/* * Mesa 3-D graphics library * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef IMAGE_H #define IMAGE_H #include "glheader.h" struct gl_context; struct gl_pixelstore_attrib; extern void _mesa_swap2( GLushort *p, GLuint n ); extern void _mesa_swap4( GLuint *p, GLuint n ); extern GLboolean _mesa_type_is_packed(GLenum type); extern GLint _mesa_sizeof_type( GLenum type ); extern GLint _mesa_sizeof_packed_type( GLenum type ); extern GLint _mesa_components_in_format( GLenum format ); extern GLint _mesa_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean _mesa_is_legal_format_and_type(const struct gl_context *ctx, GLenum format, GLenum type); extern GLboolean _mesa_is_color_format(GLenum format); extern GLboolean _mesa_is_index_format(GLenum format); extern GLboolean _mesa_is_depth_format(GLenum format); extern GLboolean _mesa_is_stencil_format(GLenum format); extern GLboolean _mesa_is_ycbcr_format(GLenum format); extern GLboolean _mesa_is_depthstencil_format(GLenum format); extern GLboolean _mesa_is_depth_or_stencil_format(GLenum format); extern GLboolean _mesa_is_dudv_format(GLenum format); extern GLboolean _mesa_is_integer_format(GLenum format); extern GLboolean _mesa_is_compressed_format(struct gl_context *ctx, GLenum format); extern GLvoid * _mesa_image_address( GLuint dimensions, const struct gl_pixelstore_attrib *packing, const GLvoid *image, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint img, GLint row, GLint column ); extern GLvoid * _mesa_image_address1d( const struct gl_pixelstore_attrib *packing, const GLvoid *image, GLsizei width, GLenum format, GLenum type, GLint column ); extern GLvoid * _mesa_image_address2d( const struct gl_pixelstore_attrib *packing, const GLvoid *image, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint row, GLint column ); extern GLvoid * _mesa_image_address3d( const struct gl_pixelstore_attrib *packing, const GLvoid *image, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint img, GLint row, GLint column ); extern GLint _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing, GLint width, GLenum format, GLenum type ); extern GLint _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, GLint width, GLint height, GLenum format, GLenum type ); extern void _mesa_expand_bitmap(GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap, GLubyte *destBuffer, GLint destStride, GLubyte onValue); extern void _mesa_convert_colors(GLenum srcType, const GLvoid *src, GLenum dstType, GLvoid *dst, GLuint count, const GLubyte mask[]); extern GLboolean _mesa_clip_drawpixels(const struct gl_context *ctx, GLint *destX, GLint *destY, GLsizei *width, GLsizei *height, struct gl_pixelstore_attrib *unpack); extern GLboolean _mesa_clip_readpixels(const struct gl_context *ctx, GLint *srcX, GLint *srcY, GLsizei *width, GLsizei *height, struct gl_pixelstore_attrib *pack); extern GLboolean _mesa_clip_copytexsubimage(const struct gl_context *ctx, GLint *destX, GLint *destY, GLint *srcX, GLint *srcY, GLsizei *width, GLsizei *height); extern GLboolean _mesa_clip_to_region(GLint xmin, GLint ymin, GLint xmax, GLint ymax, GLint *x, GLint *y, GLsizei *width, GLsizei *height ); extern GLboolean _mesa_clip_blit(struct gl_context *ctx, GLint *srcX0, GLint *srcY0, GLint *srcX1, GLint *srcY1, GLint *dstX0, GLint *dstY0, GLint *dstX1, GLint *dstY1); #endif