/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "glheader.h" #include "bufferobj.h" #include "colortab.h" #include "context.h" #include "image.h" #include "macros.h" #include "mfeatures.h" #include "mtypes.h" #include "pack.h" #include "pbo.h" #include "state.h" #include "teximage.h" #include "texstate.h" #include "main/dispatch.h" #if FEATURE_colortable /** * Given an internalFormat token passed to glColorTable, * return the corresponding base format. * Return -1 if invalid token. */ static GLint base_colortab_format( GLenum format ) { switch (format) { case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: return GL_ALPHA; case GL_LUMINANCE: case GL_LUMINANCE4: case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: return GL_LUMINANCE; case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: return GL_LUMINANCE_ALPHA; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: return GL_INTENSITY; case GL_RGB: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: return GL_RGB; case GL_RGBA: case GL_RGBA2: case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: return GL_RGBA; default: return -1; /* error */ } } /** * Examine table's format and set the component sizes accordingly. */ static void set_component_sizes( struct gl_color_table *table ) { /* assuming the ubyte table */ const GLubyte sz = 8; switch (table->_BaseFormat) { case GL_ALPHA: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = 0; break; case GL_LUMINANCE: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = 0; table->IntensitySize = 0; table->LuminanceSize = sz; break; case GL_LUMINANCE_ALPHA: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = sz; break; case GL_INTENSITY: table->RedSize = 0; table->GreenSize = 0; table->BlueSize = 0; table->AlphaSize = 0; table->IntensitySize = sz; table->LuminanceSize = 0; break; case GL_RGB: table->RedSize = sz; table->GreenSize = sz; table->BlueSize = sz; table->AlphaSize = 0; table->IntensitySize = 0; table->LuminanceSize = 0; break; case GL_RGBA: table->RedSize = sz; table->GreenSize = sz; table->BlueSize = sz; table->AlphaSize = sz; table->IntensitySize = 0; table->LuminanceSize = 0; break; default: _mesa_problem(NULL, "unexpected format in set_component_sizes"); } } /** * Update/replace all or part of a color table. Helper function * used by _mesa_ColorTable() and _mesa_ColorSubTable(). * The table->Table buffer should already be allocated. * \param start first entry to update * \param count number of entries to update * \param format format of user-provided table data * \param type datatype of user-provided table data * \param data user-provided table data * \param [rgba]Scale - RGBA scale factors * \param [rgba]Bias - RGBA bias factors */ static void store_colortable_entries(struct gl_context *ctx, struct gl_color_table *table, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data, GLfloat rScale, GLfloat rBias, GLfloat gScale, GLfloat gBias, GLfloat bScale, GLfloat bBias, GLfloat aScale, GLfloat aBias) { data = _mesa_map_validate_pbo_source(ctx, 1, &ctx->Unpack, count, 1, 1, format, type, data, "glColor[Sub]Table"); if (!data) return; { /* convert user-provided data to GLfloat values */ GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4]; GLfloat *tableF; GLint i; _mesa_unpack_color_span_float(ctx, count, /* number of pixels */ table->_BaseFormat, /* dest format */ tempTab, /* dest address */ format, type, /* src format/type */ data, /* src data */ &ctx->Unpack, IMAGE_CLAMP_BIT); /* transfer ops */ /* the destination */ tableF = table->TableF; /* Apply scale & bias & clamp now */ switch (table->_BaseFormat) { case GL_INTENSITY: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_LUMINANCE: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_ALPHA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F); } break; case GL_LUMINANCE_ALPHA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F); } break; case GL_RGB: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F); tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F); } break; case GL_RGBA: for (i = 0; i < count; i++) { GLuint j = start + i; tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F); tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F); tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F); tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F); } break; default: _mesa_problem(ctx, "Bad format in store_colortable_entries"); return; } } /* update the ubyte table */ { const GLint comps = _mesa_components_in_format(table->_BaseFormat); const GLfloat *tableF = table->TableF + start * comps; GLubyte *tableUB = table->TableUB + start * comps; GLint i; for (i = 0; i < count * comps; i++) { CLAMPED_FLOAT_TO_UBYTE(tableUB[i], tableF[i]); } } _mesa_unmap_pbo_source(ctx, &ctx->Unpack); } void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data ) { static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; GLboolean proxy = GL_FALSE; GLint baseFormat; const GLfloat *scale = one, *bias = zero; GLint comps; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */ switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; default: /* try texture targets */ { struct gl_texture_object *texobj = _mesa_select_tex_object(ctx, texUnit, target); if (texobj) { table = &texobj->Palette; proxy = _mesa_is_proxy_texture(target); } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)"); return; } } } assert(table); if (!