/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */ /* * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "glheader.h" #include "enums.h" #include "imports.h" typedef struct { size_t offset; int n; } enum_elt; LONGSTRING static const char enum_string_table[] = "GL_2D\0" "GL_2_BYTES\0" "GL_3D\0" "GL_3D_COLOR\0" "GL_3D_COLOR_TEXTURE\0" "GL_3_BYTES\0" "GL_4D_COLOR_TEXTURE\0" "GL_4_BYTES\0" "GL_ACCUM\0" "GL_ACCUM_ALPHA_BITS\0" "GL_ACCUM_BLUE_BITS\0" "GL_ACCUM_BUFFER_BIT\0" "GL_ACCUM_CLEAR_VALUE\0" "GL_ACCUM_GREEN_BITS\0" "GL_ACCUM_RED_BITS\0" "GL_ACTIVE_ATTRIBUTES\0" "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0" "GL_ACTIVE_STENCIL_FACE_EXT\0" "GL_ACTIVE_TEXTURE\0" "GL_ACTIVE_TEXTURE_ARB\0" "GL_ACTIVE_UNIFORMS\0" "GL_ACTIVE_UNIFORM_MAX_LENGTH\0" "GL_ACTIVE_VERTEX_UNITS_ARB\0" "GL_ADD\0" "GL_ADD_SIGNED\0" "GL_ADD_SIGNED_ARB\0" "GL_ADD_SIGNED_EXT\0" "GL_ALIASED_LINE_WIDTH_RANGE\0" "GL_ALIASED_POINT_SIZE_RANGE\0" "GL_ALL_ATTRIB_BITS\0" "GL_ALL_CLIENT_ATTRIB_BITS\0" "GL_ALPHA\0" "GL_ALPHA12\0" "GL_ALPHA12_EXT\0" "GL_ALPHA16\0" "GL_ALPHA16_EXT\0" "GL_ALPHA4\0" "GL_ALPHA4_EXT\0" "GL_ALPHA8\0" "GL_ALPHA8_EXT\0" "GL_ALPHA_BIAS\0" "GL_ALPHA_BITS\0" "GL_ALPHA_SCALE\0" "GL_ALPHA_TEST\0" "GL_ALPHA_TEST_FUNC\0" "GL_ALPHA_TEST_REF\0" "GL_ALWAYS\0" "GL_AMBIENT\0" "GL_AMBIENT_AND_DIFFUSE\0" "GL_AND\0" "GL_AND_INVERTED\0" "GL_AND_REVERSE\0" "GL_ARRAY_BUFFER\0" "GL_ARRAY_BUFFER_ARB\0" "GL_ARRAY_BUFFER_BINDING\0" "GL_ARRAY_BUFFER_BINDING_ARB\0" "GL_ATTACHED_SHADERS\0" "GL_ATTRIB_ARRAY_POINTER_NV\0" "GL_ATTRIB_ARRAY_SIZE_NV\0" "GL_ATTRIB_ARRAY_STRIDE_NV\0" "GL_ATTRIB_ARRAY_TYPE_NV\0" "GL_ATTRIB_STACK_DEPTH\0" "GL_AUTO_NORMAL\0" "GL_AUX0\0" "GL_AUX1\0" "GL_AUX2\0" "GL_AUX3\0" "GL_AUX_BUFFERS\0" "GL_BACK\0" "GL_BACK_LEFT\0" "GL_BACK_RIGHT\0" "GL_BGR\0" "GL_BGRA\0" "GL_BITMAP\0" "GL_BITMAP_TOKEN\0" "GL_BLEND\0" "GL_BLEND_COLOR\0" "GL_BLEND_COLOR_EXT\0" "GL_BLEND_DST\0" "GL_BLEND_DST_ALPHA\0" "GL_BLEND_DST_RGB\0" "GL_BLEND_EQUATION\0" "GL_BLEND_EQUATION_ALPHA\0" "GL_BLEND_EQUATION_ALPHA_EXT\0" "GL_BLEND_EQUATION_EXT\0" "GL_BLEND_EQUATION_RGB_EXT\0" "GL_BLEND_SRC\0" "GL_BLEND_SRC_ALPHA\0" "GL_BLEND_SRC_RGB\0" "GL_BLUE\0" "GL_BLUE_BIAS\0" "GL_BLUE_BITS\0" "GL_BLUE_SCALE\0" "GL_BOOL\0" "GL_BOOL_ARB\0" "GL_BOOL_VEC2\0" "GL_BOOL_VEC2_ARB\0" "GL_BOOL_VEC3\0" "GL_BOOL_VEC3_ARB\0" "GL_BOOL_VEC4\0" "GL_BOOL_VEC4_ARB\0" "GL_BUFFER_ACCESS\0" "GL_BUFFER_ACCESS_ARB\0" "GL_BUFFER_MAPPED\0" "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" "GL_BUFFER_SIZE\0" "GL_BUFFER_SIZE_ARB\0" "GL_BUFFER_USAGE\0" "GL_BUFFER_USAGE_ARB\0" "GL_BYTE\0" "GL_C3F_V3F\0" "GL_C4F_N3F_V3F\0" "GL_C4UB_V2F\0" "GL_C4UB_V3F\0" "GL_CCW\0" "GL_CLAMP\0" "GL_CLAMP_TO_BORDER\0" "GL_CLAMP_TO_BORDER_ARB\0" "GL_CLAMP_TO_BORDER_SGIS\0" "GL_CLAMP_TO_EDGE\0" "GL_CLAMP_TO_EDGE_SGIS\0" "GL_CLEAR\0" "GL_CLIENT_ACTIVE_TEXTURE\0" "GL_CLIENT_ACTIVE_TEXTURE_ARB\0" "GL_CLIENT_ALL_ATTRIB_BITS\0" "GL_CLIENT_ATTRIB_STACK_DEPTH\0" "GL_CLIENT_PIXEL_STORE_BIT\0" "GL_CLIENT_VERTEX_ARRAY_BIT\0" "GL_CLIP_PLANE0\0" "GL_CLIP_PLANE1\0" "GL_CLIP_PLANE2\0" "GL_CLIP_PLANE3\0" "GL_CLIP_PLANE4\0" "GL_CLIP_PLANE5\0" "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0" "GL_COEFF\0" "GL_COLOR\0" "GL_COLOR_ARRAY\0" "GL_COLOR_ARRAY_BUFFER_BINDING\0" "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0" "GL_COLOR_ARRAY_POINTER\0" "GL_COLOR_ARRAY_SIZE\0" "GL_COLOR_ARRAY_STRIDE\0" "GL_COLOR_ARRAY_TYPE\0" "GL_COLOR_ATTACHMENT0_EXT\0" "GL_COLOR_ATTACHMENT10_EXT\0" "GL_COLOR_ATTACHMENT11_EXT\0" "GL_COLOR_ATTACHMENT12_EXT\0" "GL_COLOR_ATTACHMENT13_EXT\0" "GL_COLOR_ATTACHMENT14_EXT\0" "GL_COLOR_ATTACHMENT15_EXT\0" "GL_COLOR_ATTACHMENT1_EXT\0" "GL_COLOR_ATTACHMENT2_EXT\0" "GL_COLOR_ATTACHMENT3_EXT\0" "GL_COLOR_ATTACHMENT4_EXT\0" "GL_COLOR_ATTACHMENT5_EXT\0" "GL_COLOR_ATTACHMENT6_EXT\0" "GL_COLOR_ATTACHMENT7_EXT\0" "GL_COLOR_ATTACHMENT8_EXT\0" "GL_COLOR_ATTACHMENT9_EXT\0" "GL_COLOR_BUFFER_BIT\0" "GL_COLOR_CLEAR_VALUE\0" "GL_COLOR_INDEX\0" "GL_COLOR_INDEXES\0" "GL_COLOR_LOGIC_OP\0" "GL_COLOR_MATERIAL\0" "GL_COLOR_MATERIAL_FACE\0" "GL_COLOR_MATERIAL_PARAMETER\0" "GL_COLOR_MATRIX\0" "GL_COLOR_MATRIX_SGI\0" "GL_COLOR_MATRIX_STACK_DEPTH\0" "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0" "GL_COLOR_SUM\0" "GL_COLOR_SUM_ARB\0" "GL_COLOR_TABLE\0" "GL_COLOR_TABLE_ALPHA_SIZE\0" "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0" "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0" "GL_COLOR_TABLE_BIAS\0" "GL_COLOR_TABLE_BIAS_SGI\0" "GL_COLOR_TABLE_BLUE_SIZE\0" "GL_COLOR_TABLE_BLUE_SIZE_EXT\0" "GL_COLOR_TABLE_BLUE_SIZE_SGI\0" "GL_COLOR_TABLE_FORMAT\0" "GL_COLOR_TABLE_FORMAT_EXT\0" "GL_COLOR_TABLE_FORMAT_SGI\0" "GL_COLOR_TABLE_GREEN_SIZE\0" "GL_COLOR_TABLE_GREEN_SIZE_EXT\0" "GL_COLOR_TABLE_GREEN_SIZE_SGI\0" "GL_COLOR_TABLE_INTENSITY_SIZE\0" "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0" "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0" "GL_COLOR_TABLE_LUMINANCE_SIZE\0" "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0" "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0" "GL_COLOR_TABLE_RED_SIZE\0" "GL_COLOR_TABLE_RED_SIZE_EXT\0" "GL_COLOR_TABLE_RED_SIZE_SGI\0" "GL_COLOR_TABLE_SCALE\0" "GL_COLOR_TABLE_SCALE_SGI\0" "GL_COLOR_TABLE_WIDTH\0" "GL_COLOR_TABLE_WIDTH_EXT\0" "GL_COLOR_TABLE_WIDTH_SGI\0" "GL_COLOR_WRITEMASK\0" "GL_COMBINE\0" "GL_COMBINE4\0" "GL_COMBINE_ALPHA\0" "GL_COMBINE_ALPHA_ARB\0" "GL_COMBINE_ALPHA_EXT\0" "GL_COMBINE_ARB\0" "GL_COMBINE_EXT\0" "GL_COMBINE_RGB\0" "GL_COMBINE_RGB_ARB\0" "GL_COMBINE_RGB_EXT\0" "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0" "GL_COMPARE_R_TO_TEXTURE\0" "GL_COMPARE_R_TO_TEXTURE_ARB\0" "GL_COMPILE\0" "GL_COMPILE_AND_EXECUTE\0" "GL_COMPILE_STATUS\0" "GL_COMPRESSED_ALPHA\0" "GL_COMPRESSED_ALPHA_ARB\0" "GL_COMPRESSED_INTENSITY\0" "GL_COMPRESSED_INTENSITY_ARB\0" "GL_COMPRESSED_LUMINANCE\0" "GL_COMPRESSED_LUMINANCE_ALPHA\0" "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" "GL_COMPRESSED_LUMINANCE_ARB\0" "GL_COMPRESSED_RGB\0" "GL_COMPRESSED_RGBA\0" "GL_COMPRESSED_RGBA_ARB\0" "GL_COMPRESSED_RGBA_FXT1_3DFX\0" "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0" "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0" "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0" "GL_COMPRESSED_RGB_ARB\0" "GL_COMPRESSED_RGB_FXT1_3DFX\0" "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0" "GL_COMPRESSED_TEXTURE_FORMATS\0" "GL_CONSTANT\0" "GL_CONSTANT_ALPHA\0" "GL_CONSTANT_ALPHA_EXT\0" "GL_CONSTANT_ARB\0" "GL_CONSTANT_ATTENUATION\0" "GL_CONSTANT_BORDER_HP\0" "GL_CONSTANT_COLOR\0" "GL_CONSTANT_COLOR_EXT\0" "GL_CONSTANT_EXT\0" "GL_CONVOLUTION_1D\0" "GL_CONVOLUTION_2D\0" "GL_CONVOLUTION_BORDER_COLOR\0" "GL_CONVOLUTION_BORDER_COLOR_HP\0" "GL_CONVOLUTION_BORDER_MODE\0" "GL_CONVOLUTION_BORDER_MODE_EXT\0" "GL_CONVOLUTION_FILTER_BIAS\0" "GL_CONVOLUTION_FILTER_BIAS_EXT\0" "GL_CONVOLUTION_FILTER_SCALE\0" "GL_CONVOLUTION_FILTER_SCALE_EXT\0" "GL_CONVOLUTION_FORMAT\0" "GL_CONVOLUTION_FORMAT_EXT\0" "GL_CONVOLUTION_HEIGHT\0" "GL_CONVOLUTION_HEIGHT_EXT\0" "GL_CONVOLUTION_WIDTH\0" "GL_CONVOLUTION_WIDTH_EXT\0" "GL_COORD_REPLACE\0" "GL_COORD_REPLACE_ARB\0" "GL_COORD_REPLACE_NV\0" "GL_COPY\0" "GL_COPY_INVERTED\0" "GL_COPY_PIXEL_TOKEN\0" "GL_CULL_FACE\0" "GL_CULL_FACE_MODE\0" "GL_CULL_VERTEX_EXT\0" "GL_CULL_VERTEX_EYE_POSITION_EXT\0" "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0" "GL_CURRENT_ATTRIB_NV\0" "GL_CURRENT_BIT\0" "GL_CURRENT_COLOR\0" "GL_CURRENT_FOG_COORD\0" "GL_CURRENT_FOG_COORDINATE\0" "GL_CURRENT_INDEX\0" "GL_CURRENT_MATRIX_ARB\0" "GL_CURRENT_MATRIX_INDEX_ARB\0" "GL_CURRENT_MATRIX_NV\0" "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0" "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0" "GL_CURRENT_NORMAL\0" "GL_CURRENT_PALETTE_MATRIX_ARB\0" "GL_CURRENT_PROGRAM\0" "GL_CURRENT_QUERY\0" "GL_CURRENT_QUERY_ARB\0" "GL_CURRENT_RASTER_COLOR\0" "GL_CURRENT_RASTER_DISTANCE\0" "GL_CURRENT_RASTER_INDEX\0" "GL_CURRENT_RASTER_POSITION\0" "GL_CURRENT_RASTER_POSITION_VALID\0" "GL_CURRENT_RASTER_TEXTURE_COORDS\0" "GL_CURRENT_SECONDARY_COLOR\0" "GL_CURRENT_TEXTURE_COORDS\0" "GL_CURRENT_VERTEX_ATTRIB\0" "GL_CURRENT_VERTEX_ATTRIB_ARB\0" "GL_CURRENT_WEIGHT_ARB\0" "GL_CW\0" "GL_DEBUG_ASSERT_MESA\0" "GL_DEBUG_OBJECT_MESA\0" "GL_DEBUG_PRINT_MESA\0" "GL_DECAL\0" "GL_DECR\0" "GL_DECR_WRAP\0" "GL_DECR_WRAP_EXT\0" "GL_DELETE_STATUS\0" "GL_DEPTH\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" "GL_DEPTH_BITS\0" "GL_DEPTH_BOUNDS_EXT\0" "GL_DEPTH_BOUNDS_TEST_EXT\0" "GL_DEPTH_BUFFER_BIT\0" "GL_DEPTH_CLAMP_NV\0" "GL_DEPTH_CLEAR_VALUE\0" "GL_DEPTH_COMPONENT\0" "GL_DEPTH_COMPONENT16\0" "GL_DEPTH_COMPONENT16_ARB\0" "GL_DEPTH_COMPONENT16_SGIX\0" "GL_DEPTH_COMPONENT24\0" "GL_DEPTH_COMPONENT24_ARB\0" "GL_DEPTH_COMPONENT24_SGIX\0" "GL_DEPTH_COMPONENT32\0" "GL_DEPTH_COMPONENT32_ARB\0" "GL_DEPTH_COMPONENT32_SGIX\0" "GL_DEPTH_FUNC\0" "GL_DEPTH_RANGE\0" "GL_DEPTH_SCALE\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" "GL_DEPTH_TEST\0" "GL_DEPTH_TEXTURE_MODE\0" "GL_DEPTH_TEXTURE_MODE_ARB\0" "GL_DEPTH_WRITEMASK\0" "GL_DIFFUSE\0" "GL_DITHER\0" "GL_DOMAIN\0" "GL_DONT_CARE\0" "GL_DOT3_RGB\0" "GL_DOT3_RGBA\0" "GL_DOT3_RGBA_ARB\0" "GL_DOT3_RGBA_EXT\0" "GL_DOT3_RGB_ARB\0" "GL_DOT3_RGB_EXT\0" "GL_DOUBLE\0" "GL_DOUBLEBUFFER\0" "GL_DRAW_BUFFER\0" "GL_DRAW_BUFFER0\0" "GL_DRAW_BUFFER0_ARB\0" "GL_DRAW_BUFFER0_ATI\0" "GL_DRAW_BUFFER1\0" "GL_DRAW_BUFFER10\0" "GL_DRAW_BUFFER10_ARB\0" "GL_DRAW_BUFFER10_ATI\0" "GL_DRAW_BUFFER11\0" "GL_DRAW_BUFFER11_ARB\0" "GL_DRAW_BUFFER11_ATI\0" "GL_DRAW_BUFFER12\0" "GL_DRAW_BUFFER12_ARB\0" "GL_DRAW_BUFFER12_ATI\0" "GL_DRAW_BUFFER13\0" "GL_DRAW_BUFFER13_ARB\0" "GL_DRAW_BUFFER13_ATI\0" "GL_DRAW_BUFFER14\0" "GL_DRAW_BUFFER14_ARB\0" "GL_DRAW_BUFFER14_ATI\0" "GL_DRAW_BUFFER15\0" "GL_DRAW_BUFFER15_ARB\0" "GL_DRAW_BUFFER15_ATI\0" "GL_DRAW_BUFFER1_ARB\0" "GL_DRAW_BUFFER1_ATI\0" "GL_DRAW_BUFFER2\0" "GL_DRAW_BUFFER2_ARB\0" "GL_DRAW_BUFFER2_ATI\0" "GL_DRAW_BUFFER3\0" "GL_DRAW_BUFFER3_ARB\0" "GL_DRAW_BUFFER3_ATI\0" "GL_DRAW_BUFFER4\0" "GL_DRAW_BUFFER4_ARB\0" "GL_DRAW_BUFFER4_ATI\0" "GL_DRAW_BUFFER5\0" "GL_DRAW_BUFFER5_ARB\0" "GL_DRAW_BUFFER5_ATI\0" "GL_DRAW_BUFFER6\0" "GL_DRAW_BUFFER6_ARB\0" "GL_DRAW_BUFFER6_ATI\0" "GL_DRAW_BUFFER7\0" "GL_DRAW_BUFFER7_ARB\0" "GL_DRAW_BUFFER7_ATI\0" "GL_DRAW_BUFFER8\0" "GL_DRAW_BUFFER8_ARB\0" "GL_DRAW_BUFFER8_ATI\0" "GL_DRAW_BUFFER9\0" "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" "GL_DST_ALPHA\0" "GL_DST_COLOR\0" "GL_DYNAMIC_COPY\0" "GL_DYNAMIC_COPY_ARB\0" "GL_DYNAMIC_DRAW\0" "GL_DYNAMIC_DRAW_ARB\0" "GL_DYNAMIC_READ\0" "GL_DYNAMIC_READ_ARB\0" "GL_EDGE_FLAG\0" "GL_EDGE_FLAG_ARRAY\0" "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0" "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0" "GL_EDGE_FLAG_ARRAY_POINTER\0" "GL_EDGE_FLAG_ARRAY_STRIDE\0" "GL_ELEMENT_ARRAY_BUFFER\0" "GL_ELEMENT_ARRAY_BUFFER_ARB\0" "GL_ELEMENT_ARRAY_BUFFER_BINDING\0" "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0" "GL_EMISSION\0" "GL_ENABLE_BIT\0" "GL_EQUAL\0" "GL_EQUIV\0" "GL_EVAL_BIT\0" "GL_EXP\0" "GL_EXP2\0" "GL_EXTENSIONS\0" "GL_EYE_LINEAR\0" "GL_EYE_PLANE\0" "GL_EYE_PLANE_ABSOLUTE_NV\0" "GL_EYE_RADIAL_NV\0" "GL_FALSE\0" "GL_FASTEST\0" "GL_FEEDBACK\0" "GL_FEEDBACK_BUFFER_POINTER\0" "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" "GL_FLAT\0" "GL_FLOAT\0" "GL_FLOAT_MAT2\0" "GL_FLOAT_MAT2_ARB\0" "GL_FLOAT_MAT3\0" "GL_FLOAT_MAT3_ARB\0" "GL_FLOAT_MAT4\0" "GL_FLOAT_MAT4_ARB\0" "GL_FLOAT_VEC2\0" "GL_FLOAT_VEC2_ARB\0" "GL_FLOAT_VEC3\0" "GL_FLOAT_VEC3_ARB\0" "GL_FLOAT_VEC4\0" "GL_FLOAT_VEC4_ARB\0" "GL_FOG\0" "GL_FOG_BIT\0" "GL_FOG_COLOR\0" "GL_FOG_COORD\0" "GL_FOG_COORDINATE\0" "GL_FOG_COORDINATE_ARRAY\0" "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0" "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0" "GL_FOG_COORDINATE_ARRAY_POINTER\0" "GL_FOG_COORDINATE_ARRAY_STRIDE\0" "GL_FOG_COORDINATE_ARRAY_TYPE\0" "GL_FOG_COORDINATE_SOURCE\0" "GL_FOG_COORD_ARRAY\0" "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0" "GL_FOG_COORD_ARRAY_POINTER\0" "GL_FOG_COORD_ARRAY_STRIDE\0" "GL_FOG_COORD_ARRAY_TYPE\0" "GL_FOG_COORD_SRC\0" "GL_FOG_DENSITY\0" "GL_FOG_DISTANCE_MODE_NV\0" "GL_FOG_END\0" "GL_FOG_HINT\0" "GL_FOG_INDEX\0" "GL_FOG_MODE\0" "GL_FOG_OFFSET_SGIX\0" "GL_FOG_OFFSET_VALUE_SGIX\0" "GL_FOG_START\0" "GL_FRAGMENT_DEPTH\0" "GL_FRAGMENT_PROGRAM_ARB\0" "GL_FRAGMENT_SHADER\0" "GL_FRAGMENT_SHADER_ARB\0" "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" "GL_FRAMEBUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0" "GL_FRONT\0" "GL_FRONT_AND_BACK\0" "GL_FRONT_FACE\0" "GL_FRONT_LEFT\0" "GL_FRONT_RIGHT\0" "GL_FUNC_ADD\0" "GL_FUNC_ADD_EXT\0" "GL_FUNC_REVERSE_SUBTRACT\0" "GL_FUNC_REVERSE_SUBTRACT_EXT\0" "GL_FUNC_SUBTRACT\0" "GL_FUNC_SUBTRACT_EXT\0" "GL_GENERATE_MIPMAP\0" "GL_GENERATE_MIPMAP_HINT\0" "GL_GENERATE_MIPMAP_HINT_SGIS\0" "GL_GENERATE_MIPMAP_SGIS\0" "GL_GEQUAL\0" "GL_GL_BLEND_EQUATION_RGB\0" "GL_GL_COMPRESSED_SLUMINANCE\0" "GL_GL_COMPRESSED_SLUMINANCE_ALPHA\0" "GL_GL_COMPRESSED_SRGB\0" "GL_GL_COMPRESSED_SRGB_ALPHA\0" "GL_GL_CURRENT_RASTER_SECONDARY_COLOR\0" "GL_GL_FLOAT_MAT2x3\0" "GL_GL_FLOAT_MAT2x4\0" "GL_GL_FLOAT_MAT3x2\0" "GL_GL_FLOAT_MAT3x4\0" "GL_GL_FLOAT_MAT4x2\0" "GL_GL_FLOAT_MAT4x3\0" "GL_GL_PIXEL_PACK_BUFFER\0" "GL_GL_PIXEL_PACK_BUFFER_BINDING\0" "GL_GL_PIXEL_UNPACK_BUFFER\0" "GL_GL_PIXEL_UNPACK_BUFFER_BINDING\0" "GL_GL_SLUMINANCE\0" "GL_GL_SLUMINANCE8\0" "GL_GL_SLUMINANCE8_ALPHA8\0" "GL_GL_SLUMINANCE_ALPHA\0" "GL_GL_SRGB\0" "GL_GL_SRGB8\0" "GL_GL_SRGB8_ALPHA8\0" "GL_GL_SRGB_ALPHA\0" "GL_GREATER\0" "GL_GREEN\0" "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" "GL_GREEN_SCALE\0" "GL_HINT_BIT\0" "GL_HISTOGRAM\0" "GL_HISTOGRAM_ALPHA_SIZE\0" "GL_HISTOGRAM_ALPHA_SIZE_EXT\0" "GL_HISTOGRAM_BLUE_SIZE\0" "GL_HISTOGRAM_BLUE_SIZE_EXT\0" "GL_HISTOGRAM_EXT\0" "GL_HISTOGRAM_FORMAT\0" "GL_HISTOGRAM_FORMAT_EXT\0" "GL_HISTOGRAM_GREEN_SIZE\0" "GL_HISTOGRAM_GREEN_SIZE_EXT\0" "GL_HISTOGRAM_LUMINANCE_SIZE\0" "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0" "GL_HISTOGRAM_RED_SIZE\0" "GL_HISTOGRAM_RED_SIZE_EXT\0" "GL_HISTOGRAM_SINK\0" "GL_HISTOGRAM_SINK_EXT\0" "GL_HISTOGRAM_WIDTH\0" "GL_HISTOGRAM_WIDTH_EXT\0" "GL_IDENTITY_NV\0" "GL_IGNORE_BORDER_HP\0" "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0" "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0" "GL_INCR\0" "GL_INCR_WRAP\0" "GL_INCR_WRAP_EXT\0" "GL_INDEX_ARRAY\0" "GL_INDEX_ARRAY_BUFFER_BINDING\0" "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0" "GL_INDEX_ARRAY_POINTER\0" "GL_INDEX_ARRAY_STRIDE\0" "GL_INDEX_ARRAY_TYPE\0" "GL_INDEX_BITS\0" "GL_INDEX_CLEAR_VALUE\0" "GL_INDEX_LOGIC_OP\0" "GL_INDEX_MODE\0" "GL_INDEX_OFFSET\0" "GL_INDEX_SHIFT\0" "GL_INDEX_WRITEMASK\0" "GL_INFO_LOG_LENGTH\0" "GL_INT\0" "GL_INTENSITY\0" "GL_INTENSITY12\0" "GL_INTENSITY12_EXT\0" "GL_INTENSITY16\0" "GL_INTENSITY16_EXT\0" "GL_INTENSITY4\0" "GL_INTENSITY4_EXT\0" "GL_INTENSITY8\0" "GL_INTENSITY8_EXT\0" "GL_INTENSITY_EXT\0" "GL_INTERPOLATE\0" "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" "GL_INT_VEC3\0" "GL_INT_VEC3_ARB\0" "GL_INT_VEC4\0" "GL_INT_VEC4_ARB\0" "GL_INVALID_ENUM\0" "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0" "GL_INVALID_OPERATION\0" "GL_INVALID_VALUE\0" "GL_INVERSE_NV\0" "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" "GL_LEFT\0" "GL_LEQUAL\0" "GL_LESS\0" "GL_LIGHT0\0" "GL_LIGHT1\0" "GL_LIGHT2\0" "GL_LIGHT3\0" "GL_LIGHT4\0" "GL_LIGHT5\0" "GL_LIGHT6\0" "GL_LIGHT7\0" "GL_LIGHTING\0" "GL_LIGHTING_BIT\0" "GL_LIGHT_MODEL_AMBIENT\0" "GL_LIGHT_MODEL_COLOR_CONTROL\0" "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0" "GL_LIGHT_MODEL_LOCAL_VIEWER\0" "GL_LIGHT_MODEL_TWO_SIDE\0" "GL_LINE\0" "GL_LINEAR\0" "GL_LINEAR_ATTENUATION\0" "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0" "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0" "GL_LINEAR_MIPMAP_LINEAR\0" "GL_LINEAR_MIPMAP_NEAREST\0" "GL_LINES\0" "GL_LINE_BIT\0" "GL_LINE_LOOP\0" "GL_LINE_RESET_TOKEN\0" "GL_LINE_SMOOTH\0" "GL_LINE_SMOOTH_HINT\0" "GL_LINE_STIPPLE\0" "GL_LINE_STIPPLE_PATTERN\0" "GL_LINE_STIPPLE_REPEAT\0" "GL_LINE_STRIP\0" "GL_LINE_TOKEN\0" "GL_LINE_WIDTH\0" "GL_LINE_WIDTH_GRANULARITY\0" "GL_LINE_WIDTH_RANGE\0" "GL_LINK_STATUS\0" "GL_LIST_BASE\0" "GL_LIST_BIT\0" "GL_LIST_INDEX\0" "GL_LIST_MODE\0" "GL_LOAD\0" "GL_LOGIC_OP\0" "GL_LOGIC_OP_MODE\0" "GL_LOWER_LEFT\0" "GL_LUMINANCE\0" "GL_LUMINANCE12\0" "GL_LUMINANCE12_ALPHA12\0" "GL_LUMINANCE12_ALPHA12_EXT\0" "GL_LUMINANCE12_ALPHA4\0" "GL_LUMINANCE12_ALPHA4_EXT\0" "GL_LUMINANCE12_EXT\0" "GL_LUMINANCE16\0" "GL_LUMINANCE16_ALPHA16\0" "GL_LUMINANCE16_ALPHA16_EXT\0" "GL_LUMINANCE16_EXT\0" "GL_LUMINANCE4\0" "GL_LUMINANCE4_ALPHA4\0" "GL_LUMINANCE4_ALPHA4_EXT\0" "GL_LUMINANCE4_EXT\0" "GL_LUMINANCE6_ALPHA2\0" "GL_LUMINANCE6_ALPHA2_EXT\0" "GL_LUMINANCE8\0" "GL_LUMINANCE8_ALPHA8\0" "GL_LUMINANCE8_ALPHA8_EXT\0" "GL_LUMINANCE8_EXT\0" "GL_LUMINANCE_ALPHA\0" "GL_MAP1_COLOR_4\0" "GL_MAP1_GRID_DOMAIN\0" "GL_MAP1_GRID_SEGMENTS\0" "GL_MAP1_INDEX\0" "GL_MAP1_NORMAL\0" "GL_MAP1_TEXTURE_COORD_1\0" "GL_MAP1_TEXTURE_COORD_2\0" "GL_MAP1_TEXTURE_COORD_3\0" "GL_MAP1_TEXTURE_COORD_4\0" "GL_MAP1_VERTEX_3\0" "GL_MAP1_VERTEX_4\0" "GL_MAP1_VERTEX_ATTRIB0_4_NV\0" "GL_MAP1_VERTEX_ATTRIB10_4_NV\0" "GL_MAP1_VERTEX_ATTRIB11_4_NV\0" "GL_MAP1_VERTEX_ATTRIB12_4_NV\0" "GL_MAP1_VERTEX_ATTRIB13_4_NV\0" "GL_MAP1_VERTEX_ATTRIB14_4_NV\0" "GL_MAP1_VERTEX_ATTRIB15_4_NV\0" "GL_MAP1_VERTEX_ATTRIB1_4_NV\0" "GL_MAP1_VERTEX_ATTRIB2_4_NV\0" "GL_MAP1_VERTEX_ATTRIB3_4_NV\0" "GL_MAP1_VERTEX_ATTRIB4_4_NV\0" "GL_MAP1_VERTEX_ATTRIB5_4_NV\0" "GL_MAP1_VERTEX_ATTRIB6_4_NV\0" "GL_MAP1_VERTEX_ATTRIB7_4_NV\0" "GL_MAP1_VERTEX_ATTRIB8_4_NV\0" "GL_MAP1_VERTEX_ATTRIB9_4_NV\0" "GL_MAP2_COLOR_4\0" "GL_MAP2_GRID_DOMAIN\0" "GL_MAP2_GRID_SEGMENTS\0" "GL_MAP2_INDEX\0" "GL_MAP2_NORMAL\0" "GL_MAP2_TEXTURE_COORD_1\0" "GL_MAP2_TEXTURE_COORD_2\0" "GL_MAP2_TEXTURE_COORD_3\0" "GL_MAP2_TEXTURE_COORD_4\0" "GL_MAP2_VERTEX_3\0" "GL_MAP2_VERTEX_4\0" "GL_MAP2_VERTEX_ATTRIB0_4_NV\0" "GL_MAP2_VERTEX_ATTRIB10_4_NV\0" "GL_MAP2_VERTEX_ATTRIB11_4_NV\0" "GL_MAP2_VERTEX_ATTRIB12_4_NV\0" "GL_MAP2_VERTEX_ATTRIB13_4_NV\0" "GL_MAP2_VERTEX_ATTRIB14_4_NV\0" "GL_MAP2_VERTEX_ATTRIB15_4_NV\0" "GL_MAP2_VERTEX_ATTRIB1_4_NV\0" "GL_MAP2_VERTEX_ATTRIB2_4_NV\0" "GL_MAP2_VERTEX_ATTRIB3_4_NV\0" "GL_MAP2_VERTEX_ATTRIB4_4_NV\0" "GL_MAP2_VERTEX_ATTRIB5_4_NV\0" "GL_MAP2_VERTEX_ATTRIB6_4_NV\0" "GL_MAP2_VERTEX_ATTRIB7_4_NV\0" "GL_MAP2_VERTEX_ATTRIB8_4_NV\0" "GL_MAP2_VERTEX_ATTRIB9_4_NV\0" "GL_MAP_COLOR\0" "GL_MAP_STENCIL\0" "GL_MATRIX0_ARB\0" "GL_MATRIX0_NV\0" "GL_MATRIX10_ARB\0" "GL_MATRIX11_ARB\0" "GL_MATRIX12_ARB\0" "GL_MATRIX13_ARB\0" "GL_MATRIX14_ARB\0" "GL_MATRIX15_ARB\0" "GL_MATRIX16_ARB\0" "GL_MATRIX17_ARB\0" "GL_MATRIX18_ARB\0" "GL_MATRIX19_ARB\0" "GL_MATRIX1_ARB\0" "GL_MATRIX1_NV\0" "GL_MATRIX20_ARB\0" "GL_MATRIX21_ARB\0" "GL_MATRIX22_ARB\0" "GL_MATRIX23_ARB\0" "GL_MATRIX24_ARB\0" "GL_MATRIX25_ARB\0" "GL_MATRIX26_ARB\0" "GL_MATRIX27_ARB\0" "GL_MATRIX28_ARB\0" "GL_MATRIX29_ARB\0" "GL_MATRIX2_ARB\0" "GL_MATRIX2_NV\0" "GL_MATRIX30_ARB\0" "GL_MATRIX31_ARB\0" "GL_MATRIX3_ARB\0" "GL_MATRIX3_NV\0" "GL_MATRIX4_ARB\0" "GL_MATRIX4_NV\0" "GL_MATRIX5_ARB\0" "GL_MATRIX5_NV\0" "GL_MATRIX6_ARB\0" "GL_MATRIX6_NV\0" "GL_MATRIX7_ARB\0" "GL_MATRIX7_NV\0" "GL_MATRIX8_ARB\0" "GL_MATRIX9_ARB\0" "GL_MATRIX_INDEX_ARRAY_ARB\0" "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0" "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0" "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0" "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0" "GL_MATRIX_MODE\0" "GL_MATRIX_PALETTE_ARB\0" "GL_MAX\0" "GL_MAX_3D_TEXTURE_SIZE\0" "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0" "GL_MAX_ATTRIB_STACK_DEPTH\0" "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0" "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_MAX_CLIP_PLANES\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0" "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_CONVOLUTION_HEIGHT\0" "GL_MAX_CONVOLUTION_HEIGHT_EXT\0" "GL_MAX_CONVOLUTION_WIDTH\0" "GL_MAX_CONVOLUTION_WIDTH_EXT\0" "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0" "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0" "GL_MAX_DRAW_BUFFERS\0" "GL_MAX_DRAW_BUFFERS_ARB\0" "GL_MAX_DRAW_BUFFERS_ATI\0" "GL_MAX_ELEMENTS_INDICES\0" "GL_MAX_ELEMENTS_VERTICES\0" "GL_MAX_EVAL_ORDER\0" "GL_MAX_EXT\0" "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0" "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0" "GL_MAX_LIGHTS\0" "GL_MAX_LIST_NESTING\0" "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0" "GL_MAX_MODELVIEW_STACK_DEPTH\0" "GL_MAX_NAME_STACK_DEPTH\0" "GL_MAX_PALETTE_MATRICES_ARB\0" "GL_MAX_PIXEL_MAP_TABLE\0" "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0" "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_ATTRIBS_ARB\0" "GL_MAX_PROGRAM_CALL_DEPTH_NV\0" "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0" "GL_MAX_PROGRAM_IF_DEPTH_NV\0" "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_LOOP_COUNT_NV\0" "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0" "GL_MAX_PROGRAM_MATRICES_ARB\0" "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0" "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0" "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0" "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROJECTION_STACK_DEPTH\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" "GL_MAX_TEXTURE_COORDS\0" "GL_MAX_TEXTURE_COORDS_ARB\0" "GL_MAX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_TEXTURE_LOD_BIAS\0" "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0" "GL_MAX_TEXTURE_SIZE\0" "GL_MAX_TEXTURE_STACK_DEPTH\0" "GL_MAX_TEXTURE_UNITS\0" "GL_MAX_TEXTURE_UNITS_ARB\0" "GL_MAX_TRACK_MATRICES_NV\0" "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" "GL_MAX_VARYING_FLOATS\0" "GL_MAX_VARYING_FLOATS_ARB\0" "GL_MAX_VERTEX_ATTRIBS\0" "GL_MAX_VERTEX_ATTRIBS_ARB\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0" "GL_MAX_VERTEX_UNITS_ARB\0" "GL_MAX_VIEWPORT_DIMS\0" "GL_MIN\0" "GL_MINMAX\0" "GL_MINMAX_EXT\0" "GL_MINMAX_FORMAT\0" "GL_MINMAX_FORMAT_EXT\0" "GL_MINMAX_SINK\0" "GL_MINMAX_SINK_EXT\0" "GL_MIN_EXT\0" "GL_MIRRORED_REPEAT\0" "GL_MIRRORED_REPEAT_ARB\0" "GL_MIRRORED_REPEAT_IBM\0" "GL_MIRROR_CLAMP_ATI\0" "GL_MIRROR_CLAMP_EXT\0" "GL_MIRROR_CLAMP_TO_BORDER_EXT\0" "GL_MIRROR_CLAMP_TO_EDGE_ATI\0" "GL_MIRROR_CLAMP_TO_EDGE_EXT\0" "GL_MODELVIEW\0" "GL_MODELVIEW0_ARB\0" "GL_MODELVIEW10_ARB\0" "GL_MODELVIEW11_ARB\0" "GL_MODELVIEW12_ARB\0" "GL_MODELVIEW13_ARB\0" "GL_MODELVIEW14_ARB\0" "GL_MODELVIEW15_ARB\0" "GL_MODELVIEW16_ARB\0" "GL_MODELVIEW17_ARB\0" "GL_MODELVIEW18_ARB\0" "GL_MODELVIEW19_ARB\0" "GL_MODELVIEW1_ARB\0" "GL_MODELVIEW20_ARB\0" "GL_MODELVIEW21_ARB\0" "GL_MODELVIEW22_ARB\0" "GL_MODELVIEW23_ARB\0" "GL_MODELVIEW24_ARB\0" "GL_MODELVIEW25_ARB\0" "GL_MODELVIEW26_ARB\0" "GL_MODELVIEW27_ARB\0" "GL_MODELVIEW28_ARB\0" "GL_MODELVIEW29_ARB\0" "GL_MODELVIEW2_ARB\0" "GL_MODELVIEW30_ARB\0" "GL_MODELVIEW31_ARB\0" "GL_MODELVIEW3_ARB\0" "GL_MODELVIEW4_ARB\0" "GL_MODELVIEW5_ARB\0" "GL_MODELVIEW6_ARB\0" "GL_MODELVIEW7_ARB\0" "GL_MODELVIEW8_ARB\0" "GL_MODELVIEW9_ARB\0" "GL_MODELVIEW_MATRIX\0" "GL_MODELVIEW_PROJECTION_NV\0" "GL_MODELVIEW_STACK_DEPTH\0" "GL_MODULATE\0" "GL_MODULATE_ADD_ATI\0" "GL_MODULATE_SIGNED_ADD_ATI\0" "GL_MODULATE_SUBTRACT_ATI\0" "GL_MULT\0" "GL_MULTISAMPLE\0" "GL_MULTISAMPLE_3DFX\0" "GL_MULTISAMPLE_ARB\0" "GL_MULTISAMPLE_BIT\0" "GL_MULTISAMPLE_BIT_3DFX\0" "GL_MULTISAMPLE_BIT_ARB\0" "GL_MULTISAMPLE_FILTER_HINT_NV\0" "GL_N3F_V3F\0" "GL_NAME_STACK_DEPTH\0" "GL_NAND\0" "GL_NEAREST\0" "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0" "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0" "GL_NEAREST_MIPMAP_LINEAR\0" "GL_NEAREST_MIPMAP_NEAREST\0" "GL_NEVER\0" "GL_NICEST\0" "GL_NONE\0" "GL_NOOP\0" "GL_NOR\0" "GL_NORMALIZE\0" "GL_NORMAL_ARRAY\0" "GL_NORMAL_ARRAY_BUFFER_BINDING\0" "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0" "GL_NORMAL_ARRAY_POINTER\0" "GL_NORMAL_ARRAY_STRIDE\0" "GL_NORMAL_ARRAY_TYPE\0" "GL_NORMAL_MAP\0" "GL_NORMAL_MAP_ARB\0" "GL_NORMAL_MAP_NV\0" "GL_NOTEQUAL\0" "GL_NO_ERROR\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0" "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0" "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0" "GL_OBJECT_ATTACHED_OBJECTS_ARB\0" "GL_OBJECT_COMPILE_STATUS_ARB\0" "GL_OBJECT_DELETE_STATUS_ARB\0" "GL_OBJECT_INFO_LOG_LENGTH_ARB\0" "GL_OBJECT_LINEAR\0" "GL_OBJECT_LINK_STATUS_ARB\0" "GL_OBJECT_PLANE\0" "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0" "GL_OBJECT_SUBTYPE_ARB\0" "GL_OBJECT_TYPE_ARB\0" "GL_OBJECT_VALIDATE_STATUS_ARB\0" "GL_OCCLUSION_TEST_HP\0" "GL_OCCLUSION_TEST_RESULT_HP\0" "GL_ONE\0" "GL_ONE_MINUS_CONSTANT_ALPHA\0" "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0" "GL_ONE_MINUS_CONSTANT_COLOR\0" "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0" "GL_ONE_MINUS_DST_ALPHA\0" "GL_ONE_MINUS_DST_COLOR\0" "GL_ONE_MINUS_SRC_ALPHA\0" "GL_ONE_MINUS_SRC_COLOR\0" "GL_OPERAND0_ALPHA\0" "GL_OPERAND0_ALPHA_ARB\0" "GL_OPERAND0_ALPHA_EXT\0" "GL_OPERAND0_RGB\0" "GL_OPERAND0_RGB_ARB\0" "GL_OPERAND0_RGB_EXT\0" "GL_OPERAND1_ALPHA\0" "GL_OPERAND1_ALPHA_ARB\0" "GL_OPERAND1_ALPHA_EXT\0" "GL_OPERAND1_RGB\0" "GL_OPERAND1_RGB_ARB\0" "GL_OPERAND1_RGB_EXT\0" "GL_OPERAND2_ALPHA\0" "GL_OPERAND2_ALPHA_ARB\0" "GL_OPERAND2_ALPHA_EXT\0" "GL_OPERAND2_RGB\0" "GL_OPERAND2_RGB_ARB\0" "GL_OPERAND2_RGB_EXT\0" "GL_OPERAND3_ALPHA_NV\0" "GL_OPERAND3_RGB_NV\0" "GL_OR\0" "GL_ORDER\0" "GL_OR_INVERTED\0" "GL_OR_REVERSE\0" "GL_OUT_OF_MEMORY\0" "GL_PACK_ALIGNMENT\0" "GL_PACK_IMAGE_HEIGHT\0" "GL_PACK_INVERT_MESA\0" "GL_PACK_LSB_FIRST\0" "GL_PACK_ROW_LENGTH\0" "GL_PACK_SKIP_IMAGES\0" "GL_PACK_SKIP_PIXELS\0" "GL_PACK_SKIP_ROWS\0" "GL_PACK_SWAP_BYTES\0" "GL_PALETTE4_R5_G6_B5_OES\0" "GL_PALETTE4_RGB5_A1_OES\0" "GL_PALETTE4_RGB8_OES\0" "GL_PALETTE4_RGBA4_OES\0" "GL_PALETTE4_RGBA8_OES\0" "GL_PALETTE8_R5_G6_B5_OES\0" "GL_PALETTE8_RGB5_A1_OES\0" "GL_PALETTE8_RGB8_OES\0" "GL_PALETTE8_RGBA4_OES\0" "GL_PALETTE8_RGBA8_OES\0" "GL_PASS_THROUGH_TOKEN\0" "GL_PERSPECTIVE_CORRECTION_HINT\0" "GL_PIXEL_MAP_A_TO_A\0" "GL_PIXEL_MAP_A_TO_A_SIZE\0" "GL_PIXEL_MAP_B_TO_B\0" "GL_PIXEL_MAP_B_TO_B_SIZE\0" "GL_PIXEL_MAP_G_TO_G\0" "GL_PIXEL_MAP_G_TO_G_SIZE\0" "GL_PIXEL_MAP_I_TO_A\0" "GL_PIXEL_MAP_I_TO_A_SIZE\0" "GL_PIXEL_MAP_I_TO_B\0" "GL_PIXEL_MAP_I_TO_B_SIZE\0" "GL_PIXEL_MAP_I_TO_G\0" "GL_PIXEL_MAP_I_TO_G_SIZE\0" "GL_PIXEL_MAP_I_TO_I\0" "GL_PIXEL_MAP_I_TO_I_SIZE\0" "GL_PIXEL_MAP_I_TO_R\0" "GL_PIXEL_MAP_I_TO_R_SIZE\0" "GL_PIXEL_MAP_R_TO_R\0" "GL_PIXEL_MAP_R_TO_R_SIZE\0" "GL_PIXEL_MAP_S_TO_S\0" "GL_PIXEL_MAP_S_TO_S_SIZE\0" "GL_PIXEL_MODE_BIT\0" "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0" "GL_PIXEL_PACK_BUFFER_EXT\0" "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0" "GL_PIXEL_UNPACK_BUFFER_EXT\0" "GL_POINT\0" "GL_POINTS\0" "GL_POINT_BIT\0" "GL_POINT_DISTANCE_ATTENUATION\0" "GL_POINT_DISTANCE_ATTENUATION_ARB\0" "GL_POINT_DISTANCE_ATTENUATION_EXT\0" "GL_POINT_DISTANCE_ATTENUATION_SGIS\0" "GL_POINT_FADE_THRESHOLD_SIZE\0" "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0" "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0" "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0" "GL_POINT_SIZE\0" "GL_POINT_SIZE_GRANULARITY\0" "GL_POINT_SIZE_MAX\0" "GL_POINT_SIZE_MAX_ARB\0" "GL_POINT_SIZE_MAX_EXT\0" "GL_POINT_SIZE_MAX_SGIS\0" "GL_POINT_SIZE_MIN\0" "GL_POINT_SIZE_MIN_ARB\0" "GL_POINT_SIZE_MIN_EXT\0" "GL_POINT_SIZE_MIN_SGIS\0" "GL_POINT_SIZE_RANGE\0" "GL_POINT_SMOOTH\0" "GL_POINT_SMOOTH_HINT\0" "GL_POINT_SPRITE\0" "GL_POINT_SPRITE_ARB\0" "GL_POINT_SPRITE_COORD_ORIGIN\0" "GL_POINT_SPRITE_NV\0" "GL_POINT_SPRITE_R_MODE_NV\0" "GL_POINT_TOKEN\0" "GL_POLYGON\0" "GL_POLYGON_BIT\0" "GL_POLYGON_MODE\0" "GL_POLYGON_OFFSET_BIAS\0" "GL_POLYGON_OFFSET_FACTOR\0" "GL_POLYGON_OFFSET_FILL\0" "GL_POLYGON_OFFSET_LINE\0" "GL_POLYGON_OFFSET_POINT\0" "GL_POLYGON_OFFSET_UNITS\0" "GL_POLYGON_SMOOTH\0" "GL_POLYGON_SMOOTH_HINT\0" "GL_POLYGON_STIPPLE\0" "GL_POLYGON_STIPPLE_BIT\0" "GL_POLYGON_TOKEN\0" "GL_POSITION\0" "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0" "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0" "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0" "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0" "GL_POST_COLOR_MATRIX_BLUE_BIAS\0" "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0" "GL_POST_COLOR_MATRIX_BLUE_SCALE\0" "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0" "GL_POST_COLOR_MATRIX_COLOR_TABLE\0" "GL_POST_COLOR_MATRIX_GREEN_BIAS\0" "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0" "GL_POST_COLOR_MATRIX_GREEN_SCALE\0" "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0" "GL_POST_COLOR_MATRIX_RED_BIAS\0" "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0" "GL_POST_COLOR_MATRIX_RED_SCALE\0" "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0" "GL_POST_CONVOLUTION_ALPHA_BIAS\0" "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0" "GL_POST_CONVOLUTION_ALPHA_SCALE\0" "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0" "GL_POST_CONVOLUTION_BLUE_BIAS\0" "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0" "GL_POST_CONVOLUTION_BLUE_SCALE\0" "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0" "GL_POST_CONVOLUTION_COLOR_TABLE\0" "GL_POST_CONVOLUTION_GREEN_BIAS\0" "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0" "GL_POST_CONVOLUTION_GREEN_SCALE\0" "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0" "GL_POST_CONVOLUTION_RED_BIAS\0" "GL_POST_CONVOLUTION_RED_BIAS_EXT\0" "GL_POST_CONVOLUTION_RED_SCALE\0" "GL_POST_CONVOLUTION_RED_SCALE_EXT\0" "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0" "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0" "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0" "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0" "GL_PREVIOUS\0" "GL_PREVIOUS_ARB\0" "GL_PREVIOUS_EXT\0" "GL_PRIMARY_COLOR\0" "GL_PRIMARY_COLOR_ARB\0" "GL_PRIMARY_COLOR_EXT\0" "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0" "GL_PROGRAM_ATTRIBS_ARB\0" "GL_PROGRAM_BINDING_ARB\0" "GL_PROGRAM_ERROR_POSITION_ARB\0" "GL_PROGRAM_ERROR_POSITION_NV\0" "GL_PROGRAM_ERROR_STRING_ARB\0" "GL_PROGRAM_FORMAT_ARB\0" "GL_PROGRAM_FORMAT_ASCII_ARB\0" "GL_PROGRAM_INSTRUCTIONS_ARB\0" "GL_PROGRAM_LENGTH_ARB\0" "GL_PROGRAM_LENGTH_NV\0" "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0" "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0" "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0" "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0" "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0" "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0" "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0" "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_PROGRAM_OBJECT_ARB\0" "GL_PROGRAM_PARAMETERS_ARB\0" "GL_PROGRAM_PARAMETER_NV\0" "GL_PROGRAM_RESIDENT_NV\0" "GL_PROGRAM_STRING_ARB\0" "GL_PROGRAM_STRING_NV\0" "GL_PROGRAM_TARGET_NV\0" "GL_PROGRAM_TEMPORARIES_ARB\0" "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0" "GL_PROJECTION\0" "GL_PROJECTION_MATRIX\0" "GL_PROJECTION_STACK_DEPTH\0" "GL_PROXY_COLOR_TABLE\0" "GL_PROXY_HISTOGRAM\0" "GL_PROXY_HISTOGRAM_EXT\0" "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0" "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0" "GL_PROXY_TEXTURE_1D\0" "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0" "GL_PROXY_TEXTURE_1D_EXT\0" "GL_PROXY_TEXTURE_2D\0" "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0" "GL_PROXY_TEXTURE_2D_EXT\0" "GL_PROXY_TEXTURE_3D\0" "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" "GL_PROXY_TEXTURE_CUBE_MAP\0" "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_NV\0" "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" "GL_READ_ONLY_ARB\0" "GL_READ_WRITE\0" "GL_READ_WRITE_ARB\0" "GL_RED\0" "GL_REDUCE\0" "GL_REDUCE_EXT\0" "GL_RED_BIAS\0" "GL_RED_BITS\0" "GL_RED_SCALE\0" "GL_REFLECTION_MAP\0" "GL_REFLECTION_MAP_ARB\0" "GL_REFLECTION_MAP_NV\0" "GL_RENDER\0" "GL_RENDERBUFFER_BINDING_EXT\0" "GL_RENDERBUFFER_EXT\0" "GL_RENDERBUFFER_HEIGHT_EXT\0" "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" "GL_RENDERBUFFER_WIDTH_EXT\0" "GL_RENDERER\0" "GL_RENDER_MODE\0" "GL_REPEAT\0" "GL_REPLACE\0" "GL_REPLACE_EXT\0" "GL_REPLICATE_BORDER_HP\0" "GL_RESCALE_NORMAL\0" "GL_RESCALE_NORMAL_EXT\0" "GL_RETURN\0" "GL_RGB\0" "GL_RGB10\0" "GL_RGB10_A2\0" "GL_RGB10_A2_EXT\0" "GL_RGB10_EXT\0" "GL_RGB12\0" "GL_RGB12_EXT\0" "GL_RGB16\0" "GL_RGB16_EXT\0" "GL_RGB2_EXT\0" "GL_RGB4\0" "GL_RGB4_EXT\0" "GL_RGB4_S3TC\0" "GL_RGB5\0" "GL_RGB5_A1\0" "GL_RGB5_A1_EXT\0" "GL_RGB5_EXT\0" "GL_RGB8\0" "GL_RGB8_EXT\0" "GL_RGBA\0" "GL_RGBA12\0" "GL_RGBA12_EXT\0" "GL_RGBA16\0" "GL_RGBA16_EXT\0" "GL_RGBA2\0" "GL_RGBA2_EXT\0" "GL_RGBA4\0" "GL_RGBA4_DXT5_S3TC\0" "GL_RGBA4_EXT\0" "GL_RGBA4_S3TC\0" "GL_RGBA8\0" "GL_RGBA8_EXT\0" "GL_RGBA_DXT5_S3TC\0" "GL_RGBA_MODE\0" "GL_RGBA_S3TC\0" "GL_RGB_S3TC\0" "GL_RGB_SCALE\0" "GL_RGB_SCALE_ARB\0" "GL_RGB_SCALE_EXT\0" "GL_RIGHT\0" "GL_S\0" "GL_SAMPLER_1D\0" "GL_SAMPLER_1D_SHADOW\0" "GL_SAMPLER_2D\0" "GL_SAMPLER_2D_SHADOW\0" "GL_SAMPLER_3D\0" "GL_SAMPLER_CUBE\0" "GL_SAMPLES\0" "GL_SAMPLES_3DFX\0" "GL_SAMPLES_ARB\0" "GL_SAMPLES_PASSED\0" "GL_SAMPLES_PASSED_ARB\0" "GL_SAMPLE_ALPHA_TO_COVERAGE\0" "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0" "GL_SAMPLE_ALPHA_TO_ONE\0" "GL_SAMPLE_ALPHA_TO_ONE_ARB\0" "GL_SAMPLE_BUFFERS\0" "GL_SAMPLE_BUFFERS_3DFX\0" "GL_SAMPLE_BUFFERS_ARB\0" "GL_SAMPLE_COVERAGE\0" "GL_SAMPLE_COVERAGE_ARB\0" "GL_SAMPLE_COVERAGE_INVERT\0" "GL_SAMPLE_COVERAGE_INVERT_ARB\0" "GL_SAMPLE_COVERAGE_VALUE\0" "GL_SAMPLE_COVERAGE_VALUE_ARB\0" "GL_SCISSOR_BIT\0" "GL_SCISSOR_BOX\0" "GL_SCISSOR_TEST\0" "GL_SECONDARY_COLOR_ARRAY\0" "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0" "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0" "GL_SECONDARY_COLOR_ARRAY_POINTER\0" "GL_SECONDARY_COLOR_ARRAY_SIZE\0" "GL_SECONDARY_COLOR_ARRAY_STRIDE\0" "GL_SECONDARY_COLOR_ARRAY_TYPE\0" "GL_SELECT\0" "GL_SELECTION_BUFFER_POINTER\0" "GL_SELECTION_BUFFER_SIZE\0" "GL_SEPARABLE_2D\0" "GL_SEPARATE_SPECULAR_COLOR\0" "GL_SEPARATE_SPECULAR_COLOR_EXT\0" "GL_SET\0" "GL_SHADER_OBJECT_ARB\0" "GL_SHADER_SOURCE_LENGTH\0" "GL_SHADER_TYPE\0" "GL_SHADE_MODEL\0" "GL_SHADING_LANGUAGE_VERSION\0" "GL_SHADOW_AMBIENT_SGIX\0" "GL_SHARED_TEXTURE_PALETTE_EXT\0" "GL_SHININESS\0" "GL_SHORT\0" "GL_SINGLE_COLOR\0" "GL_SINGLE_COLOR_EXT\0" "GL_SLICE_ACCUM_SUN\0" "GL_SMOOTH\0" "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0" "GL_SMOOTH_LINE_WIDTH_RANGE\0" "GL_SMOOTH_POINT_SIZE_GRANULARITY\0" "GL_SMOOTH_POINT_SIZE_RANGE\0" "GL_SOURCE0_ALPHA\0" "GL_SOURCE0_ALPHA_ARB\0" "GL_SOURCE0_ALPHA_EXT\0" "GL_SOURCE0_RGB\0" "GL_SOURCE0_RGB_ARB\0" "GL_SOURCE0_RGB_EXT\0" "GL_SOURCE1_ALPHA\0" "GL_SOURCE1_ALPHA_ARB\0" "GL_SOURCE1_ALPHA_EXT\0" "GL_SOURCE1_RGB\0" "GL_SOURCE1_RGB_ARB\0" "GL_SOURCE1_RGB_EXT\0" "GL_SOURCE2_ALPHA\0" "GL_SOURCE2_ALPHA_ARB\0" "GL_SOURCE2_ALPHA_EXT\0" "GL_SOURCE2_RGB\0" "GL_SOURCE2_RGB_ARB\0" "GL_SOURCE2_RGB_EXT\0" "GL_SOURCE3_ALPHA_NV\0" "GL_SOURCE3_RGB_NV\0" "GL_SPECULAR\0" "GL_SPHERE_MAP\0" "GL_SPOT_CUTOFF\0" "GL_SPOT_DIRECTION\0" "GL_SPOT_EXPONENT\0" "GL_SRC0_ALPHA\0" "GL_SRC0_RGB\0" "GL_SRC1_ALPHA\0" "GL_SRC1_RGB\0" "GL_SRC2_ALPHA\0" "GL_SRC2_RGB\0" "GL_SRC_ALPHA\0" "GL_SRC_ALPHA_SATURATE\0" "GL_SRC_COLOR\0" "GL_STACK_OVERFLOW\0" "GL_STACK_UNDERFLOW\0" "GL_STATIC_COPY\0" "GL_STATIC_COPY_ARB\0" "GL_STATIC_DRAW\0" "GL_STATIC_DRAW_ARB\0" "GL_STATIC_READ\0" "GL_STATIC_READ_ARB\0" "GL_STENCIL\0" "GL_STENCIL_ATTACHMENT_EXT\0" "GL_STENCIL_BACK_FAIL\0" "GL_STENCIL_BACK_FUNC\0" "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0" "GL_STENCIL_BACK_PASS_DEPTH_PASS\0" "GL_STENCIL_BACK_REF\0" "GL_STENCIL_BACK_VALUE_MASK\0" "GL_STENCIL_BACK_WRITEMASK\0" "GL_STENCIL_BITS\0" "GL_STENCIL_BUFFER_BIT\0" "GL_STENCIL_CLEAR_VALUE\0" "GL_STENCIL_FAIL\0" "GL_STENCIL_FUNC\0" "GL_STENCIL_INDEX\0" "GL_STENCIL_INDEX16_EXT\0" "GL_STENCIL_INDEX1_EXT\0" "GL_STENCIL_INDEX4_EXT\0" "GL_STENCIL_INDEX8_EXT\0" "GL_STENCIL_INDEX_EXT\0" "GL_STENCIL_PASS_DEPTH_FAIL\0" "GL_STENCIL_PASS_DEPTH_PASS\0" "GL_STENCIL_REF\0" "GL_STENCIL_TEST\0" "GL_STENCIL_TEST_TWO_SIDE_EXT\0" "GL_STENCIL_VALUE_MASK\0" "GL_STENCIL_WRITEMASK\0" "GL_STEREO\0" "GL_STREAM_COPY\0" "GL_STREAM_COPY_ARB\0" "GL_STREAM_DRAW\0" "GL_STREAM_DRAW_ARB\0" "GL_STREAM_READ\0" "GL_STREAM_READ_ARB\0" "GL_SUBPIXEL_BITS\0" "GL_SUBTRACT\0" "GL_SUBTRACT_ARB\0" "GL_T\0" "GL_T2F_C3F_V3F\0" "GL_T2F_C4F_N3F_V3F\0" "GL_T2F_C4UB_V3F\0" "GL_T2F_N3F_V3F\0" "GL_T2F_V3F\0" "GL_T4F_C4F_N3F_V4F\0" "GL_T4F_V4F\0" "GL_TABLE_TOO_LARGE_EXT\0" "GL_TEXTURE\0" "GL_TEXTURE0\0" "GL_TEXTURE0_ARB\0" "GL_TEXTURE1\0" "GL_TEXTURE10\0" "GL_TEXTURE10_ARB\0" "GL_TEXTURE11\0" "GL_TEXTURE11_ARB\0" "GL_TEXTURE12\0" "GL_TEXTURE12_ARB\0" "GL_TEXTURE13\0" "GL_TEXTURE13_ARB\0" "GL_TEXTURE14\0" "GL_TEXTURE14_ARB\0" "GL_TEXTURE15\0" "GL_TEXTURE15_ARB\0" "GL_TEXTURE16\0" "GL_TEXTURE16_ARB\0" "GL_TEXTURE17\0" "GL_TEXTURE17_ARB\0" "GL_TEXTURE18\0" "GL_TEXTURE18_ARB\0" "GL_TEXTURE19\0" "GL_TEXTURE19_ARB\0" "GL_TEXTURE1_ARB\0" "GL_TEXTURE2\0" "GL_TEXTURE20\0" "GL_TEXTURE20_ARB\0" "GL_TEXTURE21\0" "GL_TEXTURE21_ARB\0" "GL_TEXTURE22\0" "GL_TEXTURE22_ARB\0" "GL_TEXTURE23\0" "GL_TEXTURE23_ARB\0" "GL_TEXTURE24\0" "GL_TEXTURE24_ARB\0" "GL_TEXTURE25\0" "GL_TEXTURE25_ARB\0" "GL_TEXTURE26\0" "GL_TEXTURE26_ARB\0" "GL_TEXTURE27\0" "GL_TEXTURE27_ARB\0" "GL_TEXTURE28\0" "GL_TEXTURE28_ARB\0" "GL_TEXTURE29\0" "GL_TEXTURE29_ARB\0" "GL_TEXTURE2_ARB\0" "GL_TEXTURE3\0" "GL_TEXTURE30\0" "GL_TEXTURE30_ARB\0" "GL_TEXTURE31\0" "GL_TEXTURE31_ARB\0" "GL_TEXTURE3_ARB\0" "GL_TEXTURE4\0" "GL_TEXTURE4_ARB\0" "GL_TEXTURE5\0" "GL_TEXTURE5_ARB\0" "GL_TEXTURE6\0" "GL_TEXTURE6_ARB\0" "GL_TEXTURE7\0" "GL_TEXTURE7_ARB\0" "GL_TEXTURE8\0" "GL_TEXTURE8_ARB\0" "GL_TEXTURE9\0" "GL_TEXTURE9_ARB\0" "GL_TEXTURE_1D\0" "GL_TEXTURE_1D_ARRAY_EXT\0" "GL_TEXTURE_2D\0" "GL_TEXTURE_2D_ARRAY_EXT\0" "GL_TEXTURE_3D\0" "GL_TEXTURE_ALPHA_SIZE\0" "GL_TEXTURE_ALPHA_SIZE_EXT\0" "GL_TEXTURE_BASE_LEVEL\0" "GL_TEXTURE_BINDING_1D\0" "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0" "GL_TEXTURE_BINDING_2D\0" "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0" "GL_TEXTURE_BINDING_3D\0" "GL_TEXTURE_BINDING_CUBE_MAP\0" "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0" "GL_TEXTURE_BINDING_RECTANGLE_ARB\0" "GL_TEXTURE_BINDING_RECTANGLE_NV\0" "GL_TEXTURE_BIT\0" "GL_TEXTURE_BLUE_SIZE\0" "GL_TEXTURE_BLUE_SIZE_EXT\0" "GL_TEXTURE_BORDER\0" "GL_TEXTURE_BORDER_COLOR\0" "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0" "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0" "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0" "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0" "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0" "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_TEXTURE_COLOR_TABLE_SGI\0" "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0" "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0" "GL_TEXTURE_COMPARE_FUNC\0" "GL_TEXTURE_COMPARE_FUNC_ARB\0" "GL_TEXTURE_COMPARE_MODE\0" "GL_TEXTURE_COMPARE_MODE_ARB\0" "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0" "GL_TEXTURE_COMPARE_SGIX\0" "GL_TEXTURE_COMPONENTS\0" "GL_TEXTURE_COMPRESSED\0" "GL_TEXTURE_COMPRESSED_ARB\0" "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0" "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0" "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0" "GL_TEXTURE_COMPRESSION_HINT\0" "GL_TEXTURE_COMPRESSION_HINT_ARB\0" "GL_TEXTURE_COORD_ARRAY\0" "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0" "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0" "GL_TEXTURE_COORD_ARRAY_POINTER\0" "GL_TEXTURE_COORD_ARRAY_SIZE\0" "GL_TEXTURE_COORD_ARRAY_STRIDE\0" "GL_TEXTURE_COORD_ARRAY_TYPE\0" "GL_TEXTURE_CUBE_MAP\0" "GL_TEXTURE_CUBE_MAP_ARB\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0" "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0" "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0" "GL_TEXTURE_DEPTH\0" "GL_TEXTURE_DEPTH_SIZE\0" "GL_TEXTURE_DEPTH_SIZE_ARB\0" "GL_TEXTURE_ENV\0" "GL_TEXTURE_ENV_COLOR\0" "GL_TEXTURE_ENV_MODE\0" "GL_TEXTURE_FILTER_CONTROL\0" "GL_TEXTURE_GEN_MODE\0" "GL_TEXTURE_GEN_Q\0" "GL_TEXTURE_GEN_R\0" "GL_TEXTURE_GEN_S\0" "GL_TEXTURE_GEN_T\0" "GL_TEXTURE_GEQUAL_R_SGIX\0" "GL_TEXTURE_GREEN_SIZE\0" "GL_TEXTURE_GREEN_SIZE_EXT\0" "GL_TEXTURE_HEIGHT\0" "GL_TEXTURE_INDEX_SIZE_EXT\0" "GL_TEXTURE_INTENSITY_SIZE\0" "GL_TEXTURE_INTENSITY_SIZE_EXT\0" "GL_TEXTURE_INTERNAL_FORMAT\0" "GL_TEXTURE_LEQUAL_R_SGIX\0" "GL_TEXTURE_LOD_BIAS\0" "GL_TEXTURE_LOD_BIAS_EXT\0" "GL_TEXTURE_LOD_BIAS_R_SGIX\0" "GL_TEXTURE_LOD_BIAS_S_SGIX\0" "GL_TEXTURE_LOD_BIAS_T_SGIX\0" "GL_TEXTURE_LUMINANCE_SIZE\0" "GL_TEXTURE_LUMINANCE_SIZE_EXT\0" "GL_TEXTURE_MAG_FILTER\0" "GL_TEXTURE_MATRIX\0" "GL_TEXTURE_MAX_ANISOTROPY_EXT\0" "GL_TEXTURE_MAX_CLAMP_R_SGIX\0" "GL_TEXTURE_MAX_CLAMP_S_SGIX\0" "GL_TEXTURE_MAX_CLAMP_T_SGIX\0" "GL_TEXTURE_MAX_LEVEL\0" "GL_TEXTURE_MAX_LOD\0" "GL_TEXTURE_MIN_FILTER\0" "GL_TEXTURE_MIN_LOD\0" "GL_TEXTURE_PRIORITY\0" "GL_TEXTURE_RECTANGLE_ARB\0" "GL_TEXTURE_RECTANGLE_NV\0" "GL_TEXTURE_RED_SIZE\0" "GL_TEXTURE_RED_SIZE_EXT\0" "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" "GL_TEXTURE_WIDTH\0" "GL_TEXTURE_WRAP_R\0" "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" "GL_TRANSFORM_BIT\0" "GL_TRANSPOSE_COLOR_MATRIX\0" "GL_TRANSPOSE_COLOR_MATRIX_ARB\0" "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0" "GL_TRANSPOSE_MODELVIEW_MATRIX\0" "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0" "GL_TRANSPOSE_NV\0" "GL_TRANSPOSE_PROJECTION_MATRIX\0" "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0" "GL_TRANSPOSE_TEXTURE_MATRIX\0" "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0" "GL_TRIANGLES\0" "GL_TRIANGLE_FAN\0" "GL_TRIANGLE_MESH_SUN\0" "GL_TRIANGLE_STRIP\0" "GL_TRUE\0" "GL_UNPACK_ALIGNMENT\0" "GL_UNPACK_IMAGE_HEIGHT\0" "GL_UNPACK_LSB_FIRST\0" "GL_UNPACK_ROW_LENGTH\0" "GL_UNPACK_SKIP_IMAGES\0" "GL_UNPACK_SKIP_PIXELS\0" "GL_UNPACK_SKIP_ROWS\0" "GL_UNPACK_SWAP_BYTES\0" "GL_UNSIGNED_BYTE\0" "GL_UNSIGNED_BYTE_2_3_3_REV\0" "GL_UNSIGNED_BYTE_3_3_2\0" "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" "GL_UNSIGNED_SHORT\0" "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" "GL_UNSIGNED_SHORT_4_4_4_4\0" "GL_UNSIGNED_SHORT_4_4_4_4_REV\0" "GL_UNSIGNED_SHORT_5_5_5_1\0" "GL_UNSIGNED_SHORT_5_6_5\0" "GL_UNSIGNED_SHORT_5_6_5_REV\0" "GL_UNSIGNED_SHORT_8_8_APPLE\0" "GL_UNSIGNED_SHORT_8_8_MESA\0" "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0" "GL_UNSIGNED_SHORT_8_8_REV_MESA\0" "GL_UPPER_LEFT\0" "GL_V2F\0" "GL_V3F\0" "GL_VALIDATE_STATUS\0" "GL_VENDOR\0" "GL_VERSION\0" "GL_VERTEX_ARRAY\0" "GL_VERTEX_ARRAY_BINDING_APPLE\0" "GL_VERTEX_ARRAY_BUFFER_BINDING\0" "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ARRAY_POINTER\0" "GL_VERTEX_ARRAY_SIZE\0" "GL_VERTEX_ARRAY_STRIDE\0" "GL_VERTEX_ARRAY_TYPE\0" "GL_VERTEX_ATTRIB_ARRAY0_NV\0" "GL_VERTEX_ATTRIB_ARRAY10_NV\0" "GL_VERTEX_ATTRIB_ARRAY11_NV\0" "GL_VERTEX_ATTRIB_ARRAY12_NV\0" "GL_VERTEX_ATTRIB_ARRAY13_NV\0" "GL_VERTEX_ATTRIB_ARRAY14_NV\0" "GL_VERTEX_ATTRIB_ARRAY15_NV\0" "GL_VERTEX_ATTRIB_ARRAY1_NV\0" "GL_VERTEX_ATTRIB_ARRAY2_NV\0" "GL_VERTEX_ATTRIB_ARRAY3_NV\0" "GL_VERTEX_ATTRIB_ARRAY4_NV\0" "GL_VERTEX_ATTRIB_ARRAY5_NV\0" "GL_VERTEX_ATTRIB_ARRAY6_NV\0" "GL_VERTEX_ATTRIB_ARRAY7_NV\0" "GL_VERTEX_ATTRIB_ARRAY8_NV\0" "GL_VERTEX_ATTRIB_ARRAY9_NV\0" "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0" "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_SIZE\0" "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0" "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_TYPE\0" "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0" "GL_VERTEX_BLEND_ARB\0" "GL_VERTEX_PROGRAM_ARB\0" "GL_VERTEX_PROGRAM_BINDING_NV\0" "GL_VERTEX_PROGRAM_NV\0" "GL_VERTEX_PROGRAM_POINT_SIZE\0" "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0" "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0" "GL_VERTEX_PROGRAM_TWO_SIDE\0" "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0" "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0" "GL_VERTEX_SHADER\0" "GL_VERTEX_SHADER_ARB\0" "GL_VERTEX_STATE_PROGRAM_NV\0" "GL_VIEWPORT\0" "GL_VIEWPORT_BIT\0" "GL_WEIGHT_ARRAY_ARB\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0" "GL_WEIGHT_ARRAY_POINTER_ARB\0" "GL_WEIGHT_ARRAY_SIZE_ARB\0" "GL_WEIGHT_ARRAY_STRIDE_ARB\0" "GL_WEIGHT_ARRAY_TYPE_ARB\0" "GL_WEIGHT_SUM_UNITY_ARB\0" "GL_WRAP_BORDER_SUN\0" "GL_WRITE_ONLY\0" "GL_WRITE_ONLY_ARB\0" "GL_XOR\0" "GL_YCBCR_422_APPLE\0" "GL_YCBCR_MESA\0" "GL_ZERO\0" "GL_ZOOM_X\0" "GL_ZOOM_Y\0" ; static const enum_elt all_enums[1746] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ { 17, 0x00000601 }, /* GL_3D */ { 23, 0x00000602 }, /* GL_3D_COLOR */ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */ { 55, 0x00001408 }, /* GL_3_BYTES */ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */ { 86, 0x00001409 }, /* GL_4_BYTES */ { 97, 0x00000100 }, /* GL_ACCUM */ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ { 418, 0x00000104 }, /* GL_ADD */ { 425, 0x00008574 }, /* GL_ADD_SIGNED */ { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ { 576, 0x00001906 }, /* GL_ALPHA */ { 585, 0x0000803D }, /* GL_ALPHA12 */ { 596, 0x0000803D }, /* GL_ALPHA12_EXT */ { 611, 0x0000803E }, /* GL_ALPHA16 */ { 622, 0x0000803E }, /* GL_ALPHA16_EXT */ { 637, 0x0000803B }, /* GL_ALPHA4 */ { 647, 0x0000803B }, /* GL_ALPHA4_EXT */ { 661, 0x0000803C }, /* GL_ALPHA8 */ { 671, 0x0000803C }, /* GL_ALPHA8_EXT */ { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */ { 699, 0x00000D55 }, /* GL_ALPHA_BITS */ { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */ { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ { 779, 0x00000207 }, /* GL_ALWAYS */ { 789, 0x00001200 }, /* GL_AMBIENT */ { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ { 823, 0x00001501 }, /* GL_AND */ { 830, 0x00001504 }, /* GL_AND_INVERTED */ { 846, 0x00001502 }, /* GL_AND_REVERSE */ { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */ { 877, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */ { 1107, 0x00000409 }, /* GL_AUX0 */ { 1115, 0x0000040A }, /* GL_AUX1 */ { 1123, 0x0000040B }, /* GL_AUX2 */ { 1131, 0x0000040C }, /* GL_AUX3 */ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */ { 1154, 0x00000405 }, /* GL_BACK */ { 1162, 0x00000402 }, /* GL_BACK_LEFT */ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */ { 1189, 0x000080E0 }, /* GL_BGR */ { 1196, 0x000080E1 }, /* GL_BGRA */ { 1204, 0x00001A00 }, /* GL_BITMAP */ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */ { 1230, 0x00000BE2 }, /* GL_BLEND */ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ { 1440, 0x00000BE1 }, /* GL_BLEND_SRC */ { 1453, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ { 1472, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ { 1489, 0x00001905 }, /* GL_BLUE */ { 1497, 0x00000D1B }, /* GL_BLUE_BIAS */ { 1510, 0x00000D54 }, /* GL_BLUE_BITS */ { 1523, 0x00000D1A }, /* GL_BLUE_SCALE */ { 1537, 0x00008B56 }, /* GL_BOOL */ { 1545, 0x00008B56 }, /* GL_BOOL_ARB */ { 1557, 0x00008B57 }, /* GL_BOOL_VEC2 */ { 1570, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ { 1587, 0x00008B58 }, /* GL_BOOL_VEC3 */ { 1600, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ { 1617, 0x00008B59 }, /* GL_BOOL_VEC4 */ { 1630, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ { 1647, 0x000088BB }, /* GL_BUFFER_ACCESS */ { 1664, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ { 1685, 0x000088BC }, /* GL_BUFFER_MAPPED */ { 1702, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ { 1723, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ { 1745, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ { 1771, 0x00008764 }, /* GL_BUFFER_SIZE */ { 1786, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ { 1805, 0x00008765 }, /* GL_BUFFER_USAGE */ { 1821, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ { 1841, 0x00001400 }, /* GL_BYTE */ { 1849, 0x00002A24 }, /* GL_C3F_V3F */ { 1860, 0x00002A26 }, /* GL_C4F_N3F_V3F */ { 1875, 0x00002A22 }, /* GL_C4UB_V2F */ { 1887, 0x00002A23 }, /* GL_C4UB_V3F */ { 1899, 0x00000901 }, /* GL_CCW */ { 1906, 0x00002900 }, /* GL_CLAMP */ { 1915, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ { 1934, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ { 1957, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ { 1981, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ { 1998, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ { 2020, 0x00001500 }, /* GL_CLEAR */ { 2029, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ { 2054, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ { 2083, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ { 2109, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ { 2138, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ { 2164, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ { 2191, 0x00003000 }, /* GL_CLIP_PLANE0 */ { 2206, 0x00003001 }, /* GL_CLIP_PLANE1 */ { 2221, 0x00003002 }, /* GL_CLIP_PLANE2 */ { 2236, 0x00003003 }, /* GL_CLIP_PLANE3 */ { 2251, 0x00003004 }, /* GL_CLIP_PLANE4 */ { 2266, 0x00003005 }, /* GL_CLIP_PLANE5 */ { 2281, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ { 2314, 0x00000A00 }, /* GL_COEFF */ { 2323, 0x00001800 }, /* GL_COLOR */ { 2332, 0x00008076 }, /* GL_COLOR_ARRAY */ { 2347, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ { 2377, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ { 2411, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ { 2434, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ { 2454, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ { 2476, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ { 2496, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ { 2521, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ { 2547, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ { 2573, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ { 2599, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ { 2625, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ { 2651, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ { 2677, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ { 2702, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ { 2727, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ { 2752, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ { 2777, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ { 2802, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ { 2827, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ { 2852, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ { 2877, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ { 2902, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ { 2922, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ { 2943, 0x00001900 }, /* GL_COLOR_INDEX */ { 2958, 0x00001603 }, /* GL_COLOR_INDEXES */ { 2975, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ { 2993, 0x00000B57 }, /* GL_COLOR_MATERIAL */ { 3011, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ { 3034, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ { 3062, 0x000080B1 }, /* GL_COLOR_MATRIX */ { 3078, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ { 3098, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ { 3126, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ { 3158, 0x00008458 }, /* GL_COLOR_SUM */ { 3171, 0x00008458 }, /* GL_COLOR_SUM_ARB */ { 3188, 0x000080D0 }, /* GL_COLOR_TABLE */ { 3203, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ { 3229, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ { 3259, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ { 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ { 3309, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ { 3333, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ { 3358, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ { 3387, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ { 3416, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ { 3438, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ { 3464, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ { 3490, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ { 3516, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ { 3546, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ { 3576, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ { 3606, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ { 3640, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ { 3674, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ { 3704, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ { 3738, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ { 3772, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ { 3796, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ { 3824, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ { 3852, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ { 3873, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ { 3898, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ { 3919, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ { 3944, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ { 3969, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ { 3988, 0x00008570 }, /* GL_COMBINE */ { 3999, 0x00008503 }, /* GL_COMBINE4 */ { 4011, 0x00008572 }, /* GL_COMBINE_ALPHA */ { 4028, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ { 4049, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ { 4070, 0x00008570 }, /* GL_COMBINE_ARB */ { 4085, 0x00008570 }, /* GL_COMBINE_EXT */ { 4100, 0x00008571 }, /* GL_COMBINE_RGB */ { 4115, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ { 4134, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ { 4153, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ { 4189, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ { 4213, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ { 4241, 0x00001300 }, /* GL_COMPILE */ { 4252, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ { 4275, 0x00008B81 }, /* GL_COMPILE_STATUS */ { 4293, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ { 4313, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ { 4337, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ { 4361, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ { 4389, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ { 4413, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ { 4443, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ { 4477, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ { 4505, 0x000084ED }, /* GL_COMPRESSED_RGB */ { 4523, 0x000084EE }, /* GL_COMPRESSED_RGBA */ { 4542, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ { 4565, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ { 4594, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ { 4627, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ { 4660, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ { 4693, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ { 4715, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ { 4743, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ { 4775, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ { 4805, 0x00008576 }, /* GL_CONSTANT */ { 4817, 0x00008003 }, /* GL_CONSTANT_ALPHA */ { 4835, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ { 4857, 0x00008576 }, /* GL_CONSTANT_ARB */ { 4873, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ { 4897, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ { 4919, 0x00008001 }, /* GL_CONSTANT_COLOR */ { 4937, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ { 4959, 0x00008576 }, /* GL_CONSTANT_EXT */ { 4975, 0x00008010 }, /* GL_CONVOLUTION_1D */ { 4993, 0x00008011 }, /* GL_CONVOLUTION_2D */ { 5011, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ { 5039, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ { 5070, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ { 5097, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ { 5128, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ { 5155, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ { 5186, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ { 5214, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ { 5246, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ { 5268, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ { 5294, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ { 5316, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ { 5342, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ { 5363, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ { 5388, 0x00008862 }, /* GL_COORD_REPLACE */ { 5405, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ { 5426, 0x00008862 }, /* GL_COORD_REPLACE_NV */ { 5446, 0x00001503 }, /* GL_COPY */ { 5454, 0x0000150C }, /* GL_COPY_INVERTED */ { 5471, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ { 5491, 0x00000B44 }, /* GL_CULL_FACE */ { 5504, 0x00000B45 }, /* GL_CULL_FACE_MODE */ { 5522, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ { 5541, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ { 5573, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ { 5608, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ { 5629, 0x00000001 }, /* GL_CURRENT_BIT */ { 5644, 0x00000B00 }, /* GL_CURRENT_COLOR */ { 5661, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ { 5682, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ { 5708, 0x00000B01 }, /* GL_CURRENT_INDEX */ { 5725, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ { 5747, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ { 5775, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ { 5796, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ { 5830, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ { 5863, 0x00000B02 }, /* GL_CURRENT_NORMAL */ { 5881, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ { 5911, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ { 5930, 0x00008865 }, /* GL_CURRENT_QUERY */ { 5947, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ { 5968, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ { 5992, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ { 6019, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ { 6043, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ { 6070, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ { 6103, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ { 6136, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ { 6163, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ { 6189, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ { 6214, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ { 6243, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ { 6265, 0x00000900 }, /* GL_CW */ { 6271, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ { 6292, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ { 6313, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ { 6333, 0x00002101 }, /* GL_DECAL */ { 6342, 0x00001E03 }, /* GL_DECR */ { 6350, 0x00008508 }, /* GL_DECR_WRAP */ { 6363, 0x00008508 }, /* GL_DECR_WRAP_EXT */ { 6380, 0x00008B80 }, /* GL_DELETE_STATUS */ { 6397, 0x00001801 }, /* GL_DEPTH */ { 6406, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ { 6430, 0x00000D1F }, /* GL_DEPTH_BIAS */ { 6444, 0x00000D56 }, /* GL_DEPTH_BITS */ { 6458, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ { 6478, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ { 6503, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ { 6523, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ { 6541, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ { 6562, 0x00001902 }, /* GL_DEPTH_COMPONENT */ { 6581, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ { 6602, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ { 6627, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ { 6653, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ { 6674, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ { 6699, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ { 6725, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ { 6746, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ { 6771, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ { 6797, 0x00000B74 }, /* GL_DEPTH_FUNC */ { 6811, 0x00000B70 }, /* GL_DEPTH_RANGE */ { 6826, 0x00000D1E }, /* GL_DEPTH_SCALE */ { 6841, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ { 6861, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ { 6889, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ { 6917, 0x00000B71 }, /* GL_DEPTH_TEST */ { 6931, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ { 6953, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ { 6979, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ { 6998, 0x00001201 }, /* GL_DIFFUSE */ { 7009, 0x00000BD0 }, /* GL_DITHER */ { 7019, 0x00000A02 }, /* GL_DOMAIN */ { 7029, 0x00001100 }, /* GL_DONT_CARE */ { 7042, 0x000086AE }, /* GL_DOT3_RGB */ { 7054, 0x000086AF }, /* GL_DOT3_RGBA */ { 7067, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ { 7084, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ { 7101, 0x000086AE }, /* GL_DOT3_RGB_ARB */ { 7117, 0x00008740 }, /* GL_DOT3_RGB_EXT */ { 7133, 0x0000140A }, /* GL_DOUBLE */ { 7143, 0x00000C32 }, /* GL_DOUBLEBUFFER */ { 7159, 0x00000C01 }, /* GL_DRAW_BUFFER */ { 7174, 0x00008825 }, /* GL_DRAW_BUFFER0 */ { 7190, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ { 7210, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ { 7230, 0x00008826 }, /* GL_DRAW_BUFFER1 */ { 7246, 0x0000882F }, /* GL_DRAW_BUFFER10 */ { 7263, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ { 7284, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ { 7305, 0x00008830 }, /* GL_DRAW_BUFFER11 */ { 7322, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ { 7343, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ { 7364, 0x00008831 }, /* GL_DRAW_BUFFER12 */ { 7381, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ { 7402, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ { 7423, 0x00008832 }, /* GL_DRAW_BUFFER13 */ { 7440, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ { 7461, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ { 7482, 0x00008833 }, /* GL_DRAW_BUFFER14 */ { 7499, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ { 7520, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ { 7541, 0x00008834 }, /* GL_DRAW_BUFFER15 */ { 7558, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ { 7579, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ { 7600, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ { 7620, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ { 7640, 0x00008827 }, /* GL_DRAW_BUFFER2 */ { 7656, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ { 7676, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ { 7696, 0x00008828 }, /* GL_DRAW_BUFFER3 */ { 7712, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ { 7732, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ { 7752, 0x00008829 }, /* GL_DRAW_BUFFER4 */ { 7768, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ { 7788, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ { 7808, 0x0000882A }, /* GL_DRAW_BUFFER5 */ { 7824, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ { 7844, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ { 7864, 0x0000882B }, /* GL_DRAW_BUFFER6 */ { 7880, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ { 7900, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ { 7920, 0x0000882C }, /* GL_DRAW_BUFFER7 */ { 7936, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ { 7956, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ { 7976, 0x0000882D }, /* GL_DRAW_BUFFER8 */ { 7992, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ { 8012, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ { 8032, 0x0000882E }, /* GL_DRAW_BUFFER9 */ { 8048, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ { 8068, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ { 8088, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ { 8120, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ { 8144, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ { 8164, 0x00000304 }, /* GL_DST_ALPHA */ { 8177, 0x00000306 }, /* GL_DST_COLOR */ { 8190, 0x000088EA }, /* GL_DYNAMIC_COPY */ { 8206, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ { 8226, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ { 8242, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ { 8262, 0x000088E9 }, /* GL_DYNAMIC_READ */ { 8278, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ { 8298, 0x00000B43 }, /* GL_EDGE_FLAG */ { 8311, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ { 8330, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ { 8364, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ { 8402, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ { 8429, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ { 8455, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ { 8479, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */ { 8507, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ { 8539, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ { 8575, 0x00001600 }, /* GL_EMISSION */ { 8587, 0x00002000 }, /* GL_ENABLE_BIT */ { 8601, 0x00000202 }, /* GL_EQUAL */ { 8610, 0x00001509 }, /* GL_EQUIV */ { 8619, 0x00010000 }, /* GL_EVAL_BIT */ { 8631, 0x00000800 }, /* GL_EXP */ { 8638, 0x00000801 }, /* GL_EXP2 */ { 8646, 0x00001F03 }, /* GL_EXTENSIONS */ { 8660, 0x00002400 }, /* GL_EYE_LINEAR */ { 8674, 0x00002502 }, /* GL_EYE_PLANE */ { 8687, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ { 8712, 0x0000855B }, /* GL_EYE_RADIAL_NV */ { 8729, 0x00000000 }, /* GL_FALSE */ { 8738, 0x00001101 }, /* GL_FASTEST */ { 8749, 0x00001C01 }, /* GL_FEEDBACK */ { 8761, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ { 8788, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ { 8812, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ { 8836, 0x00001B02 }, /* GL_FILL */ { 8844, 0x00001D00 }, /* GL_FLAT */ { 8852, 0x00001406 }, /* GL_FLOAT */ { 8861, 0x00008B5A }, /* GL_FLOAT_MAT2 */ { 8875, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ { 8893, 0x00008B5B }, /* GL_FLOAT_MAT3 */ { 8907, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ { 8925, 0x00008B5C }, /* GL_FLOAT_MAT4 */ { 8939, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ { 8957, 0x00008B50 }, /* GL_FLOAT_VEC2 */ { 8971, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ { 8989, 0x00008B51 }, /* GL_FLOAT_VEC3 */ { 9003, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ { 9021, 0x00008B52 }, /* GL_FLOAT_VEC4 */ { 9035, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ { 9053, 0x00000B60 }, /* GL_FOG */ { 9060, 0x00000080 }, /* GL_FOG_BIT */ { 9071, 0x00000B66 }, /* GL_FOG_COLOR */ { 9084, 0x00008451 }, /* GL_FOG_COORD */ { 9097, 0x00008451 }, /* GL_FOG_COORDINATE */ { 9115, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ { 9139, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ { 9178, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ { 9221, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ { 9253, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ { 9284, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ { 9313, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ { 9338, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ { 9357, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ { 9391, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ { 9418, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ { 9444, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ { 9468, 0x00008450 }, /* GL_FOG_COORD_SRC */ { 9485, 0x00000B62 }, /* GL_FOG_DENSITY */ { 9500, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ { 9524, 0x00000B64 }, /* GL_FOG_END */ { 9535, 0x00000C54 }, /* GL_FOG_HINT */ { 9547, 0x00000B61 }, /* GL_FOG_INDEX */ { 9560, 0x00000B65 }, /* GL_FOG_MODE */ { 9572, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ { 9591, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ { 9616, 0x00000B63 }, /* GL_FOG_START */ { 9629, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ { 9647, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ { 9671, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ { 9690, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ { 9713, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ { 9748, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ { 9790, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ { 9832, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ { 9881, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ { 9933, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ { 9977, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ { 10021, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ { 10048, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ { 10076, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ { 10095, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ { 10136, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ { 10177, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ { 10219, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ { 10270, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ { 10308, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ { 10357, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ { 10399, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ { 10431, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ { 10462, 0x00000404 }, /* GL_FRONT */ { 10471, 0x00000408 }, /* GL_FRONT_AND_BACK */ { 10489, 0x00000B46 }, /* GL_FRONT_FACE */ { 10503, 0x00000400 }, /* GL_FRONT_LEFT */ { 10517, 0x00000401 }, /* GL_FRONT_RIGHT */ { 10532, 0x00008006 }, /* GL_FUNC_ADD */ { 10544, 0x00008006 }, /* GL_FUNC_ADD_EXT */ { 10560, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ { 10585, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ { 10614, 0x0000800A }, /* GL_FUNC_SUBTRACT */ { 10631, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ { 10652, 0x00008191 }, /* GL_GENERATE_MIPMAP */ { 10671, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ { 10695, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ { 10724, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ { 10748, 0x00000206 }, /* GL_GEQUAL */ { 10758, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */ { 10783, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */ { 10811, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ { 10845, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */ { 10867, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */ { 10895, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ { 10932, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */ { 10951, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */ { 10970, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */ { 10989, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */ { 11008, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */ { 11027, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */ { 11046, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */ { 11070, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ { 11102, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */ { 11128, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ { 11162, 0x00008C46 }, /* GL_GL_SLUMINANCE */ { 11179, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */ { 11197, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */ { 11222, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */ { 11245, 0x00008C40 }, /* GL_GL_SRGB */ { 11256, 0x00008C41 }, /* GL_GL_SRGB8 */ { 11268, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */ { 11287, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */ { 11304, 0x00000204 }, /* GL_GREATER */ { 11315, 0x00001904 }, /* GL_GREEN */ { 11324, 0x00000D19 }, /* GL_GREEN_BIAS */ { 11338, 0x00000D53 }, /* GL_GREEN_BITS */ { 11352, 0x00000D18 }, /* GL_GREEN_SCALE */ { 11367, 0x00008000 }, /* GL_HINT_BIT */ { 11379, 0x00008024 }, /* GL_HISTOGRAM */ { 11392, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ { 11416, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ { 11444, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ { 11467, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ { 11494, 0x00008024 }, /* GL_HISTOGRAM_EXT */ { 11511, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ { 11531, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ { 11555, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ { 11579, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ { 11607, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ { 11635, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ { 11667, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ { 11689, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ { 11715, 0x0000802D }, /* GL_HISTOGRAM_SINK */ { 11733, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ { 11755, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ { 11774, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ { 11797, 0x0000862A }, /* GL_IDENTITY_NV */ { 11812, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ { 11832, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ { 11872, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ { 11910, 0x00001E02 }, /* GL_INCR */ { 11918, 0x00008507 }, /* GL_INCR_WRAP */ { 11931, 0x00008507 }, /* GL_INCR_WRAP_EXT */ { 11948, 0x00008077 }, /* GL_INDEX_ARRAY */ { 11963, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ { 11993, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ { 12027, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ { 12050, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ { 12072, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ { 12092, 0x00000D51 }, /* GL_INDEX_BITS */ { 12106, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ { 12127, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ { 12145, 0x00000C30 }, /* GL_INDEX_MODE */ { 12159, 0x00000D13 }, /* GL_INDEX_OFFSET */ { 12175, 0x00000D12 }, /* GL_INDEX_SHIFT */ { 12190, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ { 12209, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ { 12228, 0x00001404 }, /* GL_INT */ { 12235, 0x00008049 }, /* GL_INTENSITY */ { 12248, 0x0000804C }, /* GL_INTENSITY12 */ { 12263, 0x0000804C }, /* GL_INTENSITY12_EXT */ { 12282, 0x0000804D }, /* GL_INTENSITY16 */ { 12297, 0x0000804D }, /* GL_INTENSITY16_EXT */ { 12316, 0x0000804A }, /* GL_INTENSITY4 */ { 12330, 0x0000804A }, /* GL_INTENSITY4_EXT */ { 12348, 0x0000804B }, /* GL_INTENSITY8 */ { 12362, 0x0000804B }, /* GL_INTENSITY8_EXT */ { 12380, 0x00008049 }, /* GL_INTENSITY_EXT */ { 12397, 0x00008575 }, /* GL_INTERPOLATE */ { 12412, 0x00008575 }, /* GL_INTERPOLATE_ARB */ { 12431, 0x00008575 }, /* GL_INTERPOLATE_EXT */ { 12450, 0x00008B53 }, /* GL_INT_VEC2 */ { 12462, 0x00008B53 }, /* GL_INT_VEC2_ARB */ { 12478, 0x00008B54 }, /* GL_INT_VEC3 */ { 12490, 0x00008B54 }, /* GL_INT_VEC3_ARB */ { 12506, 0x00008B55 }, /* GL_INT_VEC4 */ { 12518, 0x00008B55 }, /* GL_INT_VEC4_ARB */ { 12534, 0x00000500 }, /* GL_INVALID_ENUM */ { 12550, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ { 12587, 0x00000502 }, /* GL_INVALID_OPERATION */ { 12608, 0x00000501 }, /* GL_INVALID_VALUE */ { 12625, 0x0000862B }, /* GL_INVERSE_NV */ { 12639, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ { 12663, 0x0000150A }, /* GL_INVERT */ { 12673, 0x00001E00 }, /* GL_KEEP */ { 12681, 0x00000406 }, /* GL_LEFT */ { 12689, 0x00000203 }, /* GL_LEQUAL */ { 12699, 0x00000201 }, /* GL_LESS */ { 12707, 0x00004000 }, /* GL_LIGHT0 */ { 12717, 0x00004001 }, /* GL_LIGHT1 */ { 12727, 0x00004002 }, /* GL_LIGHT2 */ { 12737, 0x00004003 }, /* GL_LIGHT3 */ { 12747, 0x00004004 }, /* GL_LIGHT4 */ { 12757, 0x00004005 }, /* GL_LIGHT5 */ { 12767, 0x00004006 }, /* GL_LIGHT6 */ { 12777, 0x00004007 }, /* GL_LIGHT7 */ { 12787, 0x00000B50 }, /* GL_LIGHTING */ { 12799, 0x00000040 }, /* GL_LIGHTING_BIT */ { 12815, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ { 12838, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ { 12867, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ { 12900, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ { 12928, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ { 12952, 0x00001B01 }, /* GL_LINE */ { 12960, 0x00002601 }, /* GL_LINEAR */ { 12970, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ { 12992, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ { 13022, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ { 13053, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ { 13077, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ { 13102, 0x00000001 }, /* GL_LINES */ { 13111, 0x00000004 }, /* GL_LINE_BIT */ { 13123, 0x00000002 }, /* GL_LINE_LOOP */ { 13136, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ { 13156, 0x00000B20 }, /* GL_LINE_SMOOTH */ { 13171, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ { 13191, 0x00000B24 }, /* GL_LINE_STIPPLE */ { 13207, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ { 13231, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ { 13254, 0x00000003 }, /* GL_LINE_STRIP */ { 13268, 0x00000702 }, /* GL_LINE_TOKEN */ { 13282, 0x00000B21 }, /* GL_LINE_WIDTH */ { 13296, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ { 13322, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ { 13342, 0x00008B82 }, /* GL_LINK_STATUS */ { 13357, 0x00000B32 }, /* GL_LIST_BASE */ { 13370, 0x00020000 }, /* GL_LIST_BIT */ { 13382, 0x00000B33 }, /* GL_LIST_INDEX */ { 13396, 0x00000B30 }, /* GL_LIST_MODE */ { 13409, 0x00000101 }, /* GL_LOAD */ { 13417, 0x00000BF1 }, /* GL_LOGIC_OP */ { 13429, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ { 13446, 0x00008CA1 }, /* GL_LOWER_LEFT */ { 13460, 0x00001909 }, /* GL_LUMINANCE */ { 13473, 0x00008041 }, /* GL_LUMINANCE12 */ { 13488, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ { 13511, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ { 13538, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ { 13560, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ { 13586, 0x00008041 }, /* GL_LUMINANCE12_EXT */ { 13605, 0x00008042 }, /* GL_LUMINANCE16 */ { 13620, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ { 13643, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ { 13670, 0x00008042 }, /* GL_LUMINANCE16_EXT */ { 13689, 0x0000803F }, /* GL_LUMINANCE4 */ { 13703, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ { 13724, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ { 13749, 0x0000803F }, /* GL_LUMINANCE4_EXT */ { 13767, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ { 13788, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ { 13813, 0x00008040 }, /* GL_LUMINANCE8 */ { 13827, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ { 13848, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ { 13873, 0x00008040 }, /* GL_LUMINANCE8_EXT */ { 13891, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ { 13910, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ { 13926, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ { 13946, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ { 13968, 0x00000D91 }, /* GL_MAP1_INDEX */ { 13982, 0x00000D92 }, /* GL_MAP1_NORMAL */ { 13997, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ { 14021, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ { 14045, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ { 14069, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ { 14093, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ { 14110, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ { 14127, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ { 14155, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ { 14184, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ { 14213, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ { 14242, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ { 14271, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ { 14300, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ { 14329, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ { 14357, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ { 14385, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ { 14413, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ { 14441, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ { 14469, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ { 14497, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ { 14525, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ { 14553, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ { 14581, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ { 14597, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ { 14617, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ { 14639, 0x00000DB1 }, /* GL_MAP2_INDEX */ { 14653, 0x00000DB2 }, /* GL_MAP2_NORMAL */ { 14668, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ { 14692, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ { 14716, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ { 14740, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ { 14764, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ { 14781, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ { 14798, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ { 14826, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ { 14855, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ { 14884, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ { 14913, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ { 14942, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ { 14971, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ { 15000, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ { 15028, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ { 15056, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ { 15084, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ { 15112, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ { 15140, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ { 15168, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ { 15196, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ { 15224, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ { 15252, 0x00000D10 }, /* GL_MAP_COLOR */ { 15265, 0x00000D11 }, /* GL_MAP_STENCIL */ { 15280, 0x000088C0 }, /* GL_MATRIX0_ARB */ { 15295, 0x00008630 }, /* GL_MATRIX0_NV */ { 15309, 0x000088CA }, /* GL_MATRIX10_ARB */ { 15325, 0x000088CB }, /* GL_MATRIX11_ARB */ { 15341, 0x000088CC }, /* GL_MATRIX12_ARB */ { 15357, 0x000088CD }, /* GL_MATRIX13_ARB */ { 15373, 0x000088CE }, /* GL_MATRIX14_ARB */ { 15389, 0x000088CF }, /* GL_MATRIX15_ARB */ { 15405, 0x000088D0 }, /* GL_MATRIX16_ARB */ { 15421, 0x000088D1 }, /* GL_MATRIX17_ARB */ { 15437, 0x000088D2 }, /* GL_MATRIX18_ARB */ { 15453, 0x000088D3 }, /* GL_MATRIX19_ARB */ { 15469, 0x000088C1 }, /* GL_MATRIX1_ARB */ { 15484, 0x00008631 }, /* GL_MATRIX1_NV */ { 15498, 0x000088D4 }, /* GL_MATRIX20_ARB */ { 15514, 0x000088D5 }, /* GL_MATRIX21_ARB */ { 15530, 0x000088D6 }, /* GL_MATRIX22_ARB */ { 15546, 0x000088D7 }, /* GL_MATRIX23_ARB */ { 15562, 0x000088D8 }, /* GL_MATRIX24_ARB */ { 15578, 0x000088D9 }, /* GL_MATRIX25_ARB */ { 15594, 0x000088DA }, /* GL_MATRIX26_ARB */ { 15610, 0x000088DB }, /* GL_MATRIX27_ARB */ { 15626, 0x000088DC }, /* GL_MATRIX28_ARB */ { 15642, 0x000088DD }, /* GL_MATRIX29_ARB */ { 15658, 0x000088C2 }, /* GL_MATRIX2_ARB */ { 15673, 0x00008632 }, /* GL_MATRIX2_NV */ { 15687, 0x000088DE }, /* GL_MATRIX30_ARB */ { 15703, 0x000088DF }, /* GL_MATRIX31_ARB */ { 15719, 0x000088C3 }, /* GL_MATRIX3_ARB */ { 15734, 0x00008633 }, /* GL_MATRIX3_NV */ { 15748, 0x000088C4 }, /* GL_MATRIX4_ARB */ { 15763, 0x00008634 }, /* GL_MATRIX4_NV */ { 15777, 0x000088C5 }, /* GL_MATRIX5_ARB */ { 15792, 0x00008635 }, /* GL_MATRIX5_NV */ { 15806, 0x000088C6 }, /* GL_MATRIX6_ARB */ { 15821, 0x00008636 }, /* GL_MATRIX6_NV */ { 15835, 0x000088C7 }, /* GL_MATRIX7_ARB */ { 15850, 0x00008637 }, /* GL_MATRIX7_NV */ { 15864, 0x000088C8 }, /* GL_MATRIX8_ARB */ { 15879, 0x000088C9 }, /* GL_MATRIX9_ARB */ { 15894, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ { 15920, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ { 15954, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ { 15985, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ { 16018, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ { 16049, 0x00000BA0 }, /* GL_MATRIX_MODE */ { 16064, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ { 16086, 0x00008008 }, /* GL_MAX */ { 16093, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ { 16116, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ { 16148, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ { 16174, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ { 16207, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ { 16233, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ { 16267, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ { 16286, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ { 16315, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ { 16347, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ { 16383, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ { 16419, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ { 16459, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ { 16485, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ { 16515, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ { 16540, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ { 16569, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ { 16598, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ { 16631, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ { 16651, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ { 16675, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ { 16699, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ { 16723, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ { 16748, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ { 16766, 0x00008008 }, /* GL_MAX_EXT */ { 16777, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ { 16812, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ { 16851, 0x00000D31 }, /* GL_MAX_LIGHTS */ { 16865, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ { 16885, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ { 16923, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ { 16952, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ { 16976, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ { 17004, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ { 17027, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ { 17064, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ { 17100, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ { 17127, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ { 17156, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ { 17190, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ { 17226, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ { 17253, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ { 17285, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ { 17321, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ { 17350, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ { 17379, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ { 17407, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ { 17445, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ { 17489, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ { 17532, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ { 17566, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ { 17605, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ { 17642, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ { 17680, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ { 17723, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ { 17766, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ { 17796, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ { 17827, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ { 17863, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ { 17899, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ { 17929, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ { 17963, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ { 17996, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ { 18025, 0x00008504 }, /* GL_MAX_SHININESS_NV */ { 18045, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ { 18069, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ { 18091, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ { 18117, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ { 18144, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ { 18175, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ { 18199, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ { 18233, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ { 18253, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ { 18280, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ { 18301, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ { 18326, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ { 18351, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ { 18386, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ { 18408, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ { 18434, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ { 18456, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ { 18482, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ { 18516, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ { 18554, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ { 18587, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ { 18624, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ { 18648, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ { 18669, 0x00008007 }, /* GL_MIN */ { 18676, 0x0000802E }, /* GL_MINMAX */ { 18686, 0x0000802E }, /* GL_MINMAX_EXT */ { 18700, 0x0000802F }, /* GL_MINMAX_FORMAT */ { 18717, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ { 18738, 0x00008030 }, /* GL_MINMAX_SINK */ { 18753, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ { 18772, 0x00008007 }, /* GL_MIN_EXT */ { 18783, 0x00008370 }, /* GL_MIRRORED_REPEAT */ { 18802, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ { 18825, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ { 18848, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ { 18868, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ { 18888, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ { 18918, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ { 18946, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ { 18974, 0x00001700 }, /* GL_MODELVIEW */ { 18987, 0x00001700 }, /* GL_MODELVIEW0_ARB */ { 19005, 0x0000872A }, /* GL_MODELVIEW10_ARB */ { 19024, 0x0000872B }, /* GL_MODELVIEW11_ARB */ { 19043, 0x0000872C }, /* GL_MODELVIEW12_ARB */ { 19062, 0x0000872D }, /* GL_MODELVIEW13_ARB */ { 19081, 0x0000872E }, /* GL_MODELVIEW14_ARB */ { 19100, 0x0000872F }, /* GL_MODELVIEW15_ARB */ { 19119, 0x00008730 }, /* GL_MODELVIEW16_ARB */ { 19138, 0x00008731 }, /* GL_MODELVIEW17_ARB */ { 19157, 0x00008732 }, /* GL_MODELVIEW18_ARB */ { 19176, 0x00008733 }, /* GL_MODELVIEW19_ARB */ { 19195, 0x0000850A }, /* GL_MODELVIEW1_ARB */ { 19213, 0x00008734 }, /* GL_MODELVIEW20_ARB */ { 19232, 0x00008735 }, /* GL_MODELVIEW21_ARB */ { 19251, 0x00008736 }, /* GL_MODELVIEW22_ARB */ { 19270, 0x00008737 }, /* GL_MODELVIEW23_ARB */ { 19289, 0x00008738 }, /* GL_MODELVIEW24_ARB */ { 19308, 0x00008739 }, /* GL_MODELVIEW25_ARB */ { 19327, 