/* DO NOT EDIT ************************************************* * THIS FILE AUTOMATICALLY GENERATED BY THE es_generator.py SCRIPT * API specification file: main/APIspec.xml * GLES version: GLES1.1 * date: 2011-03-16 14:46:40 */ #include "GLES/gl.h" #include "GLES/glext.h" #include "main/mfeatures.h" #include "main/compiler.h" #include "main/api_exec.h" #if FEATURE_ES1 /* These types are needed for the Mesa veneer, but are not defined in * the standard GLES headers. */ typedef double GLdouble; typedef double GLclampd; /* Mesa error handling requires these */ extern void *_mesa_get_current_context(void); extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); /************************************************************* * Generated functions begin here */ extern void GL_APIENTRY _mesa_ActiveTextureARB(GLenum texture); static void GL_APIENTRY _es_ActiveTexture(GLenum texture) { switch(texture) { case GL_TEXTURE0: case GL_TEXTURE1: case GL_TEXTURE2: case GL_TEXTURE3: case GL_TEXTURE4: case GL_TEXTURE5: case GL_TEXTURE6: case GL_TEXTURE7: case GL_TEXTURE8: case GL_TEXTURE9: case GL_TEXTURE10: case GL_TEXTURE11: case GL_TEXTURE12: case GL_TEXTURE13: case GL_TEXTURE14: case GL_TEXTURE15: case GL_TEXTURE16: case GL_TEXTURE17: case GL_TEXTURE18: case GL_TEXTURE19: case GL_TEXTURE20: case GL_TEXTURE21: case GL_TEXTURE22: case GL_TEXTURE23: case GL_TEXTURE24: case GL_TEXTURE25: case GL_TEXTURE26: case GL_TEXTURE27: case GL_TEXTURE28: case GL_TEXTURE29: case GL_TEXTURE30: case GL_TEXTURE31: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glActiveTexture(texture=0x%x)", texture); return; } _mesa_ActiveTextureARB(texture); } extern void GL_APIENTRY _mesa_AlphaFunc(GLenum func, GLclampf ref); static void GL_APIENTRY _es_AlphaFunc(GLenum func, GLclampf ref) { switch(func) { case GL_NEVER: case GL_LESS: case GL_EQUAL: case GL_LEQUAL: case GL_GREATER: case GL_NOTEQUAL: case GL_GEQUAL: case GL_ALWAYS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glAlphaFunc(func=0x%x)", func); return; } _mesa_AlphaFunc(func, ref); } extern void GL_APIENTRY _mesa_AlphaFunc(GLenum func, GLclampf ref); static void GL_APIENTRY _es_AlphaFuncx(GLenum func, GLclampx ref) { GLclampf converted_ref; switch(func) { case GL_NEVER: case GL_LESS: case GL_EQUAL: case GL_LEQUAL: case GL_GREATER: case GL_NOTEQUAL: case GL_GEQUAL: case GL_ALWAYS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glAlphaFuncx(func=0x%x)", func); return; } converted_ref = (GLclampf) (ref / 65536.0f); _mesa_AlphaFunc(func, converted_ref); } extern void GL_APIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); static void GL_APIENTRY _es_BindBuffer(GLenum target, GLuint buffer) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindBuffer(target=0x%x)", target); return; } _mesa_BindBufferARB(target, buffer); } extern void GL_APIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer); static void GL_APIENTRY _es_BindFramebufferOES(GLenum target, GLuint framebuffer) { switch(target) { case GL_FRAMEBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindFramebufferOES(target=0x%x)", target); return; } _mesa_BindFramebufferEXT(target, framebuffer); } extern void GL_APIENTRY _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); static void GL_APIENTRY _es_BindRenderbufferOES(GLenum target, GLuint renderbuffer) { switch(target) { case GL_RENDERBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindRenderbufferOES(target=0x%x)", target); return; } _mesa_BindRenderbufferEXT(target, renderbuffer); } extern void GL_APIENTRY _mesa_BindTexture(GLenum target, GLuint texture); static void GL_APIENTRY _es_BindTexture(GLenum target, GLuint texture) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBindTexture(target=0x%x)", target); return; } _mesa_BindTexture(target, texture); } extern void GL_APIENTRY _mesa_BlendEquation(GLenum mode); static void GL_APIENTRY _es_BlendEquationOES(GLenum mode) { switch(mode) { case GL_FUNC_ADD_OES: case GL_FUNC_SUBTRACT_OES: case GL_FUNC_REVERSE_SUBTRACT_OES: case GL_MIN_EXT: case GL_MAX_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationOES(mode=0x%x)", mode); return; } _mesa_BlendEquation(mode); } extern void GL_APIENTRY _mesa_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeAlpha); static void GL_APIENTRY _es_BlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha) { switch(modeRGB) { case GL_FUNC_ADD_OES: case GL_FUNC_SUBTRACT_OES: case GL_FUNC_REVERSE_SUBTRACT_OES: case GL_MIN_EXT: case GL_MAX_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparateOES(modeRGB=0x%x)", modeRGB); return; } switch(modeAlpha) { case GL_FUNC_ADD_OES: case GL_FUNC_SUBTRACT_OES: case GL_FUNC_REVERSE_SUBTRACT_OES: case GL_MIN_EXT: case GL_MAX_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendEquationSeparateOES(modeAlpha=0x%x)", modeAlpha); return; } _mesa_BlendEquationSeparateEXT(modeRGB, modeAlpha); } extern void GL_APIENTRY _mesa_BlendFunc(GLenum sfactor, GLenum dfactor); static void GL_APIENTRY _es_BlendFunc(GLenum sfactor, GLenum dfactor) { switch(sfactor) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: case GL_SRC_ALPHA_SATURATE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(sfactor=0x%x)", sfactor); return; } switch(dfactor) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFunc(dfactor=0x%x)", dfactor); return; } _mesa_BlendFunc(sfactor, dfactor); } extern void GL_APIENTRY _mesa_BlendFuncSeparateEXT(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); static void GL_APIENTRY _es_BlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { switch(srcRGB) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: case GL_SRC_ALPHA_SATURATE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(srcRGB=0x%x)", srcRGB); return; } switch(dstRGB) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(dstRGB=0x%x)", dstRGB); return; } switch(srcAlpha) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: case GL_SRC_ALPHA_SATURATE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(srcAlpha=0x%x)", srcAlpha); return; } switch(dstAlpha) { case GL_ZERO: case GL_ONE: case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: case GL_DST_ALPHA: case GL_ONE_MINUS_DST_ALPHA: case GL_DST_COLOR: case GL_ONE_MINUS_DST_COLOR: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBlendFuncSeparateOES(dstAlpha=0x%x)", dstAlpha); return; } _mesa_BlendFuncSeparateEXT(srcRGB, dstRGB, srcAlpha, dstAlpha); } extern void GL_APIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); static void GL_APIENTRY _es_BufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(target=0x%x)", target); return; } switch(usage) { case GL_STATIC_DRAW: case GL_DYNAMIC_DRAW: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferData(usage=0x%x)", usage); return; } _mesa_BufferDataARB(target, size, data, usage); } extern void GL_APIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); static void GL_APIENTRY _es_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glBufferSubData(target=0x%x)", target); return; } _mesa_BufferSubDataARB(target, offset, size, data); } extern GLenum GL_APIENTRY _mesa_CheckFramebufferStatusEXT(GLenum target); static GLenum GL_APIENTRY _es_CheckFramebufferStatusOES(GLenum target) { switch(target) { case GL_FRAMEBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCheckFramebufferStatusOES(target=0x%x)", target); return (GLenum) 0; } return _mesa_CheckFramebufferStatusEXT(target); } extern void GL_APIENTRY _mesa_Clear(GLbitfield mask); static void GL_APIENTRY _es_Clear(GLbitfield mask) { switch(mask) { case 0: case (GL_COLOR_BUFFER_BIT): case (GL_DEPTH_BUFFER_BIT): case (GL_STENCIL_BUFFER_BIT): case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT): case (GL_COLOR_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): case (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): case (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT): break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glClear(mask=0x%x)", mask); return; } _mesa_Clear(mask); } extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #define _es_ClearColor _mesa_ClearColor extern void GL_APIENTRY _mesa_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); static void GL_APIENTRY _es_ClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) { GLclampf converted_red; GLclampf converted_green; GLclampf converted_blue; GLclampf converted_alpha; converted_red = (GLclampf) (red / 65536.0f); converted_green = (GLclampf) (green / 65536.0f); converted_blue = (GLclampf) (blue / 65536.0f); converted_alpha = (GLclampf) (alpha / 65536.0f); _mesa_ClearColor(converted_red, converted_green, converted_blue, converted_alpha); } extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth); #define _es_ClearDepthf _mesa_ClearDepthf extern void GL_APIENTRY _mesa_ClearDepthf(GLclampf depth); static void GL_APIENTRY _es_ClearDepthx(GLclampx depth) { GLclampf converted_depth; converted_depth = (GLclampf) (depth / 65536.0f); _mesa_ClearDepthf(converted_depth); } extern void GL_APIENTRY _mesa_ClearStencil(GLint s); #define _es_ClearStencil _mesa_ClearStencil extern void GL_APIENTRY _mesa_ClientActiveTextureARB(GLenum texture); static void GL_APIENTRY _es_ClientActiveTexture(GLenum texture) { switch(texture) { case GL_TEXTURE0: case GL_TEXTURE1: case GL_TEXTURE2: case GL_TEXTURE3: case GL_TEXTURE4: case GL_TEXTURE5: case GL_TEXTURE6: case GL_TEXTURE7: case GL_TEXTURE8: case GL_TEXTURE9: case GL_TEXTURE10: case GL_TEXTURE11: case GL_TEXTURE12: case GL_TEXTURE13: case GL_TEXTURE14: case GL_TEXTURE15: case GL_TEXTURE16: case GL_TEXTURE17: case GL_TEXTURE18: case GL_TEXTURE19: case GL_TEXTURE20: case GL_TEXTURE21: case GL_TEXTURE22: case GL_TEXTURE23: case GL_TEXTURE24: case GL_TEXTURE25: case GL_TEXTURE26: case GL_TEXTURE27: case GL_TEXTURE28: case GL_TEXTURE29: case GL_TEXTURE30: case GL_TEXTURE31: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClientActiveTexture(texture=0x%x)", texture); return; } _mesa_ClientActiveTextureARB(texture); } extern void GL_APIENTRY _mesa_ClipPlane(GLenum plane, GLdouble const * equation); static void GL_APIENTRY _es_ClipPlanef(GLenum plane, const GLfloat *equation) { register unsigned int i; unsigned int n_equation = 4; GLdouble converted_equation[4]; switch(plane) { case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClipPlanef(plane=0x%x)", plane); return; } for (i = 0; i < n_equation; i++) { converted_equation[i] = (GLdouble) (equation[i]); } _mesa_ClipPlane(plane, converted_equation); } extern void GL_APIENTRY _mesa_ClipPlane(GLenum plane, GLdouble const * equation); static void GL_APIENTRY _es_ClipPlanex(GLenum plane, const GLfixed *equation) { register unsigned int i; unsigned int n_equation = 4; GLdouble converted_equation[4]; switch(plane) { case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glClipPlanex(plane=0x%x)", plane); return; } for (i = 0; i < n_equation; i++) { converted_equation[i] = (GLdouble) (equation[i] / 65536.0); } _mesa_ClipPlane(plane, converted_equation); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); #define _check_Color4f _es_Color4f extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); static void GL_APIENTRY _es_Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { GLfloat converted_red; GLfloat converted_green; GLfloat converted_blue; GLfloat converted_alpha; converted_red = (GLfloat) (red / 255.0f); converted_green = (GLfloat) (green / 255.0f); converted_blue = (GLfloat) (blue / 255.0f); converted_alpha = (GLfloat) (alpha / 255.0f); _es_Color4f(converted_red, converted_green, converted_blue, converted_alpha); } extern void GL_APIENTRY _es_Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); static void GL_APIENTRY _es_Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) { GLfloat converted_red; GLfloat converted_green; GLfloat converted_blue; GLfloat converted_alpha; converted_red = (GLfloat) (red / 65536.0f); converted_green = (GLfloat) (green / 65536.0f); converted_blue = (GLfloat) (blue / 65536.0f); converted_alpha = (GLfloat) (alpha / 65536.0f); _es_Color4f(converted_red, converted_green, converted_blue, converted_alpha); } extern void GL_APIENTRY _mesa_ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); #define _es_ColorMask _mesa_ColorMask extern void GL_APIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); static void GL_APIENTRY _es_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { switch(size) { case 4: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glColorPointer(size=%d)", size); return; } switch(type) { case GL_UNSIGNED_BYTE: case GL_FLOAT: case GL_FIXED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glColorPointer(type=0x%x)", type); return; } _mesa_ColorPointer(size, type, stride, pointer); } extern void GL_APIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); static void GL_APIENTRY _es_CompressedTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(target=0x%x)", target); return; } switch(internalFormat) { case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: case GL_PALETTE4_R5_G6_B5_OES: case GL_PALETTE4_RGBA4_OES: case GL_PALETTE4_RGB5_A1_OES: case GL_PALETTE8_RGB8_OES: case GL_PALETTE8_RGBA8_OES: case GL_PALETTE8_R5_G6_B5_OES: case GL_PALETTE8_RGBA4_OES: case GL_PALETTE8_RGB5_A1_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexImage2D(internalFormat=0x%x)", internalFormat); return; } switch(border) { case 0: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCompressedTexImage2D(border=%d)", border); return; } _mesa_CompressedTexImage2DARB(target, level, internalFormat, width, height, border, imageSize, data); } extern void GL_APIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); static void GL_APIENTRY _es_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCompressedTexSubImage2D(target=0x%x)", target); return; } _mesa_CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data); } extern void GL_APIENTRY _mesa_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); static void GL_APIENTRY _es_CopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexImage2D(target=0x%x)", target); return; } switch(internalFormat) { case GL_ALPHA: case GL_RGB: case GL_RGBA: case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(internalFormat=0x%x)", internalFormat); return; } switch(border) { case 0: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glCopyTexImage2D(border=%d)", border); return; } _mesa_CopyTexImage2D(target, level, internalFormat, x, y, width, height, border); } extern void GL_APIENTRY _mesa_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); static void GL_APIENTRY _es_CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCopyTexSubImage2D(target=0x%x)", target); return; } _mesa_CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); } extern void GL_APIENTRY _mesa_CullFace(GLenum mode); static void GL_APIENTRY _es_CullFace(GLenum mode) { switch(mode) { case GL_FRONT: case GL_BACK: case GL_FRONT_AND_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glCullFace(mode=0x%x)", mode); return; } _mesa_CullFace(mode); } extern void GL_APIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); #define _es_DeleteBuffers _mesa_DeleteBuffersARB extern void GL_APIENTRY _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); #define _es_DeleteFramebuffersOES _mesa_DeleteFramebuffersEXT extern void GL_APIENTRY _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); #define _es_DeleteRenderbuffersOES _mesa_DeleteRenderbuffersEXT extern void GL_APIENTRY _mesa_DeleteTextures(GLsizei n, const GLuint * textures); #define _es_DeleteTextures _mesa_DeleteTextures extern void GL_APIENTRY _mesa_DepthFunc(GLenum func); static void GL_APIENTRY _es_DepthFunc(GLenum func) { switch(func) { case GL_NEVER: case GL_LESS: case GL_EQUAL: case GL_LEQUAL: case GL_GREATER: case GL_NOTEQUAL: case GL_GEQUAL: case GL_ALWAYS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDepthFunc(func=0x%x)", func); return; } _mesa_DepthFunc(func); } extern void GL_APIENTRY _mesa_DepthMask(GLboolean flag); #define _es_DepthMask _mesa_DepthMask extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar); #define _es_DepthRangef _mesa_DepthRangef extern void GL_APIENTRY _mesa_DepthRangef(GLclampf zNear, GLclampf zFar); static void GL_APIENTRY _es_DepthRangex(GLclampx zNear, GLclampx zFar) { GLclampf converted_zNear; GLclampf converted_zFar; converted_zNear = (GLclampf) (zNear / 65536.0f); converted_zFar = (GLclampf) (zFar / 65536.0f); _mesa_DepthRangef(converted_zNear, converted_zFar); } extern void GL_APIENTRY _mesa_Disable(GLenum cap); static void GL_APIENTRY _es_Disable(GLenum cap) { switch(cap) { case GL_NORMALIZE: case GL_RESCALE_NORMAL: case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: case GL_FOG: case GL_LIGHTING: case GL_COLOR_MATERIAL: case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: case GL_POINT_SMOOTH: case GL_LINE_SMOOTH: case GL_CULL_FACE: case GL_POLYGON_OFFSET_FILL: case GL_MULTISAMPLE: case GL_SAMPLE_ALPHA_TO_COVERAGE: case GL_SAMPLE_ALPHA_TO_ONE: case GL_SAMPLE_COVERAGE: case GL_TEXTURE_2D: case GL_SCISSOR_TEST: case GL_ALPHA_TEST: case GL_STENCIL_TEST: case GL_DEPTH_TEST: case GL_BLEND: case GL_DITHER: case GL_COLOR_LOGIC_OP: case GL_POINT_SPRITE_OES: case GL_MATRIX_PALETTE_OES: case GL_TEXTURE_CUBE_MAP_OES: case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDisable(cap=0x%x)", cap); return; } _mesa_Disable(cap); } extern void GL_APIENTRY _mesa_DisableClientState(GLenum array); static void GL_APIENTRY _es_DisableClientState(GLenum array) { switch(array) { case GL_VERTEX_ARRAY: case GL_NORMAL_ARRAY: case GL_COLOR_ARRAY: case GL_TEXTURE_COORD_ARRAY: case GL_MATRIX_INDEX_ARRAY_OES: case GL_WEIGHT_ARRAY_OES: case GL_POINT_SIZE_ARRAY_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDisableClientState(array=0x%x)", array); return; } _mesa_DisableClientState(array); } extern void GL_APIENTRY _mesa_DrawArrays(GLenum mode, GLint first, GLsizei count); static void GL_APIENTRY _es_DrawArrays(GLenum mode, GLint first, GLsizei count) { switch(mode) { case GL_POINTS: case GL_LINES: case GL_LINE_LOOP: case GL_LINE_STRIP: case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawArrays(mode=0x%x)", mode); return; } _mesa_DrawArrays(mode, first, count); } extern void GL_APIENTRY _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); static void GL_APIENTRY _es_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { switch(mode) { case GL_POINTS: case GL_LINES: case GL_LINE_LOOP: case GL_LINE_STRIP: case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(mode=0x%x)", mode); return; } switch(type) { case GL_UNSIGNED_BYTE: case GL_UNSIGNED_SHORT: case GL_UNSIGNED_INT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glDrawElements(type=0x%x)", type); return; } _mesa_DrawElements(mode, count, type, indices); } extern void GL_APIENTRY _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h); #define _es_DrawTexfOES _mesa_DrawTexf extern void GL_APIENTRY _mesa_DrawTexfv(const GLfloat * coords); #define _es_DrawTexfvOES _mesa_DrawTexfv extern void GL_APIENTRY _mesa_DrawTexi(GLint x, GLint y, GLint z, GLint w, GLint h); #define _es_DrawTexiOES _mesa_DrawTexi extern void GL_APIENTRY _mesa_DrawTexiv(const GLint * coords); #define _es_DrawTexivOES _mesa_DrawTexiv extern void GL_APIENTRY _mesa_DrawTexs(GLshort x, GLshort y, GLshort z, GLshort w, GLshort h); #define _es_DrawTexsOES _mesa_DrawTexs extern void GL_APIENTRY _mesa_DrawTexsv(const GLshort * coords); #define _es_DrawTexsvOES _mesa_DrawTexsv extern void GL_APIENTRY _mesa_DrawTexf(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h); static void GL_APIENTRY _es_DrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed w, GLfixed h) { GLfloat converted_x; GLfloat converted_y; GLfloat converted_z; GLfloat converted_w; GLfloat converted_h; converted_x = (GLfloat) (x / 65536.0f); converted_y = (GLfloat) (y / 65536.0f); converted_z = (GLfloat) (z / 65536.0f); converted_w = (GLfloat) (w / 65536.0f); converted_h = (GLfloat) (h / 65536.0f); _mesa_DrawTexf(converted_x, converted_y, converted_z, converted_w, converted_h); } extern void GL_APIENTRY _mesa_DrawTexfv(GLfloat const * coords); static void GL_APIENTRY _es_DrawTexxvOES(const GLfixed *coords) { register unsigned int i; unsigned int n_coords = 5; GLfloat converted_coords[5]; for (i = 0; i < n_coords; i++) { converted_coords[i] = (GLfloat) (coords[i] / 65536.0f); } _mesa_DrawTexfv(converted_coords); } extern void GL_APIENTRY _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); static void GL_APIENTRY _es_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image) { switch(target) { case GL_RENDERBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetRenderbufferStorageOES(target=0x%x)", target); return; } _mesa_EGLImageTargetRenderbufferStorageOES(target, image); } extern void GL_APIENTRY _mesa_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image); static void GL_APIENTRY _es_EGLImageTargetTexture2DOES(GLenum target, GLeglImageOES image) { switch(target) { case GL_TEXTURE_2D: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEGLImageTargetTexture2DOES(target=0x%x)", target); return; } _mesa_EGLImageTargetTexture2DOES(target, image); } extern void GL_APIENTRY _mesa_Enable(GLenum cap); static void GL_APIENTRY _es_Enable(GLenum cap) { switch(cap) { case GL_NORMALIZE: case GL_RESCALE_NORMAL: case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: case GL_FOG: case GL_LIGHTING: case GL_COLOR_MATERIAL: case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: case GL_POINT_SMOOTH: case GL_LINE_SMOOTH: case GL_CULL_FACE: case GL_POLYGON_OFFSET_FILL: case GL_MULTISAMPLE: case GL_SAMPLE_ALPHA_TO_COVERAGE: case GL_SAMPLE_ALPHA_TO_ONE: case GL_SAMPLE_COVERAGE: case GL_TEXTURE_2D: case GL_SCISSOR_TEST: case GL_ALPHA_TEST: case GL_STENCIL_TEST: case GL_DEPTH_TEST: case GL_BLEND: case GL_DITHER: case GL_COLOR_LOGIC_OP: case GL_POINT_SPRITE_OES: case GL_MATRIX_PALETTE_OES: case GL_TEXTURE_CUBE_MAP_OES: case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEnable(cap=0x%x)", cap); return; } _mesa_Enable(cap); } extern void GL_APIENTRY _mesa_EnableClientState(GLenum array); static void GL_APIENTRY _es_EnableClientState(GLenum array) { switch(array) { case GL_VERTEX_ARRAY: case GL_NORMAL_ARRAY: case GL_COLOR_ARRAY: case GL_TEXTURE_COORD_ARRAY: case GL_MATRIX_INDEX_ARRAY_OES: case GL_WEIGHT_ARRAY_OES: case GL_POINT_SIZE_ARRAY_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glEnableClientState(array=0x%x)", array); return; } _mesa_EnableClientState(array); } extern void GL_APIENTRY _mesa_Finish(void); #define _es_Finish _mesa_Finish extern void GL_APIENTRY _mesa_Flush(void); #define _es_Flush _mesa_Flush extern void GL_APIENTRY _mesa_Fogf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_Fogf(GLenum pname, GLfloat param) { switch(pname) { case GL_FOG_MODE: if (param != GL_EXP && param != GL_EXP2 && param != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogf(pname=0x%x)", pname); return; } break; case GL_FOG_DENSITY: case GL_FOG_START: case GL_FOG_END: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogf(pname=0x%x)", pname); return; } _mesa_Fogf(pname, param); } extern void GL_APIENTRY _mesa_Fogfv(GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_Fogfv(GLenum pname, const GLfloat *params) { switch(pname) { case GL_FOG_MODE: /* size 1 */ if (params[0] != GL_EXP && params[0] != GL_EXP2 && params[0] != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogfv(pname=0x%x)", pname); return; } break; case GL_FOG_COLOR: /* size 4 */ case GL_FOG_DENSITY: /* size 1 */ case GL_FOG_START: /* size 1 */ case GL_FOG_END: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogfv(pname=0x%x)", pname); return; } _mesa_Fogfv(pname, params); } extern void GL_APIENTRY _mesa_Fogf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_Fogx(GLenum pname, GLfixed param) { GLfloat converted_param; int convert_param_value = 1; switch(pname) { case GL_FOG_MODE: if (param != GL_EXP && param != GL_EXP2 && param != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_FOG_DENSITY: case GL_FOG_START: case GL_FOG_END: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogx(pname=0x%x)", pname); return; } if (convert_param_value) { converted_param = (GLfloat) (param / 65536.0f); } else { converted_param = (GLfloat) param; } _mesa_Fogf(pname, converted_param); } extern void GL_APIENTRY _mesa_Fogfv(GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_Fogxv(GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(pname) { case GL_FOG_MODE: if (params[0] != GL_EXP && params[0] != GL_EXP2 && params[0] != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_FOG_COLOR: n_params = 4; break; case GL_FOG_DENSITY: case GL_FOG_START: case GL_FOG_END: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFogxv(pname=0x%x)", pname); return; } if (convert_params_value) { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } } else { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } } _mesa_Fogfv(pname, converted_params); } extern void GL_APIENTRY _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); static void GL_APIENTRY _es_FramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { switch(target) { case GL_FRAMEBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(target=0x%x)", target); return; } switch(attachment) { case GL_COLOR_ATTACHMENT0_OES: case GL_DEPTH_ATTACHMENT_OES: case GL_STENCIL_ATTACHMENT_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(attachment=0x%x)", attachment); return; } switch(renderbuffertarget) { case GL_RENDERBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferRenderbufferOES(renderbuffertarget=0x%x)", renderbuffertarget); return; } _mesa_FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); } extern void GL_APIENTRY _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); static void GL_APIENTRY _es_FramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { switch(target) { case GL_FRAMEBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2DOES(target=0x%x)", target); return; } switch(attachment) { case GL_COLOR_ATTACHMENT0_OES: case GL_DEPTH_ATTACHMENT_OES: case GL_STENCIL_ATTACHMENT_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFramebufferTexture2DOES(attachment=0x%x)", attachment); return; } switch(textarget) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glFramebufferTexture2DOES(textarget=0x%x)", textarget); return; } _mesa_FramebufferTexture2DEXT(target, attachment, textarget, texture, level); } extern void GL_APIENTRY _mesa_FrontFace(GLenum mode); static void GL_APIENTRY _es_FrontFace(GLenum mode) { switch(mode) { case GL_CW: case GL_CCW: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glFrontFace(mode=0x%x)", mode); return; } _mesa_FrontFace(mode); } extern void GL_APIENTRY _mesa_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); static void GL_APIENTRY _es_Frustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { GLdouble converted_left; GLdouble converted_right; GLdouble converted_bottom; GLdouble converted_top; GLdouble converted_zNear; GLdouble converted_zFar; converted_left = (GLdouble) (left); converted_right = (GLdouble) (right); converted_bottom = (GLdouble) (bottom); converted_top = (GLdouble) (top); converted_zNear = (GLdouble) (zNear); converted_zFar = (GLdouble) (zFar); _mesa_Frustum(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); } extern void GL_APIENTRY _mesa_Frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); static void GL_APIENTRY _es_Frustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { GLdouble converted_left; GLdouble converted_right; GLdouble converted_bottom; GLdouble converted_top; GLdouble converted_zNear; GLdouble converted_zFar; converted_left = (GLdouble) (left / 65536.0); converted_right = (GLdouble) (right / 65536.0); converted_bottom = (GLdouble) (bottom / 65536.0); converted_top = (GLdouble) (top / 65536.0); converted_zNear = (GLdouble) (zNear / 65536.0); converted_zFar = (GLdouble) (zFar / 65536.0); _mesa_Frustum(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); } extern void GL_APIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); #define _es_GenBuffers _mesa_GenBuffersARB extern void GL_APIENTRY _mesa_GenFramebuffersEXT(GLsizei n, GLuint * ids); #define _es_GenFramebuffersOES _mesa_GenFramebuffersEXT extern void GL_APIENTRY _mesa_GenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); #define _es_GenRenderbuffersOES _mesa_GenRenderbuffersEXT extern void GL_APIENTRY _mesa_GenTextures(GLsizei n, GLuint * textures); #define _es_GenTextures _mesa_GenTextures extern void GL_APIENTRY _mesa_GenerateMipmapEXT(GLenum target); static void GL_APIENTRY _es_GenerateMipmapOES(GLenum target) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGenerateMipmapOES(target=0x%x)", target); return; } _mesa_GenerateMipmapEXT(target); } extern void GL_APIENTRY _mesa_GetBooleanv(GLenum pname, GLboolean * params); #define _es_GetBooleanv _mesa_GetBooleanv extern void GL_APIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint * params); static void GL_APIENTRY _es_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(target=0x%x)", target); return; } switch(pname) { case GL_BUFFER_SIZE: case GL_BUFFER_USAGE: case GL_BUFFER_ACCESS_OES: case GL_BUFFER_MAPPED_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferParameteriv(pname=0x%x)", pname); return; } _mesa_GetBufferParameterivARB(target, pname, params); } extern void GL_APIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid ** params); static void GL_APIENTRY _es_GetBufferPointervOES(GLenum target, GLenum pname, GLvoid **params) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(target=0x%x)", target); return; } switch(pname) { case GL_BUFFER_MAP_POINTER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetBufferPointervOES(pname=0x%x)", pname); return; } _mesa_GetBufferPointervARB(target, pname, params); } extern void GL_APIENTRY _mesa_GetClipPlane(GLenum plane, GLdouble * equation); static void GL_APIENTRY _es_GetClipPlanef(GLenum plane, GLfloat *equation) { register unsigned int i; unsigned int n_equation = 4; GLdouble converted_equation[4]; switch(plane) { case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetClipPlanef(plane=0x%x)", plane); return; } _mesa_GetClipPlane(plane, converted_equation); for (i = 0; i < n_equation; i++) { equation[i] = (GLfloat) (converted_equation[i]); } } extern void GL_APIENTRY _mesa_GetClipPlane(GLenum plane, GLdouble * equation); static void GL_APIENTRY _es_GetClipPlanex(GLenum plane, GLfixed *equation) { register unsigned int i; unsigned int n_equation = 4; GLdouble converted_equation[4]; switch(plane) { case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetClipPlanex(plane=0x%x)", plane); return; } _mesa_GetClipPlane(plane, converted_equation); for (i = 0; i < n_equation; i++) { equation[i] = (GLfixed) (converted_equation[i] * 65536); } } extern GLenum GL_APIENTRY _mesa_GetError(void); #define _es_GetError _mesa_GetError extern void GL_APIENTRY _mesa_GetFixedv(GLenum pname, GLfixed * params); #define _es_GetFixedv _mesa_GetFixedv extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat * params); #define _es_GetFloatv _mesa_GetFloatv extern void GL_APIENTRY _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); static void GL_APIENTRY _es_GetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint *params) { switch(target) { case GL_FRAMEBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivOES(target=0x%x)", target); return; } switch(pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES: /* size 1 */ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES: /* size 1 */ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES: /* size 1 */ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivOES(pname=0x%x)", pname); return; } _mesa_GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params); } extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint * params); #define _es_GetIntegerv _mesa_GetIntegerv extern void GL_APIENTRY _mesa_GetLightfv(GLenum light, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetLightfv(GLenum light, GLenum pname, GLfloat *params) { switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightfv(light=0x%x)", light); return; } switch(pname) { case GL_AMBIENT: /* size 4 */ case GL_DIFFUSE: /* size 4 */ case GL_SPECULAR: /* size 4 */ case GL_POSITION: /* size 4 */ case GL_SPOT_DIRECTION: /* size 3 */ case GL_SPOT_EXPONENT: /* size 1 */ case GL_SPOT_CUTOFF: /* size 1 */ case GL_CONSTANT_ATTENUATION: /* size 1 */ case GL_LINEAR_ATTENUATION: /* size 1 */ case GL_QUADRATIC_ATTENUATION: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightfv(pname=0x%x)", pname); return; } _mesa_GetLightfv(light, pname, params); } extern void GL_APIENTRY _mesa_GetLightfv(GLenum light, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetLightxv(GLenum light, GLenum pname, GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightxv(light=0x%x)", light); return; } switch(pname) { case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_POSITION: n_params = 4; break; case GL_SPOT_DIRECTION: n_params = 3; break; case GL_SPOT_EXPONENT: case GL_SPOT_CUTOFF: case GL_CONSTANT_ATTENUATION: case GL_LINEAR_ATTENUATION: case GL_QUADRATIC_ATTENUATION: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetLightxv(pname=0x%x)", pname); return; } _mesa_GetLightfv(light, pname, converted_params); for (i = 0; i < n_params; i++) { params[i] = (GLint) (converted_params[i] * 65536); } } extern void GL_APIENTRY _mesa_GetMaterialfv(GLenum face, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { switch(face) { case GL_FRONT: case GL_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialfv(face=0x%x)", face); return; } switch(pname) { case GL_SHININESS: /* size 1 */ case GL_AMBIENT: /* size 4 */ case GL_DIFFUSE: /* size 4 */ case GL_AMBIENT_AND_DIFFUSE: /* size 4 */ case GL_SPECULAR: /* size 4 */ case GL_EMISSION: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialfv(pname=0x%x)", pname); return; } _mesa_GetMaterialfv(face, pname, params); } extern void GL_APIENTRY _mesa_GetMaterialfv(GLenum face, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetMaterialxv(GLenum face, GLenum pname, GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; switch(face) { case GL_FRONT: case GL_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialxv(face=0x%x)", face); return; } switch(pname) { case GL_SHININESS: n_params = 1; break; case GL_AMBIENT: case GL_DIFFUSE: case GL_AMBIENT_AND_DIFFUSE: case GL_SPECULAR: case GL_EMISSION: n_params = 4; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetMaterialxv(pname=0x%x)", pname); return; } _mesa_GetMaterialfv(face, pname, converted_params); for (i = 0; i < n_params; i++) { params[i] = (GLint) (converted_params[i] * 65536); } } extern void GL_APIENTRY _mesa_GetPointerv(GLenum pname, GLvoid ** params); static void GL_APIENTRY _es_GetPointerv(GLenum pname, GLvoid **params) { switch(pname) { case GL_VERTEX_ARRAY_POINTER: case GL_NORMAL_ARRAY_POINTER: case GL_COLOR_ARRAY_POINTER: case GL_TEXTURE_COORD_ARRAY_POINTER: case GL_MATRIX_INDEX_ARRAY_POINTER_OES: case GL_WEIGHT_ARRAY_POINTER_OES: case GL_POINT_SIZE_ARRAY_POINTER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetPointerv(pname=0x%x)", pname); return; } _mesa_GetPointerv(pname, params); } extern void GL_APIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); static void GL_APIENTRY _es_GetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint *params) { switch(target) { case GL_RENDERBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameterivOES(target=0x%x)", target); return; } switch(pname) { case GL_RENDERBUFFER_WIDTH_OES: /* size 1 */ case GL_RENDERBUFFER_HEIGHT_OES: /* size 1 */ case GL_RENDERBUFFER_INTERNAL_FORMAT_OES: /* size 1 */ case GL_RENDERBUFFER_RED_SIZE_OES: /* size 1 */ case GL_RENDERBUFFER_GREEN_SIZE_OES: /* size 1 */ case GL_RENDERBUFFER_BLUE_SIZE_OES: /* size 1 */ case GL_RENDERBUFFER_ALPHA_SIZE_OES: /* size 1 */ case GL_RENDERBUFFER_DEPTH_SIZE_OES: /* size 1 */ case GL_RENDERBUFFER_STENCIL_SIZE_OES: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetRenderbufferParameterivOES(pname=0x%x)", pname); return; } _mesa_GetRenderbufferParameterivEXT(target, pname, params); } extern const GLubyte * GL_APIENTRY _mesa_GetString(GLenum name); static const GLubyte * GL_APIENTRY _es_GetString(GLenum name) { switch(name) { case GL_VENDOR: case GL_RENDERER: case GL_VERSION: case GL_EXTENSIONS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetString(name=0x%x)", name); return (const GLubyte *) 0; } return _mesa_GetString(name); } extern void GL_APIENTRY _mesa_GetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: /* size 1 */ break; case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ case GL_TEXTURE_ENV_COLOR: /* size 4 */ case GL_RGB_SCALE: /* size 1 */ case GL_ALPHA_SCALE: /* size 1 */ break; case GL_TEXTURE_ENV_MODE: /* size 1 */ case GL_COMBINE_RGB: /* size 1 */ case GL_COMBINE_ALPHA: /* size 1 */ case GL_SRC0_RGB: /* size 1 */ case GL_SRC1_RGB: /* size 1 */ case GL_SRC2_RGB: /* size 1 */ case GL_SRC0_ALPHA: /* size 1 */ case GL_SRC1_ALPHA: /* size 1 */ case GL_SRC2_ALPHA: /* size 1 */ case GL_OPERAND0_RGB: /* size 1 */ case GL_OPERAND1_RGB: /* size 1 */ case GL_OPERAND2_RGB: /* size 1 */ case GL_OPERAND0_ALPHA: /* size 1 */ case GL_OPERAND1_ALPHA: /* size 1 */ case GL_OPERAND2_ALPHA: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); return; } _mesa_GetTexEnvfv(target, pname, params); } extern void GL_APIENTRY _mesa_GetTexEnviv(GLenum target, GLenum pname, GLint * params); static void GL_APIENTRY _es_GetTexEnviv(GLenum target, GLenum pname, GLint *params) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: /* size 1 */ break; case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ case GL_TEXTURE_ENV_COLOR: /* size 4 */ case GL_RGB_SCALE: /* size 1 */ case GL_ALPHA_SCALE: /* size 1 */ break; case GL_TEXTURE_ENV_MODE: /* size 1 */ case GL_COMBINE_RGB: /* size 1 */ case GL_COMBINE_ALPHA: /* size 1 */ case GL_SRC0_RGB: /* size 1 */ case GL_SRC1_RGB: /* size 1 */ case GL_SRC2_RGB: /* size 1 */ case GL_SRC0_ALPHA: /* size 1 */ case GL_SRC1_ALPHA: /* size 1 */ case GL_SRC2_ALPHA: /* size 1 */ case GL_OPERAND0_RGB: /* size 1 */ case GL_OPERAND1_RGB: /* size 1 */ case GL_OPERAND2_RGB: /* size 1 */ case GL_OPERAND0_ALPHA: /* size 1 */ case GL_OPERAND1_ALPHA: /* size 1 */ case GL_OPERAND2_ALPHA: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", pname); return; } _mesa_GetTexEnviv(target, pname, params); } extern void GL_APIENTRY _mesa_GetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetTexEnvxv(GLenum target, GLenum pname, GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_COLOR && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_LOD_BIAS_EXT: n_params = 1; break; case GL_TEXTURE_ENV_COLOR: n_params = 4; break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: n_params = 1; break; case GL_TEXTURE_ENV_MODE: case GL_COMBINE_RGB: case GL_COMBINE_ALPHA: case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: convert_params_value = 0; n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexEnvxv(pname=0x%x)", pname); return; } _mesa_GetTexEnvfv(target, pname, converted_params); if (convert_params_value) { for (i = 0; i < n_params; i++) { params[i] = (GLint) (converted_params[i] * 65536); } } else { for (i = 0; i < n_params; i++) { params[i] = (GLfixed) converted_params[i]; } } } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); static void GL_APIENTRY _check_GetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params) { switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenfvOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenfvOES(pname=0x%x)", pname); return; } _es_GetTexGenfv(coord, pname, params); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); static void GL_APIENTRY _check_GetTexGenivOES(GLenum coord, GLenum pname, GLint *params) { register unsigned int i; unsigned int n_params = 1; GLfloat converted_params[1]; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenivOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenivOES(pname=0x%x)", pname); return; } _es_GetTexGenfv(coord, pname, converted_params); for (i = 0; i < n_params; i++) { params[i] = (GLfloat) converted_params[i]; } } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); static void GL_APIENTRY _check_GetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params) { register unsigned int i; unsigned int n_params = 1; GLfloat converted_params[1]; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenxvOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexGenxvOES(pname=0x%x)", pname); return; } _es_GetTexGenfv(coord, pname, converted_params); for (i = 0; i < n_params; i++) { params[i] = (GLfloat) converted_params[i]; } } extern void GL_APIENTRY _mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: /* size 1 */ case GL_TEXTURE_WRAP_T: /* size 1 */ case GL_TEXTURE_MIN_FILTER: /* size 1 */ case GL_TEXTURE_MAG_FILTER: /* size 1 */ case GL_GENERATE_MIPMAP: /* size 1 */ break; case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", pname); return; } _mesa_GetTexParameterfv(target, pname, params); } extern void GL_APIENTRY _mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint * params); static void GL_APIENTRY _es_GetTexParameteriv(GLenum target, GLenum pname, GLint *params) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: /* size 1 */ case GL_TEXTURE_WRAP_T: /* size 1 */ case GL_TEXTURE_MIN_FILTER: /* size 1 */ case GL_TEXTURE_MAG_FILTER: /* size 1 */ case GL_GENERATE_MIPMAP: /* size 1 */ break; case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); return; } _mesa_GetTexParameteriv(target, pname, params); } extern void GL_APIENTRY _mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); static void GL_APIENTRY _es_GetTexParameterxv(GLenum target, GLenum pname, GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterxv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: case GL_GENERATE_MIPMAP: convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_CROP_RECT_OES: n_params = 4; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glGetTexParameterxv(pname=0x%x)", pname); return; } _mesa_GetTexParameterfv(target, pname, converted_params); if (convert_params_value) { for (i = 0; i < n_params; i++) { params[i] = (GLint) (converted_params[i] * 65536); } } else { for (i = 0; i < n_params; i++) { params[i] = (GLfixed) converted_params[i]; } } } extern void GL_APIENTRY _mesa_Hint(GLenum target, GLenum mode); static void GL_APIENTRY _es_Hint(GLenum target, GLenum mode) { switch(target) { case GL_FOG_HINT: case GL_LINE_SMOOTH_HINT: case GL_PERSPECTIVE_CORRECTION_HINT: case GL_POINT_SMOOTH_HINT: case GL_GENERATE_MIPMAP_HINT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(target=0x%x)", target); return; } switch(mode) { case GL_FASTEST: case GL_NICEST: case GL_DONT_CARE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glHint(mode=0x%x)", mode); return; } _mesa_Hint(target, mode); } extern GLboolean GL_APIENTRY _mesa_IsBufferARB(GLuint buffer); #define _es_IsBuffer _mesa_IsBufferARB extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap); static GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap) { switch(cap) { case GL_NORMALIZE: case GL_RESCALE_NORMAL: case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: case GL_CLIP_PLANE3: case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: case GL_FOG: case GL_LIGHTING: case GL_COLOR_MATERIAL: case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: case GL_POINT_SMOOTH: case GL_LINE_SMOOTH: case GL_CULL_FACE: case GL_POLYGON_OFFSET_FILL: case GL_MULTISAMPLE: case GL_SAMPLE_ALPHA_TO_COVERAGE: case GL_SAMPLE_ALPHA_TO_ONE: case GL_SAMPLE_COVERAGE: case GL_TEXTURE_2D: case GL_SCISSOR_TEST: case GL_ALPHA_TEST: case GL_STENCIL_TEST: case GL_DEPTH_TEST: case GL_BLEND: case GL_DITHER: case GL_COLOR_LOGIC_OP: case GL_POINT_SPRITE_OES: case GL_TEXTURE_CUBE_MAP_OES: case GL_TEXTURE_GEN_STR_OES: case GL_VERTEX_ARRAY: case GL_NORMAL_ARRAY: case GL_COLOR_ARRAY: case GL_TEXTURE_COORD_ARRAY: case GL_MATRIX_INDEX_ARRAY_OES: case GL_WEIGHT_ARRAY_OES: case GL_POINT_SIZE_ARRAY_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glIsEnabled(cap=0x%x)", cap); return GL_FALSE; } return _mesa_IsEnabled(cap); } extern GLboolean GL_APIENTRY _mesa_IsFramebufferEXT(GLuint framebuffer); #define _es_IsFramebufferOES _mesa_IsFramebufferEXT extern GLboolean GL_APIENTRY _mesa_IsRenderbufferEXT(GLuint renderbuffer); #define _es_IsRenderbufferOES _mesa_IsRenderbufferEXT extern GLboolean GL_APIENTRY _mesa_IsTexture(GLuint texture); #define _es_IsTexture _mesa_IsTexture extern void GL_APIENTRY _mesa_LightModelf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_LightModelf(GLenum pname, GLfloat param) { switch(pname) { case GL_LIGHT_MODEL_TWO_SIDE: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelf(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelf(pname=0x%x)", pname); return; } _mesa_LightModelf(pname, param); } extern void GL_APIENTRY _mesa_LightModelfv(GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_LightModelfv(GLenum pname, const GLfloat *params) { switch(pname) { case GL_LIGHT_MODEL_AMBIENT: /* size 4 */ break; case GL_LIGHT_MODEL_TWO_SIDE: /* size 1 */ if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelfv(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelfv(pname=0x%x)", pname); return; } _mesa_LightModelfv(pname, params); } extern void GL_APIENTRY _mesa_LightModelf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_LightModelx(GLenum pname, GLfixed param) { GLfloat converted_param; switch(pname) { case GL_LIGHT_MODEL_TWO_SIDE: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelx(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelx(pname=0x%x)", pname); return; } converted_param = (GLfloat) param; _mesa_LightModelf(pname, converted_param); } extern void GL_APIENTRY _mesa_LightModelfv(GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_LightModelxv(GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(pname) { case GL_LIGHT_MODEL_AMBIENT: n_params = 4; break; case GL_LIGHT_MODEL_TWO_SIDE: if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightModelxv(pname=0x%x)", pname); return; } if (convert_params_value) { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } } else { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } } _mesa_LightModelfv(pname, converted_params); } extern void GL_APIENTRY _mesa_Lightf(GLenum light, GLenum pname, GLfloat param); static void GL_APIENTRY _es_Lightf(GLenum light, GLenum pname, GLfloat param) { switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightf(light=0x%x)", light); return; } switch(pname) { case GL_SPOT_EXPONENT: case GL_SPOT_CUTOFF: case GL_CONSTANT_ATTENUATION: case GL_LINEAR_ATTENUATION: case GL_QUADRATIC_ATTENUATION: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightf(pname=0x%x)", pname); return; } _mesa_Lightf(light, pname, param); } extern void GL_APIENTRY _mesa_Lightfv(GLenum light, GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_Lightfv(GLenum light, GLenum pname, const GLfloat *params) { switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightfv(light=0x%x)", light); return; } switch(pname) { case GL_AMBIENT: /* size 4 */ case GL_DIFFUSE: /* size 4 */ case GL_SPECULAR: /* size 4 */ case GL_POSITION: /* size 4 */ case GL_SPOT_DIRECTION: /* size 3 */ case GL_SPOT_EXPONENT: /* size 1 */ case GL_SPOT_CUTOFF: /* size 1 */ case GL_CONSTANT_ATTENUATION: /* size 1 */ case GL_LINEAR_ATTENUATION: /* size 1 */ case GL_QUADRATIC_ATTENUATION: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightfv(pname=0x%x)", pname); return; } _mesa_Lightfv(light, pname, params); } extern void GL_APIENTRY _mesa_Lightf(GLenum light, GLenum pname, GLfloat param); static void GL_APIENTRY _es_Lightx(GLenum light, GLenum pname, GLfixed param) { GLfloat converted_param; switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightx(light=0x%x)", light); return; } switch(pname) { case GL_SPOT_EXPONENT: case GL_SPOT_CUTOFF: case GL_CONSTANT_ATTENUATION: case GL_LINEAR_ATTENUATION: case GL_QUADRATIC_ATTENUATION: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightx(pname=0x%x)", pname); return; } converted_param = (GLfloat) (param / 65536.0f); _mesa_Lightf(light, pname, converted_param); } extern void GL_APIENTRY _mesa_Lightfv(GLenum light, GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_Lightxv(GLenum light, GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; switch(light) { case GL_LIGHT0: case GL_LIGHT1: case GL_LIGHT2: case GL_LIGHT3: case GL_LIGHT4: case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightxv(light=0x%x)", light); return; } switch(pname) { case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_POSITION: n_params = 4; break; case GL_SPOT_DIRECTION: n_params = 3; break; case GL_SPOT_EXPONENT: case GL_SPOT_CUTOFF: case GL_CONSTANT_ATTENUATION: case GL_LINEAR_ATTENUATION: case GL_QUADRATIC_ATTENUATION: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLightxv(pname=0x%x)", pname); return; } for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } _mesa_Lightfv(light, pname, converted_params); } extern void GL_APIENTRY _mesa_LineWidth(GLfloat width); #define _es_LineWidth _mesa_LineWidth extern void GL_APIENTRY _mesa_LineWidth(GLfloat width); static void GL_APIENTRY _es_LineWidthx(GLfixed width) { GLfloat converted_width; converted_width = (GLfloat) (width / 65536.0f); _mesa_LineWidth(converted_width); } extern void GL_APIENTRY _mesa_LoadIdentity(void); #define _es_LoadIdentity _mesa_LoadIdentity extern void GL_APIENTRY _mesa_LoadMatrixf(const GLfloat * m); #define _es_LoadMatrixf _mesa_LoadMatrixf extern void GL_APIENTRY _mesa_LoadMatrixf(GLfloat const * m); static void GL_APIENTRY _es_LoadMatrixx(const GLfixed *m) { register unsigned int i; unsigned int n_m = 16; GLfloat converted_m[16]; for (i = 0; i < n_m; i++) { converted_m[i] = (GLfloat) (m[i] / 65536.0f); } _mesa_LoadMatrixf(converted_m); } extern void GL_APIENTRY _mesa_LogicOp(GLenum opcode); static void GL_APIENTRY _es_LogicOp(GLenum opcode) { switch(opcode) { case GL_CLEAR: case