/* $Id: bufferobj.c,v 1.1 2003/03/29 17:01:00 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file bufferobj.c * \brief Functions for the GL_ARB_vertex_buffer_object extension. * \author Brian Paul */ #include "glheader.h" #include "imports.h" #include "bufferobj.h" void _mesa_BindBufferARB(GLenum target, GLuint buffer) { } void _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer) { } void _mesa_GenBuffersARB(GLsizei n, GLuint * buffer) { } GLboolean _mesa_IsBufferARB(GLuint buffer) { return GL_FALSE; } void _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) { } void _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) { } void _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) { } void _mesa_MapBufferARB(GLenum target, GLenum access) { } GLboolean _mesa_UnmapBufferARB(GLenum target) { return GL_FALSE; } void _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) { } void _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { }