/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ typedef struct { GLint Name_offset; #ifdef NEED_FUNCTION_POINTER _glapi_proc Address; #endif GLuint Offset; } glprocs_table_t; #ifdef NEED_FUNCTION_POINTER # define NAME_FUNC_OFFSET(n,f,o) { n , (_glapi_proc) f , o } #else # define NAME_FUNC_OFFSET(n,f,o) { n , o } #endif static const char gl_string_table[] = "glNewList\0" "glEndList\0" "glCallList\0" "glCallLists\0" "glDeleteLists\0" "glGenLists\0" "glListBase\0" "glBegin\0" "glBitmap\0" "glColor3b\0" "glColor3bv\0" "glColor3d\0" "glColor3dv\0" "glColor3f\0" "glColor3fv\0" "glColor3i\0" "glColor3iv\0" "glColor3s\0" "glColor3sv\0" "glColor3ub\0" "glColor3ubv\0" "glColor3ui\0" "glColor3uiv\0" "glColor3us\0" "glColor3usv\0" "glColor4b\0" "glColor4bv\0" "glColor4d\0" "glColor4dv\0" "glColor4f\0" "glColor4fv\0" "glColor4i\0" "glColor4iv\0" "glColor4s\0" "glColor4sv\0" "glColor4ub\0" "glColor4ubv\0" "glColor4ui\0" "glColor4uiv\0" "glColor4us\0" "glColor4usv\0" "glEdgeFlag\0" "glEdgeFlagv\0" "glEnd\0" "glIndexd\0" "glIndexdv\0" "glIndexf\0" "glIndexfv\0" "glIndexi\0" "glIndexiv\0" "glIndexs\0" "glIndexsv\0" "glNormal3b\0" "glNormal3bv\0" "glNormal3d\0" "glNormal3dv\0" "glNormal3f\0" "glNormal3fv\0" "glNormal3i\0" "glNormal3iv\0" "glNormal3s\0" "glNormal3sv\0" "glRasterPos2d\0" "glRasterPos2dv\0" "glRasterPos2f\0" "glRasterPos2fv\0" "glRasterPos2i\0" "glRasterPos2iv\0" "glRasterPos2s\0" "glRasterPos2sv\0" "glRasterPos3d\0" "glRasterPos3dv\0" "glRasterPos3f\0" "glRasterPos3fv\0" "glRasterPos3i\0" "glRasterPos3iv\0" "glRasterPos3s\0" "glRasterPos3sv\0" "glRasterPos4d\0" "glRasterPos4dv\0" "glRasterPos4f\0" "glRasterPos4fv\0" "glRasterPos4i\0" "glRasterPos4iv\0" "glRasterPos4s\0" "glRasterPos4sv\0" "glRectd\0" "glRectdv\0" "glRectf\0" "glRectfv\0" "glRecti\0" "glRectiv\0" "glRects\0" "glRectsv\0" "glTexCoord1d\0" "glTexCoord1dv\0" "glTexCoord1f\0" "glTexCoord1fv\0" "glTexCoord1i\0" "glTexCoord1iv\0" "glTexCoord1s\0" "glTexCoord1sv\0" "glTexCoord2d\0" "glTexCoord2dv\0" "glTexCoord2f\0" "glTexCoord2fv\0" "glTexCoord2i\0" "glTexCoord2iv\0" "glTexCoord2s\0" "glTexCoord2sv\0" "glTexCoord3d\0" "glTexCoord3dv\0" "glTexCoord3f\0" "glTexCoord3fv\0" "glTexCoord3i\0" "glTexCoord3iv\0" "glTexCoord3s\0" "glTexCoord3sv\0" "glTexCoord4d\0" "glTexCoord4dv\0" "glTexCoord4f\0" "glTexCoord4fv\0" "glTexCoord4i\0" "glTexCoord4iv\0" "glTexCoord4s\0" "glTexCoord4sv\0" "glVertex2d\0" "glVertex2dv\0" "glVertex2f\0" "glVertex2fv\0" "glVertex2i\0" "glVertex2iv\0" "glVertex2s\0" "glVertex2sv\0" "glVertex3d\0" "glVertex3dv\0" "glVertex3f\0" "glVertex3fv\0" "glVertex3i\0" "glVertex3iv\0" "glVertex3s\0" "glVertex3sv\0" "glVertex4d\0" "glVertex4dv\0" "glVertex4f\0" "glVertex4fv\0" "glVertex4i\0" "glVertex4iv\0" "glVertex4s\0" "glVertex4sv\0" "glClipPlane\0" "glColorMaterial\0" "glCullFace\0" "glFogf\0" "glFogfv\0" "glFogi\0" "glFogiv\0" "glFrontFace\0" "glHint\0" "glLightf\0" "glLightfv\0" "glLighti\0" "glLightiv\0" "glLightModelf\0" "glLightModelfv\0" "glLightModeli\0" "glLightModeliv\0" "glLineStipple\0" "glLineWidth\0" "glMaterialf\0" "glMaterialfv\0" "glMateriali\0" "glMaterialiv\0" "glPointSize\0" "glPolygonMode\0" "glPolygonStipple\0" "glScissor\0" "glShadeModel\0" "glTexParameterf\0" "glTexParameterfv\0" "glTexParameteri\0" "glTexParameteriv\0" "glTexImage1D\0" "glTexImage2D\0" "glTexEnvf\0" "glTexEnvfv\0" "glTexEnvi\0" "glTexEnviv\0" "glTexGend\0" "glTexGendv\0" "glTexGenf\0" "glTexGenfv\0" "glTexGeni\0" "glTexGeniv\0" "glFeedbackBuffer\0" "glSelectBuffer\0" "glRenderMode\0" "glInitNames\0" "glLoadName\0" "glPassThrough\0" "glPopName\0" "glPushName\0" "glDrawBuffer\0" "glClear\0" "glClearAccum\0" "glClearIndex\0" "glClearColor\0" "glClearStencil\0" "glClearDepth\0" "glStencilMask\0" "glColorMask\0" "glDepthMask\0" "glIndexMask\0" "glAccum\0" "glDisable\0" "glEnable\0" "glFinish\0" "glFlush\0" "glPopAttrib\0" "glPushAttrib\0" "glMap1d\0" "glMap1f\0" "glMap2d\0" "glMap2f\0" "glMapGrid1d\0" "glMapGrid1f\0" "glMapGrid2d\0" "glMapGrid2f\0" "glEvalCoord1d\0" "glEvalCoord1dv\0" "glEvalCoord1f\0" "glEvalCoord1fv\0" "glEvalCoord2d\0" "glEvalCoord2dv\0" "glEvalCoord2f\0" "glEvalCoord2fv\0" "glEvalMesh1\0" "glEvalPoint1\0" "glEvalMesh2\0" "glEvalPoint2\0" "glAlphaFunc\0" "glBlendFunc\0" "glLogicOp\0" "glStencilFunc\0" "glStencilOp\0" "glDepthFunc\0" "glPixelZoom\0" "glPixelTransferf\0" "glPixelTransferi\0" "glPixelStoref\0" "glPixelStorei\0" "glPixelMapfv\0" "glPixelMapuiv\0" "glPixelMapusv\0" "glReadBuffer\0" "glCopyPixels\0" "glReadPixels\0" "glDrawPixels\0" "glGetBooleanv\0" "glGetClipPlane\0" "glGetDoublev\0" "glGetError\0" "glGetFloatv\0" "glGetIntegerv\0" "glGetLightfv\0" "glGetLightiv\0" "glGetMapdv\0" "glGetMapfv\0" "glGetMapiv\0" "glGetMaterialfv\0" "glGetMaterialiv\0" "glGetPixelMapfv\0" "glGetPixelMapuiv\0" "glGetPixelMapusv\0" "glGetPolygonStipple\0" "glGetString\0" "glGetTexEnvfv\0" "glGetTexEnviv\0" "glGetTexGendv\0" "glGetTexGenfv\0" "glGetTexGeniv\0" "glGetTexImage\0" "glGetTexParameterfv\0" "glGetTexParameteriv\0" "glGetTexLevelParameterfv\0" "glGetTexLevelParameteriv\0" "glIsEnabled\0" "glIsList\0" "glDepthRange\0" "glFrustum\0" "glLoadIdentity\0" "glLoadMatrixf\0" "glLoadMatrixd\0" "glMatrixMode\0" "glMultMatrixf\0" "glMultMatrixd\0" "glOrtho\0" "glPopMatrix\0" "glPushMatrix\0" "glRotated\0" "glRotatef\0" "glScaled\0" "glScalef\0" "glTranslated\0" "glTranslatef\0" "glViewport\0" "glArrayElement\0" "glBindTexture\0" "glColorPointer\0" "glDisableClientState\0" "glDrawArrays\0" "glDrawElements\0" "glEdgeFlagPointer\0" "glEnableClientState\0" "glIndexPointer\0" "glIndexub\0" "glIndexubv\0" "glInterleavedArrays\0" "glNormalPointer\0" "glPolygonOffset\0" "glTexCoordPointer\0" "glVertexPointer\0" "glAreTexturesResident\0" "glCopyTexImage1D\0" "glCopyTexImage2D\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage2D\0" "glDeleteTextures\0" "glGenTextures\0" "glGetPointerv\0" "glIsTexture\0" "glPrioritizeTextures\0" "glTexSubImage1D\0" "glTexSubImage2D\0" "glPopClientAttrib\0" "glPushClientAttrib\0" "glBlendColor\0" "glBlendEquation\0" "glDrawRangeElements\0" "glColorTable\0" "glColorTableParameterfv\0" "glColorTableParameteriv\0" "glCopyColorTable\0" "glGetColorTable\0" "glGetColorTableParameterfv\0" "glGetColorTableParameteriv\0" "glColorSubTable\0" "glCopyColorSubTable\0" "glConvolutionFilter1D\0" "glConvolutionFilter2D\0" "glConvolutionParameterf\0" "glConvolutionParameterfv\0" "glConvolutionParameteri\0" "glConvolutionParameteriv\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter2D\0" "glGetConvolutionFilter\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameteriv\0" "glGetSeparableFilter\0" "glSeparableFilter2D\0" "glGetHistogram\0" "glGetHistogramParameterfv\0" "glGetHistogramParameteriv\0" "glGetMinmax\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameteriv\0" "glHistogram\0" "glMinmax\0" "glResetHistogram\0" "glResetMinmax\0" "glTexImage3D\0" "glTexSubImage3D\0" "glCopyTexSubImage3D\0" "glActiveTextureARB\0" "glClientActiveTextureARB\0" "glMultiTexCoord1dARB\0" "glMultiTexCoord1dvARB\0" "glMultiTexCoord1fARB\0" "glMultiTexCoord1fvARB\0" "glMultiTexCoord1iARB\0" "glMultiTexCoord1ivARB\0" "glMultiTexCoord1sARB\0" "glMultiTexCoord1svARB\0" "glMultiTexCoord2dARB\0" "glMultiTexCoord2dvARB\0" "glMultiTexCoord2fARB\0" "glMultiTexCoord2fvARB\0" "glMultiTexCoord2iARB\0" "glMultiTexCoord2ivARB\0" "glMultiTexCoord2sARB\0" "glMultiTexCoord2svARB\0" "glMultiTexCoord3dARB\0" "glMultiTexCoord3dvARB\0" "glMultiTexCoord3fARB\0" "glMultiTexCoord3fvARB\0" "glMultiTexCoord3iARB\0" "glMultiTexCoord3ivARB\0" "glMultiTexCoord3sARB\0" "glMultiTexCoord3svARB\0" "glMultiTexCoord4dARB\0" "glMultiTexCoord4dvARB\0" "glMultiTexCoord4fARB\0" "glMultiTexCoord4fvARB\0" "glMultiTexCoord4iARB\0" "glMultiTexCoord4ivARB\0" "glMultiTexCoord4sARB\0" "glMultiTexCoord4svARB\0" "glStencilFuncSeparate\0" "glStencilMaskSeparate\0" "glStencilOpSeparate\0" "glLoadTransposeMatrixdARB\0" "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" "glMultTransposeMatrixfARB\0" "glSampleCoverageARB\0" "glCompressedTexImage1DARB\0" "glCompressedTexImage2DARB\0" "glCompressedTexImage3DARB\0" "glCompressedTexSubImage1DARB\0" "glCompressedTexSubImage2DARB\0" "glCompressedTexSubImage3DARB\0" "glGetCompressedTexImageARB\0" "glDisableVertexAttribArrayARB\0" "glEnableVertexAttribArrayARB\0" "glGetProgramEnvParameterdvARB\0" "glGetProgramEnvParameterfvARB\0" "glGetProgramLocalParameterdvARB\0" "glGetProgramLocalParameterfvARB\0" "glGetProgramStringARB\0" "glGetProgramivARB\0" "glGetVertexAttribdvARB\0" "glGetVertexAttribfvARB\0" "glGetVertexAttribivARB\0" "glProgramEnvParameter4dARB\0" "glProgramEnvParameter4dvARB\0" "glProgramEnvParameter4fARB\0" "glProgramEnvParameter4fvARB\0" "glProgramLocalParameter4dARB\0" "glProgramLocalParameter4dvARB\0" "glProgramLocalParameter4fARB\0" "glProgramLocalParameter4fvARB\0" "glProgramStringARB\0" "glVertexAttrib1dARB\0" "glVertexAttrib1dvARB\0" "glVertexAttrib1fARB\0" "glVertexAttrib1fvARB\0" "glVertexAttrib1sARB\0" "glVertexAttrib1svARB\0" "glVertexAttrib2dARB\0" "glVertexAttrib2dvARB\0" "glVertexAttrib2fARB\0" "glVertexAttrib2fvARB\0" "glVertexAttrib2sARB\0" "glVertexAttrib2svARB\0" "glVertexAttrib3dARB\0" "glVertexAttrib3dvARB\0" "glVertexAttrib3fARB\0" "glVertexAttrib3fvARB\0" "glVertexAttrib3sARB\0" "glVertexAttrib3svARB\0" "glVertexAttrib4NbvARB\0" "glVertexAttrib4NivARB\0" "glVertexAttrib4NsvARB\0" "glVertexAttrib4NubARB\0" "glVertexAttrib4NubvARB\0" "glVertexAttrib4NuivARB\0" "glVertexAttrib4NusvARB\0" "glVertexAttrib4bvARB\0" "glVertexAttrib4dARB\0" "glVertexAttrib4dvARB\0" "glVertexAttrib4fARB\0" "glVertexAttrib4fvARB\0" "glVertexAttrib4ivARB\0" "glVertexAttrib4sARB\0" "glVertexAttrib4svARB\0" "glVertexAttrib4ubvARB\0" "glVertexAttrib4uivARB\0" "glVertexAttrib4usvARB\0" "glVertexAttribPointerARB\0" "glBindBufferARB\0" "glBufferDataARB\0" "glBufferSubDataARB\0" "glDeleteBuffersARB\0" "glGenBuffersARB\0" "glGetBufferParameterivARB\0" "glGetBufferPointervARB\0" "glGetBufferSubDataARB\0" "glIsBufferARB\0" "glMapBufferARB\0" "glUnmapBufferARB\0" "glBeginQueryARB\0" "glDeleteQueriesARB\0" "glEndQueryARB\0" "glGenQueriesARB\0" "glGetQueryObjectivARB\0" "glGetQueryObjectuivARB\0" "glGetQueryivARB\0" "glIsQueryARB\0" "glAttachObjectARB\0" "glCompileShaderARB\0" "glCreateProgramObjectARB\0" "glCreateShaderObjectARB\0" "glDeleteObjectARB\0" "glDetachObjectARB\0" "glGetActiveUniformARB\0" "glGetAttachedObjectsARB\0" "glGetHandleARB\0" "glGetInfoLogARB\0" "glGetObjectParameterfvARB\0" "glGetObjectParameterivARB\0" "glGetShaderSourceARB\0" "glGetUniformLocationARB\0" "glGetUniformfvARB\0" "glGetUniformivARB\0" "glLinkProgramARB\0" "glShaderSourceARB\0" "glUniform1fARB\0" "glUniform1fvARB\0" "glUniform1iARB\0" "glUniform1ivARB\0" "glUniform2fARB\0" "glUniform2fvARB\0" "glUniform2iARB\0" "glUniform2ivARB\0" "glUniform3fARB\0" "glUniform3fvARB\0" "glUniform3iARB\0" "glUniform3ivARB\0" "glUniform4fARB\0" "glUniform4fvARB\0" "glUniform4iARB\0" "glUniform4ivARB\0" "glUniformMatrix2fvARB\0" "glUniformMatrix3fvARB\0" "glUniformMatrix4fvARB\0" "glUseProgramObjectARB\0" "glValidateProgramARB\0" "glBindAttribLocationARB\0" "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glDrawBuffersARB\0" "glPolygonOffsetEXT\0" "glGetHistogramEXT\0" "glGetHistogramParameterfvEXT\0" "glGetHistogramParameterivEXT\0" "glGetMinmaxEXT\0" "glGetMinmaxParameterfvEXT\0" "glGetMinmaxParameterivEXT\0" "glGetConvolutionFilterEXT\0" "glGetConvolutionParameterfvEXT\0" "glGetConvolutionParameterivEXT\0" "glGetSeparableFilterEXT\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterivSGI\0" "glGetColorTableSGI\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" "glPixelTexGenParameterfSGIS\0" "glPixelTexGenParameterfvSGIS\0" "glPixelTexGenParameteriSGIS\0" "glPixelTexGenParameterivSGIS\0" "glAreTexturesResidentEXT\0" "glGenTexturesEXT\0" "glIsTextureEXT\0" "glSampleMaskSGIS\0" "glSamplePatternSGIS\0" "glColorPointerEXT\0" "glEdgeFlagPointerEXT\0" "glIndexPointerEXT\0" "glNormalPointerEXT\0" "glTexCoordPointerEXT\0" "glVertexPointerEXT\0" "glPointParameterfEXT\0" "glPointParameterfvEXT\0" "glLockArraysEXT\0" "glUnlockArraysEXT\0" "glCullParameterdvEXT\0" "glCullParameterfvEXT\0" "glSecondaryColor3bEXT\0" "glSecondaryColor3bvEXT\0" "glSecondaryColor3dEXT\0" "glSecondaryColor3dvEXT\0" "glSecondaryColor3fEXT\0" "glSecondaryColor3fvEXT\0" "glSecondaryColor3iEXT\0" "glSecondaryColor3ivEXT\0" "glSecondaryColor3sEXT\0" "glSecondaryColor3svEXT\0" "glSecondaryColor3ubEXT\0" "glSecondaryColor3ubvEXT\0" "glSecondaryColor3uiEXT\0" "glSecondaryColor3uivEXT\0" "glSecondaryColor3usEXT\0" "glSecondaryColor3usvEXT\0" "glSecondaryColorPointerEXT\0" "glMultiDrawArraysEXT\0" "glMultiDrawElementsEXT\0" "glFogCoordPointerEXT\0" "glFogCoorddEXT\0" "glFogCoorddvEXT\0" "glFogCoordfEXT\0" "glFogCoordfvEXT\0" "glPixelTexGenSGIX\0" "glBlendFuncSeparateEXT\0" "glFlushVertexArrayRangeNV\0" "glVertexArrayRangeNV\0" "glCombinerInputNV\0" "glCombinerOutputNV\0" "glCombinerParameterfNV\0" "glCombinerParameterfvNV\0" "glCombinerParameteriNV\0" "glCombinerParameterivNV\0" "glFinalCombinerInputNV\0" "glGetCombinerInputParameterfvNV\0" "glGetCombinerInputParameterivNV\0" "glGetCombinerOutputParameterfvNV\0" "glGetCombinerOutputParameterivNV\0" "glGetFinalCombinerInputParameterfvNV\0" "glGetFinalCombinerInputParameterivNV\0" "glResizeBuffersMESA\0" "glWindowPos2dMESA\0" "glWindowPos2dvMESA\0" "glWindowPos2fMESA\0" "glWindowPos2fvMESA\0" "glWindowPos2iMESA\0" "glWindowPos2ivMESA\0" "glWindowPos2sMESA\0" "glWindowPos2svMESA\0" "glWindowPos3dMESA\0" "glWindowPos3dvMESA\0" "glWindowPos3fMESA\0" "glWindowPos3fvMESA\0" "glWindowPos3iMESA\0" "glWindowPos3ivMESA\0" "glWindowPos3sMESA\0" "glWindowPos3svMESA\0" "glWindowPos4dMESA\0" "glWindowPos4dvMESA\0" "glWindowPos4fMESA\0" "glWindowPos4fvMESA\0" "glWindowPos4iMESA\0" "glWindowPos4ivMESA\0" "glWindowPos4sMESA\0" "glWindowPos4svMESA\0" "glMultiModeDrawArraysIBM\0" "glMultiModeDrawElementsIBM\0" "glDeleteFencesNV\0" "glFinishFenceNV\0" "glGenFencesNV\0" "glGetFenceivNV\0" "glIsFenceNV\0" "glSetFenceNV\0" "glTestFenceNV\0" "glAreProgramsResidentNV\0" "glBindProgramNV\0" "glDeleteProgramsNV\0" "glExecuteProgramNV\0" "glGenProgramsNV\0" "glGetProgramParameterdvNV\0" "glGetProgramParameterfvNV\0" "glGetProgramStringNV\0" "glGetProgramivNV\0" "glGetTrackMatrixivNV\0" "glGetVertexAttribPointervNV\0" "glGetVertexAttribdvNV\0" "glGetVertexAttribfvNV\0" "glGetVertexAttribivNV\0" "glIsProgramNV\0" "glLoadProgramNV\0" "glProgramParameter4dNV\0" "glProgramParameter4dvNV\0" "glProgramParameter4fNV\0" "glProgramParameter4fvNV\0" "glProgramParameters4dvNV\0" "glProgramParameters4fvNV\0" "glRequestResidentProgramsNV\0" "glTrackMatrixNV\0" "glVertexAttrib1dNV\0" "glVertexAttrib1dvNV\0" "glVertexAttrib1fNV\0" "glVertexAttrib1fvNV\0" "glVertexAttrib1sNV\0" "glVertexAttrib1svNV\0" "glVertexAttrib2dNV\0" "glVertexAttrib2dvNV\0" "glVertexAttrib2fNV\0" "glVertexAttrib2fvNV\0" "glVertexAttrib2sNV\0" "glVertexAttrib2svNV\0" "glVertexAttrib3dNV\0" "glVertexAttrib3dvNV\0" "glVertexAttrib3fNV\0" "glVertexAttrib3fvNV\0" "glVertexAttrib3sNV\0" "glVertexAttrib3svNV\0" "glVertexAttrib4dNV\0" "glVertexAttrib4dvNV\0" "glVertexAttrib4fNV\0" "glVertexAttrib4fvNV\0" "glVertexAttrib4sNV\0" "glVertexAttrib4svNV\0" "glVertexAttrib4ubNV\0" "glVertexAttrib4ubvNV\0" "glVertexAttribPointerNV\0" "glVertexAttribs1dvNV\0" "glVertexAttribs1fvNV\0" "glVertexAttribs1svNV\0" "glVertexAttribs2dvNV\0" "glVertexAttribs2fvNV\0" "glVertexAttribs2svNV\0" "glVertexAttribs3dvNV\0" "glVertexAttribs3fvNV\0" "glVertexAttribs3svNV\0" "glVertexAttribs4dvNV\0" "glVertexAttribs4fvNV\0" "glVertexAttribs4svNV\0" "glVertexAttribs4ubvNV\0" "glAlphaFragmentOp1ATI\0" "glAlphaFragmentOp2ATI\0" "glAlphaFragmentOp3ATI\0" "glBeginFragmentShaderATI\0" "glBindFragmentShaderATI\0" "glColorFragmentOp1ATI\0" "glColorFragmentOp2ATI\0" "glColorFragmentOp3ATI\0" "glDeleteFragmentShaderATI\0" "glEndFragmentShaderATI\0" "glGenFragmentShadersATI\0" "glPassTexCoordATI\0" "glSampleMapATI\0" "glSetFragmentShaderConstantATI\0" "glPointParameteriNV\0" "glPointParameterivNV\0" "glActiveStencilFaceEXT\0" "glBindVertexArrayAPPLE\0" "glDeleteVertexArraysAPPLE\0" "glGenVertexArraysAPPLE\0" "glIsVertexArrayAPPLE\0" "glGetProgramNamedParameterdvNV\0" "glGetProgramNamedParameterfvNV\0" "glProgramNamedParameter4dNV\0" "glProgramNamedParameter4dvNV\0" "glProgramNamedParameter4fNV\0" "glProgramNamedParameter4fvNV\0" "glDepthBoundsEXT\0" "glBlendEquationSeparateEXT\0" "glBindFramebufferEXT\0" "glBindRenderbufferEXT\0" "glCheckFramebufferStatusEXT\0" "glDeleteFramebuffersEXT\0" "glDeleteRenderbuffersEXT\0" "glFramebufferRenderbufferEXT\0" "glFramebufferTexture1DEXT\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture3DEXT\0" "glGenFramebuffersEXT\0" "glGenRenderbuffersEXT\0" "glGenerateMipmapEXT\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGetRenderbufferParameterivEXT\0" "glIsFramebufferEXT\0" "glIsRenderbufferEXT\0" "glRenderbufferStorageEXT\0" "glBlitFramebufferEXT\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" "glGetQueryObjecti64vEXT\0" "glGetQueryObjectui64vEXT\0" "glArrayElementEXT\0" "glBindTextureEXT\0" "glDrawArraysEXT\0" "glCopyTexImage1DEXT\0" "glCopyTexImage2DEXT\0" "glCopyTexSubImage1DEXT\0" "glCopyTexSubImage2DEXT\0" "glDeleteTexturesEXT\0" "glGetPointervEXT\0" "glPrioritizeTexturesEXT\0" "glTexSubImage1DEXT\0" "glTexSubImage2DEXT\0" "glBlendColorEXT\0" "glBlendEquationEXT\0" "glDrawRangeElementsEXT\0" "glColorTableSGI\0" "glColorTableEXT\0" "glColorTableParameterfvSGI\0" "glColorTableParameterivSGI\0" "glCopyColorTableSGI\0" "glColorSubTableEXT\0" "glCopyColorSubTableEXT\0" "glConvolutionFilter1DEXT\0" "glConvolutionFilter2DEXT\0" "glConvolutionParameterfEXT\0" "glConvolutionParameterfvEXT\0" "glConvolutionParameteriEXT\0" "glConvolutionParameterivEXT\0" "glCopyConvolutionFilter1DEXT\0" "glCopyConvolutionFilter2DEXT\0" "glSeparableFilter2DEXT\0" "glHistogramEXT\0" "glMinmaxEXT\0" "glResetHistogramEXT\0" "glResetMinmaxEXT\0" "glTexImage3DEXT\0" "glTexSubImage3DEXT\0" "glCopyTexSubImage3DEXT\0" "glActiveTexture\0" "glClientActiveTexture\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sv\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sv\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sv\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sv\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixf\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixf\0" "glSampleCoverage\0" "glCompressedTexImage1D\0" "glCompressedTexImage2D\0" "glCompressedTexImage3D\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage3D\0" "glGetCompressedTexImage\0" "glBindBuffer\0" "glBufferData\0" "glBufferSubData\0" "glDeleteBuffers\0" "glGenBuffers\0" "glGetBufferParameteriv\0" "glGetBufferPointerv\0" "glGetBufferSubData\0" "glIsBuffer\0" "glMapBuffer\0" "glUnmapBuffer\0" "glBeginQuery\0" "glDeleteQueries\0" "glEndQuery\0" "glGenQueries\0" "glGetQueryObjectiv\0" "glGetQueryObjectuiv\0" "glGetQueryiv\0" "glIsQuery\0" "glDrawBuffers\0" "glDrawBuffersATI\0" "glGetColorTableParameterfvEXT\0" "glGetColorTableParameterivEXT\0" "glGetColorTableEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfSGIS\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvSGIS\0" "glSecondaryColor3b\0" "glSecondaryColor3bv\0" "glSecondaryColor3d\0" "glSecondaryColor3dv\0" "glSecondaryColor3f\0" "glSecondaryColor3fv\0" "glSecondaryColor3i\0" "glSecondaryColor3iv\0" "glSecondaryColor3s\0" "glSecondaryColor3sv\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiv\0" "glSecondaryColor3us\0" "glSecondaryColor3usv\0" "glSecondaryColorPointer\0" "glMultiDrawArrays\0" "glMultiDrawElements\0" "glFogCoordPointer\0" "glFogCoordd\0" "glFogCoorddv\0" "glFogCoordf\0" "glFogCoordfv\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateINGR\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2f\0" "glWindowPos2fARB\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glBindProgramARB\0" "glDeleteProgramsARB\0" "glGenProgramsARB\0" "glGetVertexAttribPointervARB\0" "glIsProgramARB\0" "glPointParameteri\0" "glPointParameteriv\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" ; /* FIXME: Having these (incorrect) prototypes here is ugly. */ #ifdef NEED_FUNCTION_POINTER extern void gl_dispatch_stub_543(void); extern void gl_dispatch_stub_544(void); extern void gl_dispatch_stub_545(void); extern void gl_dispatch_stub_546(void); extern void gl_dispatch_stub_547(void); extern void gl_dispatch_stub_548(void); extern void gl_dispatch_stub_549(void); extern void gl_dispatch_stub_550(void); extern void gl_dispatch_stub_551(void); extern void gl_dispatch_stub_552(void); extern void gl_dispatch_stub_553(void); extern void gl_dispatch_stub_554(void); extern void gl_dispatch_stub_555(void); extern void gl_dispatch_stub_556(void); extern void gl_dispatch_stub_557(void); extern void gl_dispatch_stub_558(void); extern void gl_dispatch_stub_559(void); extern void gl_dispatch_stub_560(void); extern void gl_dispatch_stub_561(void); extern void gl_dispatch_stub_565(void); extern void gl_dispatch_stub_566(void); extern void gl_dispatch_stub_577(void); extern void gl_dispatch_stub_578(void); extern void gl_dispatch_stub_603(void); extern void gl_dispatch_stub_645(void); extern void gl_dispatch_stub_646(void); extern void gl_dispatch_stub_647(void); extern void gl_dispatch_stub_648(void); extern void