/* $Id: image.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef IMAGE_H #define IMAGE_H #include "types.h" extern void gl_flip_bytes( GLubyte *p, GLuint n ); extern void gl_swap2( GLushort *p, GLuint n ); extern void gl_swap4( GLuint *p, GLuint n ); extern GLint gl_sizeof_type( GLenum type ); extern GLint gl_sizeof_packed_type( GLenum type ); extern GLint gl_components_in_format( GLenum format ); extern GLint gl_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean gl_is_legal_format_and_type( GLenum format, GLenum type ); extern GLvoid * gl_pixel_addr_in_image( const struct gl_pixelstore_attrib *packing, const GLvoid *image, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint img, GLint row, GLint column ); extern struct gl_image * gl_unpack_bitmap( GLcontext *ctx, GLsizei width, GLsizei height, const GLubyte *bitmap, const struct gl_pixelstore_attrib *packing ); extern void gl_unpack_polygon_stipple( const GLcontext *ctx, const GLubyte *pattern, GLuint dest[32] ); extern void gl_pack_polygon_stipple( const GLcontext *ctx, const GLuint pattern[32], GLubyte *dest ); extern struct gl_image * gl_unpack_image( GLcontext *ctx, GLint width, GLint height, GLenum srcFormat, GLenum srcType, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing ); struct gl_image * gl_unpack_image3D( GLcontext *ctx, GLint width, GLint height,GLint depth, GLenum srcFormat, GLenum srcType, const GLvoid *pixels, const struct gl_pixelstore_attrib *packing ); extern void gl_pack_rgba_span( const GLcontext *ctx, GLuint n, CONST GLubyte rgba[][4], GLenum format, GLenum type, GLvoid *dest, const struct gl_pixelstore_attrib *packing, GLboolean applyTransferOps ); extern void gl_free_image( struct gl_image *image ); extern GLboolean gl_image_error_test( GLcontext *ctx, const struct gl_image *image, const char *msg ); #endif