GL_SET: case GL_COPY: case GL_COPY_INVERTED: case GL_NOOP: case GL_INVERT: case GL_AND: case GL_NAND: case GL_OR: case GL_NOR: case GL_XOR: case GL_EQUIV: case GL_AND_REVERSE: case GL_AND_INVERTED: case GL_OR_REVERSE: case GL_OR_INVERTED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glLogicOp(opcode=0x%x)", opcode); return; } _mesa_LogicOp(opcode); } extern void * GL_APIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); static void * GL_APIENTRY _es_MapBufferOES(GLenum target, GLenum access) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(target=0x%x)", target); return (void *) 0; } switch(access) { case GL_WRITE_ONLY_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMapBufferOES(access=0x%x)", access); return (void *) 0; } return _mesa_MapBufferARB(target, access); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_Materialf(GLenum face, GLenum pname, GLfloat param); static void GL_APIENTRY _check_Materialf(GLenum face, GLenum pname, GLfloat param) { switch(face) { case GL_FRONT_AND_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialf(face=0x%x)", face); return; } switch(pname) { case GL_SHININESS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialf(pname=0x%x)", pname); return; } _es_Materialf(face, pname, param); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_Materialfv(GLenum face, GLenum pname, const GLfloat * params); static void GL_APIENTRY _check_Materialfv(GLenum face, GLenum pname, const GLfloat *params) { switch(face) { case GL_FRONT_AND_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialfv(face=0x%x)", face); return; } switch(pname) { case GL_AMBIENT: /* size 4 */ case GL_DIFFUSE: /* size 4 */ case GL_AMBIENT_AND_DIFFUSE: /* size 4 */ case GL_SPECULAR: /* size 4 */ case GL_EMISSION: /* size 4 */ case GL_SHININESS: /* size 1 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialfv(pname=0x%x)", pname); return; } _es_Materialfv(face, pname, params); } extern void GL_APIENTRY _es_Materialf(GLenum face, GLenum pname, GLfloat param); static void GL_APIENTRY _es_Materialx(GLenum face, GLenum pname, GLfixed param) { GLfloat converted_param; switch(face) { case GL_FRONT_AND_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(face=0x%x)", face); return; } switch(pname) { case GL_SHININESS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialx(pname=0x%x)", pname); return; } converted_param = (GLfloat) (param / 65536.0f); _es_Materialf(face, pname, converted_param); } extern void GL_APIENTRY _es_Materialfv(GLenum face, GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_Materialxv(GLenum face, GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; switch(face) { case GL_FRONT_AND_BACK: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialxv(face=0x%x)", face); return; } switch(pname) { case GL_AMBIENT: case GL_DIFFUSE: case GL_AMBIENT_AND_DIFFUSE: case GL_SPECULAR: case GL_EMISSION: n_params = 4; break; case GL_SHININESS: n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMaterialxv(pname=0x%x)", pname); return; } for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } _es_Materialfv(face, pname, converted_params); } extern void GL_APIENTRY _mesa_MatrixMode(GLenum mode); static void GL_APIENTRY _es_MatrixMode(GLenum mode) { switch(mode) { case GL_MODELVIEW: case GL_PROJECTION: case GL_TEXTURE: case GL_MATRIX_PALETTE_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMatrixMode(mode=0x%x)", mode); return; } _mesa_MatrixMode(mode); } extern void GL_APIENTRY _mesa_MultMatrixf(const GLfloat * m); #define _es_MultMatrixf _mesa_MultMatrixf extern void GL_APIENTRY _mesa_MultMatrixf(GLfloat const * m); static void GL_APIENTRY _es_MultMatrixx(const GLfixed *m) { register unsigned int i; unsigned int n_m = 16; GLfloat converted_m[16]; for (i = 0; i < n_m; i++) { converted_m[i] = (GLfloat) (m[i] / 65536.0f); } _mesa_MultMatrixf(converted_m); } extern void GL_APIENTRY _mesa_MultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); static void GL_APIENTRY _es_MultiDrawArraysEXT(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) { switch(mode) { case GL_POINTS: case GL_LINES: case GL_LINE_LOOP: case GL_LINE_STRIP: case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawArraysEXT(mode=0x%x)", mode); return; } _mesa_MultiDrawArraysEXT(mode, first, count, primcount); } extern void GL_APIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); static void GL_APIENTRY _es_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { switch(mode) { case GL_POINTS: case GL_LINES: case GL_LINE_LOOP: case GL_LINE_STRIP: case GL_TRIANGLES: case GL_TRIANGLE_STRIP: case GL_TRIANGLE_FAN: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(mode=0x%x)", mode); return; } switch(type) { case GL_UNSIGNED_BYTE: case GL_UNSIGNED_SHORT: case GL_UNSIGNED_INT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiDrawElementsEXT(type=0x%x)", type); return; } _mesa_MultiDrawElementsEXT(mode, count, type, indices, primcount); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q); static void GL_APIENTRY _check_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { switch(texture) { case GL_TEXTURE0: case GL_TEXTURE1: case GL_TEXTURE2: case GL_TEXTURE3: case GL_TEXTURE4: case GL_TEXTURE5: case GL_TEXTURE6: case GL_TEXTURE7: case GL_TEXTURE8: case GL_TEXTURE9: case GL_TEXTURE10: case GL_TEXTURE11: case GL_TEXTURE12: case GL_TEXTURE13: case GL_TEXTURE14: case GL_TEXTURE15: case GL_TEXTURE16: case GL_TEXTURE17: case GL_TEXTURE18: case GL_TEXTURE19: case GL_TEXTURE20: case GL_TEXTURE21: case GL_TEXTURE22: case GL_TEXTURE23: case GL_TEXTURE24: case GL_TEXTURE25: case GL_TEXTURE26: case GL_TEXTURE27: case GL_TEXTURE28: case GL_TEXTURE29: case GL_TEXTURE30: case GL_TEXTURE31: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiTexCoord4f(texture=0x%x)", texture); return; } _es_MultiTexCoord4f(texture, s, t, r, q); } extern void GL_APIENTRY _es_MultiTexCoord4f(GLenum texture, GLfloat s, GLfloat t, GLfloat r, GLfloat q); static void GL_APIENTRY _es_MultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q) { GLfloat converted_s; GLfloat converted_t; GLfloat converted_r; GLfloat converted_q; switch(texture) { case GL_TEXTURE0: case GL_TEXTURE1: case GL_TEXTURE2: case GL_TEXTURE3: case GL_TEXTURE4: case GL_TEXTURE5: case GL_TEXTURE6: case GL_TEXTURE7: case GL_TEXTURE8: case GL_TEXTURE9: case GL_TEXTURE10: case GL_TEXTURE11: case GL_TEXTURE12: case GL_TEXTURE13: case GL_TEXTURE14: case GL_TEXTURE15: case GL_TEXTURE16: case GL_TEXTURE17: case GL_TEXTURE18: case GL_TEXTURE19: case GL_TEXTURE20: case GL_TEXTURE21: case GL_TEXTURE22: case GL_TEXTURE23: case GL_TEXTURE24: case GL_TEXTURE25: case GL_TEXTURE26: case GL_TEXTURE27: case GL_TEXTURE28: case GL_TEXTURE29: case GL_TEXTURE30: case GL_TEXTURE31: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glMultiTexCoord4x(texture=0x%x)", texture); return; } converted_s = (GLfloat) (s / 65536.0f); converted_t = (GLfloat) (t / 65536.0f); converted_r = (GLfloat) (r / 65536.0f); converted_q = (GLfloat) (q / 65536.0f); _es_MultiTexCoord4f(texture, converted_s, converted_t, converted_r, converted_q); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz); #define _check_Normal3f _es_Normal3f extern void GL_APIENTRY _es_Normal3f(GLfloat nx, GLfloat ny, GLfloat nz); static void GL_APIENTRY _es_Normal3x(GLfixed nx, GLfixed ny, GLfixed nz) { GLfloat converted_nx; GLfloat converted_ny; GLfloat converted_nz; converted_nx = (GLfloat) (nx / 65536.0f); converted_ny = (GLfloat) (ny / 65536.0f); converted_nz = (GLfloat) (nz / 65536.0f); _es_Normal3f(converted_nx, converted_ny, converted_nz); } extern void GL_APIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); static void GL_APIENTRY _es_NormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer) { switch(type) { case GL_BYTE: case GL_SHORT: case GL_FLOAT: case GL_FIXED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glNormalPointer(type=0x%x)", type); return; } _mesa_NormalPointer(type, stride, pointer); } extern void GL_APIENTRY _mesa_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); static void GL_APIENTRY _es_Orthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) { GLdouble converted_left; GLdouble converted_right; GLdouble converted_bottom; GLdouble converted_top; GLdouble converted_zNear; GLdouble converted_zFar; converted_left = (GLdouble) (left); converted_right = (GLdouble) (right); converted_bottom = (GLdouble) (bottom); converted_top = (GLdouble) (top); converted_zNear = (GLdouble) (zNear); converted_zFar = (GLdouble) (zFar); _mesa_Ortho(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); } extern void GL_APIENTRY _mesa_Ortho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); static void GL_APIENTRY _es_Orthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) { GLdouble converted_left; GLdouble converted_right; GLdouble converted_bottom; GLdouble converted_top; GLdouble converted_zNear; GLdouble converted_zFar; converted_left = (GLdouble) (left / 65536.0); converted_right = (GLdouble) (right / 65536.0); converted_bottom = (GLdouble) (bottom / 65536.0); converted_top = (GLdouble) (top / 65536.0); converted_zNear = (GLdouble) (zNear / 65536.0); converted_zFar = (GLdouble) (zFar / 65536.0); _mesa_Ortho(converted_left, converted_right, converted_bottom, converted_top, converted_zNear, converted_zFar); } extern void GL_APIENTRY _mesa_PixelStorei(GLenum pname, GLint param); static void GL_APIENTRY _es_PixelStorei(GLenum pname, GLint param) { switch(pname) { case GL_PACK_ALIGNMENT: case GL_UNPACK_ALIGNMENT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPixelStorei(pname=0x%x)", pname); return; } switch(param) { case 1: case 2: case 4: case 8: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glPixelStorei(param=%d)", param); return; } _mesa_PixelStorei(pname, param); } extern void GL_APIENTRY _mesa_PointParameterf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_PointParameterf(GLenum pname, GLfloat param) { switch(pname) { case GL_POINT_SIZE_MIN: case GL_POINT_SIZE_MAX: case GL_POINT_FADE_THRESHOLD_SIZE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterf(pname=0x%x)", pname); return; } _mesa_PointParameterf(pname, param); } extern void GL_APIENTRY _mesa_PointParameterfv(GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_PointParameterfv(GLenum pname, const GLfloat *params) { switch(pname) { case GL_POINT_SIZE_MIN: /* size 1 */ case GL_POINT_SIZE_MAX: /* size 1 */ case GL_POINT_FADE_THRESHOLD_SIZE: /* size 1 */ case GL_POINT_DISTANCE_ATTENUATION: /* size 3 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterfv(pname=0x%x)", pname); return; } _mesa_PointParameterfv(pname, params); } extern void GL_APIENTRY _mesa_PointParameterf(GLenum pname, GLfloat param); static void GL_APIENTRY _es_PointParameterx(GLenum pname, GLfixed param) { GLfloat converted_param; switch(pname) { case GL_POINT_SIZE_MIN: case GL_POINT_SIZE_MAX: case GL_POINT_FADE_THRESHOLD_SIZE: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterx(pname=0x%x)", pname); return; } converted_param = (GLfloat) (param / 65536.0f); _mesa_PointParameterf(pname, converted_param); } extern void GL_APIENTRY _mesa_PointParameterfv(GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_PointParameterxv(GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 3; GLfloat converted_params[3]; switch(pname) { case GL_POINT_SIZE_MIN: case GL_POINT_SIZE_MAX: case GL_POINT_FADE_THRESHOLD_SIZE: n_params = 1; break; case GL_POINT_DISTANCE_ATTENUATION: n_params = 3; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointParameterxv(pname=0x%x)", pname); return; } for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } _mesa_PointParameterfv(pname, converted_params); } extern void GL_APIENTRY _mesa_PointSize(GLfloat size); #define _es_PointSize _mesa_PointSize extern void GL_APIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid * pointer); static void GL_APIENTRY _es_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer) { switch(type) { case GL_FLOAT: case GL_FIXED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glPointSizePointerOES(type=0x%x)", type); return; } _mesa_PointSizePointer(type, stride, pointer); } extern void GL_APIENTRY _mesa_PointSize(GLfloat size); static void GL_APIENTRY _es_PointSizex(GLfixed size) { GLfloat converted_size; converted_size = (GLfloat) (size / 65536.0f); _mesa_PointSize(converted_size); } extern void GL_APIENTRY _mesa_PolygonOffset(GLfloat factor, GLfloat units); #define _es_PolygonOffset _mesa_PolygonOffset extern void GL_APIENTRY _mesa_PolygonOffset(GLfloat