gl_dispatch_stub_649(void); extern void gl_dispatch_stub_650(void); extern void gl_dispatch_stub_651(void); extern void gl_dispatch_stub_652(void); extern void gl_dispatch_stub_653(void); extern void gl_dispatch_stub_734(void); extern void gl_dispatch_stub_735(void); extern void gl_dispatch_stub_736(void); extern void gl_dispatch_stub_737(void); extern void gl_dispatch_stub_738(void); extern void gl_dispatch_stub_745(void); extern void gl_dispatch_stub_746(void); extern void gl_dispatch_stub_764(void); extern void gl_dispatch_stub_765(void); extern void gl_dispatch_stub_766(void); extern void gl_dispatch_stub_767(void); extern void gl_dispatch_stub_768(void); #endif /* NEED_FUNCTION_POINTER */ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ), NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ), NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ), NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ), NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ), NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ), NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ), NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ), NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ), NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ), NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ), NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ), NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ), NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ), NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ), NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ), NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ), NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ), NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ), NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ), NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ), NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ), NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ), NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ), NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ), NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ), NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ), NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ), NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ), NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ), NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ), NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ), NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ), NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ), NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ), NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ), NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ), NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ), NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ), NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ), NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ), NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ), NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ), NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ), NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ), NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ), NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ), NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ), NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ), NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ), NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ), NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ), NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ), NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ), NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ), NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ), NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ), NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ), NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ), NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ), NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ), NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ), NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ), NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ), NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ), NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ), NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ), NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ), NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ), NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ), NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ), NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ), NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ), NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ), NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ), NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ), NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ), NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ), NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ), NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ), NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ), NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ), NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ), NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ), NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ), NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ), NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ), NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ), NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ), NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ), NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ), NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ), NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ), NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ), NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ), NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ), NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ), NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ), NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ), NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ), NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ), NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ), NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ), NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ), NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ), NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ), NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ), NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ), NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ), NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ), NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ), NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ), NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ), NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ), NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ), NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ), NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ), NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ), NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ), NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ), NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ), NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ), NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ), NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ), NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ), NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ), NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ), NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ), NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ), NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ), NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ), NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ), NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ), NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ), NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ), NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ), NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ), NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ), NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ), NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ), NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ), NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ), NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ), NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ), NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ), NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ), NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ), NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ), NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ), NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ), NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ), NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ), NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ), NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ), NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ), NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ), NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ), NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ), NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ), NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ), NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ), NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ), NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ), NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ), NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ), NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ), NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ), NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ), NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ), NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ), NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ), NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ), NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ), NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ), NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ), NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ), NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ), NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ), NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ), NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ), NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ), NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ), NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ), NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ), NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ), NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ), NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ), NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ), NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ), NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ), NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ), NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ), NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ), NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ), NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ), NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ), NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ), NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ), NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ), NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ), NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ), NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ), NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ), NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ), NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ), NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ), NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ), NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ), NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ), NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ), NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ), NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ), NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ), NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ), NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ), NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ), NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ), NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ), NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ), NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ), NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ), NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ), NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ), NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ), NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ), NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ), NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ), NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ), NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ), NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ), NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ), NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ), NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ), NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ), NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ), NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ), NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ), NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ), NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ), NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ), NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ), NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ), NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ), NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ), NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ), NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ), NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ), NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ), NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ), NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ), NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ), NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ), NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ), NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ), NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ), NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ), NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ), NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ), NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ), NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ), NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ), NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ), NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ), NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ), NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ), NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ), NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ), NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ), NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ), NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ), NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ), NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ), NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ), NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ), NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ), NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ), NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ), NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ), NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ), NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ), NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ), NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ), NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ), NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ), NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ), NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ), NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ), NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ), NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ), NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ), NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ), NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ), NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ), NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ), NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ), NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ), NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ), NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ), NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ), NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ), NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ), NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ), NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ), NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ), NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ), NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ), NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ), NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ), NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ), NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ), NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ), NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ), NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ), NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ), NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ), NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ), NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ), NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ), NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ), NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ), NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ), NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ), NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ), NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ), NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ), NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ), NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ), NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ), NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ), NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ), NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ), NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ), NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ), NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ), NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ), NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ), NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ), NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ), NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ), NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ), NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ), NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ), NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ), NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ), NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ), NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ), NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ), NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ), NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ), NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ), NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ), NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ), NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ), NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ), NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ), NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ), NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ), NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ), NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ), NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ), NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ), NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ), NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), NAME_FUNC_OFFSET( 