0x0000873A }, /* GL_MODELVIEW26_ARB */ { 19346, 0x0000873B }, /* GL_MODELVIEW27_ARB */ { 19365, 0x0000873C }, /* GL_MODELVIEW28_ARB */ { 19384, 0x0000873D }, /* GL_MODELVIEW29_ARB */ { 19403, 0x00008722 }, /* GL_MODELVIEW2_ARB */ { 19421, 0x0000873E }, /* GL_MODELVIEW30_ARB */ { 19440, 0x0000873F }, /* GL_MODELVIEW31_ARB */ { 19459, 0x00008723 }, /* GL_MODELVIEW3_ARB */ { 19477, 0x00008724 }, /* GL_MODELVIEW4_ARB */ { 19495, 0x00008725 }, /* GL_MODELVIEW5_ARB */ { 19513, 0x00008726 }, /* GL_MODELVIEW6_ARB */ { 19531, 0x00008727 }, /* GL_MODELVIEW7_ARB */ { 19549, 0x00008728 }, /* GL_MODELVIEW8_ARB */ { 19567, 0x00008729 }, /* GL_MODELVIEW9_ARB */ { 19585, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ { 19605, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ { 19632, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ { 19657, 0x00002100 }, /* GL_MODULATE */ { 19669, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ { 19689, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ { 19716, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ { 19741, 0x00000103 }, /* GL_MULT */ { 19749, 0x0000809D }, /* GL_MULTISAMPLE */ { 19764, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ { 19784, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ { 19803, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ { 19822, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ { 19846, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ { 19869, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ { 19899, 0x00002A25 }, /* GL_N3F_V3F */ { 19910, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ { 19930, 0x0000150E }, /* GL_NAND */ { 19938, 0x00002600 }, /* GL_NEAREST */ { 19949, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ { 19980, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ { 20012, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ { 20037, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ { 20063, 0x00000200 }, /* GL_NEVER */ { 20072, 0x00001102 }, /* GL_NICEST */ { 20082, 0x00000000 }, /* GL_NONE */ { 20090, 0x00001505 }, /* GL_NOOP */ { 20098, 0x00001508 }, /* GL_NOR */ { 20105, 0x00000BA1 }, /* GL_NORMALIZE */ { 20118, 0x00008075 }, /* GL_NORMAL_ARRAY */ { 20134, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ { 20165, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ { 20200, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ { 20224, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ { 20247, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ { 20268, 0x00008511 }, /* GL_NORMAL_MAP */ { 20282, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ { 20300, 0x00008511 }, /* GL_NORMAL_MAP_NV */ { 20317, 0x00000205 }, /* GL_NOTEQUAL */ { 20329, 0x00000000 }, /* GL_NO_ERROR */ { 20341, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ { 20375, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ { 20413, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ { 20445, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ { 20487, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ { 20517, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ { 20557, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ { 20588, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ { 20617, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ { 20645, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ { 20675, 0x00002401 }, /* GL_OBJECT_LINEAR */ { 20692, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ { 20718, 0x00002501 }, /* GL_OBJECT_PLANE */ { 20734, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ { 20769, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ { 20791, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ { 20810, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ { 20840, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ { 20861, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ { 20889, 0x00000001 }, /* GL_ONE */ { 20896, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ { 20924, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ { 20956, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ { 20984, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ { 21016, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ { 21039, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ { 21062, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ { 21085, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ { 21108, 0x00008598 }, /* GL_OPERAND0_ALPHA */ { 21126, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ { 21148, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ { 21170, 0x00008590 }, /* GL_OPERAND0_RGB */ { 21186, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ { 21206, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ { 21226, 0x00008599 }, /* GL_OPERAND1_ALPHA */ { 21244, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ { 21266, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ { 21288, 0x00008591 }, /* GL_OPERAND1_RGB */ { 21304, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ { 21324, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ { 21344, 0x0000859A }, /* GL_OPERAND2_ALPHA */ { 21362, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ { 21384, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ { 21406, 0x00008592 }, /* GL_OPERAND2_RGB */ { 21422, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ { 21442, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ { 21462, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ { 21483, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ { 21502, 0x00001507 }, /* GL_OR */ { 21508, 0x00000A01 }, /* GL_ORDER */ { 21517, 0x0000150D }, /* GL_OR_INVERTED */ { 21532, 0x0000150B }, /* GL_OR_REVERSE */ { 21546, 0x00000505 }, /* GL_OUT_OF_MEMORY */ { 21563, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ { 21581, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ { 21602, 0x00008758 }, /* GL_PACK_INVERT_MESA */ { 21622, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ { 21640, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ { 21659, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ { 21679, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ { 21699, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ { 21717, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ { 21736, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ { 21761, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ { 21785, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ { 21806, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ { 21828, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ { 21850, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ { 21875, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ { 21899, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ { 21920, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ { 21942, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ { 21964, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ { 21986, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ { 22017, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ { 22037, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ { 22062, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ { 22082, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ { 22107, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ { 22127, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ { 22152, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ { 22172, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ { 22197, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ { 22217, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ { 22242, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ { 22262, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ { 22287, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ { 22307, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ { 22332, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ { 22352, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ { 22377, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ { 22397, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ { 22422, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ { 22442, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ { 22467, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ { 22485, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ { 22518, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ { 22543, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ { 22578, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ { 22605, 0x00001B00 }, /* GL_POINT */ { 22614, 0x00000000 }, /* GL_POINTS */ { 22624, 0x00000002 }, /* GL_POINT_BIT */ { 22637, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ { 22667, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ { 22701, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ { 22735, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ { 22770, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ { 22799, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ { 22832, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ { 22865, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ { 22899, 0x00000B11 }, /* GL_POINT_SIZE */ { 22913, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ { 22939, 0x00008127 }, /* GL_POINT_SIZE_MAX */ { 22957, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ { 22979, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ { 23001, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ { 23024, 0x00008126 }, /* GL_POINT_SIZE_MIN */ { 23042, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ { 23064, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ { 23086, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ { 23109, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ { 23129, 0x00000B10 }, /* GL_POINT_SMOOTH */ { 23145, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ { 23166, 0x00008861 }, /* GL_POINT_SPRITE */ { 23182, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ { 23202, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ { 23231, 0x00008861 }, /* GL_POINT_SPRITE_NV */ { 23250, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ { 23276, 0x00000701 }, /* GL_POINT_TOKEN */ { 23291, 0x00000009 }, /* GL_POLYGON */ { 23302, 0x00000008 }, /* GL_POLYGON_BIT */ { 23317, 0x00000B40 }, /* GL_POLYGON_MODE */ { 23333, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ { 23356, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ { 23381, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ { 23404, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ { 23427, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ { 23451, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ { 23475, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ { 23493, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ { 23516, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ { 23535, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ { 23558, 0x00000703 }, /* GL_POLYGON_TOKEN */ { 23575, 0x00001203 }, /* GL_POSITION */ { 23587, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ { 23619, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ { 23655, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ { 23688, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ { 23725, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ { 23756, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ { 23791, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ { 23823, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ { 23859, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ { 23892, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ { 23924, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ { 23960, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ { 23993, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ { 24030, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ { 24060, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ { 24094, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ { 24125, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ { 24160, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ { 24191, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ { 24226, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ { 24258, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ { 24294, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ { 24324, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ { 24358, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ { 24389, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ { 24424, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ { 24456, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ { 24487, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ { 24522, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ { 24554, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ { 24590, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ { 24619, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ { 24652, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ { 24682, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ { 24716, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ { 24755, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ { 24788, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ { 24828, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ { 24862, 0x00008578 }, /* GL_PREVIOUS */ { 24874, 0x00008578 }, /* GL_PREVIOUS_ARB */ { 24890, 0x00008578 }, /* GL_PREVIOUS_EXT */ { 24906, 0x00008577 }, /* GL_PRIMARY_COLOR */ { 24923, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ { 24944, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ { 24965, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ { 24998, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ { 25030, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ { 25053, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ { 25076, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ { 25106, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ { 25135, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ { 25163, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ { 25185, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ { 25213, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ { 25241, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ { 25263, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ { 25284, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ { 25324, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ { 25363, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ { 25393, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ { 25428, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ { 25461, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ { 25495, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ { 25534, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ { 25573, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ { 25595, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ { 25621, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ { 25645, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ { 25668, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ { 25690, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ { 25711, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ { 25732, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ { 25759, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ { 25791, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ { 25823, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ { 25858, 0x00001701 }, /* GL_PROJECTION */ { 25872, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ { 25893, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ { 25919, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ { 25940, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ { 25959, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ { 25982, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ { 26021, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ { 26059, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ { 26079, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ { 26109, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ { 26133, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ { 26153, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ { 26183, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ { 26207, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ { 26227, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ { 26260, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ { 26286, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ { 26316, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ { 26347, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ { 26377, 0x00002003 }, /* GL_Q */ { 26382, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ { 26407, 0x00000007 }, /* GL_QUADS */ { 26416, 0x00008614 }, /* GL_QUAD_MESH_SUN */ { 26433, 0x00000008 }, /* GL_QUAD_STRIP */ { 26447, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ { 26469, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ { 26495, 0x00008866 }, /* GL_QUERY_RESULT */ { 26511, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ { 26531, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ { 26557, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ { 26587, 0x00002002 }, /* GL_R */ { 26592, 0x00002A10 }, /* GL_R3_G3_B2 */ { 26604, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ { 26637, 0x00000C02 }, /* GL_READ_BUFFER */ { 26652, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ { 26684, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ { 26708, 0x000088B8 }, /* GL_READ_ONLY */ { 26721, 0x000088B8 }, /* GL_READ_ONLY_ARB */ { 26738, 0x000088BA }, /* GL_READ_WRITE */ { 26752, 0x000088BA }, /* GL_READ_WRITE_ARB */ { 26770, 0x00001903 }, /* GL_RED */ { 26777, 0x00008016 }, /* GL_REDUCE */ { 26787, 0x00008016 }, /* GL_REDUCE_EXT */ { 26801, 0x00000D15 }, /* GL_RED_BIAS */ { 26813, 0x00000D52 }, /* GL_RED_BITS */ { 26825, 0x00000D14 }, /* GL_RED_SCALE */ { 26838, 0x00008512 }, /* GL_REFLECTION_MAP */ { 26856, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ { 26878, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ { 26899, 0x00001C00 }, /* GL_RENDER */ { 26909, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ { 26937, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ { 26957, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ { 26984, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ { 27020, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ { 27046, 0x00001F01 }, /* GL_RENDERER */ { 27058, 0x00000C40 }, /* GL_RENDER_MODE */ { 27073, 0x00002901 }, /* GL_REPEAT */ { 27083, 0x00001E01 }, /* GL_REPLACE */ { 27094, 0x00008062 }, /* GL_REPLACE_EXT */ { 27109, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ { 27132, 0x0000803A }, /* GL_RESCALE_NORMAL */ { 27150, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ { 27172, 0x00000102 }, /* GL_RETURN */ { 27182, 0x00001907 }, /* GL_RGB */ { 27189, 0x00008052 }, /* GL_RGB10 */ { 27198, 0x00008059 }, /* GL_RGB10_A2 */ { 27210, 0x00008059 }, /* GL_RGB10_A2_EXT */ { 27226, 0x00008052 }, /* GL_RGB10_EXT */ { 27239, 0x00008053 }, /* GL_RGB12 */ { 27248, 0x00008053 }, /* GL_RGB12_EXT */ { 27261, 0x00008054 }, /* GL_RGB16 */ { 27270, 0x00008054 }, /* GL_RGB16_EXT */ { 27283, 0x0000804E }, /* GL_RGB2_EXT */ { 27295, 0x0000804F }, /* GL_RGB4 */ { 27303, 0x0000804F }, /* GL_RGB4_EXT */ { 27315, 0x000083A1 }, /* GL_RGB4_S3TC */ { 27328, 0x00008050 }, /* GL_RGB5 */ { 27336, 0x00008057 }, /* GL_RGB5_A1 */ { 27347, 0x00008057 }, /* GL_RGB5_A1_EXT */ { 27362, 0x00008050 }, /* GL_RGB5_EXT */ { 27374, 0x00008051 }, /* GL_RGB8 */ { 27382, 0x00008051 }, /* GL_RGB8_EXT */ { 27394, 0x00001908 }, /* GL_RGBA */ { 27402, 0x0000805A }, /* GL_RGBA12 */ { 27412, 0x0000805A }, /* GL_RGBA12_EXT */ { 27426, 0x0000805B }, /* GL_RGBA16 */ { 27436, 0x0000805B }, /* GL_RGBA16_EXT */ { 27450, 0x00008055 }, /* GL_RGBA2 */ { 27459, 0x00008055 }, /* GL_RGBA2_EXT */ { 27472, 0x00008056 }, /* GL_RGBA4 */ { 27481, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ { 27500, 0x00008056 }, /* GL_RGBA4_EXT */ { 27513, 0x000083A3 }, /* GL_RGBA4_S3TC */ { 27527, 0x00008058 }, /* GL_RGBA8 */ { 27536, 0x00008058 }, /* GL_RGBA8_EXT */ { 27549, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ { 27567, 0x00000C31 }, /* GL_RGBA_MODE */ { 27580, 0x000083A2 }, /* GL_RGBA_S3TC */ { 27593, 0x000083A0 }, /* GL_RGB_S3TC */ { 27605, 0x00008573 }, /* GL_RGB_SCALE */ { 27618, 0x00008573 }, /* GL_RGB_SCALE_ARB */ { 27635, 0x00008573 }, /* GL_RGB_SCALE_EXT */ { 27652, 0x00000407 }, /* GL_RIGHT */ { 27661, 0x00002000 }, /* GL_S */ { 27666, 0x00008B5D }, /* GL_SAMPLER_1D */ { 27680, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ { 27701, 0x00008B5E }, /* GL_SAMPLER_2D */ { 27715, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ { 27736, 0x00008B5F }, /* GL_SAMPLER_3D */ { 27750, 0x00008B60 }, /* GL_SAMPLER_CUBE */ { 27766, 0x000080A9 }, /* GL_SAMPLES */ { 27777, 0x000086B4 }, /* GL_SAMPLES_3DFX */ { 27793, 0x000080A9 }, /* GL_SAMPLES_ARB */ { 27808, 0x00008914 }, /* GL_SAMPLES_PASSED */ { 27826, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ { 27848, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ { 27876, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ { 27908, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ { 27931, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ { 27958, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ { 27976, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ { 27999, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ { 28021, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ { 28040, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ { 28063, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ { 28089, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ { 28119, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ { 28144, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ { 28173, 0x00080000 }, /* GL_SCISSOR_BIT */ { 28188, 0x00000C10 }, /* GL_SCISSOR_BOX */ { 28203, 0x00000C11 }, /* GL_SCISSOR_TEST */ { 28219, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ { 28244, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ { 28284, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ { 28328, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ { 28361, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ { 28391, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ { 28423, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ { 28453, 0x00001C02 }, /* GL_SELECT */ { 