/* $Id: nvfragprog.h,v 1.3 2003/02/23 04:09:21 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* Private vertex program types and constants only used by files * related to vertex programs. */ #ifndef NVFRAGPROG_H #define NVFRAGPROG_H #include "config.h" /* Location of register sets within the whole register file */ #define FP_INPUT_REG_START 0 #define FP_INPUT_REG_END (FP_INPUT_REG_START + MAX_NV_FRAGMENT_PROGRAM_INPUTS - 1) #define FP_OUTPUT_REG_START (FP_INPUT_REG_END + 1) #define FP_OUTPUT_REG_END (FP_OUTPUT_REG_START + MAX_NV_FRAGMENT_PROGRAM_OUTPUTS - 1) #define FP_TEMP_REG_START (FP_OUTPUT_REG_END + 1) #define FP_TEMP_REG_END (FP_TEMP_REG_START + MAX_NV_FRAGMENT_PROGRAM_TEMPS - 1) #define FP_PROG_REG_START (FP_TEMP_REG_END + 1) #define FP_PROG_REG_END (FP_PROG_REG_START + MAX_NV_FRAGMENT_PROGRAM_PARAMS - 1) #define FP_DUMMY_REG_START (FP_PROG_REG_END + 1) #define FP_DUMMY_REG_END (FP_DUMMY_REG_START + MAX_NV_FRAGMENT_PROGRAM_WRITE_ONLYS - 1) #define COND_GT 1 /* greater than zero */ #define COND_EQ 2 /* equal to zero */ #define COND_LT 3 /* less than zero */ #define COND_UN 4 /* unordered (NaN) */ #define COND_GE 5 /* greater then or equal to zero */ #define COND_LE 6 /* less then or equal to zero */ #define COND_NE 7 /* not equal to zero */ #define COND_TR 8 /* always true */ #define COND_FL 9 /* always false */ enum fp_opcode { FP_OPCODE_ADD = 1000, FP_OPCODE_COS, FP_OPCODE_DDX, FP_OPCODE_DDY, FP_OPCODE_DP3, FP_OPCODE_DP4, FP_OPCODE_DST, FP_OPCODE_EX2, FP_OPCODE_FLR, FP_OPCODE_FRC, FP_OPCODE_KIL, FP_OPCODE_LG2, FP_OPCODE_LIT, FP_OPCODE_LRP, FP_OPCODE_MAD, FP_OPCODE_MAX, FP_OPCODE_MIN, FP_OPCODE_MOV, FP_OPCODE_MUL, FP_OPCODE_PK2H, FP_OPCODE_PK2US, FP_OPCODE_PK4B, FP_OPCODE_PK4UB, FP_OPCODE_POW, FP_OPCODE_RCP, FP_OPCODE_RFL, FP_OPCODE_RSQ, FP_OPCODE_SEQ, FP_OPCODE_SFL, FP_OPCODE_SGE, FP_OPCODE_SGT, FP_OPCODE_SIN, FP_OPCODE_SLE, FP_OPCODE_SLT, FP_OPCODE_SNE, FP_OPCODE_STR, FP_OPCODE_SUB, FP_OPCODE_TEX, FP_OPCODE_TXD, FP_OPCODE_TXP, FP_OPCODE_UP2H, FP_OPCODE_UP2US, FP_OPCODE_UP4B, FP_OPCODE_UP4UB, FP_OPCODE_X2D, FP_OPCODE_END /* private opcode */ }; struct fp_src_register { GLint RegType; /* constant, param, temp or attribute register */ GLint Register; /* or the offset from the address register */ GLuint Swizzle[4]; GLboolean NegateBase; /* negate before absolute value? */ GLboolean Abs; /* take absolute value? */ GLboolean NegateAbs; /* negate after absolute value? */ }; /* Instruction destination register */ struct fp_dst_register { GLint Register; GLboolean WriteMask[4]; GLuint CondMask; GLuint CondSwizzle[4]; }; struct fp_instruction { enum fp_opcode Opcode; struct fp_src_register SrcReg[3]; struct fp_dst_register DstReg; GLboolean Saturate; GLboolean UpdateCondRegister; GLuint Precision; /* SINGLE, HALF or FIXED */ GLuint TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */ GLuint TexSrcIndex; /* texture target for TEX, TXD, TXP instructions */ }; #endif