5769, glStencilFuncSeparate, _gloffset_StencilFuncSeparate ), NAME_FUNC_OFFSET( 5791, glStencilMaskSeparate, _gloffset_StencilMaskSeparate ), NAME_FUNC_OFFSET( 5813, glStencilOpSeparate, _gloffset_StencilOpSeparate ), NAME_FUNC_OFFSET( 5833, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), NAME_FUNC_OFFSET( 5859, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), NAME_FUNC_OFFSET( 5885, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), NAME_FUNC_OFFSET( 5911, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), NAME_FUNC_OFFSET( 5937, glSampleCoverageARB, _gloffset_SampleCoverageARB ), NAME_FUNC_OFFSET( 5957, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), NAME_FUNC_OFFSET( 5983, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), NAME_FUNC_OFFSET( 6009, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), NAME_FUNC_OFFSET( 6035, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), NAME_FUNC_OFFSET( 6064, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), NAME_FUNC_OFFSET( 6093, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), NAME_FUNC_OFFSET( 6122, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), NAME_FUNC_OFFSET( 6149, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), NAME_FUNC_OFFSET( 6179, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), NAME_FUNC_OFFSET( 6208, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), NAME_FUNC_OFFSET( 6238, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), NAME_FUNC_OFFSET( 6268, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), NAME_FUNC_OFFSET( 6300, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), NAME_FUNC_OFFSET( 6332, glGetProgramStringARB, _gloffset_GetProgramStringARB ), NAME_FUNC_OFFSET( 6354, glGetProgramivARB, _gloffset_GetProgramivARB ), NAME_FUNC_OFFSET( 6372, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB ), NAME_FUNC_OFFSET( 6395, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB ), NAME_FUNC_OFFSET( 6418, glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB ), NAME_FUNC_OFFSET( 6441, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), NAME_FUNC_OFFSET( 6468, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), NAME_FUNC_OFFSET( 6496, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), NAME_FUNC_OFFSET( 6523, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), NAME_FUNC_OFFSET( 6551, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), NAME_FUNC_OFFSET( 6580, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), NAME_FUNC_OFFSET( 6610, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), NAME_FUNC_OFFSET( 6639, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), NAME_FUNC_OFFSET( 6669, glProgramStringARB, _gloffset_ProgramStringARB ), NAME_FUNC_OFFSET( 6688, glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB ), NAME_FUNC_OFFSET( 6708, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB ), NAME_FUNC_OFFSET( 6729, glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB ), NAME_FUNC_OFFSET( 6749, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB ), NAME_FUNC_OFFSET( 6770, glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB ), NAME_FUNC_OFFSET( 6790, glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB ), NAME_FUNC_OFFSET( 6811, glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB ), NAME_FUNC_OFFSET( 6831, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB ), NAME_FUNC_OFFSET( 6852, glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB ), NAME_FUNC_OFFSET( 6872, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB ), NAME_FUNC_OFFSET( 6893, glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB ), NAME_FUNC_OFFSET( 6913, glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB ), NAME_FUNC_OFFSET( 6934, glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB ), NAME_FUNC_OFFSET( 6954, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB ), NAME_FUNC_OFFSET( 6975, glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB ), NAME_FUNC_OFFSET( 6995, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB ), NAME_FUNC_OFFSET( 7016, glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB ), NAME_FUNC_OFFSET( 7036, glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB ), NAME_FUNC_OFFSET( 7057, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), NAME_FUNC_OFFSET( 7079, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), NAME_FUNC_OFFSET( 7101, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), NAME_FUNC_OFFSET( 7123, glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB ), NAME_FUNC_OFFSET( 7145, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB ), NAME_FUNC_OFFSET( 7168, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), NAME_FUNC_OFFSET( 7191, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), NAME_FUNC_OFFSET( 7214, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), NAME_FUNC_OFFSET( 7235, glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB ), NAME_FUNC_OFFSET( 7255, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB ), NAME_FUNC_OFFSET( 7276, glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB ), NAME_FUNC_OFFSET( 7296, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB ), NAME_FUNC_OFFSET( 7317, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), NAME_FUNC_OFFSET( 7338, glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB ), NAME_FUNC_OFFSET( 7358, glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB ), NAME_FUNC_OFFSET( 7379, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), NAME_FUNC_OFFSET( 7401, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), NAME_FUNC_OFFSET( 7423, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), NAME_FUNC_OFFSET( 7445, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), NAME_FUNC_OFFSET( 7470, glBindBufferARB, _gloffset_BindBufferARB ), NAME_FUNC_OFFSET( 7486, glBufferDataARB, _gloffset_BufferDataARB ), NAME_FUNC_OFFSET( 7502, glBufferSubDataARB, _gloffset_BufferSubDataARB ), NAME_FUNC_OFFSET( 7521, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), NAME_FUNC_OFFSET( 7540, glGenBuffersARB, _gloffset_GenBuffersARB ), NAME_FUNC_OFFSET( 7556, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), NAME_FUNC_OFFSET( 7582, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), NAME_FUNC_OFFSET( 7605, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), NAME_FUNC_OFFSET( 7627, glIsBufferARB, _gloffset_IsBufferARB ), NAME_FUNC_OFFSET( 7641, glMapBufferARB, _gloffset_MapBufferARB ), NAME_FUNC_OFFSET( 7656, glUnmapBufferARB, _gloffset_UnmapBufferARB ), NAME_FUNC_OFFSET( 7673, glBeginQueryARB, _gloffset_BeginQueryARB ), NAME_FUNC_OFFSET( 7689, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), NAME_FUNC_OFFSET( 7708, glEndQueryARB, _gloffset_EndQueryARB ), NAME_FUNC_OFFSET( 7722, glGenQueriesARB, _gloffset_GenQueriesARB ), NAME_FUNC_OFFSET( 7738, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), NAME_FUNC_OFFSET( 7760, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), NAME_FUNC_OFFSET( 7783, glGetQueryivARB, _gloffset_GetQueryivARB ), NAME_FUNC_OFFSET( 7799, glIsQueryARB, _gloffset_IsQueryARB ), NAME_FUNC_OFFSET( 7812, glAttachObjectARB, _gloffset_AttachObjectARB ), NAME_FUNC_OFFSET( 7830, glCompileShaderARB, _gloffset_CompileShaderARB ), NAME_FUNC_OFFSET( 7849, glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB ), NAME_FUNC_OFFSET( 7874, glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB ), NAME_FUNC_OFFSET( 7898, glDeleteObjectARB, _gloffset_DeleteObjectARB ), NAME_FUNC_OFFSET( 7916, glDetachObjectARB, _gloffset_DetachObjectARB ), NAME_FUNC_OFFSET( 7934, glGetActiveUniformARB, _gloffset_GetActiveUniformARB ), NAME_FUNC_OFFSET( 7956, glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB ), NAME_FUNC_OFFSET( 7980, glGetHandleARB, _gloffset_GetHandleARB ), NAME_FUNC_OFFSET( 7995, glGetInfoLogARB, _gloffset_GetInfoLogARB ), NAME_FUNC_OFFSET( 8011, glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB ), NAME_FUNC_OFFSET( 8037, glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB ), NAME_FUNC_OFFSET( 8063, glGetShaderSourceARB, _gloffset_GetShaderSourceARB ), NAME_FUNC_OFFSET( 8084, glGetUniformLocationARB, _gloffset_GetUniformLocationARB ), NAME_FUNC_OFFSET( 8108, glGetUniformfvARB, _gloffset_GetUniformfvARB ), NAME_FUNC_OFFSET( 8126, glGetUniformivARB, _gloffset_GetUniformivARB ), NAME_FUNC_OFFSET( 8144, glLinkProgramARB, _gloffset_LinkProgramARB ), NAME_FUNC_OFFSET( 8161, glShaderSourceARB, _gloffset_ShaderSourceARB ), NAME_FUNC_OFFSET( 8179, glUniform1fARB, _gloffset_Uniform1fARB ), NAME_FUNC_OFFSET( 8194, glUniform1fvARB, _gloffset_Uniform1fvARB ), NAME_FUNC_OFFSET( 8210, glUniform1iARB, _gloffset_Uniform1iARB ), NAME_FUNC_OFFSET( 8225, glUniform1ivARB, _gloffset_Uniform1ivARB ), NAME_FUNC_OFFSET( 8241, glUniform2fARB, _gloffset_Uniform2fARB ), NAME_FUNC_OFFSET( 8256, glUniform2fvARB, _gloffset_Uniform2fvARB ), NAME_FUNC_OFFSET( 8272, glUniform2iARB, _gloffset_Uniform2iARB ), NAME_FUNC_OFFSET( 8287, glUniform2ivARB, _gloffset_Uniform2ivARB ), NAME_FUNC_OFFSET( 8303, glUniform3fARB, _gloffset_Uniform3fARB ), NAME_FUNC_OFFSET( 8318, glUniform3fvARB, _gloffset_Uniform3fvARB ), NAME_FUNC_OFFSET( 8334, glUniform3iARB, _gloffset_Uniform3iARB ), NAME_FUNC_OFFSET( 8349, glUniform3ivARB, _gloffset_Uniform3ivARB ), NAME_FUNC_OFFSET( 8365, glUniform4fARB, _gloffset_Uniform4fARB ), NAME_FUNC_OFFSET( 8380, glUniform4fvARB, _gloffset_Uniform4fvARB ), NAME_FUNC_OFFSET( 8396, glUniform4iARB, _gloffset_Uniform4iARB ), NAME_FUNC_OFFSET( 8411, glUniform4ivARB, _gloffset_Uniform4ivARB ), NAME_FUNC_OFFSET( 8427, glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB ), NAME_FUNC_OFFSET( 8449, glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB ), NAME_FUNC_OFFSET( 8471, glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB ), NAME_FUNC_OFFSET( 8493, glUseProgramObjectARB, _gloffset_UseProgramObjectARB ), NAME_FUNC_OFFSET( 8515, glValidateProgramARB, _gloffset_ValidateProgramARB ), NAME_FUNC_OFFSET( 8536, glBindAttribLocationARB, _gloffset_BindAttribLocationARB ), NAME_FUNC_OFFSET( 8560, glGetActiveAttribARB, _gloffset_GetActiveAttribARB ), NAME_FUNC_OFFSET( 8581, glGetAttribLocationARB, _gloffset_GetAttribLocationARB ), NAME_FUNC_OFFSET( 8604, glDrawBuffersARB, _gloffset_DrawBuffersARB ), NAME_FUNC_OFFSET( 8621, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ), NAME_FUNC_OFFSET( 8640, gl_dispatch_stub_543, _gloffset_GetHistogramEXT ), NAME_FUNC_OFFSET( 8658, gl_dispatch_stub_544, _gloffset_GetHistogramParameterfvEXT ), NAME_FUNC_OFFSET( 