/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. **************************************************************************/ #include "main/mtypes.h" #include "main/context.h" #include "main/imports.h" #include "main/get.h" extern const GLubyte * GLAPIENTRY _es_GetString(GLenum name); static const char * compute_es_version(void) { static const char es_1_0[] = "OpenGL ES-CM 1.0"; static const char es_1_1[] = "OpenGL ES-CM 1.1"; (void) es_1_0; return es_1_1; } /** * Note: a more dynamic solution would be query the underlying GL * and translate extension names... */ static const char * extension_string(void) { return /* Core additions */ "GL_OES_byte_coordinates " "GL_OES_fixed_point " "GL_OES_single_precision " "GL_OES_matrix_get " /* 1.1 required extensions */ "GL_OES_read_format " "GL_OES_compressed_paletted_texture " "GL_OES_point_size_array " "GL_OES_point_sprite " /* 1.1 optional extensions */ "GL_OES_draw_texture " /* 1.1 deprecated extensions */ "GL_OES_query_matrix " /* Newer extensions */ "GL_OES_blend_equation_separate " "GL_OES_blend_func_separate " "GL_OES_blend_subtract " "GL_OES_depth24 " "GL_OES_depth32 " "GL_OES_element_index_uint " "GL_OES_fbo_render_mipmap " "GL_OES_framebuffer_object " "GL_OES_mapbuffer " "GL_OES_rgb8_rgba8 " "GL_OES_stencil1 " "GL_OES_stencil4 " "GL_OES_stencil8 " "GL_OES_texture_cube_map " "GL_OES_texture_env_crossbar " "GL_OES_texture_mirrored_repeat " "GL_EXT_texture_filter_anisotropic " ; } const GLubyte * GLAPIENTRY _es_GetString(GLenum name) { switch (name) { case GL_VERSION: return (const GLubyte *) compute_es_version(); case GL_EXTENSIONS: return (const GLubyte *) extension_string(); default: return _mesa_GetString(name); } } void _mesa_initialize_context_extra(GLcontext *ctx) { /* FEATURE_es2_glsl is on */ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; }