_mesa_is_legal_format_and_type(ctx, format, type) || format == GL_INTENSITY) { _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)"); return; } baseFormat = base_colortab_format(internalFormat); if (baseFormat < 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)"); return; } if (width < 0 || (width != 0 && !_mesa_is_pow_two(width))) { /* error */ if (proxy) { table->Size = 0; table->InternalFormat = (GLenum) 0; table->_BaseFormat = (GLenum) 0; } else { _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width); } return; } if (width > (GLsizei) ctx->Const.MaxColorTableSize) { if (proxy) { table->Size = 0; table->InternalFormat = (GLenum) 0; table->_BaseFormat = (GLenum) 0; } else { _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)"); } return; } table->Size = width; table->InternalFormat = internalFormat; table->_BaseFormat = (GLenum) baseFormat; comps = _mesa_components_in_format(table->_BaseFormat); assert(comps > 0); /* error should have been caught sooner */ if (!proxy) { _mesa_free_colortable_data(table); if (width > 0) { table->TableF = (GLfloat *) malloc(comps * width * sizeof(GLfloat)); table->TableUB = (GLubyte *) malloc(comps * width * sizeof(GLubyte)); if (!table->TableF || !table->TableUB) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable"); return; } store_colortable_entries(ctx, table, 0, width, /* start, count */ format, type, data, scale[0], bias[0], scale[1], bias[1], scale[2], bias[2], scale[3], bias[3]); } } /* proxy */ /* do this after the table's Type and Format are set */ set_component_sizes(table); if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) { /* texture object palette, texObj==NULL means the shared palette */ if (ctx->Driver.UpdateTexturePalette) { (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); } } ctx->NewState |= _NEW_PIXEL; } void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ) { static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; const GLfloat *scale = one, *bias = zero; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; default: /* try texture targets */ texObj = _mesa_select_tex_object(ctx, texUnit, target); if (texObj && !_mesa_is_proxy_texture(target)) { table = &texObj->Palette; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); return; } } assert(table); if (!_mesa_is_legal_format_and_type(ctx, format, type) || format == GL_INTENSITY) { _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)"); return; } if (count < 1) { _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)"); return; } /* error should have been caught sooner */ assert(_mesa_components_in_format(table->_BaseFormat) > 0); if (start + count > (GLint) table->Size) { _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)"); return; } if (!table->TableF || !table->TableUB) { /* a GL_OUT_OF_MEMORY error would have been recorded previously */ return; } store_colortable_entries(ctx, table, start, count, format, type, data, scale[0], bias[0], scale[1], bias[1], scale[2], bias[2], scale[3], bias[3]); if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) { /* per-texture object palette */ if (ctx->Driver.UpdateTexturePalette) { (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); } } ctx->NewState |= _NEW_PIXEL; } static void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (!ctx->ReadBuffer->_ColorReadBuffer) { return; /* no readbuffer - OK */ } ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width ); } static void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (!ctx->ReadBuffer->_ColorReadBuffer) { return; /* no readbuffer - OK */ } ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width ); } static void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; GLfloat rgba[MAX_COLOR_TABLE_SIZE][4]; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (ctx->NewState) { _mesa_update_state(ctx); } switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; default: /* try texture targets */ { struct gl_texture_object *texobj = _mesa_select_tex_object(ctx, texUnit, target); if (texobj && !