8687, gl_dispatch_stub_545, _gloffset_GetHistogramParameterivEXT ), NAME_FUNC_OFFSET( 8716, gl_dispatch_stub_546, _gloffset_GetMinmaxEXT ), NAME_FUNC_OFFSET( 8731, gl_dispatch_stub_547, _gloffset_GetMinmaxParameterfvEXT ), NAME_FUNC_OFFSET( 8757, gl_dispatch_stub_548, _gloffset_GetMinmaxParameterivEXT ), NAME_FUNC_OFFSET( 8783, gl_dispatch_stub_549, _gloffset_GetConvolutionFilterEXT ), NAME_FUNC_OFFSET( 8809, gl_dispatch_stub_550, _gloffset_GetConvolutionParameterfvEXT ), NAME_FUNC_OFFSET( 8840, gl_dispatch_stub_551, _gloffset_GetConvolutionParameterivEXT ), NAME_FUNC_OFFSET( 8871, gl_dispatch_stub_552, _gloffset_GetSeparableFilterEXT ), NAME_FUNC_OFFSET( 8895, gl_dispatch_stub_553, _gloffset_GetColorTableParameterfvSGI ), NAME_FUNC_OFFSET( 8925, gl_dispatch_stub_554, _gloffset_GetColorTableParameterivSGI ), NAME_FUNC_OFFSET( 8955, gl_dispatch_stub_555, _gloffset_GetColorTableSGI ), NAME_FUNC_OFFSET( 8974, gl_dispatch_stub_556, _gloffset_GetPixelTexGenParameterfvSGIS ), NAME_FUNC_OFFSET( 9006, gl_dispatch_stub_557, _gloffset_GetPixelTexGenParameterivSGIS ), NAME_FUNC_OFFSET( 9038, gl_dispatch_stub_558, _gloffset_PixelTexGenParameterfSGIS ), NAME_FUNC_OFFSET( 9066, gl_dispatch_stub_559, _gloffset_PixelTexGenParameterfvSGIS ), NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_560, _gloffset_PixelTexGenParameteriSGIS ), NAME_FUNC_OFFSET( 9123, gl_dispatch_stub_561, _gloffset_PixelTexGenParameterivSGIS ), NAME_FUNC_OFFSET( 9152, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ), NAME_FUNC_OFFSET( 9177, glGenTexturesEXT, _gloffset_GenTexturesEXT ), NAME_FUNC_OFFSET( 9194, glIsTextureEXT, _gloffset_IsTextureEXT ), NAME_FUNC_OFFSET( 9209, gl_dispatch_stub_565, _gloffset_SampleMaskSGIS ), NAME_FUNC_OFFSET( 9226, gl_dispatch_stub_566, _gloffset_SamplePatternSGIS ), NAME_FUNC_OFFSET( 9246, glColorPointerEXT, _gloffset_ColorPointerEXT ), NAME_FUNC_OFFSET( 9264, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ), NAME_FUNC_OFFSET( 9285, glIndexPointerEXT, _gloffset_IndexPointerEXT ), NAME_FUNC_OFFSET( 9303, glNormalPointerEXT, _gloffset_NormalPointerEXT ), NAME_FUNC_OFFSET( 9322, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ), NAME_FUNC_OFFSET( 9343, glVertexPointerEXT, _gloffset_VertexPointerEXT ), NAME_FUNC_OFFSET( 9362, glPointParameterfEXT, _gloffset_PointParameterfEXT ), NAME_FUNC_OFFSET( 9383, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), NAME_FUNC_OFFSET( 9405, glLockArraysEXT, _gloffset_LockArraysEXT ), NAME_FUNC_OFFSET( 9421, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ), NAME_FUNC_OFFSET( 9439, gl_dispatch_stub_577, _gloffset_CullParameterdvEXT ), NAME_FUNC_OFFSET( 9460, gl_dispatch_stub_578, _gloffset_CullParameterfvEXT ), NAME_FUNC_OFFSET( 9481, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), NAME_FUNC_OFFSET( 9503, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), NAME_FUNC_OFFSET( 9526, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), NAME_FUNC_OFFSET( 9548, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), NAME_FUNC_OFFSET( 9571, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), NAME_FUNC_OFFSET( 9593, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), NAME_FUNC_OFFSET( 9616, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), NAME_FUNC_OFFSET( 9638, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), NAME_FUNC_OFFSET( 9661, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), NAME_FUNC_OFFSET( 9683, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), NAME_FUNC_OFFSET( 9706, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), NAME_FUNC_OFFSET( 9729, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), NAME_FUNC_OFFSET( 9753, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), NAME_FUNC_OFFSET( 9776, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), NAME_FUNC_OFFSET( 9800, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), NAME_FUNC_OFFSET( 9823, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), NAME_FUNC_OFFSET( 9847, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), NAME_FUNC_OFFSET( 9874, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), NAME_FUNC_OFFSET( 9895, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), NAME_FUNC_OFFSET( 9918, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), NAME_FUNC_OFFSET( 9939, glFogCoorddEXT, _gloffset_FogCoorddEXT ), NAME_FUNC_OFFSET( 9954, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), NAME_FUNC_OFFSET( 9970, glFogCoordfEXT, _gloffset_FogCoordfEXT ), NAME_FUNC_OFFSET( 9985, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), NAME_FUNC_OFFSET( 10001, gl_dispatch_stub_603, _gloffset_PixelTexGenSGIX ), NAME_FUNC_OFFSET( 10019, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), NAME_FUNC_OFFSET( 10042, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ), NAME_FUNC_OFFSET( 10068, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ), NAME_FUNC_OFFSET( 10089, glCombinerInputNV, _gloffset_CombinerInputNV ), NAME_FUNC_OFFSET( 10107, glCombinerOutputNV, _gloffset_CombinerOutputNV ), NAME_FUNC_OFFSET( 10126, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ), NAME_FUNC_OFFSET( 10149, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ), NAME_FUNC_OFFSET( 10173, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ), NAME_FUNC_OFFSET( 10196, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ), NAME_FUNC_OFFSET( 10220, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ), NAME_FUNC_OFFSET( 10243, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ), NAME_FUNC_OFFSET( 10275, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ), NAME_FUNC_OFFSET( 10307, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ), NAME_FUNC_OFFSET( 10340, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ), NAME_FUNC_OFFSET( 10373, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ), NAME_FUNC_OFFSET( 10410, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ), NAME_FUNC_OFFSET( 10447, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ), NAME_FUNC_OFFSET( 10467, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), NAME_FUNC_OFFSET( 10485, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), NAME_FUNC_OFFSET( 10504, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), NAME_FUNC_OFFSET( 10522, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), NAME_FUNC_OFFSET( 10541, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), NAME_FUNC_OFFSET( 10559, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), NAME_FUNC_OFFSET( 10578, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), NAME_FUNC_OFFSET( 10596, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), NAME_FUNC_OFFSET( 10615, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), NAME_FUNC_OFFSET( 10633, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), NAME_FUNC_OFFSET( 10652, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), NAME_FUNC_OFFSET( 10670, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), NAME_FUNC_OFFSET( 10689, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), NAME_FUNC_OFFSET( 10707, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), NAME_FUNC_OFFSET( 10726, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), NAME_FUNC_OFFSET( 10744, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), NAME_FUNC_OFFSET( 10763, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ), NAME_FUNC_OFFSET( 10781, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ), NAME_FUNC_OFFSET( 10800, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ), NAME_FUNC_OFFSET( 10818, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ), NAME_FUNC_OFFSET( 10837, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ), NAME_FUNC_OFFSET( 10855, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ), NAME_FUNC_OFFSET( 10874, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ), NAME_FUNC_OFFSET( 10892, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ), NAME_FUNC_OFFSET( 10911, gl_dispatch_stub_645, _gloffset_MultiModeDrawArraysIBM ), NAME_FUNC_OFFSET( 10936, gl_dispatch_stub_646, _gloffset_MultiModeDrawElementsIBM ), NAME_FUNC_OFFSET( 10963, gl_dispatch_stub_647, _gloffset_DeleteFencesNV ), NAME_FUNC_OFFSET( 10980, gl_dispatch_stub_648, _gloffset_FinishFenceNV ), NAME_FUNC_OFFSET( 10996, gl_dispatch_stub_649, _gloffset_GenFencesNV ), NAME_FUNC_OFFSET( 11010, gl_dispatch_stub_650, _gloffset_GetFenceivNV ), NAME_FUNC_OFFSET( 11025, gl_dispatch_stub_651, _gloffset_IsFenceNV ), NAME_FUNC_OFFSET( 11037, gl_dispatch_stub_652, _gloffset_SetFenceNV ), NAME_FUNC_OFFSET( 11050, gl_dispatch_stub_653, _gloffset_TestFenceNV ), NAME_FUNC_OFFSET( 11064, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ), NAME_FUNC_OFFSET( 11088, glBindProgramNV, _gloffset_BindProgramNV ), NAME_FUNC_OFFSET( 11104, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), NAME_FUNC_OFFSET( 11123, glExecuteProgramNV, _gloffset_ExecuteProgramNV ), NAME_FUNC_OFFSET( 11142, glGenProgramsNV, _gloffset_GenProgramsNV ), NAME_FUNC_OFFSET( 11158, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ), NAME_FUNC_OFFSET( 11184, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ), NAME_FUNC_OFFSET( 11210, glGetProgramStringNV, _gloffset_GetProgramStringNV ), NAME_FUNC_OFFSET( 11231, glGetProgramivNV, _gloffset_GetProgramivNV ), NAME_FUNC_OFFSET( 11248, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ), NAME_FUNC_OFFSET( 11269, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), NAME_FUNC_OFFSET( 11297, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), NAME_FUNC_OFFSET( 11319, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), NAME_FUNC_OFFSET( 11341, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), NAME_FUNC_OFFSET( 11363, glIsProgramNV, _gloffset_IsProgramNV ), NAME_FUNC_OFFSET( 11377, glLoadProgramNV, _gloffset_LoadProgramNV ), NAME_FUNC_OFFSET( 11393, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), NAME_FUNC_OFFSET( 11416, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), NAME_FUNC_OFFSET( 11440, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), NAME_FUNC_OFFSET( 11463, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), NAME_FUNC_OFFSET( 11487, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), NAME_FUNC_OFFSET( 11512, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), NAME_FUNC_OFFSET( 11537, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), NAME_FUNC_OFFSET( 11565, glTrackMatrixNV, _gloffset_TrackMatrixNV ), NAME_FUNC_OFFSET( 11581, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), NAME_FUNC_OFFSET( 11600, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), NAME_FUNC_OFFSET( 11620, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), NAME_FUNC_OFFSET( 