/* $Id: hint.c,v 1.9 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "enums.h" #include "context.h" #include "hint.h" #include "state.h" #endif void _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); (void) _mesa_try_Hint( ctx, target, mode ); } GLboolean _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) { if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)"); return GL_FALSE; } switch (target) { case GL_FOG_HINT: if (ctx->Hint.Fog == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: if (ctx->Hint.LineSmooth == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: if (ctx->Hint.PerspectiveCorrection == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: if (ctx->Hint.PointSmooth == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: if (ctx->Hint.PolygonSmooth == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PolygonSmooth = mode; break; /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: if (ctx->Hint.ClipVolumeClipping == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.ClipVolumeClipping = mode; break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSION_HINT_ARB: if (ctx->Extensions.ARB_texture_compression) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); return GL_TRUE; } if (ctx->Hint.TextureCompression == mode) return GL_TRUE; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.TextureCompression = mode; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); return GL_FALSE; } if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } return GL_TRUE; }