factor, GLfloat units); static void GL_APIENTRY _es_PolygonOffsetx(GLfixed factor, GLfixed units) { GLfloat converted_factor; GLfloat converted_units; converted_factor = (GLfloat) (factor / 65536.0f); converted_units = (GLfloat) (units / 65536.0f); _mesa_PolygonOffset(converted_factor, converted_units); } extern void GL_APIENTRY _mesa_PopMatrix(void); #define _es_PopMatrix _mesa_PopMatrix extern void GL_APIENTRY _mesa_PushMatrix(void); #define _es_PushMatrix _mesa_PushMatrix /* this function is special and is defined elsewhere */ extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed * mantissa, GLint * exponent); #define _check_QueryMatrixxOES _es_QueryMatrixxOES extern void GL_APIENTRY _mesa_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); static void GL_APIENTRY _es_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { switch(format) { case GL_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); return; } break; case GL_RGB: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); return; } break; case GL_RGBA: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); return; } break; case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glReadPixels(format=0x%x)", format); return; } _mesa_ReadPixels(x, y, width, height, format, type, pixels); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height); static void GL_APIENTRY _check_RenderbufferStorageOES(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) { switch(target) { case GL_RENDERBUFFER_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorageOES(target=0x%x)", target); return; } switch(internalFormat) { case GL_DEPTH_COMPONENT16_OES: case GL_RGBA4_OES: case GL_RGB5_A1_OES: case GL_RGB565_OES: case GL_STENCIL_INDEX8_OES: case GL_DEPTH_COMPONENT24_OES: case GL_DEPTH_COMPONENT32_OES: case GL_RGB8_OES: case GL_RGBA8_OES: case GL_STENCIL_INDEX1_OES: case GL_STENCIL_INDEX4_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glRenderbufferStorageOES(internalFormat=0x%x)", internalFormat); return; } _es_RenderbufferStorageEXT(target, internalFormat, width, height); } extern void GL_APIENTRY _mesa_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); #define _es_Rotatef _mesa_Rotatef extern void GL_APIENTRY _mesa_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); static void GL_APIENTRY _es_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) { GLfloat converted_angle; GLfloat converted_x; GLfloat converted_y; GLfloat converted_z; converted_angle = (GLfloat) (angle / 65536.0f); converted_x = (GLfloat) (x / 65536.0f); converted_y = (GLfloat) (y / 65536.0f); converted_z = (GLfloat) (z / 65536.0f); _mesa_Rotatef(converted_angle, converted_x, converted_y, converted_z); } extern void GL_APIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); #define _es_SampleCoverage _mesa_SampleCoverageARB extern void GL_APIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); static void GL_APIENTRY _es_SampleCoveragex(GLclampx value, GLboolean invert) { GLclampf converted_value; converted_value = (GLclampf) (value / 65536.0f); _mesa_SampleCoverageARB(converted_value, invert); } extern void GL_APIENTRY _mesa_Scalef(GLfloat x, GLfloat y, GLfloat z); #define _es_Scalef _mesa_Scalef extern void GL_APIENTRY _mesa_Scalef(GLfloat x, GLfloat y, GLfloat z); static void GL_APIENTRY _es_Scalex(GLfixed x, GLfixed y, GLfixed z) { GLfloat converted_x; GLfloat converted_y; GLfloat converted_z; converted_x = (GLfloat) (x / 65536.0f); converted_y = (GLfloat) (y / 65536.0f); converted_z = (GLfloat) (z / 65536.0f); _mesa_Scalef(converted_x, converted_y, converted_z); } extern void GL_APIENTRY _mesa_Scissor(GLint x, GLint y, GLsizei width, GLsizei height); #define _es_Scissor _mesa_Scissor extern void GL_APIENTRY _mesa_ShadeModel(GLenum mode); static void GL_APIENTRY _es_ShadeModel(GLenum mode) { switch(mode) { case GL_FLAT: case GL_SMOOTH: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glShadeModel(mode=0x%x)", mode); return; } _mesa_ShadeModel(mode); } extern void GL_APIENTRY _mesa_StencilFunc(GLenum func, GLint ref, GLuint mask); static void GL_APIENTRY _es_StencilFunc(GLenum func, GLint ref, GLuint mask) { switch(func) { case GL_NEVER: case GL_LESS: case GL_LEQUAL: case GL_GREATER: case GL_GEQUAL: case GL_EQUAL: case GL_NOTEQUAL: case GL_ALWAYS: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilFunc(func=0x%x)", func); return; } _mesa_StencilFunc(func, ref, mask); } extern void GL_APIENTRY _mesa_StencilMask(GLuint mask); #define _es_StencilMask _mesa_StencilMask extern void GL_APIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass); static void GL_APIENTRY _es_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { switch(fail) { case GL_KEEP: case GL_ZERO: case GL_REPLACE: case GL_INCR: case GL_DECR: case GL_INVERT: case GL_INCR_WRAP_OES: case GL_DECR_WRAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(fail=0x%x)", fail); return; } switch(zfail) { case GL_KEEP: case GL_ZERO: case GL_REPLACE: case GL_INCR: case GL_DECR: case GL_INVERT: case GL_INCR_WRAP_OES: case GL_DECR_WRAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zfail=0x%x)", zfail); return; } switch(zpass) { case GL_KEEP: case GL_ZERO: case GL_REPLACE: case GL_INCR: case GL_DECR: case GL_INVERT: case GL_INCR_WRAP_OES: case GL_DECR_WRAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glStencilOp(zpass=0x%x)", zpass); return; } _mesa_StencilOp(fail, zfail, zpass); } extern void GL_APIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); static void GL_APIENTRY _es_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { switch(size) { case 2: case 3: case 4: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexCoordPointer(size=%d)", size); return; } switch(type) { case GL_BYTE: case GL_SHORT: case GL_FLOAT: case GL_FIXED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexCoordPointer(type=0x%x)", type); return; } _mesa_TexCoordPointer(size, type, stride, pointer); } extern void GL_APIENTRY _mesa_TexEnvf(GLenum target, GLenum pname, GLfloat param); static void GL_APIENTRY _es_TexEnvf(GLenum target, GLenum pname, GLfloat param) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_TEXTURE_LOD_BIAS_EXT: break; case GL_TEXTURE_ENV_MODE: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_COMBINE_RGB: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_COMBINE_ALPHA: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (param != 1.0 && param != 2.0 && param != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvf(pname=0x%x)", pname); return; } _mesa_TexEnvf(target, pname, param); } extern void GL_APIENTRY _mesa_TexEnvfv(GLenum target, GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: /* size 1 */ if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ break; case GL_TEXTURE_ENV_MODE: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_COMBINE_RGB: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_COMBINE_ALPHA: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: /* size 1 */ case GL_SRC1_RGB: /* size 1 */ case GL_SRC2_RGB: /* size 1 */ case GL_SRC0_ALPHA: /* size 1 */ case GL_SRC1_ALPHA: /* size 1 */ case GL_SRC2_ALPHA: /* size 1 */ if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_OPERAND0_RGB: /* size 1 */ case GL_OPERAND1_RGB: /* size 1 */ case GL_OPERAND2_RGB: /* size 1 */ if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_OPERAND0_ALPHA: /* size 1 */ case GL_OPERAND1_ALPHA: /* size 1 */ case GL_OPERAND2_ALPHA: /* size 1 */ if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_ENV_COLOR: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvfv(pname=0x%x)", pname); return; } _mesa_TexEnvfv(target, pname, params); } extern void GL_APIENTRY _mesa_TexEnvi(GLenum target, GLenum pname, GLint param); static void GL_APIENTRY _es_TexEnvi(GLenum target, GLenum pname, GLint param) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_TEXTURE_LOD_BIAS_EXT: break; case GL_TEXTURE_ENV_MODE: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_COMBINE_RGB: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_COMBINE_ALPHA: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (param != 1.0 && param != 2.0 && param != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvi(pname=0x%x)", pname); return; } _mesa_TexEnvi(target, pname, param); } extern void GL_APIENTRY _mesa_TexEnviv(GLenum target, GLenum pname, const GLint * params); static void GL_APIENTRY _es_TexEnviv(GLenum target, GLenum pname, const GLint *params) { switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: /* size 1 */ if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_LOD_BIAS_EXT: /* size 1 */ break; case GL_TEXTURE_ENV_MODE: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_COMBINE_RGB: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_COMBINE_ALPHA: /* size 1 */ if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: /* size 1 */ case GL_SRC1_RGB: /* size 1 */ case GL_SRC2_RGB: /* size 1 */ case GL_SRC0_ALPHA: /* size 1 */ case GL_SRC1_ALPHA: /* size 1 */ case GL_SRC2_ALPHA: /* size 1 */ if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_OPERAND0_RGB: /* size 1 */ case GL_OPERAND1_RGB: /* size 1 */ case GL_OPERAND2_RGB: /* size 1 */ if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_OPERAND0_ALPHA: /* size 1 */ case GL_OPERAND1_ALPHA: /* size 1 */ case GL_OPERAND2_ALPHA: /* size 1 */ if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_ENV_COLOR: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnviv(pname=0x%x)", pname); return; } _mesa_TexEnviv(target, pname, params); } extern void GL_APIENTRY _mesa_TexEnvf(GLenum target, GLenum pname, GLfloat param); static void GL_APIENTRY _es_TexEnvx(GLenum target, GLenum pname, GLfixed param) { GLfloat converted_param; int convert_param_value = 1; switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_TEXTURE_LOD_BIAS_EXT: break; case GL_TEXTURE_ENV_MODE: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_DECAL && param != GL_BLEND && param != GL_ADD && param != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_COMBINE_RGB: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT && param != GL_DOT3_RGB && param != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_COMBINE_ALPHA: if (param != GL_REPLACE && param != GL_MODULATE && param != GL_ADD && param != GL_ADD_SIGNED && param != GL_INTERPOLATE && param != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (param != 1.0 && param != 2.0 && param != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvx(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: if (param != GL_TEXTURE && param != GL_CONSTANT && param != GL_PRIMARY_COLOR && param != GL_PREVIOUS && param != GL_TEXTURE0 && param != GL_TEXTURE1 && param != GL_TEXTURE2 && param != GL_TEXTURE3 && param != GL_TEXTURE4 && param != GL_TEXTURE5 && param != GL_TEXTURE6 && param != GL_TEXTURE7 && param != GL_TEXTURE8 && param != GL_TEXTURE9 && param != GL_TEXTURE10 && param != GL_TEXTURE11 && param != GL_TEXTURE12 && param != GL_TEXTURE13 && param != GL_TEXTURE14 && param != GL_TEXTURE15 && param != GL_TEXTURE16 && param != GL_TEXTURE17 && param != GL_TEXTURE18 && param != GL_TEXTURE19 && param != GL_TEXTURE20 && param != GL_TEXTURE21 && param != GL_TEXTURE22 && param != GL_TEXTURE23 && param != GL_TEXTURE24 && param != GL_TEXTURE25 && param != GL_TEXTURE26 && param != GL_TEXTURE27 && param != GL_TEXTURE28 && param != GL_TEXTURE29 && param != GL_TEXTURE30 && param != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: if (param != GL_SRC_COLOR && param != GL_ONE_MINUS_SRC_COLOR && param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: if (param != GL_SRC_ALPHA && param != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } convert_param_value = 0; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvx(pname=0x%x)", pname); return; } if (convert_param_value) { converted_param = (GLfloat) (param / 65536.0f); } else { converted_param = (GLfloat) param; } _mesa_TexEnvf(target, pname, converted_param); } extern void GL_APIENTRY _mesa_TexEnvfv(GLenum target, GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_TexEnvxv(GLenum target, GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(target) { case GL_POINT_SPRITE_OES: if (pname != GL_COORD_REPLACE_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); return; } break; case GL_TEXTURE_FILTER_CONTROL_EXT: if (pname != GL_TEXTURE_LOD_BIAS_EXT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); return; } break; case GL_TEXTURE_ENV: if (pname != GL_TEXTURE_ENV_MODE && pname != GL_COMBINE_RGB && pname != GL_COMBINE_ALPHA && pname != GL_RGB_SCALE && pname != GL_ALPHA_SCALE && pname != GL_SRC0_RGB && pname != GL_SRC1_RGB && pname != GL_SRC2_RGB && pname != GL_SRC0_ALPHA && pname != GL_SRC1_ALPHA && pname != GL_SRC2_ALPHA && pname != GL_OPERAND0_RGB && pname != GL_OPERAND1_RGB && pname != GL_OPERAND2_RGB && pname != GL_OPERAND0_ALPHA && pname != GL_OPERAND1_ALPHA && pname != GL_OPERAND2_ALPHA && pname != GL_TEXTURE_ENV_COLOR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(target=0x%x)", target); return; } switch(pname) { case GL_COORD_REPLACE_OES: if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_LOD_BIAS_EXT: n_params = 1; break; case GL_TEXTURE_ENV_MODE: if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_DECAL && params[0] != GL_BLEND && params[0] != GL_ADD && params[0] != GL_COMBINE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_COMBINE_RGB: if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT && params[0] != GL_DOT3_RGB && params[0] != GL_DOT3_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_COMBINE_ALPHA: if (params[0] != GL_REPLACE && params[0] != GL_MODULATE && params[0] != GL_ADD && params[0] != GL_ADD_SIGNED && params[0] != GL_INTERPOLATE && params[0] != GL_SUBTRACT) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: if (params[0] != 1.0 && params[0] != 2.0 && params[0] != 4.0) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexEnvxv(pname=0x%x)", pname); return; } break; case GL_SRC0_RGB: case GL_SRC1_RGB: case GL_SRC2_RGB: case GL_SRC0_ALPHA: case GL_SRC1_ALPHA: case GL_SRC2_ALPHA: if (params[0] != GL_TEXTURE && params[0] != GL_CONSTANT && params[0] != GL_PRIMARY_COLOR && params[0] != GL_PREVIOUS && params[0] != GL_TEXTURE0 && params[0] != GL_TEXTURE1 && params[0] != GL_TEXTURE2 && params[0] != GL_TEXTURE3 && params[0] != GL_TEXTURE4 && params[0] != GL_TEXTURE5 && params[0] != GL_TEXTURE6 && params[0] != GL_TEXTURE7 && params[0] != GL_TEXTURE8 && params[0] != GL_TEXTURE9 && params[0] != GL_TEXTURE10 && params[0] != GL_TEXTURE11 && params[0] != GL_TEXTURE12 && params[0] != GL_TEXTURE13 && params[0] != GL_TEXTURE14 && params[0] != GL_TEXTURE15 && params[0] != GL_TEXTURE16 && params[0] != GL_TEXTURE17 && params[0] != GL_TEXTURE18 && params[0] != GL_TEXTURE19 && params[0] != GL_TEXTURE20 && params[0] != GL_TEXTURE21 && params[0] != GL_TEXTURE22 && params[0] != GL_TEXTURE23 && params[0] != GL_TEXTURE24 && params[0] != GL_TEXTURE25 && params[0] != GL_TEXTURE26 && params[0] != GL_TEXTURE27 && params[0] != GL_TEXTURE28 && params[0] != GL_TEXTURE29 && params[0] != GL_TEXTURE30 && params[0] != GL_TEXTURE31) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: case GL_OPERAND2_RGB: if (params[0] != GL_SRC_COLOR && params[0] != GL_ONE_MINUS_SRC_COLOR && params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: if (params[0] != GL_SRC_ALPHA && params[0] != GL_ONE_MINUS_SRC_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_ENV_COLOR: n_params = 4; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexEnvxv(pname=0x%x)", pname); return; } if (convert_params_value) { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } } else { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } } _mesa_TexEnvfv(target, pname, converted_params); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); static void GL_APIENTRY _check_TexGenfOES(GLenum coord, GLenum pname, GLfloat param) { switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfOES(pname=0x%x)", pname); return; } _es_TexGenf(coord, pname, param); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat * params); static void GL_APIENTRY _check_TexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params) { switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: /* size 1 */ if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenfvOES(pname=0x%x)", pname); return; } _es_TexGenfv(coord, pname, params); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); static void GL_APIENTRY _check_TexGeniOES(GLenum coord, GLenum pname, GLint param) { GLfloat converted_param; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGeniOES(pname=0x%x)", pname); return; } converted_param = (GLfloat) param; _es_TexGenf(coord, pname, converted_param); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, GLfloat const * params); static void GL_APIENTRY _check_TexGenivOES(GLenum coord, GLenum pname, const GLint *params) { register unsigned int i; unsigned int n_params = 1; GLfloat converted_params[1]; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(pname=0x%x)", pname); return; } n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenivOES(pname=0x%x)", pname); return; } for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } _es_TexGenfv(coord, pname, converted_params); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); static void GL_APIENTRY _check_TexGenxOES(GLenum coord, GLenum pname, GLfixed param) { GLfloat converted_param; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: if (param != GL_NORMAL_MAP_OES && param != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(pname=0x%x)", pname); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxOES(pname=0x%x)", pname); return; } converted_param = (GLfloat) param; _es_TexGenf(coord, pname, converted_param); } /* this function is special and is defined elsewhere */ extern void GL_APIENTRY _es_TexGenfv(GLenum coord, GLenum pname, GLfloat const * params); static void GL_APIENTRY _check_TexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 1; GLfloat converted_params[1]; switch(coord) { case GL_TEXTURE_GEN_STR_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(coord=0x%x)", coord); return; } switch(pname) { case GL_TEXTURE_GEN_MODE_OES: if (params[0] != GL_NORMAL_MAP_OES && params[0] != GL_REFLECTION_MAP_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(pname=0x%x)", pname); return; } n_params = 1; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexGenxvOES(pname=0x%x)", pname); return; } for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } _es_TexGenfv(coord, pname, converted_params); } extern void GL_APIENTRY _mesa_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); static void GL_APIENTRY _es_TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexImage2D(target=0x%x)", target); return; } switch(internalFormat) { case GL_ALPHA: if (format != GL_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); return; } break; case GL_RGB: if (format != GL_RGB) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); return; } break; case GL_RGBA: if (format != GL_RGBA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); return; } break; case GL_LUMINANCE: if (format != GL_LUMINANCE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); return; } break; case GL_LUMINANCE_ALPHA: if (format != GL_LUMINANCE_ALPHA) { _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=0x%x)", internalFormat); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(internalFormat=%d)", internalFormat); return; } switch(border) { case 0: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glTexImage2D(border=%d)", border); return; } switch(format) { case GL_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); return; } break; case GL_RGB: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); return; } break; case GL_RGBA: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); return; } break; case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexImage2D(format=0x%x)", format); return; } _mesa_TexImage2D(target, level, internalFormat, width, height, border, format, type, pixels); } extern void GL_APIENTRY _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param); static void GL_APIENTRY _es_TexParameterf(GLenum target, GLenum pname, GLfloat param) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MIN_FILTER: if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAG_FILTER: if (param != GL_NEAREST && param != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); return; } break; case GL_GENERATE_MIPMAP: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterf(pname=0x%x)", pname); return; } _mesa_TexParameterf(target, pname, param); } extern void GL_APIENTRY _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat * params); static void GL_APIENTRY _es_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: /* size 1 */ case GL_TEXTURE_WRAP_T: /* size 1 */ if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MIN_FILTER: /* size 1 */ if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAG_FILTER: /* size 1 */ if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); return; } break; case GL_GENERATE_MIPMAP: /* size 1 */ if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterfv(pname=0x%x)", pname); return; } _mesa_TexParameterfv(target, pname, params); } extern void GL_APIENTRY _mesa_TexParameteri(GLenum target, GLenum pname, GLint param); static void GL_APIENTRY _es_TexParameteri(GLenum target, GLenum pname, GLint param) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MIN_FILTER: if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAG_FILTER: if (param != GL_NEAREST && param != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); return; } break; case GL_GENERATE_MIPMAP: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteri(pname=0x%x)", pname); return; } _mesa_TexParameteri(target, pname, param); } extern void GL_APIENTRY _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint * params); static void GL_APIENTRY _es_TexParameteriv(GLenum target, GLenum pname, const GLint *params) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: /* size 1 */ case GL_TEXTURE_WRAP_T: /* size 1 */ if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MIN_FILTER: /* size 1 */ if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAG_FILTER: /* size 1 */ if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); return; } break; case GL_GENERATE_MIPMAP: /* size 1 */ if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); return; } break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: /* size 1 */ case GL_TEXTURE_CROP_RECT_OES: /* size 4 */ break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameteriv(pname=0x%x)", pname); return; } _mesa_TexParameteriv(target, pname, params); } extern void GL_APIENTRY _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param); static void GL_APIENTRY _es_TexParameterx(GLenum target, GLenum pname, GLfixed param) { GLfloat converted_param; int convert_param_value = 1; switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: if (param != GL_CLAMP_TO_EDGE && param != GL_REPEAT && param != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_TEXTURE_MIN_FILTER: if (param != GL_NEAREST && param != GL_LINEAR && param != GL_NEAREST_MIPMAP_NEAREST && param != GL_NEAREST_MIPMAP_LINEAR && param != GL_LINEAR_MIPMAP_NEAREST && param != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_TEXTURE_MAG_FILTER: if (param != GL_NEAREST && param != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_GENERATE_MIPMAP: if (param != GL_TRUE && param != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); return; } convert_param_value = 0; break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterx(pname=0x%x)", pname); return; } if (convert_param_value) { converted_param = (GLfloat) (param / 65536.0f); } else { converted_param = (GLfloat) param; } _mesa_TexParameterf(target, pname, converted_param); } extern void GL_APIENTRY _mesa_TexParameterfv(GLenum target, GLenum pname, GLfloat const * params); static void GL_APIENTRY _es_TexParameterxv(GLenum target, GLenum pname, const GLfixed *params) { register unsigned int i; unsigned int n_params = 4; GLfloat converted_params[4]; int convert_params_value = 1; switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(target=0x%x)", target); return; } switch(pname) { case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: if (params[0] != GL_CLAMP_TO_EDGE && params[0] != GL_REPEAT && params[0] != GL_MIRRORED_REPEAT_OES) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_MIN_FILTER: if (params[0] != GL_NEAREST && params[0] != GL_LINEAR && params[0] != GL_NEAREST_MIPMAP_NEAREST && params[0] != GL_NEAREST_MIPMAP_LINEAR && params[0] != GL_LINEAR_MIPMAP_NEAREST && params[0] != GL_LINEAR_MIPMAP_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_MAG_FILTER: if (params[0] != GL_NEAREST && params[0] != GL_LINEAR) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_GENERATE_MIPMAP: if (params[0] != GL_TRUE && params[0] != GL_FALSE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); return; } convert_params_value = 0; n_params = 1; break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: n_params = 1; break; case GL_TEXTURE_CROP_RECT_OES: n_params = 4; break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexParameterxv(pname=0x%x)", pname); return; } if (convert_params_value) { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) (params[i] / 65536.0f); } } else { for (i = 0; i < n_params; i++) { converted_params[i] = (GLfloat) params[i]; } } _mesa_TexParameterfv(target, pname, converted_params); } extern void GL_APIENTRY _mesa_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); static void GL_APIENTRY _es_TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { switch(target) { case GL_TEXTURE_2D: case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES: case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glTexSubImage2D(target=0x%x)", target); return; } switch(format) { case GL_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); return; } break; case GL_RGB: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_5_6_5) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); return; } break; case GL_RGBA: if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT_4_4_4_4 && type != GL_UNSIGNED_SHORT_5_5_5_1) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); return; } break; case GL_LUMINANCE: case GL_LUMINANCE_ALPHA: if (type != GL_UNSIGNED_BYTE) { _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); return; } break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_OPERATION, "glTexSubImage2D(format=0x%x)", format); return; } _mesa_TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } extern void GL_APIENTRY _mesa_Translatef(GLfloat x, GLfloat y, GLfloat z); #define _es_Translatef _mesa_Translatef extern void GL_APIENTRY _mesa_Translatef(GLfloat x, GLfloat y, GLfloat z); static void GL_APIENTRY _es_Translatex(GLfixed x, GLfixed y, GLfixed z) { GLfloat converted_x; GLfloat converted_y; GLfloat converted_z; converted_x = (GLfloat) (x / 65536.0f); converted_y = (GLfloat) (y / 65536.0f); converted_z = (GLfloat) (z / 65536.0f); _mesa_Translatef(converted_x, converted_y, converted_z); } extern GLboolean GL_APIENTRY _mesa_UnmapBufferARB(GLenum target); static GLboolean GL_APIENTRY _es_UnmapBufferOES(GLenum target) { switch(target) { case GL_ARRAY_BUFFER: case GL_ELEMENT_ARRAY_BUFFER: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glUnmapBufferOES(target=0x%x)", target); return GL_FALSE; } return _mesa_UnmapBufferARB(target); } extern void GL_APIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); static void GL_APIENTRY _es_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { switch(size) { case 2: case 3: case 4: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_VALUE, "glVertexPointer(size=%d)", size); return; } switch(type) { case GL_BYTE: case GL_SHORT: case GL_FLOAT: case GL_FIXED: break; default: _mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM, "glVertexPointer(type=0x%x)", type); return; } _mesa_VertexPointer(size, type, stride, pointer); } extern void GL_APIENTRY _mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height); #define _es_Viewport _mesa_Viewport #include "glapi/glapi.h" #if FEATURE_remap_table /* cannot include main/dispatch.h here */ #define _GLAPI_USE_REMAP_TABLE #include "es1api/main/glapidispatch.h" #define need_MESA_remap_table #include "es1api/main/remap_helper.h" /* force SET_* macros to use the local remap table */ #define driDispatchRemapTable remap_table static int remap_table[driDispatchRemapTable_size]; static void init_remap_table(void) { _glthread_DECLARE_STATIC_MUTEX(mutex); static GLboolean initialized = GL_FALSE; const struct gl_function_pool_remap *remap = MESA_remap_table_functions; int i; _glthread_LOCK_MUTEX(mutex); if (initialized) { _glthread_UNLOCK_MUTEX(mutex); return; } for (i = 0; i < driDispatchRemapTable_size; i++) { GLint offset; const char *spec; /* sanity check */ ASSERT(i == remap[i].remap_index); spec = _mesa_function_pool + remap[i].pool_index; offset = _mesa_map_function_spec(spec); remap_table[i] = offset; } initialized = GL_TRUE; _glthread_UNLOCK_MUTEX(mutex); } #else /* FEATURE_remap_table */ /* cannot include main/dispatch.h here */ #include "es1api/main/glapidispatch.h" static INLINE void init_remap_table(void) { } #endif /* FEATURE_remap_table */ struct _glapi_table * _mesa_create_exec_table_es1(void) { struct _glapi_table *exec; exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; init_remap_table(); SET_ActiveTexture(exec, _es_ActiveTexture); SET_AlphaFunc(exec, _es_AlphaFunc); SET_AlphaFuncx(exec, _es_AlphaFuncx); SET_BindBuffer(exec, _es_BindBuffer); SET_BindFramebufferOES(exec, _es_BindFramebufferOES); SET_BindRenderbufferOES(exec, _es_BindRenderbufferOES); SET_BindTexture(exec, _es_BindTexture); SET_BlendEquationOES(exec, _es_BlendEquationOES); SET_BlendEquationSeparateOES(exec, _es_BlendEquationSeparateOES); SET_BlendFunc(exec, _es_BlendFunc); SET_BlendFuncSeparateOES(exec, _es_BlendFuncSeparateOES); SET_BufferData(exec, _es_BufferData); SET_BufferSubData(exec, _es_BufferSubData); SET_CheckFramebufferStatusOES(exec, _es_CheckFramebufferStatusOES); SET_Clear(exec, _es_Clear); SET_ClearColor(exec, _es_ClearColor); SET_ClearColorx(exec, _es_ClearColorx); SET_ClearDepthf(exec, _es_ClearDepthf); SET_ClearDepthx(exec, _es_ClearDepthx); SET_ClearStencil(exec, _es_ClearStencil); SET_ClientActiveTexture(exec, _es_ClientActiveTexture); SET_ClipPlanef(exec, _es_ClipPlanef); SET_ClipPlanex(exec, _es_ClipPlanex); SET_Color4f(exec, _check_Color4f); SET_Color4ub(exec, _es_Color4ub); SET_Color4x(exec, _es_Color4x); SET_ColorMask(exec, _es_ColorMask); SET_ColorPointer(exec, _es_ColorPointer); SET_CompressedTexImage2D(exec, _es_CompressedTexImage2D); SET_CompressedTexSubImage2D(exec, _es_CompressedTexSubImage2D); SET_CopyTexImage2D(exec, _es_CopyTexImage2D); SET_CopyTexSubImage2D(exec, _es_CopyTexSubImage2D); SET_CullFace(exec, _es_CullFace); SET_DeleteBuffers(exec, _es_DeleteBuffers); SET_DeleteFramebuffersOES(exec, _es_DeleteFramebuffersOES); SET_DeleteRenderbuffersOES(exec, _es_DeleteRenderbuffersOES); SET_DeleteTextures(exec, _es_DeleteTextures); SET_DepthFunc(exec, _es_DepthFunc); SET_DepthMask(exec, _es_DepthMask); SET_DepthRangef(exec, _es_DepthRangef); SET_DepthRangex(exec, _es_DepthRangex); SET_Disable(exec, _es_Disable); SET_DisableClientState(exec, _es_DisableClientState); SET_DrawArrays(exec, _es_DrawArrays); SET_DrawElements(exec, _es_DrawElements); SET_DrawTexfOES(exec, _es_DrawTexfOES); SET_DrawTexfvOES(exec, _es_DrawTexfvOES); SET_DrawTexiOES(exec, _es_DrawTexiOES); SET_DrawTexivOES(exec, _es_DrawTexivOES); SET_DrawTexsOES(exec, _es_DrawTexsOES); SET_DrawTexsvOES(exec, _es_DrawTexsvOES); SET_DrawTexxOES(exec, _es_DrawTexxOES); SET_DrawTexxvOES(exec, _es_DrawTexxvOES); SET_EGLImageTargetRenderbufferStorageOES(exec, _es_EGLImageTargetRenderbufferStorageOES); SET_EGLImageTargetTexture2DOES(exec, _es_EGLImageTargetTexture2DOES); SET_Enable(exec, _es_Enable); SET_EnableClientState(exec, _es_EnableClientState); SET_Finish(exec, _es_Finish); SET_Flush(exec, _es_Flush); SET_Fogf(exec, _es_Fogf); SET_Fogfv(exec, _es_Fogfv); SET_Fogx(exec, _es_Fogx); SET_Fogxv(exec, _es_Fogxv); SET_FramebufferRenderbufferOES(exec, _es_FramebufferRenderbufferOES); SET_FramebufferTexture2DOES(exec, _es_FramebufferTexture2DOES); SET_FrontFace(exec, _es_FrontFace); SET_Frustumf(exec, _es_Frustumf); SET_Frustumx(exec, _es_Frustumx); SET_GenBuffers(exec, _es_GenBuffers); SET_GenFramebuffersOES(exec, _es_GenFramebuffersOES); SET_GenRenderbuffersOES(exec, _es_GenRenderbuffersOES); SET_GenTextures(exec, _es_GenTextures); SET_GenerateMipmapOES(exec, _es_GenerateMipmapOES); SET_GetBooleanv(exec, _es_GetBooleanv); SET_GetBufferParameteriv(exec, _es_GetBufferParameteriv); SET_GetBufferPointervOES(exec, _es_GetBufferPointervOES); SET_GetClipPlanef(exec, _es_GetClipPlanef); SET_GetClipPlanex(exec, _es_GetClipPlanex); SET_GetError(exec, _es_GetError); SET_GetFixedv(exec, _es_GetFixedv); SET_GetFloatv(exec, _es_GetFloatv); SET_GetFramebufferAttachmentParameterivOES(exec, _es_GetFramebufferAttachmentParameterivOES); SET_GetIntegerv(exec, _es_GetIntegerv); SET_GetLightfv(exec, _es_GetLightfv); SET_GetLightxv(exec, _es_GetLightxv); SET_GetMaterialfv(exec, _es_GetMaterialfv); SET_GetMaterialxv(exec, _es_GetMaterialxv); SET_GetPointerv(exec, _es_GetPointerv); SET_GetRenderbufferParameterivOES(exec, _es_GetRenderbufferParameterivOES); SET_GetString(exec, _es_GetString); SET_GetTexEnvfv(exec, _es_GetTexEnvfv); SET_GetTexEnviv(exec, _es_GetTexEnviv); SET_GetTexEnvxv(exec, _es_GetTexEnvxv); SET_GetTexGenfvOES(exec, _check_GetTexGenfvOES); SET_GetTexGenivOES(exec, _check_GetTexGenivOES); SET_GetTexGenxvOES(exec, _check_GetTexGenxvOES); SET_GetTexParameterfv(exec, _es_GetTexParameterfv); SET_GetTexParameteriv(exec, _es_GetTexParameteriv); SET_GetTexParameterxv(exec, _es_GetTexParameterxv); SET_Hint(exec, _es_Hint); SET_IsBuffer(exec, _es_IsBuffer); SET_IsEnabled(exec, _es_IsEnabled); SET_IsFramebufferOES(exec, _es_IsFramebufferOES); SET_IsRenderbufferOES(exec, _es_IsRenderbufferOES); SET_IsTexture(exec, _es_IsTexture); SET_LightModelf(exec, _es_LightModelf); SET_LightModelfv(exec, _es_LightModelfv); SET_LightModelx(exec, _es_LightModelx); SET_LightModelxv(exec, _es_LightModelxv); SET_Lightf(exec, _es_Lightf); SET_Lightfv(exec, _es_Lightfv); SET_Lightx(exec, _es_Lightx); SET_Lightxv(exec, _es_Lightxv); SET_LineWidth(exec, _es_LineWidth); SET_LineWidthx(exec, _es_LineWidthx); SET_LoadIdentity(exec, _es_LoadIdentity); SET_LoadMatrixf(exec, _es_LoadMatrixf); SET_LoadMatrixx(exec, _es_LoadMatrixx); SET_LogicOp(exec, _es_LogicOp); SET_MapBufferOES(exec, _es_MapBufferOES); SET_Materialf(exec, _check_Materialf); SET_Materialfv(exec, _check_Materialfv); SET_Materialx(exec, _es_Materialx); SET_Materialxv(exec, _es_Materialxv); SET_MatrixMode(exec, _es_MatrixMode); SET_MultMatrixf(exec, _es_MultMatrixf); SET_MultMatrixx(exec, _es_MultMatrixx); SET_MultiDrawArraysEXT(exec, _es_MultiDrawArraysEXT); SET_MultiDrawElementsEXT(exec, _es_MultiDrawElementsEXT); SET_MultiTexCoord4f(exec, _check_MultiTexCoord4f); SET_MultiTexCoord4x(exec, _es_MultiTexCoord4x); SET_Normal3f(exec, _check_Normal3f); SET_Normal3x(exec, _es_Normal3x); SET_NormalPointer(exec, _es_NormalPointer); SET_Orthof(exec, _es_Orthof); SET_Orthox(exec, _es_Orthox); SET_PixelStorei(exec, _es_PixelStorei); SET_PointParameterf(exec, _es_PointParameterf); SET_PointParameterfv(exec, _es_PointParameterfv); SET_PointParameterx(exec, _es_PointParameterx); SET_PointParameterxv(exec, _es_PointParameterxv); SET_PointSize(exec, _es_PointSize); SET_PointSizePointerOES(exec, _es_PointSizePointerOES); SET_PointSizex(exec, _es_PointSizex); SET_PolygonOffset(exec, _es_PolygonOffset); SET_PolygonOffsetx(exec, _es_PolygonOffsetx); SET_PopMatrix(exec, _es_PopMatrix); SET_PushMatrix(exec, _es_PushMatrix); SET_QueryMatrixxOES(exec, _check_QueryMatrixxOES); SET_ReadPixels(exec, _es_ReadPixels); SET_RenderbufferStorageOES(exec, _check_RenderbufferStorageOES); SET_Rotatef(exec, _es_Rotatef); SET_Rotatex(exec, _es_Rotatex); SET_SampleCoverage(exec, _es_SampleCoverage); SET_SampleCoveragex(exec, _es_SampleCoveragex); SET_Scalef(exec, _es_Scalef); SET_Scalex(exec, _es_Scalex); SET_Scissor(exec, _es_Scissor); SET_ShadeModel(exec, _es_ShadeModel); SET_StencilFunc(exec, _es_StencilFunc); SET_StencilMask(exec, _es_StencilMask); SET_StencilOp(exec, _es_StencilOp); SET_TexCoordPointer(exec, _es_TexCoordPointer); SET_TexEnvf(exec, _es_TexEnvf); SET_TexEnvfv(exec, _es_TexEnvfv); SET_TexEnvi(exec, _es_TexEnvi); SET_TexEnviv(exec, _es_TexEnviv); SET_TexEnvx(exec, _es_TexEnvx); SET_TexEnvxv(exec, _es_TexEnvxv); SET_TexGenfOES(exec, _check_TexGenfOES); SET_TexGenfvOES(exec, _check_TexGenfvOES); SET_TexGeniOES(exec, _check_TexGeniOES); SET_TexGenivOES(exec, _check_TexGenivOES); SET_TexGenxOES(exec, _check_TexGenxOES); SET_TexGenxvOES(exec, _check_TexGenxvOES); SET_TexImage2D(exec, _es_TexImage2D); SET_TexParameterf(exec, _es_TexParameterf); SET_TexParameterfv(exec, _es_TexParameterfv); SET_TexParameteri(exec, _es_TexParameteri); SET_TexParameteriv(exec, _es_TexParameteriv); SET_TexParameterx(exec, _es_TexParameterx); SET_TexParameterxv(exec, _es_TexParameterxv); SET_TexSubImage2D(exec, _es_TexSubImage2D); SET_Translatef(exec, _es_Translatef); SET_Translatex(exec, _es_Translatex); SET_UnmapBufferOES(exec, _es_UnmapBufferOES); SET_VertexPointer(exec, _es_VertexPointer); SET_Viewport(exec, _es_Viewport); return exec; } #endif /* FEATURE_ES1 */