11639, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), NAME_FUNC_OFFSET( 11659, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), NAME_FUNC_OFFSET( 11678, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), NAME_FUNC_OFFSET( 11698, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), NAME_FUNC_OFFSET( 11717, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), NAME_FUNC_OFFSET( 11737, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), NAME_FUNC_OFFSET( 11756, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), NAME_FUNC_OFFSET( 11776, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), NAME_FUNC_OFFSET( 11795, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), NAME_FUNC_OFFSET( 11815, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), NAME_FUNC_OFFSET( 11834, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), NAME_FUNC_OFFSET( 11854, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), NAME_FUNC_OFFSET( 11873, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), NAME_FUNC_OFFSET( 11893, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), NAME_FUNC_OFFSET( 11912, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), NAME_FUNC_OFFSET( 11932, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), NAME_FUNC_OFFSET( 11951, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), NAME_FUNC_OFFSET( 11971, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), NAME_FUNC_OFFSET( 11990, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), NAME_FUNC_OFFSET( 12010, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), NAME_FUNC_OFFSET( 12029, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), NAME_FUNC_OFFSET( 12049, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), NAME_FUNC_OFFSET( 12069, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), NAME_FUNC_OFFSET( 12090, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), NAME_FUNC_OFFSET( 12114, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), NAME_FUNC_OFFSET( 12135, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), NAME_FUNC_OFFSET( 12156, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), NAME_FUNC_OFFSET( 12177, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), NAME_FUNC_OFFSET( 12198, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), NAME_FUNC_OFFSET( 12219, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), NAME_FUNC_OFFSET( 12240, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), NAME_FUNC_OFFSET( 12261, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), NAME_FUNC_OFFSET( 12282, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), NAME_FUNC_OFFSET( 12303, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), NAME_FUNC_OFFSET( 12324, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), NAME_FUNC_OFFSET( 12345, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), NAME_FUNC_OFFSET( 12366, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), NAME_FUNC_OFFSET( 12388, glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI ), NAME_FUNC_OFFSET( 12410, glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI ), NAME_FUNC_OFFSET( 12432, glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI ), NAME_FUNC_OFFSET( 12454, glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI ), NAME_FUNC_OFFSET( 12479, glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI ), NAME_FUNC_OFFSET( 12503, glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI ), NAME_FUNC_OFFSET( 12525, glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI ), NAME_FUNC_OFFSET( 12547, glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI ), NAME_FUNC_OFFSET( 12569, glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI ), NAME_FUNC_OFFSET( 12595, glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI ), NAME_FUNC_OFFSET( 12618, glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI ), NAME_FUNC_OFFSET( 12642, glPassTexCoordATI, _gloffset_PassTexCoordATI ), NAME_FUNC_OFFSET( 12660, glSampleMapATI, _gloffset_SampleMapATI ), NAME_FUNC_OFFSET( 12675, glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI ), NAME_FUNC_OFFSET( 12706, glPointParameteriNV, _gloffset_PointParameteriNV ), NAME_FUNC_OFFSET( 12726, glPointParameterivNV, _gloffset_PointParameterivNV ), NAME_FUNC_OFFSET( 12747, gl_dispatch_stub_734, _gloffset_ActiveStencilFaceEXT ), NAME_FUNC_OFFSET( 12770, gl_dispatch_stub_735, _gloffset_BindVertexArrayAPPLE ), NAME_FUNC_OFFSET( 12793, gl_dispatch_stub_736, _gloffset_DeleteVertexArraysAPPLE ), NAME_FUNC_OFFSET( 12819, gl_dispatch_stub_737, _gloffset_GenVertexArraysAPPLE ), NAME_FUNC_OFFSET( 12842, gl_dispatch_stub_738, _gloffset_IsVertexArrayAPPLE ), NAME_FUNC_OFFSET( 12863, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), NAME_FUNC_OFFSET( 12894, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), NAME_FUNC_OFFSET( 12925, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), NAME_FUNC_OFFSET( 12953, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), NAME_FUNC_OFFSET( 12982, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), NAME_FUNC_OFFSET( 13010, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), NAME_FUNC_OFFSET( 13039, gl_dispatch_stub_745, _gloffset_DepthBoundsEXT ), NAME_FUNC_OFFSET( 13056, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), NAME_FUNC_OFFSET( 13083, glBindFramebufferEXT, _gloffset_BindFramebufferEXT ), NAME_FUNC_OFFSET( 13104, glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT ), NAME_FUNC_OFFSET( 13126, glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT ), NAME_FUNC_OFFSET( 13154, glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT ), NAME_FUNC_OFFSET( 13178, glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT ), NAME_FUNC_OFFSET( 13203, glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT ), NAME_FUNC_OFFSET( 13232, glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT ), NAME_FUNC_OFFSET( 13258, glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT ), NAME_FUNC_OFFSET( 13284, glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT ), NAME_FUNC_OFFSET( 13310, glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT ), NAME_FUNC_OFFSET( 13331, glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT ), NAME_FUNC_OFFSET( 13353, glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT ), NAME_FUNC_OFFSET( 13373, glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT ), NAME_FUNC_OFFSET( 13414, glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT ), NAME_FUNC_OFFSET( 13446, glIsFramebufferEXT, _gloffset_IsFramebufferEXT ), NAME_FUNC_OFFSET( 13465, glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT ), NAME_FUNC_OFFSET( 13485, glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT ), NAME_FUNC_OFFSET( 13510, gl_dispatch_stub_764, _gloffset_BlitFramebufferEXT ), NAME_FUNC_OFFSET( 13531, gl_dispatch_stub_765, _gloffset_ProgramEnvParameters4fvEXT ), NAME_FUNC_OFFSET( 13560, gl_dispatch_stub_766, _gloffset_ProgramLocalParameters4fvEXT ), NAME_FUNC_OFFSET( 13591, gl_dispatch_stub_767, _gloffset_GetQueryObjecti64vEXT ), NAME_FUNC_OFFSET( 13615, gl_dispatch_stub_768, _gloffset_GetQueryObjectui64vEXT ), NAME_FUNC_OFFSET( 13640, glArrayElement, _gloffset_ArrayElement ), NAME_FUNC_OFFSET( 13658, glBindTexture, _gloffset_BindTexture ), NAME_FUNC_OFFSET( 13675, glDrawArrays, _gloffset_DrawArrays ), NAME_FUNC_OFFSET( 13691, glCopyTexImage1D, _gloffset_CopyTexImage1D ), NAME_FUNC_OFFSET( 13711, glCopyTexImage2D, _gloffset_CopyTexImage2D ), NAME_FUNC_OFFSET( 13731, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), NAME_FUNC_OFFSET( 13754, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), NAME_FUNC_OFFSET( 13777, glDeleteTextures, _gloffset_DeleteTextures ), NAME_FUNC_OFFSET( 13797, glGetPointerv, _gloffset_GetPointerv ), NAME_FUNC_OFFSET( 13814, glPrioritizeTextures, _gloffset_PrioritizeTextures ), NAME_FUNC_OFFSET( 13838, glTexSubImage1D, _gloffset_TexSubImage1D ), NAME_FUNC_OFFSET( 13857, glTexSubImage2D, _gloffset_TexSubImage2D ), NAME_FUNC_OFFSET( 13876, glBlendColor, _gloffset_BlendColor ), NAME_FUNC_OFFSET( 13892, glBlendEquation, _gloffset_BlendEquation ), NAME_FUNC_OFFSET( 13911, glDrawRangeElements, _gloffset_DrawRangeElements ), NAME_FUNC_OFFSET( 13934, glColorTable, _gloffset_ColorTable ), NAME_FUNC_OFFSET( 13950, glColorTable, _gloffset_ColorTable ), NAME_FUNC_OFFSET( 13966, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), NAME_FUNC_OFFSET( 13993, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), NAME_FUNC_OFFSET( 14020, glCopyColorTable, _gloffset_CopyColorTable ), NAME_FUNC_OFFSET( 14040, glColorSubTable, _gloffset_ColorSubTable ), NAME_FUNC_OFFSET( 14059, glCopyColorSubTable, _gloffset_CopyColorSubTable ), NAME_FUNC_OFFSET( 14082, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), NAME_FUNC_OFFSET( 14107, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), NAME_FUNC_OFFSET( 14132, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), NAME_FUNC_OFFSET( 14159, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), NAME_FUNC_OFFSET( 14187, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), NAME_FUNC_OFFSET( 14214, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), NAME_FUNC_OFFSET( 14242, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), NAME_FUNC_OFFSET( 14271, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), NAME_FUNC_OFFSET( 14300, glSeparableFilter2D, _gloffset_SeparableFilter2D ), NAME_FUNC_OFFSET( 14323, glHistogram, _gloffset_Histogram ), NAME_FUNC_OFFSET( 14338, glMinmax, _gloffset_Minmax ), NAME_FUNC_OFFSET( 14350, glResetHistogram, _gloffset_ResetHistogram ), NAME_FUNC_OFFSET( 14370, glResetMinmax, _gloffset_ResetMinmax ), NAME_FUNC_OFFSET( 14387, glTexImage3D, _gloffset_TexImage3D ), NAME_FUNC_OFFSET( 14403, glTexSubImage3D, _gloffset_TexSubImage3D ), NAME_FUNC_OFFSET( 14422, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), NAME_FUNC_OFFSET( 14445, glActiveTextureARB, _gloffset_ActiveTextureARB ), NAME_FUNC_OFFSET( 14461, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), NAME_FUNC_OFFSET( 14483, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), NAME_FUNC_OFFSET( 14501, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), NAME_FUNC_OFFSET( 14520, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), NAME_FUNC_OFFSET( 14538, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), NAME_FUNC_OFFSET( 14557, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), NAME_FUNC_OFFSET( 14575, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), NAME_FUNC_OFFSET( 14594, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), NAME_FUNC_OFFSET( 