28463, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ { 28491, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ { 28516, 0x00008012 }, /* GL_SEPARABLE_2D */ { 28532, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ { 28559, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ { 28590, 0x0000150F }, /* GL_SET */ { 28597, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ { 28618, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ { 28642, 0x00008B4F }, /* GL_SHADER_TYPE */ { 28657, 0x00000B54 }, /* GL_SHADE_MODEL */ { 28672, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ { 28700, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ { 28723, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ { 28753, 0x00001601 }, /* GL_SHININESS */ { 28766, 0x00001402 }, /* GL_SHORT */ { 28775, 0x000081F9 }, /* GL_SINGLE_COLOR */ { 28791, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ { 28811, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ { 28830, 0x00001D01 }, /* GL_SMOOTH */ { 28840, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ { 28873, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ { 28900, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ { 28933, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ { 28960, 0x00008588 }, /* GL_SOURCE0_ALPHA */ { 28977, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ { 28998, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ { 29019, 0x00008580 }, /* GL_SOURCE0_RGB */ { 29034, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ { 29053, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ { 29072, 0x00008589 }, /* GL_SOURCE1_ALPHA */ { 29089, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ { 29110, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ { 29131, 0x00008581 }, /* GL_SOURCE1_RGB */ { 29146, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ { 29165, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ { 29184, 0x0000858A }, /* GL_SOURCE2_ALPHA */ { 29201, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ { 29222, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ { 29243, 0x00008582 }, /* GL_SOURCE2_RGB */ { 29258, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ { 29277, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ { 29296, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ { 29316, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ { 29334, 0x00001202 }, /* GL_SPECULAR */ { 29346, 0x00002402 }, /* GL_SPHERE_MAP */ { 29360, 0x00001206 }, /* GL_SPOT_CUTOFF */ { 29375, 0x00001204 }, /* GL_SPOT_DIRECTION */ { 29393, 0x00001205 }, /* GL_SPOT_EXPONENT */ { 29410, 0x00008588 }, /* GL_SRC0_ALPHA */ { 29424, 0x00008580 }, /* GL_SRC0_RGB */ { 29436, 0x00008589 }, /* GL_SRC1_ALPHA */ { 29450, 0x00008581 }, /* GL_SRC1_RGB */ { 29462, 0x0000858A }, /* GL_SRC2_ALPHA */ { 29476, 0x00008582 }, /* GL_SRC2_RGB */ { 29488, 0x00000302 }, /* GL_SRC_ALPHA */ { 29501, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ { 29523, 0x00000300 }, /* GL_SRC_COLOR */ { 29536, 0x00000503 }, /* GL_STACK_OVERFLOW */ { 29554, 0x00000504 }, /* GL_STACK_UNDERFLOW */ { 29573, 0x000088E6 }, /* GL_STATIC_COPY */ { 29588, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ { 29607, 0x000088E4 }, /* GL_STATIC_DRAW */ { 29622, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ { 29641, 0x000088E5 }, /* GL_STATIC_READ */ { 29656, 0x000088E5 }, /* GL_STATIC_READ_ARB */ { 29675, 0x00001802 }, /* GL_STENCIL */ { 29686, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ { 29712, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ { 29733, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ { 29754, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ { 29786, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ { 29818, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ { 29838, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ { 29865, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ { 29891, 0x00000D57 }, /* GL_STENCIL_BITS */ { 29907, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ { 29929, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ { 29952, 0x00000B94 }, /* GL_STENCIL_FAIL */ { 29968, 0x00000B92 }, /* GL_STENCIL_FUNC */ { 29984, 0x00001901 }, /* GL_STENCIL_INDEX */ { 30001, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ { 30024, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ { 30046, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ { 30068, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ { 30090, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ { 30111, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ { 30138, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ { 30165, 0x00000B97 }, /* GL_STENCIL_REF */ { 30180, 0x00000B90 }, /* GL_STENCIL_TEST */ { 30196, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ { 30225, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ { 30247, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ { 30268, 0x00000C33 }, /* GL_STEREO */ { 30278, 0x000088E2 }, /* GL_STREAM_COPY */ { 30293, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ { 30312, 0x000088E0 }, /* GL_STREAM_DRAW */ { 30327, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ { 30346, 0x000088E1 }, /* GL_STREAM_READ */ { 30361, 0x000088E1 }, /* GL_STREAM_READ_ARB */ { 30380, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ { 30397, 0x000084E7 }, /* GL_SUBTRACT */ { 30409, 0x000084E7 }, /* GL_SUBTRACT_ARB */ { 30425, 0x00002001 }, /* GL_T */ { 30430, 0x00002A2A }, /* GL_T2F_C3F_V3F */ { 30445, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ { 30464, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ { 30480, 0x00002A2B }, /* GL_T2F_N3F_V3F */ { 30495, 0x00002A27 }, /* GL_T2F_V3F */ { 30506, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ { 30525, 0x00002A28 }, /* GL_T4F_V4F */ { 30536, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ { 30559, 0x00001702 }, /* GL_TEXTURE */ { 30570, 0x000084C0 }, /* GL_TEXTURE0 */ { 30582, 0x000084C0 }, /* GL_TEXTURE0_ARB */ { 30598, 0x000084C1 }, /* GL_TEXTURE1 */ { 30610, 0x000084CA }, /* GL_TEXTURE10 */ { 30623, 0x000084CA }, /* GL_TEXTURE10_ARB */ { 30640, 0x000084CB }, /* GL_TEXTURE11 */ { 30653, 0x000084CB }, /* GL_TEXTURE11_ARB */ { 30670, 0x000084CC }, /* GL_TEXTURE12 */ { 30683, 0x000084CC }, /* GL_TEXTURE12_ARB */ { 30700, 0x000084CD }, /* GL_TEXTURE13 */ { 30713, 0x000084CD }, /* GL_TEXTURE13_ARB */ { 30730, 0x000084CE }, /* GL_TEXTURE14 */ { 30743, 0x000084CE }, /* GL_TEXTURE14_ARB */ { 30760, 0x000084CF }, /* GL_TEXTURE15 */ { 30773, 0x000084CF }, /* GL_TEXTURE15_ARB */ { 30790, 0x000084D0 }, /* GL_TEXTURE16 */ { 30803, 0x000084D0 }, /* GL_TEXTURE16_ARB */ { 30820, 0x000084D1 }, /* GL_TEXTURE17 */ { 30833, 0x000084D1 }, /* GL_TEXTURE17_ARB */ { 30850, 0x000084D2 }, /* GL_TEXTURE18 */ { 30863, 0x000084D2 }, /* GL_TEXTURE18_ARB */ { 30880, 0x000084D3 }, /* GL_TEXTURE19 */ { 30893, 0x000084D3 }, /* GL_TEXTURE19_ARB */ { 30910, 0x000084C1 }, /* GL_TEXTURE1_ARB */ { 30926, 0x000084C2 }, /* GL_TEXTURE2 */ { 30938, 0x000084D4 }, /* GL_TEXTURE20 */ { 30951, 0x000084D4 }, /* GL_TEXTURE20_ARB */ { 30968, 0x000084D5 }, /* GL_TEXTURE21 */ { 30981, 0x000084D5 }, /* GL_TEXTURE21_ARB */ { 30998, 0x000084D6 }, /* GL_TEXTURE22 */ { 31011, 0x000084D6 }, /* GL_TEXTURE22_ARB */ { 31028, 0x000084D7 }, /* GL_TEXTURE23 */ { 31041, 0x000084D7 }, /* GL_TEXTURE23_ARB */ { 31058, 0x000084D8 }, /* GL_TEXTURE24 */ { 31071, 0x000084D8 }, /* GL_TEXTURE24_ARB */ { 31088, 0x000084D9 }, /* GL_TEXTURE25 */ { 31101, 0x000084D9 }, /* GL_TEXTURE25_ARB */ { 31118, 0x000084DA }, /* GL_TEXTURE26 */ { 31131, 0x000084DA }, /* GL_TEXTURE26_ARB */ { 31148, 0x000084DB }, /* GL_TEXTURE27 */ { 31161, 0x000084DB }, /* GL_TEXTURE27_ARB */ { 31178, 0x000084DC }, /* GL_TEXTURE28 */ { 31191, 0x000084DC }, /* GL_TEXTURE28_ARB */ { 31208, 0x000084DD }, /* GL_TEXTURE29 */ { 31221, 0x000084DD }, /* GL_TEXTURE29_ARB */ { 31238, 0x000084C2 }, /* GL_TEXTURE2_ARB */ { 31254, 0x000084C3 }, /* GL_TEXTURE3 */ { 31266, 0x000084DE }, /* GL_TEXTURE30 */ { 31279, 0x000084DE }, /* GL_TEXTURE30_ARB */ { 31296, 0x000084DF }, /* GL_TEXTURE31 */ { 31309, 0x000084DF }, /* GL_TEXTURE31_ARB */ { 31326, 0x000084C3 }, /* GL_TEXTURE3_ARB */ { 31342, 0x000084C4 }, /* GL_TEXTURE4 */ { 31354, 0x000084C4 }, /* GL_TEXTURE4_ARB */ { 31370, 0x000084C5 }, /* GL_TEXTURE5 */ { 31382, 0x000084C5 }, /* GL_TEXTURE5_ARB */ { 31398, 0x000084C6 }, /* GL_TEXTURE6 */ { 31410, 0x000084C6 }, /* GL_TEXTURE6_ARB */ { 31426, 0x000084C7 }, /* GL_TEXTURE7 */ { 31438, 0x000084C7 }, /* GL_TEXTURE7_ARB */ { 31454, 0x000084C8 }, /* GL_TEXTURE8 */ { 31466, 0x000084C8 }, /* GL_TEXTURE8_ARB */ { 31482, 0x000084C9 }, /* GL_TEXTURE9 */ { 31494, 0x000084C9 }, /* GL_TEXTURE9_ARB */ { 31510, 0x00000DE0 }, /* GL_TEXTURE_1D */ { 31524, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ { 31548, 0x00000DE1 }, /* GL_TEXTURE_2D */ { 31562, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ { 31586, 0x0000806F }, /* GL_TEXTURE_3D */ { 31600, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ { 31622, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ { 31648, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ { 31670, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ { 31692, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ { 31724, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ { 31746, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ { 31778, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ { 31800, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ { 31828, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ { 31860, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ { 31893, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ { 31925, 0x00040000 }, /* GL_TEXTURE_BIT */ { 31940, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ { 31961, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ { 31986, 0x00001005 }, /* GL_TEXTURE_BORDER */ { 32004, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ { 32028, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ { 32059, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ { 32089, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ { 32119, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ { 32154, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ { 32185, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ { 32223, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ { 32250, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ { 32282, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ { 32316, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ { 32340, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ { 32368, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ { 32392, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ { 32420, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ { 32453, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ { 32477, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ { 32499, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ { 32521, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ { 32547, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ { 32581, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ { 32614, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ { 32651, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ { 32679, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ { 32711, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ { 32734, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ { 32772, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ { 32814, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ { 32845, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ { 32873, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ { 32903, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ { 32931, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ { 32951, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ { 32975, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ { 33006, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ { 33041, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ { 33072, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ { 33107, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ { 33138, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ { 33173, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ { 33204, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ { 33239, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ { 33270, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ { 33305, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ { 33336, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ { 33371, 0x00008071 }, /* GL_TEXTURE_DEPTH */ { 33388, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ { 33410, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ { 33436, 0x00002300 }, /* GL_TEXTURE_ENV */ { 33451, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ { 33472, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ { 33492, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ { 33518, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ { 33538, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ { 33555, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ { 33572, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ { 33589, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ { 33606, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ { 33631, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ { 33653, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ { 33679, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ { 33697, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ { 33723, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ { 33749, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ { 33779, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ { 33806, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ { 33831, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ { 33851, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ { 33875, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ { 33902, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ { 33929, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ { 33956, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ { 33982, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ { 34012, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ { 34034, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ { 34052, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ { 34082, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ { 34110, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ { 34138, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ { 34166, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ { 34187, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ { 34206, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ { 34228, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ { 34247, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ { 34267, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ { 34292, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ { 34316, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ { 34336, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ { 34360, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ { 34380, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ { 34403, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ { 34428, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ { 34462, 0x00001000 }, /* GL_TEXTURE_WIDTH */ { 34479, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ { 34497, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ { 34515, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ { 34533, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ { 34553, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ { 34572, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ { 34601, 0x00001000 }, /* GL_TRANSFORM_BIT */ { 34618, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ { 34644, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ { 34674, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ { 34706, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ { 34736, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ { 34770, 0x0000862C }, /* GL_TRANSPOSE_NV */ { 34786, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ { 34817, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ { 34852, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ { 34880, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ { 34912, 0x00000004 }, /* GL_TRIANGLES */ { 34925, 0x00000006 }, /* GL_TRIANGLE_FAN */ { 34941, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ { 34962, 0x00000005 }, /* GL_TRIANGLE_STRIP */ { 34980, 0x00000001 }, /* GL_TRUE */ { 34988, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ { 35008, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ { 35031, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ { 35051, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ { 35072, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ { 35094, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ { 35116, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ { 35136, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ { 35157, 0x00001401 }, /* GL_UNSIGNED_BYTE */ { 35174, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ { 35201, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ { 35224, 0x00001405 }, /* GL_UNSIGNED_INT */ { 35240, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ { 35267, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ { 35291, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ { 35322, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ { 35346, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ { 35374, 0x00001403 }, /* GL_UNSIGNED_SHORT */ { 35392, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ { 35422, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ { 35448, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ { 35478, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ { 35504, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ { 35528, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ { 35556, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ { 35584, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ { 35611, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ { 35643, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ { 35674, 0x00008CA2 }, /* GL_UPPER_LEFT */ { 35688, 0x00002A20 }, /* GL_V2F */ { 35695, 0x00002A21 }, /* GL_V3F */ { 35702, 0x00008B83 }, /* GL_VALIDATE_STATUS */ { 35721, 0x00001F00 }, /* GL_VENDOR */ { 35731, 0x00001F02 }, /* GL_VERSION */ { 35742, 0x00008074 }, /* GL_VERTEX_ARRAY */ { 35758, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ { 35788, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ { 35819, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ { 35854, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ { 35878, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ { 35899, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ { 35922, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ { 35943, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ { 35970, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ { 35998, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ { 36026, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ { 36054, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ { 36082, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ { 36110, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ { 36138, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ { 36165, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ { 36192, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ { 36219, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ { 36246, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ { 36273, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ { 36300, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ { 36327, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ { 36354, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ { 36381, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ { 36419, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ { 36461, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ { 36492, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ { 36527, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ { 36561, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ { 36599, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ { 36630, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ { 36665, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ { 36693, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ { 36725, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ { 36755, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ { 36789, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ { 36817, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ { 36849, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ { 36869, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ { 36891, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ { 36920, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ { 36941, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ { 36970, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ { 37003, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ { 37035, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ { 37062, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ { 37093, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ { 37123, 0x00008B31 }, /* GL_VERTEX_SHADER */ { 37140, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ { 37161, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ { 37188, 0x00000BA2 }, /* GL_VIEWPORT */ { 37200, 0x00000800 }, /* GL_VIEWPORT_BIT */ { 37216, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ { 37236, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ { 37267, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ { 37302, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ { 37330, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ { 37355, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ { 37382, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ { 37407, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ { 37431, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ { 37450, 0x000088B9 }, /* GL_WRITE_ONLY */ { 37464, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ { 37482, 0x00001506 }, /* GL_XOR */ { 37489, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ { 37508, 0x00008757 }, /* GL_YCBCR_MESA */ { 37522, 0x00000000 }, /* GL_ZERO */ { 37530, 0x00000D16 }, /* GL_ZOOM_X */ { 37540, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1284] = { 436, /* GL_FALSE */ 645, /* GL_LINES */ 647, /* GL_LINE_LOOP */ 654, /* GL_LINE_STRIP */ 1637, /* GL_TRIANGLES */ 1640, /* GL_TRIANGLE_STRIP */ 1638, /* GL_TRIANGLE_FAN */ 1211, /* GL_QUADS */ 1213, /* GL_QUAD_STRIP */ 1099, /* GL_POLYGON */ 1111, /* GL_POLYGON_STIPPLE_BIT */ 1064, /* GL_PIXEL_MODE_BIT */ 632, /* GL_LIGHTING_BIT */ 458, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ 664, /* GL_LOAD */ 1253, /* GL_RETURN */ 937, /* GL_MULT */ 23, /* GL_ADD */ 953, /* GL_NEVER */ 622, /* GL_LESS */ 426, /* GL_EQUAL */ 621, /* GL_LEQUAL */ 547, /* GL_GREATER */ 968, /* GL_NOTEQUAL */ 522, /* GL_GEQUAL */ 46, /* GL_ALWAYS */ 1386, /* GL_SRC_COLOR */ 997, /* GL_ONE_MINUS_SRC_COLOR */ 1384, /* GL_SRC_ALPHA */ 996, /* GL_ONE_MINUS_SRC_ALPHA */ 406, /* GL_DST_ALPHA */ 994, /* GL_ONE_MINUS_DST_ALPHA */ 407, /* GL_DST_COLOR */ 995, /* GL_ONE_MINUS_DST_COLOR */ 1385, /* GL_SRC_ALPHA_SATURATE */ 510, /* GL_FRONT_LEFT */ 511, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ 507, /* GL_FRONT */ 68, /* GL_BACK */ 620, /* GL_LEFT */ 1293, /* GL_RIGHT */ 508, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ 612, /* GL_INVALID_ENUM */ 615, /* GL_INVALID_VALUE */ 614, /* GL_INVALID_OPERATION */ 1387, /* GL_STACK_OVERFLOW */ 1388, /* GL_STACK_UNDERFLOW */ 1022, /* GL_OUT_OF_MEMORY */ 613, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ 1042, /* GL_PASS_THROUGH_TOKEN */ 1098, /* GL_POINT_TOKEN */ 655, /* GL_LINE_TOKEN */ 1112, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ 405, /* GL_DRAW_PIXEL_TOKEN */ 271, /* GL_COPY_PIXEL_TOKEN */ 648, /* GL_LINE_RESET_TOKEN */ 429, /* GL_EXP */ 430, /* GL_EXP2 */ 304, /* GL_CW */ 116, /* GL_CCW */ 137, /* GL_COEFF */ 1019, /* GL_ORDER */ 344, /* GL_DOMAIN */ 279, /* GL_CURRENT_COLOR */ 282, /* GL_CURRENT_INDEX */ 288, /* GL_CURRENT_NORMAL */ 300, /* GL_CURRENT_TEXTURE_COORDS */ 293, /* GL_CURRENT_RASTER_COLOR */ 295, /* GL_CURRENT_RASTER_INDEX */ 298, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ 296, /* GL_CURRENT_RASTER_POSITION */ 297, /* GL_CURRENT_RASTER_POSITION_VALID */ 294, /* GL_CURRENT_RASTER_DISTANCE */ 1091, /* GL_POINT_SMOOTH */ 1080, /* GL_POINT_SIZE */ 1090, /* GL_POINT_SIZE_RANGE */ 1081, /* GL_POINT_SIZE_GRANULARITY */ 649, /* GL_LINE_SMOOTH */ 656, /* GL_LINE_WIDTH */ 658, /* GL_LINE_WIDTH_RANGE */ 657, /* GL_LINE_WIDTH_GRANULARITY */ 651, /* GL_LINE_STIPPLE */ 652, /* GL_LINE_STIPPLE_PATTERN */ 653, /* GL_LINE_STIPPLE_REPEAT */ 663, /* GL_LIST_MODE */ 822, /* GL_MAX_LIST_NESTING */ 660, /* GL_LIST_BASE */ 662, /* GL_LIST_INDEX */ 1101, /* GL_POLYGON_MODE */ 1108, /* GL_POLYGON_SMOOTH */ 1110, /* GL_POLYGON_STIPPLE */ 414, /* GL_EDGE_FLAG */ 272, /* GL_CULL_FACE */ 273, /* GL_CULL_FACE_MODE */ 509, /* GL_FRONT_FACE */ 631, /* GL_LIGHTING */ 636, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 637, /* GL_LIGHT_MODEL_TWO_SIDE */ 633, /* GL_LIGHT_MODEL_AMBIENT */ 1339, /* GL_SHADE_MODEL */ 168, /* GL_COLOR_MATERIAL_FACE */ 169, /* GL_COLOR_MATERIAL_PARAMETER */ 167, /* GL_COLOR_MATERIAL */ 457, /* GL_FOG */ 479, /* GL_FOG_INDEX */ 475, /* GL_FOG_DENSITY */ 483, /* GL_FOG_START */ 477, /* GL_FOG_END */ 480, /* GL_FOG_MODE */ 459, /* GL_FOG_COLOR */ 333, /* GL_DEPTH_RANGE */ 338, /* GL_DEPTH_TEST */ 341, /* GL_DEPTH_WRITEMASK */ 321, /* GL_DEPTH_CLEAR_VALUE */ 332, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ 1418, /* GL_STENCIL_TEST */ 1406, /* GL_STENCIL_CLEAR_VALUE */ 1408, /* GL_STENCIL_FUNC */ 1420, /* GL_STENCIL_VALUE_MASK */ 1407, /* GL_STENCIL_FAIL */ 1415, /* GL_STENCIL_PASS_DEPTH_FAIL */ 1416, /* GL_STENCIL_PASS_DEPTH_PASS */ 1417, /* GL_STENCIL_REF */ 1421, /* GL_STENCIL_WRITEMASK */ 791, /* GL_MATRIX_MODE */ 958, /* GL_NORMALIZE */ 1727, /* GL_VIEWPORT */ 932, /* GL_MODELVIEW_STACK_DEPTH */ 1191, /* GL_PROJECTION_STACK_DEPTH */ 1616, /* GL_TEXTURE_STACK_DEPTH */ 930, /* GL_MODELVIEW_MATRIX */ 1190, /* GL_PROJECTION_MATRIX */ 1601, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ 343, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 86, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ 666, /* GL_LOGIC_OP_MODE */ 586, /* GL_INDEX_LOGIC_OP */ 166, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ 354, /* GL_DRAW_BUFFER */ 1223, /* GL_READ_BUFFER */ 1320, /* GL_SCISSOR_BOX */ 1321, /* GL_SCISSOR_TEST */ 585, /* GL_INDEX_CLEAR_VALUE */ 590, /* GL_INDEX_WRITEMASK */ 163, /* GL_COLOR_CLEAR_VALUE */ 205, /* GL_COLOR_WRITEMASK */ 587, /* GL_INDEX_MODE */ 1287, /* GL_RGBA_MODE */ 353, /* GL_DOUBLEBUFFER */ 1422, /* GL_STEREO */ 1246, /* GL_RENDER_MODE */ 1043, /* GL_PERSPECTIVE_CORRECTION_HINT */ 1092, /* GL_POINT_SMOOTH_HINT */ 650, /* GL_LINE_SMOOTH_HINT */ 1109, /* GL_POLYGON_SMOOTH_HINT */ 478, /* GL_FOG_HINT */ 1582, /* GL_TEXTURE_GEN_S */ 1583, /* GL_TEXTURE_GEN_T */ 1581, /* GL_TEXTURE_GEN_R */ 1580, /* GL_TEXTURE_GEN_Q */ 1056, /* GL_PIXEL_MAP_I_TO_I */ 1062, /* GL_PIXEL_MAP_S_TO_S */ 1058, /* GL_PIXEL_MAP_I_TO_R */ 1054, /* GL_PIXEL_MAP_I_TO_G */ 1052, /* GL_PIXEL_MAP_I_TO_B */ 1050, /* GL_PIXEL_MAP_I_TO_A */ 1060, /* GL_PIXEL_MAP_R_TO_R */ 1048, /* GL_PIXEL_MAP_G_TO_G */ 1046, /* GL_PIXEL_MAP_B_TO_B */ 1044, /* GL_PIXEL_MAP_A_TO_A */ 1057, /* GL_PIXEL_MAP_I_TO_I_SIZE */ 1063, /* GL_PIXEL_MAP_S_TO_S_SIZE */ 1059, /* GL_PIXEL_MAP_I_TO_R_SIZE */ 1055, /* GL_PIXEL_MAP_I_TO_G_SIZE */ 1053, /* GL_PIXEL_MAP_I_TO_B_SIZE */ 1051, /* GL_PIXEL_MAP_I_TO_A_SIZE */ 1061, /* GL_PIXEL_MAP_R_TO_R_SIZE */ 1049, /* GL_PIXEL_MAP_G_TO_G_SIZE */ 1047, /* GL_PIXEL_MAP_B_TO_B_SIZE */ 1045, /* GL_PIXEL_MAP_A_TO_A_SIZE */ 1649, /* GL_UNPACK_SWAP_BYTES */ 1644, /* GL_UNPACK_LSB_FIRST */ 1645, /* GL_UNPACK_ROW_LENGTH */ 1648, /* GL_UNPACK_SKIP_ROWS */ 1647, /* GL_UNPACK_SKIP_PIXELS */ 1642, /* GL_UNPACK_ALIGNMENT */ 1031, /* GL_PACK_SWAP_BYTES */ 1026, /* GL_PACK_LSB_FIRST */ 1027, /* GL_PACK_ROW_LENGTH */ 1030, /* GL_PACK_SKIP_ROWS */ 1029, /* GL_PACK_SKIP_PIXELS */ 1023, /* GL_PACK_ALIGNMENT */ 744, /* GL_MAP_COLOR */ 745, /* GL_MAP_STENCIL */ 589, /* GL_INDEX_SHIFT */ 588, /* GL_INDEX_OFFSET */ 1235, /* GL_RED_SCALE */ 1233, /* GL_RED_BIAS */ 1744, /* GL_ZOOM_X */ 1745, /* GL_ZOOM_Y */ 551, /* GL_GREEN_SCALE */ 549, /* GL_GREEN_BIAS */ 92, /* GL_BLUE_SCALE */ 90, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ 334, /* GL_DEPTH_SCALE */ 315, /* GL_DEPTH_BIAS */ 817, /* GL_MAX_EVAL_ORDER */ 821, /* GL_MAX_LIGHTS */ 800, /* GL_MAX_CLIP_PLANES */ 865, /* GL_MAX_TEXTURE_SIZE */ 827, /* GL_MAX_PIXEL_MAP_TABLE */ 796, /* GL_MAX_ATTRIB_STACK_DEPTH */ 824, /* GL_MAX_MODELVIEW_STACK_DEPTH */ 825, /* GL_MAX_NAME_STACK_DEPTH */ 853, /* GL_MAX_PROJECTION_STACK_DEPTH */ 866, /* GL_MAX_TEXTURE_STACK_DEPTH */ 880, /* GL_MAX_VIEWPORT_DIMS */ 797, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ 1429, /* GL_SUBPIXEL_BITS */ 584, /* GL_INDEX_BITS */ 1234, /* GL_RED_BITS */ 550, /* GL_GREEN_BITS */ 91, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ 316, /* GL_DEPTH_BITS */ 1404, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ 946, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ 690, /* GL_MAP1_COLOR_4 */ 693, /* GL_MAP1_INDEX */ 694, /* GL_MAP1_NORMAL */ 695, /* GL_MAP1_TEXTURE_COORD_1 */ 696, /* GL_MAP1_TEXTURE_COORD_2 */ 697, /* GL_MAP1_TEXTURE_COORD_3 */ 698, /* GL_MAP1_TEXTURE_COORD_4 */ 699, /* GL_MAP1_VERTEX_3 */ 700, /* GL_MAP1_VERTEX_4 */ 717, /* GL_MAP2_COLOR_4 */ 720, /* GL_MAP2_INDEX */ 721, /* GL_MAP2_NORMAL */ 722, /* GL_MAP2_TEXTURE_COORD_1 */ 723, /* GL_MAP2_TEXTURE_COORD_2 */ 724, /* GL_MAP2_TEXTURE_COORD_3 */ 725, /* GL_MAP2_TEXTURE_COORD_4 */ 726, /* GL_MAP2_VERTEX_3 */ 727, /* GL_MAP2_VERTEX_4 */ 691, /* GL_MAP1_GRID_DOMAIN */ 692, /* GL_MAP1_GRID_SEGMENTS */ 718, /* GL_MAP2_GRID_DOMAIN */ 719, /* GL_MAP2_GRID_SEGMENTS */ 1506, /* GL_TEXTURE_1D */ 1508, /* GL_TEXTURE_2D */ 439, /* GL_FEEDBACK_BUFFER_POINTER */ 440, /* GL_FEEDBACK_BUFFER_SIZE */ 441, /* GL_FEEDBACK_BUFFER_TYPE */ 1330, /* GL_SELECTION_BUFFER_POINTER */ 1331, /* GL_SELECTION_BUFFER_SIZE */ 1619, /* GL_TEXTURE_WIDTH */ 1587, /* GL_TEXTURE_HEIGHT */ 1543, /* GL_TEXTURE_COMPONENTS */ 1527, /* GL_TEXTURE_BORDER_COLOR */ 1526, /* GL_TEXTURE_BORDER */ 345, /* GL_DONT_CARE */ 437, /* GL_FASTEST */ 954, /* GL_NICEST */ 47, /* GL_AMBIENT */ 342, /* GL_DIFFUSE */ 1373, /* GL_SPECULAR */ 1113, /* GL_POSITION */ 1376, /* GL_SPOT_DIRECTION */ 1377, /* GL_SPOT_EXPONENT */ 1375, /* GL_SPOT_CUTOFF */ 245, /* GL_CONSTANT_ATTENUATION */ 640, /* GL_LINEAR_ATTENUATION */ 1210, /* GL_QUADRATIC_ATTENUATION */ 219, /* GL_COMPILE */ 220, /* GL_COMPILE_AND_EXECUTE */ 111, /* GL_BYTE */ 1650, /* GL_UNSIGNED_BYTE */ 1344, /* GL_SHORT */ 1659, /* GL_UNSIGNED_SHORT */ 592, /* GL_INT */ 1653, /* GL_UNSIGNED_INT */ 444, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ 352, /* GL_DOUBLE */ 123, /* GL_CLEAR */ 49, /* GL_AND */ 51, /* GL_AND_REVERSE */ 269, /* GL_COPY */ 50, /* GL_AND_INVERTED */ 956, /* GL_NOOP */ 1740, /* GL_XOR */ 1018, /* GL_OR */ 957, /* GL_NOR */ 427, /* GL_EQUIV */ 618, /* GL_INVERT */ 1021, /* GL_OR_REVERSE */ 270, /* GL_COPY_INVERTED */ 1020, /* GL_OR_INVERTED */ 947, /* GL_NAND */ 1335, /* GL_SET */ 424, /* GL_EMISSION */ 1343, /* GL_SHININESS */ 48, /* GL_AMBIENT_AND_DIFFUSE */ 165, /* GL_COLOR_INDEXES */ 897, /* GL_MODELVIEW */ 1189, /* GL_PROJECTION */ 1441, /* GL_TEXTURE */ 138, /* GL_COLOR */ 313, /* GL_DEPTH */ 1395, /* GL_STENCIL */ 164, /* GL_COLOR_INDEX */ 1409, /* GL_STENCIL_INDEX */ 322, /* GL_DEPTH_COMPONENT */ 1230, /* GL_RED */ 548, /* GL_GREEN */ 89, /* GL_BLUE */ 31, /* GL_ALPHA */ 1254, /* GL_RGB */ 1273, /* GL_RGBA */ 668, /* GL_LUMINANCE */ 689, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ 1069, /* GL_POINT */ 638, /* GL_LINE */ 442, /* GL_FILL */ 1239, /* GL_RENDER */ 438, /* GL_FEEDBACK */ 1329, /* GL_SELECT */ 443, /* GL_FLAT */ 1348, /* GL_SMOOTH */ 619, /* GL_KEEP */ 1248, /* GL_REPLACE */ 575, /* GL_INCR */ 309, /* GL_DECR */ 1674, /* GL_VENDOR */ 1245, /* GL_RENDERER */ 1675, /* GL_VERSION */ 431, /* GL_EXTENSIONS */ 1294, /* GL_S */ 1432, /* GL_T */ 1220, /* GL_R */ 1209, /* GL_Q */ 933, /* GL_MODULATE */ 308, /* GL_DECAL */ 1577, /* GL_TEXTURE_ENV_MODE */ 1576, /* GL_TEXTURE_ENV_COLOR */ 1575, /* GL_TEXTURE_ENV */ 432, /* GL_EYE_LINEAR */ 980, /* GL_OBJECT_LINEAR */ 1374, /* GL_SPHERE_MAP */ 1579, /* GL_TEXTURE_GEN_MODE */ 982, /* GL_OBJECT_PLANE */ 433, /* GL_EYE_PLANE */ 948, /* GL_NEAREST */ 639, /* GL_LINEAR */ 952, /* GL_NEAREST_MIPMAP_NEAREST */ 644, /* GL_LINEAR_MIPMAP_NEAREST */ 951, /* GL_NEAREST_MIPMAP_LINEAR */ 643, /* GL_LINEAR_MIPMAP_LINEAR */ 1600, /* GL_TEXTURE_MAG_FILTER */ 1608, /* GL_TEXTURE_MIN_FILTER */ 1621, /* GL_TEXTURE_WRAP_S */ 1622, /* GL_TEXTURE_WRAP_T */ 117, /* GL_CLAMP */ 1247, /* GL_REPEAT */ 1107, /* GL_POLYGON_OFFSET_UNITS */ 1106, /* GL_POLYGON_OFFSET_POINT */ 1105, /* GL_POLYGON_OFFSET_LINE */ 1221, /* GL_R3_G3_B2 */ 1671, /* GL_V2F */ 1672, /* GL_V3F */ 114, /* GL_C4UB_V2F */ 115, /* GL_C4UB_V3F */ 112, /* GL_C3F_V3F */ 945, /* GL_N3F_V3F */ 113, /* GL_C4F_N3F_V3F */ 1437, /* GL_T2F_V3F */ 1439, /* GL_T4F_V4F */ 1435, /* GL_T2F_C4UB_V3F */ 1433, /* GL_T2F_C3F_V3F */ 1436, /* GL_T2F_N3F_V3F */ 1434, /* GL_T2F_C4F_N3F_V3F */ 1438, /* GL_T4F_C4F_N3F_V4F */ 130, /* GL_CLIP_PLANE0 */ 131, /* GL_CLIP_PLANE1 */ 132, /* GL_CLIP_PLANE2 */ 133, /* GL_CLIP_PLANE3 */ 134, /* GL_CLIP_PLANE4 */ 135, /* GL_CLIP_PLANE5 */ 623, /* GL_LIGHT0 */ 624, /* GL_LIGHT1 */ 625, /* GL_LIGHT2 */ 626, /* GL_LIGHT3 */ 627, /* GL_LIGHT4 */ 628, /* GL_LIGHT5 */ 629, /* GL_LIGHT6 */ 630, /* GL_LIGHT7 */ 552, /* GL_HINT_BIT */ 247, /* GL_CONSTANT_COLOR */ 992, /* GL_ONE_MINUS_CONSTANT_COLOR */ 242, /* GL_CONSTANT_ALPHA */ 990, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ 512, /* GL_FUNC_ADD */ 881, /* GL_MIN */ 793, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ 516, /* GL_FUNC_SUBTRACT */ 514, /* GL_FUNC_REVERSE_SUBTRACT */ 250, /* GL_CONVOLUTION_1D */ 251, /* GL_CONVOLUTION_2D */ 1332, /* GL_SEPARABLE_2D */ 254, /* GL_CONVOLUTION_BORDER_MODE */ 258, /* GL_CONVOLUTION_FILTER_SCALE */ 256, /* GL_CONVOLUTION_FILTER_BIAS */ 1231, /* GL_REDUCE */ 260, /* GL_CONVOLUTION_FORMAT */ 264, /* GL_CONVOLUTION_WIDTH */ 262, /* GL_CONVOLUTION_HEIGHT */ 808, /* GL_MAX_CONVOLUTION_WIDTH */ 806, /* GL_MAX_CONVOLUTION_HEIGHT */ 1146, /* GL_POST_CONVOLUTION_RED_SCALE */ 1142, /* GL_POST_CONVOLUTION_GREEN_SCALE */ 1137, /* GL_POST_CONVOLUTION_BLUE_SCALE */ 1133, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ 1144, /* GL_POST_CONVOLUTION_RED_BIAS */ 1140, /* GL_POST_CONVOLUTION_GREEN_BIAS */ 1135, /* GL_POST_CONVOLUTION_BLUE_BIAS */ 1131, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 553, /* GL_HISTOGRAM */ 1193, /* GL_PROXY_HISTOGRAM */ 569, /* GL_HISTOGRAM_WIDTH */ 559, /* GL_HISTOGRAM_FORMAT */ 565, /* GL_HISTOGRAM_RED_SIZE */ 561, /* GL_HISTOGRAM_GREEN_SIZE */ 556, /* GL_HISTOGRAM_BLUE_SIZE */ 554, /* GL_HISTOGRAM_ALPHA_SIZE */ 563, /* GL_HISTOGRAM_LUMINANCE_SIZE */ 567, /* GL_HISTOGRAM_SINK */ 882, /* GL_MINMAX */ 884, /* GL_MINMAX_FORMAT */ 886, /* GL_MINMAX_SINK */ 1440, /* GL_TABLE_TOO_LARGE_EXT */ 1652, /* GL_UNSIGNED_BYTE_3_3_2 */ 1661, /* GL_UNSIGNED_SHORT_4_4_4_4 */ 1663, /* GL_UNSIGNED_SHORT_5_5_5_1 */ 1657, /* GL_UNSIGNED_INT_8_8_8_8 */ 1654, /* GL_UNSIGNED_INT_10_10_10_2 */ 1104, /* GL_POLYGON_OFFSET_FILL */ 1103, /* GL_POLYGON_OFFSET_FACTOR */ 1102, /* GL_POLYGON_OFFSET_BIAS */ 1251, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ 679, /* GL_LUMINANCE4 */ 685, /* GL_LUMINANCE8 */ 669, /* GL_LUMINANCE12 */ 675, /* GL_LUMINANCE16 */ 680, /* GL_LUMINANCE4_ALPHA4 */ 683, /* GL_LUMINANCE6_ALPHA2 */ 686, /* GL_LUMINANCE8_ALPHA8 */ 672, /* GL_LUMINANCE12_ALPHA4 */ 670, /* GL_LUMINANCE12_ALPHA12 */ 676, /* GL_LUMINANCE16_ALPHA16 */ 593, /* GL_INTENSITY */ 598, /* GL_INTENSITY4 */ 600, /* GL_INTENSITY8 */ 594, /* GL_INTENSITY12 */ 596, /* GL_INTENSITY16 */ 1263, /* GL_RGB2_EXT */ 1264, /* GL_RGB4 */ 1267, /* GL_RGB5 */ 1271, /* GL_RGB8 */ 1255, /* GL_RGB10 */ 1259, /* GL_RGB12 */ 1261, /* GL_RGB16 */ 1278, /* GL_RGBA2 */ 1280, /* GL_RGBA4 */ 1268, /* GL_RGB5_A1 */ 1284, /* GL_RGBA8 */ 1256, /* GL_RGB10_A2 */ 1274, /* GL_RGBA12 */ 1276, /* GL_RGBA16 */ 1613, /* GL_TEXTURE_RED_SIZE */ 1585, /* GL_TEXTURE_GREEN_SIZE */ 1524, /* GL_TEXTURE_BLUE_SIZE */ 1511, /* GL_TEXTURE_ALPHA_SIZE */ 1598, /* GL_TEXTURE_LUMINANCE_SIZE */ 1589, /* GL_TEXTURE_INTENSITY_SIZE */ 1249, /* GL_REPLACE_EXT */ 1197, /* GL_PROXY_TEXTURE_1D */ 1200, /* GL_PROXY_TEXTURE_2D */ 1617, /* GL_TEXTURE_TOO_LARGE_EXT */ 1610, /* GL_TEXTURE_PRIORITY */ 1615, /* GL_TEXTURE_RESIDENT */ 1514, /* GL_TEXTURE_BINDING_1D */ 1516, /* GL_TEXTURE_BINDING_2D */ 1518, /* GL_TEXTURE_BINDING_3D */ 1028, /* GL_PACK_SKIP_IMAGES */ 1024, /* GL_PACK_IMAGE_HEIGHT */ 1646, /* GL_UNPACK_SKIP_IMAGES */ 1643, /* GL_UNPACK_IMAGE_HEIGHT */ 1510, /* GL_TEXTURE_3D */ 1203, /* GL_PROXY_TEXTURE_3D */ 1572, /* GL_TEXTURE_DEPTH */ 1620, /* GL_TEXTURE_WRAP_R */ 794, /* GL_MAX_3D_TEXTURE_SIZE */ 1676, /* GL_VERTEX_ARRAY */ 959, /* GL_NORMAL_ARRAY */ 139, /* GL_COLOR_ARRAY */ 578, /* GL_INDEX_ARRAY */ 1551, /* GL_TEXTURE_COORD_ARRAY */ 415, /* GL_EDGE_FLAG_ARRAY */ 1681, /* GL_VERTEX_ARRAY_SIZE */ 1683, /* GL_VERTEX_ARRAY_TYPE */ 1682, /* GL_VERTEX_ARRAY_STRIDE */ 964, /* GL_NORMAL_ARRAY_TYPE */ 963, /* GL_NORMAL_ARRAY_STRIDE */ 143, /* GL_COLOR_ARRAY_SIZE */ 145, /* GL_COLOR_ARRAY_TYPE */ 144, /* GL_COLOR_ARRAY_STRIDE */ 583, /* GL_INDEX_ARRAY_TYPE */ 582, /* GL_INDEX_ARRAY_STRIDE */ 1555, /* GL_TEXTURE_COORD_ARRAY_SIZE */ 1557, /* GL_TEXTURE_COORD_ARRAY_TYPE */ 1556, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 419, /* GL_EDGE_FLAG_ARRAY_STRIDE */ 1680, /* GL_VERTEX_ARRAY_POINTER */ 962, /* GL_NORMAL_ARRAY_POINTER */ 142, /* GL_COLOR_ARRAY_POINTER */ 581, /* GL_INDEX_ARRAY_POINTER */ 1554, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 418, /* GL_EDGE_FLAG_ARRAY_POINTER */ 938, /* GL_MULTISAMPLE */ 1306, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ 1308, /* GL_SAMPLE_ALPHA_TO_ONE */ 1313, /* GL_SAMPLE_COVERAGE */ 1310, /* GL_SAMPLE_BUFFERS */ 1301, /* GL_SAMPLES */ 1317, /* GL_SAMPLE_COVERAGE_VALUE */ 1315, /* GL_SAMPLE_COVERAGE_INVERT */ 170, /* GL_COLOR_MATRIX */ 172, /* GL_COLOR_MATRIX_STACK_DEPTH */ 802, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ 1129, /* GL_POST_COLOR_MATRIX_RED_SCALE */ 1125, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ 1120, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ 1116, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ 1127, /* GL_POST_COLOR_MATRIX_RED_BIAS */ 1123, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ 1118, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ 1114, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ 1534, /* GL_TEXTURE_COLOR_TABLE_SGI */ 1204, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ 1536, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 88, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 87, /* GL_BLEND_SRC_ALPHA */ 176, /* GL_COLOR_TABLE */ 1139, /* GL_POST_CONVOLUTION_COLOR_TABLE */ 1122, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ 1192, /* GL_PROXY_COLOR_TABLE */ 1196, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ 1195, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 200, /* GL_COLOR_TABLE_SCALE */ 180, /* GL_COLOR_TABLE_BIAS */ 185, /* GL_COLOR_TABLE_FORMAT */ 202, /* GL_COLOR_TABLE_WIDTH */ 197, /* GL_COLOR_TABLE_RED_SIZE */ 188, /* GL_COLOR_TABLE_GREEN_SIZE */ 182, /* GL_COLOR_TABLE_BLUE_SIZE */ 177, /* GL_COLOR_TABLE_ALPHA_SIZE */ 194, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ 191, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ 816, /* GL_MAX_ELEMENTS_VERTICES */ 815, /* GL_MAX_ELEMENTS_INDICES */ 1588, /* GL_TEXTURE_INDEX_SIZE_EXT */ 136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ 1086, /* GL_POINT_SIZE_MIN */ 1082, /* GL_POINT_SIZE_MAX */ 1076, /* GL_POINT_FADE_THRESHOLD_SIZE */ 1072, /* GL_POINT_DISTANCE_ATTENUATION */ 118, /* GL_CLAMP_TO_BORDER */ 121, /* GL_CLAMP_TO_EDGE */ 1609, /* GL_TEXTURE_MIN_LOD */ 1607, /* GL_TEXTURE_MAX_LOD */ 1513, /* GL_TEXTURE_BASE_LEVEL */ 1606, /* GL_TEXTURE_MAX_LEVEL */ 572, /* GL_IGNORE_BORDER_HP */ 246, /* GL_CONSTANT_BORDER_HP */ 1250, /* GL_REPLICATE_BORDER_HP */ 252, /* GL_CONVOLUTION_BORDER_COLOR */ 987, /* GL_OCCLUSION_TEST_HP */ 988, /* GL_OCCLUSION_TEST_RESULT_HP */ 641, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ 1528, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ 1530, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ 1532, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ 1533, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1531, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ 1529, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ 798, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ 799, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ 1149, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ 1151, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ 1148, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ 1150, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ 1596, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ 1597, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ 1595, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 518, /* GL_GENERATE_MIPMAP */ 519, /* GL_GENERATE_MIPMAP_HINT */ 481, /* GL_FOG_OFFSET_SGIX */ 482, /* GL_FOG_OFFSET_VALUE_SGIX */ 1542, /* GL_TEXTURE_COMPARE_SGIX */ 1541, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ 1592, /* GL_TEXTURE_LEQUAL_R_SGIX */ 1584, /* GL_TEXTURE_GEQUAL_R_SGIX */ 323, /* GL_DEPTH_COMPONENT16 */ 326, /* GL_DEPTH_COMPONENT24 */ 329, /* GL_DEPTH_COMPONENT32 */ 274, /* GL_CULL_VERTEX_EXT */ 276, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 275, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ 1737, /* GL_WRAP_BORDER_SUN */ 1535, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ 634, /* GL_LIGHT_MODEL_COLOR_CONTROL */ 1345, /* GL_SINGLE_COLOR */ 1333, /* GL_SEPARATE_SPECULAR_COLOR */ 1342, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 1651, /* GL_UNSIGNED_BYTE_2_3_3_REV */ 1664, /* GL_UNSIGNED_SHORT_5_6_5 */ 1665, /* GL_UNSIGNED_SHORT_5_6_5_REV */ 1662, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ 1660, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ 1658, /* GL_UNSIGNED_INT_8_8_8_8_REV */ 1656, /* GL_UNSIGNED_INT_2_10_10_10_REV */ 1604, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ 1605, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ 1603, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ 889, /* GL_MIRRORED_REPEAT */ 1289, /* GL_RGB_S3TC */ 1266, /* GL_RGB4_S3TC */ 1288, /* GL_RGBA_S3TC */ 1283, /* GL_RGBA4_S3TC */ 1286, /* GL_RGBA_DXT5_S3TC */ 1281, /* GL_RGBA4_DXT5_S3TC */ 239, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 234, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 235, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 236, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ 950, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ 949, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ 642, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 468, /* GL_FOG_COORDINATE_SOURCE */ 460, /* GL_FOG_COORD */ 484, /* GL_FRAGMENT_DEPTH */ 280, /* GL_CURRENT_FOG_COORD */ 467, /* GL_FOG_COORDINATE_ARRAY_TYPE */ 466, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ 465, /* GL_FOG_COORDINATE_ARRAY_POINTER */ 462, /* GL_FOG_COORDINATE_ARRAY */ 174, /* GL_COLOR_SUM */ 299, /* GL_CURRENT_SECONDARY_COLOR */ 1326, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ 1328, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ 1327, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ 1325, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ 1322, /* GL_SECONDARY_COLOR_ARRAY */ 528, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ 1442, /* GL_TEXTURE0 */ 1444, /* GL_TEXTURE1 */ 1466, /* GL_TEXTURE2 */ 1488, /* GL_TEXTURE3 */ 1494, /* GL_TEXTURE4 */ 1496, /* GL_TEXTURE5 */ 1498, /* GL_TEXTURE6 */ 1500, /* GL_TEXTURE7 */ 1502, /* GL_TEXTURE8 */ 1504, /* GL_TEXTURE9 */ 1445, /* GL_TEXTURE10 */ 1447, /* GL_TEXTURE11 */ 1449, /* GL_TEXTURE12 */ 1451, /* GL_TEXTURE13 */ 1453, /* GL_TEXTURE14 */ 1455, /* GL_TEXTURE15 */ 1457, /* GL_TEXTURE16 */ 1459, /* GL_TEXTURE17 */ 1461, /* GL_TEXTURE18 */ 1463, /* GL_TEXTURE19 */ 1467, /* GL_TEXTURE20 */ 1469, /* GL_TEXTURE21 */ 1471, /* GL_TEXTURE22 */ 1473, /* GL_TEXTURE23 */ 1475, /* GL_TEXTURE24 */ 1477, /* GL_TEXTURE25 */ 1479, /* GL_TEXTURE26 */ 1481, /* GL_TEXTURE27 */ 1483, /* GL_TEXTURE28 */ 1485, /* GL_TEXTURE29 */ 1489, /* GL_TEXTURE30 */ 1491, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 124, /* GL_CLIENT_ACTIVE_TEXTURE */ 867, /* GL_MAX_TEXTURE_UNITS */ 1630, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ 1633, /* GL_TRANSPOSE_PROJECTION_MATRIX */ 1635, /* GL_TRANSPOSE_TEXTURE_MATRIX */ 1627, /* GL_TRANSPOSE_COLOR_MATRIX */ 1430, /* GL_SUBTRACT */ 856, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ 222, /* GL_COMPRESSED_ALPHA */ 226, /* GL_COMPRESSED_LUMINANCE */ 227, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 224, /* GL_COMPRESSED_INTENSITY */ 230, /* GL_COMPRESSED_RGB */ 231, /* GL_COMPRESSED_RGBA */ 1549, /* GL_TEXTURE_COMPRESSION_HINT */ 1611, /* GL_TEXTURE_RECTANGLE_ARB */ 1521, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ 1207, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ 854, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 335, /* GL_DEPTH_STENCIL_NV */ 1655, /* GL_UNSIGNED_INT_24_8_NV */ 863, /* GL_MAX_TEXTURE_LOD_BIAS */ 1602, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ 864, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ 1578, /* GL_TEXTURE_FILTER_CONTROL */ 1593, /* GL_TEXTURE_LOD_BIAS */ 207, /* GL_COMBINE4 */ 857, /* GL_MAX_SHININESS_NV */ 858, /* GL_MAX_SPOT_EXPONENT_NV */ 576, /* GL_INCR_WRAP */ 310, /* GL_DECR_WRAP */ 909, /* GL_MODELVIEW1_ARB */ 965, /* GL_NORMAL_MAP */ 1236, /* GL_REFLECTION_MAP */ 1558, /* GL_TEXTURE_CUBE_MAP */ 1519, /* GL_TEXTURE_BINDING_CUBE_MAP */ 1566, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ 1560, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ 1568, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ 1562, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ 1570, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ 1564, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ 1205, /* GL_PROXY_TEXTURE_CUBE_MAP */ 810, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ 944, /* GL_MULTISAMPLE_FILTER_HINT_NV */ 476, /* GL_FOG_DISTANCE_MODE_NV */ 435, /* GL_EYE_RADIAL_NV */ 434, /* GL_EYE_PLANE_ABSOLUTE_NV */ 206, /* GL_COMBINE */ 213, /* GL_COMBINE_RGB */ 208, /* GL_COMBINE_ALPHA */ 1290, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ 603, /* GL_INTERPOLATE */ 241, /* GL_CONSTANT */ 1155, /* GL_PRIMARY_COLOR */ 1152, /* GL_PREVIOUS */ 1356, /* GL_SOURCE0_RGB */ 1362, /* GL_SOURCE1_RGB */ 1368, /* GL_SOURCE2_RGB */ 1372, /* GL_SOURCE3_RGB_NV */ 1353, /* GL_SOURCE0_ALPHA */ 1359, /* GL_SOURCE1_ALPHA */ 1365, /* GL_SOURCE2_ALPHA */ 1371, /* GL_SOURCE3_ALPHA_NV */ 1001, /* GL_OPERAND0_RGB */ 1007, /* GL_OPERAND1_RGB */ 1013, /* GL_OPERAND2_RGB */ 1017, /* GL_OPERAND3_RGB_NV */ 998, /* GL_OPERAND0_ALPHA */ 1004, /* GL_OPERAND1_ALPHA */ 1010, /* GL_OPERAND2_ALPHA */ 1016, /* GL_OPERAND3_ALPHA_NV */ 1677, /* GL_VERTEX_ARRAY_BINDING_APPLE */ 1741, /* GL_YCBCR_422_APPLE */ 1666, /* GL_UNSIGNED_SHORT_8_8_APPLE */ 1668, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ 1347, /* GL_SLICE_ACCUM_SUN */ 1212, /* GL_QUAD_MESH_SUN */ 1639, /* GL_TRIANGLE_MESH_SUN */ 1715, /* GL_VERTEX_PROGRAM_ARB */ 1726, /* GL_VERTEX_STATE_PROGRAM_NV */ 1702, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ 1708, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ 1710, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ 1712, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 301, /* GL_CURRENT_VERTEX_ATTRIB */ 1168, /* GL_PROGRAM_LENGTH_ARB */ 1182, /* GL_PROGRAM_STRING_ARB */ 931, /* GL_MODELVIEW_PROJECTION_NV */ 571, /* GL_IDENTITY_NV */ 616, /* GL_INVERSE_NV */ 1632, /* GL_TRANSPOSE_NV */ 617, /* GL_INVERSE_TRANSPOSE_NV */ 840, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ 839, /* GL_MAX_PROGRAM_MATRICES_ARB */ 747, /* GL_MATRIX0_NV */ 759, /* GL_MATRIX1_NV */ 771, /* GL_MATRIX2_NV */ 775, /* GL_MATRIX3_NV */ 777, /* GL_MATRIX4_NV */ 779, /* GL_MATRIX5_NV */ 781, /* GL_MATRIX6_NV */ 783, /* GL_MATRIX7_NV */ 286, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 283, /* GL_CURRENT_MATRIX_ARB */ 1718, /* GL_VERTEX_PROGRAM_POINT_SIZE */ 1721, /* GL_VERTEX_PROGRAM_TWO_SIDE */ 1180, /* GL_PROGRAM_PARAMETER_NV */ 1706, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ 1184, /* GL_PROGRAM_TARGET_NV */ 1181, /* GL_PROGRAM_RESIDENT_NV */ 1624, /* GL_TRACK_MATRIX_NV */ 1625, /* GL_TRACK_MATRIX_TRANSFORM_NV */ 1716, /* GL_VERTEX_PROGRAM_BINDING_NV */ 1162, /* GL_PROGRAM_ERROR_POSITION_ARB */ 320, /* GL_DEPTH_CLAMP_NV */ 1684, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ 1691, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ 1692, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ 1693, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ 1694, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ 1695, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ 1696, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ 1697, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ 1698, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ 1699, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ 1685, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ 1686, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ 1687, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ 1688, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ 1689, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ 1690, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ 701, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ 708, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ 709, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ 710, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ 711, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ 712, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ 713, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ 714, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ 715, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ 716, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ 702, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ 703, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ 704, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ 705, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ 706, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ 707, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ 728, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ 735, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ 736, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ 737, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ 738, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ 739, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ 740, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ 1161, /* GL_PROGRAM_BINDING_ARB */ 742, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ 743, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ 729, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ 730, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ 731, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ 732, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ 733, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ 734, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ 1547, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ 1544, /* GL_TEXTURE_COMPRESSED */ 970, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 240, /* GL_COMPRESSED_TEXTURE_FORMATS */ 879, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ 1736, /* GL_WEIGHT_SUM_UNITY_ARB */ 1714, /* GL_VERTEX_BLEND_ARB */ 303, /* GL_CURRENT_WEIGHT_ARB */ 1735, /* GL_WEIGHT_ARRAY_TYPE_ARB */ 1734, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ 1733, /* GL_WEIGHT_ARRAY_SIZE_ARB */ 1732, /* GL_WEIGHT_ARRAY_POINTER_ARB */ 1729, /* GL_WEIGHT_ARRAY_ARB */ 346, /* GL_DOT3_RGB */ 347, /* GL_DOT3_RGBA */ 238, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 233, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ 939, /* GL_MULTISAMPLE_3DFX */ 1311, /* GL_SAMPLE_BUFFERS_3DFX */ 1302, /* GL_SAMPLES_3DFX */ 920, /* GL_MODELVIEW2_ARB */ 923, /* GL_MODELVIEW3_ARB */ 924, /* GL_MODELVIEW4_ARB */ 925, /* GL_MODELVIEW5_ARB */ 926, /* GL_MODELVIEW6_ARB */ 927, /* GL_MODELVIEW7_ARB */ 928, /* GL_MODELVIEW8_ARB */ 929, /* GL_MODELVIEW9_ARB */ 899, /* GL_MODELVIEW10_ARB */ 900, /* GL_MODELVIEW11_ARB */ 901, /* GL_MODELVIEW12_ARB */ 902, /* GL_MODELVIEW13_ARB */ 903, /* GL_MODELVIEW14_ARB */ 904, /* GL_MODELVIEW15_ARB */ 905, /* GL_MODELVIEW16_ARB */ 906, /* GL_MODELVIEW17_ARB */ 907, /* GL_MODELVIEW18_ARB */ 908, /* GL_MODELVIEW19_ARB */ 910, /* GL_MODELVIEW20_ARB */ 911, /* GL_MODELVIEW21_ARB */ 912, /* GL_MODELVIEW22_ARB */ 913, /* GL_MODELVIEW23_ARB */ 914, /* GL_MODELVIEW24_ARB */ 915, /* GL_MODELVIEW25_ARB */ 916, /* GL_MODELVIEW26_ARB */ 917, /* GL_MODELVIEW27_ARB */ 918, /* GL_MODELVIEW28_ARB */ 919, /* GL_MODELVIEW29_ARB */ 921, /* GL_MODELVIEW30_ARB */ 922, /* GL_MODELVIEW31_ARB */ 351, /* GL_DOT3_RGB_EXT */ 349, /* GL_DOT3_RGBA_EXT */ 893, /* GL_MIRROR_CLAMP_EXT */ 896, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ 934, /* GL_MODULATE_ADD_ATI */ 935, /* GL_MODULATE_SIGNED_ADD_ATI */ 936, /* GL_MODULATE_SUBTRACT_ATI */ 1742, /* GL_YCBCR_MESA */ 1025, /* GL_PACK_INVERT_MESA */ 306, /* GL_DEBUG_OBJECT_MESA */ 307, /* GL_DEBUG_PRINT_MESA */ 305, /* GL_DEBUG_ASSERT_MESA */ 107, /* GL_BUFFER_SIZE */ 109, /* GL_BUFFER_USAGE */ 1398, /* GL_STENCIL_BACK_FUNC */ 1397, /* GL_STENCIL_BACK_FAIL */ 1399, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ 1400, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 485, /* GL_FRAGMENT_PROGRAM_ARB */ 1159, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ 1187, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ 1186, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ 1171, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ 1177, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ 1176, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ 829, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ 852, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ 851, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ 842, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ 848, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ 847, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ 812, /* GL_MAX_DRAW_BUFFERS */ 355, /* GL_DRAW_BUFFER0 */ 358, /* GL_DRAW_BUFFER1 */ 379, /* GL_DRAW_BUFFER2 */ 382, /* GL_DRAW_BUFFER3 */ 385, /* GL_DRAW_BUFFER4 */ 388, /* GL_DRAW_BUFFER5 */ 391, /* GL_DRAW_BUFFER6 */ 394, /* GL_DRAW_BUFFER7 */ 397, /* GL_DRAW_BUFFER8 */ 400, /* GL_DRAW_BUFFER9 */ 359, /* GL_DRAW_BUFFER10 */ 362, /* GL_DRAW_BUFFER11 */ 365, /* GL_DRAW_BUFFER12 */ 368, /* GL_DRAW_BUFFER13 */ 371, /* GL_DRAW_BUFFER14 */ 374, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ 792, /* GL_MATRIX_PALETTE_ARB */ 823, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ 826, /* GL_MAX_PALETTE_MATRICES_ARB */ 289, /* GL_CURRENT_PALETTE_MATRIX_ARB */ 786, /* GL_MATRIX_INDEX_ARRAY_ARB */ 284, /* GL_CURRENT_MATRIX_INDEX_ARB */ 788, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ 790, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ 789, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ 787, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ 1573, /* GL_TEXTURE_DEPTH_SIZE */ 339, /* GL_DEPTH_TEXTURE_MODE */ 1539, /* GL_TEXTURE_COMPARE_MODE */ 1537, /* GL_TEXTURE_COMPARE_FUNC */ 217, /* GL_COMPARE_R_TO_TEXTURE */ 1093, /* GL_POINT_SPRITE */ 266, /* GL_COORD_REPLACE */ 1097, /* GL_POINT_SPRITE_R_MODE_NV */ 1214, /* GL_QUERY_COUNTER_BITS */ 291, /* GL_CURRENT_QUERY */ 1216, /* GL_QUERY_RESULT */ 1218, /* GL_QUERY_RESULT_AVAILABLE */ 873, /* GL_MAX_VERTEX_ATTRIBS */ 1704, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 337, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 336, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ 859, /* GL_MAX_TEXTURE_COORDS */ 861, /* GL_MAX_TEXTURE_IMAGE_UNITS */ 1164, /* GL_PROGRAM_ERROR_STRING_ARB */ 1166, /* GL_PROGRAM_FORMAT_ASCII_ARB */ 1165, /* GL_PROGRAM_FORMAT_ARB */ 1618, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 318, /* GL_DEPTH_BOUNDS_TEST_EXT */ 317, /* GL_DEPTH_BOUNDS_EXT */ 52, /* GL_ARRAY_BUFFER */ 420, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ 422, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ 1678, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ 960, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 140, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 579, /* GL_INDEX_ARRAY_BUFFER_BINDING */ 1552, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 416, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ 1323, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 463, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ 1730, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ 1700, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ 1167, /* GL_PROGRAM_INSTRUCTIONS_ARB */ 835, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ 1173, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ 844, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ 1185, /* GL_PROGRAM_TEMPORARIES_ARB */ 850, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ 1175, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ 846, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ 1179, /* GL_PROGRAM_PARAMETERS_ARB */ 849, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ 1174, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ 845, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ 1160, /* GL_PROGRAM_ATTRIBS_ARB */ 830, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ 1172, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ 843, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ 1158, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ 828, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ 1170, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 841, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ 836, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ 832, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ 1188, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ 1629, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ 1226, /* GL_READ_ONLY */ 1738, /* GL_WRITE_ONLY */ 1228, /* GL_READ_WRITE */ 101, /* GL_BUFFER_ACCESS */ 103, /* GL_BUFFER_MAPPED */ 105, /* GL_BUFFER_MAP_POINTER */ 1623, /* GL_TIME_ELAPSED_EXT */ 746, /* GL_MATRIX0_ARB */ 758, /* GL_MATRIX1_ARB */ 770, /* GL_MATRIX2_ARB */ 774, /* GL_MATRIX3_ARB */ 776, /* GL_MATRIX4_ARB */ 778, /* GL_MATRIX5_ARB */ 780, /* GL_MATRIX6_ARB */ 782, /* GL_MATRIX7_ARB */ 784, /* GL_MATRIX8_ARB */ 785, /* GL_MATRIX9_ARB */ 748, /* GL_MATRIX10_ARB */ 749, /* GL_MATRIX11_ARB */ 750, /* GL_MATRIX12_ARB */ 751, /* GL_MATRIX13_ARB */ 752, /* GL_MATRIX14_ARB */ 753, /* GL_MATRIX15_ARB */ 754, /* GL_MATRIX16_ARB */ 755, /* GL_MATRIX17_ARB */ 756, /* GL_MATRIX18_ARB */ 757, /* GL_MATRIX19_ARB */ 760, /* GL_MATRIX20_ARB */ 761, /* GL_MATRIX21_ARB */ 762, /* GL_MATRIX22_ARB */ 763, /* GL_MATRIX23_ARB */ 764, /* GL_MATRIX24_ARB */ 765, /* GL_MATRIX25_ARB */ 766, /* GL_MATRIX26_ARB */ 767, /* GL_MATRIX27_ARB */ 768, /* GL_MATRIX28_ARB */ 769, /* GL_MATRIX29_ARB */ 772, /* GL_MATRIX30_ARB */ 773, /* GL_MATRIX31_ARB */ 1425, /* GL_STREAM_DRAW */ 1427, /* GL_STREAM_READ */ 1423, /* GL_STREAM_COPY */ 1391, /* GL_STATIC_DRAW */ 1393, /* GL_STATIC_READ */ 1389, /* GL_STATIC_COPY */ 410, /* GL_DYNAMIC_DRAW */ 412, /* GL_DYNAMIC_READ */ 408, /* GL_DYNAMIC_COPY */ 535, /* GL_GL_PIXEL_PACK_BUFFER */ 537, /* GL_GL_PIXEL_UNPACK_BUFFER */ 536, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */ 538, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */ 833, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ 831, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ 834, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ 838, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ 837, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ 795, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ 1419, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ 894, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ 1304, /* GL_SAMPLES_PASSED */ 486, /* GL_FRAGMENT_SHADER */ 1724, /* GL_VERTEX_SHADER */ 1178, /* GL_PROGRAM_OBJECT_ARB */ 1336, /* GL_SHADER_OBJECT_ARB */ 819, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ 877, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ 871, /* GL_MAX_VARYING_FLOATS */ 875, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ 804, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ 985, /* GL_OBJECT_TYPE_ARB */ 1338, /* GL_SHADER_TYPE */ 451, /* GL_FLOAT_VEC2 */ 453, /* GL_FLOAT_VEC3 */ 455, /* GL_FLOAT_VEC4 */ 606, /* GL_INT_VEC2 */ 608, /* GL_INT_VEC3 */ 610, /* GL_INT_VEC4 */ 93, /* GL_BOOL */ 95, /* GL_BOOL_VEC2 */ 97, /* GL_BOOL_VEC3 */ 99, /* GL_BOOL_VEC4 */ 445, /* GL_FLOAT_MAT2 */ 447, /* GL_FLOAT_MAT3 */ 449, /* GL_FLOAT_MAT4 */ 1295, /* GL_SAMPLER_1D */ 1297, /* GL_SAMPLER_2D */ 1299, /* GL_SAMPLER_3D */ 1300, /* GL_SAMPLER_CUBE */ 1296, /* GL_SAMPLER_1D_SHADOW */ 1298, /* GL_SAMPLER_2D_SHADOW */ 529, /* GL_GL_FLOAT_MAT2x3 */ 530, /* GL_GL_FLOAT_MAT2x4 */ 531, /* GL_GL_FLOAT_MAT3x2 */ 532, /* GL_GL_FLOAT_MAT3x4 */ 533, /* GL_GL_FLOAT_MAT4x2 */ 534, /* GL_GL_FLOAT_MAT4x3 */ 312, /* GL_DELETE_STATUS */ 221, /* GL_COMPILE_STATUS */ 659, /* GL_LINK_STATUS */ 1673, /* GL_VALIDATE_STATUS */ 591, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ 1337, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 488, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ 1340, /* GL_SHADING_LANGUAGE_VERSION */ 290, /* GL_CURRENT_PROGRAM */ 1034, /* GL_PALETTE4_RGB8_OES */ 1036, /* GL_PALETTE4_RGBA8_OES */ 1032, /* GL_PALETTE4_R5_G6_B5_OES */ 1035, /* GL_PALETTE4_RGBA4_OES */ 1033, /* GL_PALETTE4_RGB5_A1_OES */ 1039, /* GL_PALETTE8_RGB8_OES */ 1041, /* GL_PALETTE8_RGBA8_OES */ 1037, /* GL_PALETTE8_R5_G6_B5_OES */ 1040, /* GL_PALETTE8_RGBA4_OES */ 1038, /* GL_PALETTE8_RGB5_A1_OES */ 574, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 573, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ 1507, /* GL_TEXTURE_1D_ARRAY_EXT */ 1198, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ 1509, /* GL_TEXTURE_2D_ARRAY_EXT */ 1201, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ 1515, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ 1517, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ 543, /* GL_GL_SRGB */ 544, /* GL_GL_SRGB8 */ 546, /* GL_GL_SRGB_ALPHA */ 545, /* GL_GL_SRGB8_ALPHA8 */ 542, /* GL_GL_SLUMINANCE_ALPHA */ 541, /* GL_GL_SLUMINANCE8_ALPHA8 */ 539, /* GL_GL_SLUMINANCE */ 540, /* GL_GL_SLUMINANCE8 */ 526, /* GL_GL_COMPRESSED_SRGB */ 527, /* GL_GL_COMPRESSED_SRGB_ALPHA */ 524, /* GL_GL_COMPRESSED_SLUMINANCE */ 525, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */ 1095, /* GL_POINT_SPRITE_COORD_ORIGIN */ 667, /* GL_LOWER_LEFT */ 1670, /* GL_UPPER_LEFT */ 1401, /* GL_STENCIL_BACK_REF */ 1402, /* GL_STENCIL_BACK_VALUE_MASK */ 1403, /* GL_STENCIL_BACK_WRITEMASK */ 403, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ 1240, /* GL_RENDERBUFFER_BINDING_EXT */ 1225, /* GL_READ_FRAMEBUFFER_EXT */ 404, /* GL_DRAW_FRAMEBUFFER_EXT */ 1224, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ 490, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ 489, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ 494, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ 492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ 491, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ 496, /* GL_FRAMEBUFFER_COMPLETE_EXT */ 498, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ 503, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ 501, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ 499, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ 502, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ 500, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ 504, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ 506, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ 505, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ 801, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ 146, /* GL_COLOR_ATTACHMENT0_EXT */ 153, /* GL_COLOR_ATTACHMENT1_EXT */ 154, /* GL_COLOR_ATTACHMENT2_EXT */ 155, /* GL_COLOR_ATTACHMENT3_EXT */ 156, /* GL_COLOR_ATTACHMENT4_EXT */ 157, /* GL_COLOR_ATTACHMENT5_EXT */ 158, /* GL_COLOR_ATTACHMENT6_EXT */ 159, /* GL_COLOR_ATTACHMENT7_EXT */ 160, /* GL_COLOR_ATTACHMENT8_EXT */ 161, /* GL_COLOR_ATTACHMENT9_EXT */ 147, /* GL_COLOR_ATTACHMENT10_EXT */ 148, /* GL_COLOR_ATTACHMENT11_EXT */ 149, /* GL_COLOR_ATTACHMENT12_EXT */ 150, /* GL_COLOR_ATTACHMENT13_EXT */ 151, /* GL_COLOR_ATTACHMENT14_EXT */ 152, /* GL_COLOR_ATTACHMENT15_EXT */ 314, /* GL_DEPTH_ATTACHMENT_EXT */ 1396, /* GL_STENCIL_ATTACHMENT_EXT */ 497, /* GL_FRAMEBUFFER_EXT */ 1241, /* GL_RENDERBUFFER_EXT */ 1244, /* GL_RENDERBUFFER_WIDTH_EXT */ 1242, /* GL_RENDERBUFFER_HEIGHT_EXT */ 1243, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ 1414, /* GL_STENCIL_INDEX_EXT */ 1411, /* GL_STENCIL_INDEX1_EXT */ 1412, /* GL_STENCIL_INDEX4_EXT */ 1413, /* GL_STENCIL_INDEX8_EXT */ 1410, /* GL_STENCIL_INDEX16_EXT */ 428, /* GL_EVAL_BIT */ 1222, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ 661, /* GL_LIST_BIT */ 1523, /* GL_TEXTURE_BIT */ 1319, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ 941, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; #define Elements(x) sizeof(x)/sizeof(*x) typedef int (*cfunc)(const void *, const void *); /** * Compare a key name to an element in the \c all_enums array. * * \c bsearch always passes the key as the first parameter and the pointer * to the array element as the second parameter. We can elimiate some * extra work by taking advantage of that fact. * * \param a Pointer to the desired enum name. * \param b Pointer to an element of the \c all_enums array. */ static int compar_name( const char *a, const enum_elt *b ) { return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); } /** * Compare a key enum value to an element in the \c all_enums array. * * \c bsearch always passes the key as the first parameter and the pointer * to the array element as the second parameter. We can elimiate some * extra work by taking advantage of that fact. * * \param a Pointer to the desired enum name. * \param b Pointer to an index into the \c all_enums array. */ static int compar_nr( const int *a, const unsigned *b ) { return a[0] - all_enums[*b].n; } static char token_tmp[20]; const char *_mesa_lookup_enum_by_nr( int nr ) { unsigned * i; i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums), sizeof(reduced_enums[0]), (cfunc) compar_nr ); if ( i != NULL ) { return & enum_string_table[ all_enums[ *i ].offset ]; } else { /* this is not re-entrant safe, no big deal here */ _mesa_sprintf(token_tmp, "0x%x", nr); return token_tmp; } } int _mesa_lookup_enum_by_name( const char *symbol ) { enum_elt * f = NULL; if ( symbol != NULL ) { f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums), sizeof( enum_elt ), (cfunc) compar_name ); } return (f != NULL) ? f->n : -1; }