_mesa_is_proxy_texture(target)) { table = &texobj->Palette; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } } } ASSERT(table); if (table->Size <= 0) { return; } switch (table->_BaseFormat) { case GL_ALPHA: { GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; rgba[i][ACOMP] = table->TableF[i]; } } break; case GL_LUMINANCE: { GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = table->TableF[i]; rgba[i][ACOMP] = 1.0F; } } break; case GL_LUMINANCE_ALPHA: { GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = table->TableF[i*2+0]; rgba[i][ACOMP] = table->TableF[i*2+1]; } } break; case GL_INTENSITY: { GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = rgba[i][GCOMP] = rgba[i][BCOMP] = rgba[i][ACOMP] = table->TableF[i]; } } break; case GL_RGB: { GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = table->TableF[i*3+0]; rgba[i][GCOMP] = table->TableF[i*3+1]; rgba[i][BCOMP] = table->TableF[i*3+2]; rgba[i][ACOMP] = 1.0F; } } break; case GL_RGBA: memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat)); break; default: _mesa_problem(ctx, "bad table format in glGetColorTable"); return; } data = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, table->Size, 1, 1, format, type, data, "glGetColorTable"); if (!data) return; _mesa_pack_rgba_span_float(ctx, table->Size, rgba, format, type, data, &ctx->Pack, 0x0); _mesa_unmap_pbo_dest(ctx, &ctx->Pack); } static void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { /* no extensions use this function */ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(target)"); } static void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { /* no extensions use this function */ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameteriv(target)"); } static void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; default: /* try texture targets */ { struct gl_texture_object *texobj = _mesa_select_tex_object(ctx, texUnit, target); if (texobj) { table = &texobj->Palette; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)"); return; } } } assert(table); switch (pname) { case GL_COLOR_TABLE_FORMAT: *params = (GLfloat) table->InternalFormat; break; case GL_COLOR_TABLE_WIDTH: *params = (GLfloat) table->Size; break; case GL_COLOR_TABLE_RED_SIZE: *params = (GLfloat) table->RedSize; break; case GL_COLOR_TABLE_GREEN_SIZE: *params = (GLfloat) table->GreenSize; break; case GL_COLOR_TABLE_BLUE_SIZE: *params = (GLfloat) table->BlueSize; break; case GL_COLOR_TABLE_ALPHA_SIZE: *params = (GLfloat) table->AlphaSize; break; case GL_COLOR_TABLE_LUMINANCE_SIZE: *params = (GLfloat) table->LuminanceSize; break; case GL_COLOR_TABLE_INTENSITY_SIZE: *params = (GLfloat) table->IntensitySize; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" ); return; } } static void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); switch (target) { case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; default: /* Try texture targets */ { struct gl_texture_object *texobj = _mesa_select_tex_object(ctx, texUnit, target); if (texobj) { table = &texobj->Palette; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)"); return; } } } assert(table); switch (pname) { case GL_COLOR_TABLE_FORMAT: *params = table->InternalFormat; break; case GL_COLOR_TABLE_WIDTH: *params = table->Size; break; case GL_COLOR_TABLE_RED_SIZE: *params = table->RedSize; break; case GL_COLOR_TABLE_GREEN_SIZE: *params = table->GreenSize; break; case GL_COLOR_TABLE_BLUE_SIZE: *params = table->BlueSize; break; case GL_COLOR_TABLE_ALPHA_SIZE: *params = table->AlphaSize; break; case GL_COLOR_TABLE_LUMINANCE_SIZE: *params = table->LuminanceSize; break; case GL_COLOR_TABLE_INTENSITY_SIZE: *params = table->IntensitySize; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" ); return; } } void _mesa_init_colortable_dispatch(struct _glapi_table *disp) { SET_ColorSubTable(disp, _mesa_ColorSubTable); SET_ColorTable(disp, _mesa_ColorTable); SET_ColorTableParameterfv(disp, _mesa_ColorTableParameterfv); SET_ColorTableParameteriv(disp, _mesa_ColorTableParameteriv); SET_CopyColorSubTable(disp, _mesa_CopyColorSubTable); SET_CopyColorTable(disp, _mesa_CopyColorTable); SET_GetColorTable(disp, _mesa_GetColorTable); SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv); SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv); } #endif /* FEATURE_colortable */ /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ void _mesa_init_colortable( struct gl_color_table *p ) { p->TableF = NULL; p->TableUB = NULL; p->Size = 0; p->InternalFormat = GL_RGBA; } void _mesa_free_colortable_data( struct gl_color_table *p ) { if (p->TableF) { free(p->TableF); p->TableF = NULL; } if (p->TableUB) { free(p->TableUB); p->TableUB = NULL; } }