14612, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), NAME_FUNC_OFFSET( 14631, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), NAME_FUNC_OFFSET( 14649, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), NAME_FUNC_OFFSET( 14668, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), NAME_FUNC_OFFSET( 14686, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), NAME_FUNC_OFFSET( 14705, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), NAME_FUNC_OFFSET( 14723, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), NAME_FUNC_OFFSET( 14742, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), NAME_FUNC_OFFSET( 14760, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), NAME_FUNC_OFFSET( 14779, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), NAME_FUNC_OFFSET( 14797, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), NAME_FUNC_OFFSET( 14816, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), NAME_FUNC_OFFSET( 14834, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), NAME_FUNC_OFFSET( 14853, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), NAME_FUNC_OFFSET( 14871, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), NAME_FUNC_OFFSET( 14890, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), NAME_FUNC_OFFSET( 14908, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), NAME_FUNC_OFFSET( 14927, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), NAME_FUNC_OFFSET( 14945, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), NAME_FUNC_OFFSET( 14964, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), NAME_FUNC_OFFSET( 14982, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), NAME_FUNC_OFFSET( 15001, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), NAME_FUNC_OFFSET( 15019, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), NAME_FUNC_OFFSET( 15038, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), NAME_FUNC_OFFSET( 15056, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), NAME_FUNC_OFFSET( 15075, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), NAME_FUNC_OFFSET( 15098, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), NAME_FUNC_OFFSET( 15121, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), NAME_FUNC_OFFSET( 15144, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), NAME_FUNC_OFFSET( 15167, glSampleCoverageARB, _gloffset_SampleCoverageARB ), NAME_FUNC_OFFSET( 15184, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), NAME_FUNC_OFFSET( 15207, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), NAME_FUNC_OFFSET( 15230, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), NAME_FUNC_OFFSET( 15253, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), NAME_FUNC_OFFSET( 15279, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), NAME_FUNC_OFFSET( 15305, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), NAME_FUNC_OFFSET( 15331, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), NAME_FUNC_OFFSET( 15355, glBindBufferARB, _gloffset_BindBufferARB ), NAME_FUNC_OFFSET( 15368, glBufferDataARB, _gloffset_BufferDataARB ), NAME_FUNC_OFFSET( 15381, glBufferSubDataARB, _gloffset_BufferSubDataARB ), NAME_FUNC_OFFSET( 15397, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), NAME_FUNC_OFFSET( 15413, glGenBuffersARB, _gloffset_GenBuffersARB ), NAME_FUNC_OFFSET( 15426, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), NAME_FUNC_OFFSET( 15449, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), NAME_FUNC_OFFSET( 15469, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), NAME_FUNC_OFFSET( 15488, glIsBufferARB, _gloffset_IsBufferARB ), NAME_FUNC_OFFSET( 15499, glMapBufferARB, _gloffset_MapBufferARB ), NAME_FUNC_OFFSET( 15511, glUnmapBufferARB, _gloffset_UnmapBufferARB ), NAME_FUNC_OFFSET( 15525, glBeginQueryARB, _gloffset_BeginQueryARB ), NAME_FUNC_OFFSET( 15538, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), NAME_FUNC_OFFSET( 15554, glEndQueryARB, _gloffset_EndQueryARB ), NAME_FUNC_OFFSET( 15565, glGenQueriesARB, _gloffset_GenQueriesARB ), NAME_FUNC_OFFSET( 15578, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), NAME_FUNC_OFFSET( 15597, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), NAME_FUNC_OFFSET( 15617, glGetQueryivARB, _gloffset_GetQueryivARB ), NAME_FUNC_OFFSET( 15630, glIsQueryARB, _gloffset_IsQueryARB ), NAME_FUNC_OFFSET( 15640, glDrawBuffersARB, _gloffset_DrawBuffersARB ), NAME_FUNC_OFFSET( 15654, glDrawBuffersARB, _gloffset_DrawBuffersARB ), NAME_FUNC_OFFSET( 15671, gl_dispatch_stub_553, _gloffset_GetColorTableParameterfvSGI ), NAME_FUNC_OFFSET( 15701, gl_dispatch_stub_554, _gloffset_GetColorTableParameterivSGI ), NAME_FUNC_OFFSET( 15731, gl_dispatch_stub_555, _gloffset_GetColorTableSGI ), NAME_FUNC_OFFSET( 15750, gl_dispatch_stub_565, _gloffset_SampleMaskSGIS ), NAME_FUNC_OFFSET( 15766, gl_dispatch_stub_566, _gloffset_SamplePatternSGIS ), NAME_FUNC_OFFSET( 15785, glPointParameterfEXT, _gloffset_PointParameterfEXT ), NAME_FUNC_OFFSET( 15803, glPointParameterfEXT, _gloffset_PointParameterfEXT ), NAME_FUNC_OFFSET( 15824, glPointParameterfEXT, _gloffset_PointParameterfEXT ), NAME_FUNC_OFFSET( 15846, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), NAME_FUNC_OFFSET( 15865, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), NAME_FUNC_OFFSET( 15887, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), NAME_FUNC_OFFSET( 15910, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), NAME_FUNC_OFFSET( 15929, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), NAME_FUNC_OFFSET( 15949, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), NAME_FUNC_OFFSET( 15968, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), NAME_FUNC_OFFSET( 15988, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), NAME_FUNC_OFFSET( 16007, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), NAME_FUNC_OFFSET( 16027, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), NAME_FUNC_OFFSET( 16046, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), NAME_FUNC_OFFSET( 16066, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), NAME_FUNC_OFFSET( 16085, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), NAME_FUNC_OFFSET( 16105, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), NAME_FUNC_OFFSET( 16125, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), NAME_FUNC_OFFSET( 16146, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), NAME_FUNC_OFFSET( 16166, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), NAME_FUNC_OFFSET( 16187, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), NAME_FUNC_OFFSET( 16207, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), NAME_FUNC_OFFSET( 16228, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), NAME_FUNC_OFFSET( 16252, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), NAME_FUNC_OFFSET( 16270, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), NAME_FUNC_OFFSET( 16290, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), NAME_FUNC_OFFSET( 16308, glFogCoorddEXT, _gloffset_FogCoorddEXT ), NAME_FUNC_OFFSET( 16320, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), NAME_FUNC_OFFSET( 16333, glFogCoordfEXT, _gloffset_FogCoordfEXT ), NAME_FUNC_OFFSET( 16345, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), NAME_FUNC_OFFSET( 16358, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), NAME_FUNC_OFFSET( 16378, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), NAME_FUNC_OFFSET( 16402, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), NAME_FUNC_OFFSET( 16416, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), NAME_FUNC_OFFSET( 16433, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), NAME_FUNC_OFFSET( 16448, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), NAME_FUNC_OFFSET( 16466, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), NAME_FUNC_OFFSET( 16480, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), NAME_FUNC_OFFSET( 16497, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), NAME_FUNC_OFFSET( 16512, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), NAME_FUNC_OFFSET( 16530, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), NAME_FUNC_OFFSET( 16544, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), NAME_FUNC_OFFSET( 16561, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), NAME_FUNC_OFFSET( 16576, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), NAME_FUNC_OFFSET( 16594, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), NAME_FUNC_OFFSET( 16608, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), NAME_FUNC_OFFSET( 16625, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), NAME_FUNC_OFFSET( 16640, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), NAME_FUNC_OFFSET( 16658, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), NAME_FUNC_OFFSET( 16672, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), NAME_FUNC_OFFSET( 16689, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), NAME_FUNC_OFFSET( 16704, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), NAME_FUNC_OFFSET( 16722, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), NAME_FUNC_OFFSET( 16736, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), NAME_FUNC_OFFSET( 16753, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), NAME_FUNC_OFFSET( 16768, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), NAME_FUNC_OFFSET( 16786, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), NAME_FUNC_OFFSET( 16800, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), NAME_FUNC_OFFSET( 16817, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), NAME_FUNC_OFFSET( 16832, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), NAME_FUNC_OFFSET( 16850, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), NAME_FUNC_OFFSET( 16864, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), NAME_FUNC_OFFSET( 16881, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), NAME_FUNC_OFFSET( 16896, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), NAME_FUNC_OFFSET( 16914, glBindProgramNV, _gloffset_BindProgramNV ), NAME_FUNC_OFFSET( 16931, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), NAME_FUNC_OFFSET( 16951, glGenProgramsNV, _gloffset_GenProgramsNV ), NAME_FUNC_OFFSET( 16968, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), NAME_FUNC_OFFSET( 16997, glIsProgramNV, _gloffset_IsProgramNV ), NAME_FUNC_OFFSET( 17012, glPointParameteriNV, _gloffset_PointParameteriNV ), NAME_FUNC_OFFSET( 17030, glPointParameterivNV, _gloffset_PointParameterivNV ), NAME_FUNC_OFFSET( 17049, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), NAME_FUNC_OFFSET( 17073, gl_dispatch_stub_746, _gloffset_BlendEquationSeparateEXT ), NAME_FUNC_OFFSET( -1, NULL, 0 ) }; #undef NAME_FUNC_OFFSET