/* $Id: clip.c,v 1.16 2000/11/22 07:32:16 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "clip.h" #include "context.h" #include "macros.h" #include "mmath.h" #include "mtypes.h" #include "math/m_xform.h" #include "math/m_matrix.h" #endif /**********************************************************************/ /* Get/Set User clip-planes. */ /**********************************************************************/ void _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) { GET_CURRENT_CONTEXT(ctx); GLint p; GLfloat equation[4]; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClipPlane"); p = (GLint) plane - (GLint) GL_CLIP_PLANE0; if (p<0 || p>=MAX_CLIP_PLANES) { gl_error( ctx, GL_INVALID_ENUM, "glClipPlane" ); return; } equation[0] = eq[0]; equation[1] = eq[1]; equation[2] = eq[2]; equation[3] = eq[3]; /* * The equation is transformed by the transpose of the inverse of the * current modelview matrix and stored in the resulting eye coordinates. * * KW: Eqn is then transformed to the current clip space, where user * clipping now takes place. The clip-space equations are recalculated * whenever the projection matrix changes. */ if (ctx->ModelView.flags & MAT_DIRTY) _math_matrix_analyze( &ctx->ModelView ); gl_transform_vector( ctx->Transform.EyeUserPlane[p], equation, ctx->ModelView.inv ); /* Update derived state. This state also depends on the projection * matrix, and is recalculated on changes to the projection matrix by * code in gl_update_state(). */ if (ctx->Transform.ClipEnabled[p]) { if (ctx->ProjectionMatrix.flags & MAT_DIRTY) _math_matrix_analyze( &ctx->ProjectionMatrix ); gl_transform_vector( ctx->Transform._ClipUserPlane[p], ctx->Transform.EyeUserPlane[p], ctx->ProjectionMatrix.inv ); } ctx->NewState |= _NEW_TRANSFORM; } void _mesa_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); GLint p; ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetClipPlane"); p = (GLint) (plane - GL_CLIP_PLANE0); if (p<0 || p>=MAX_CLIP_PLANES) { gl_error( ctx, GL_INVALID_ENUM, "glGetClipPlane" ); return; } equation[0] = (GLdouble) ctx->Transform.EyeUserPlane[p][0]; equation[1] = (GLdouble) ctx->Transform.EyeUserPlane[p][1]; equation[2] = (GLdouble) ctx->Transform.EyeUserPlane[p][2]; equation[3] = (GLdouble) ctx->Transform.EyeUserPlane[p][3]; }