/* $Id: nvprogram.c,v 1.8 2003/03/14 15:40:59 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 5.1 * * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file nvprogram.c * \brief NVIDIA vertex/fragment program state management functions. * \author Brian Paul */ #include "glheader.h" #include "context.h" #include "hash.h" #include "imports.h" #include "macros.h" #include "mtypes.h" #include "nvfragparse.h" #include "nvfragprog.h" #include "nvvertexec.h" #include "nvvertparse.h" #include "nvvertprog.h" #include "nvprogram.h" /** * Symbol table entry. * Used for named program parameters. */ struct symbol { const char *Name; enum symbol_type Type; GLfloat Value[4]; GLuint Register; struct symbol *Next; }; void _mesa_add_symbol(struct symbol_table *symbolTable, const char *name, enum symbol_type type, const GLfloat *value) { struct symbol *s = MALLOC_STRUCT(symbol); if (s) { s->Name = _mesa_strdup(name); s->Type = type; s->Value[0] = value[0]; s->Value[1] = value[1]; s->Value[2] = value[2]; s->Value[3] = value[3]; s->Next = symbolTable->Head; symbolTable->Head = s; } } GLboolean _mesa_lookup_symbol(const struct symbol_table *symbolTable, const char *name, GLfloat *value) { const struct symbol *s; for (s = symbolTable->Head; s; s = s->Next) { if (_mesa_strcmp(s->Name, name) == 0) { value[0] = s->Value[0]; value[1] = s->Value[1]; value[2] = s->Value[2]; value[3] = s->Value[3]; return GL_TRUE; } } printf("lookup %s failed\n", name); return GL_FALSE; } static GLint _mesa_lookup_program_register(const struct symbol_table *symbolTable, GLsizei len, const GLubyte *name) { const struct symbol *s; for (s = symbolTable->Head; s; s = s->Next) { if (_mesa_strcmp(s->Name, (const char *) name) == 0 && _mesa_strlen(s->Name) == (size_t) len) { return s->Register; } } return -1; } void _mesa_assign_program_registers(struct symbol_table *symbolTable) { struct symbol *s; GLuint reg = 0; for (s = symbolTable->Head; s; s = s->Next) { if (s->Type == Declaration) { s->Register = reg++; } } } /** * Set the vertex/fragment program error state (position and error string). * This is generally called from within the parsers. */ void _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string) { ctx->Program.ErrorPos = pos; _mesa_free((void *) ctx->Program.ErrorString); if (!string) string = ""; ctx->Program.ErrorString = _mesa_strdup(string); } /** * Find the line number and column for 'pos' within 'string'. * Return a copy of the line which contains 'pos'. Free the line with * _mesa_free(). * \param string the program string * \param pos the position within the string * \param line returns the line number corresponding to 'pos'. * \param col returns the column number corresponding to 'pos'. * \return copy of the line containing 'pos'. */ const GLubyte * _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, GLint *line, GLint *col) { const GLubyte *lineStart = string; const GLubyte *p = string; GLubyte *s; int len; *line = 1; while (p != pos) { if (*p == (GLubyte) '\n') { (*line)++; lineStart = p + 1; } p++; } *col = (pos - lineStart) + 1; /* return copy of this line */ while (*p != 0 && *p != '\n') p++; len = p - lineStart; s = (GLubyte *) _mesa_malloc(len + 1); _mesa_memcpy(s, lineStart, len); s[len] = 0; return s; } /** * Delete a program and remove it from the hash table, ignoring the * reference count. * \note Called from the GL API dispatcher. */ void _mesa_delete_program(GLcontext *ctx, GLuint id) { struct program *prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (prog) { if (prog->String) FREE(prog->String); if (prog->Target == GL_VERTEX_PROGRAM_NV || prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { struct vertex_program *vprog = (struct vertex_program *) prog; if (vprog->Instructions) FREE(vprog->Instructions); } else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = (struct fragment_program *) prog; if (fprog->Instructions) FREE(fprog->Instructions); } _mesa_HashRemove(ctx->Shared->Programs, id); FREE(prog); } } /** * Bind a program (make it current) * \note Called from the GL API dispatcher. */ void _mesa_BindProgramNV(GLenum target, GLuint id) { struct program *prog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { if (ctx->VertexProgram.Current && ctx->VertexProgram.Current->Base.Id == id) return; /* decrement refcount on previously bound vertex program */ if (ctx->VertexProgram.Current) { ctx->VertexProgram.Current->Base.RefCount--; /* and delete if refcount goes below one */ if (ctx->VertexProgram.Current->Base.RefCount <= 0) _mesa_delete_program(ctx, ctx->VertexProgram.Current->Base.Id); } } else if (target == GL_FRAGMENT_PROGRAM_NV) { if (ctx->FragmentProgram.Current && ctx->FragmentProgram.Current->Base.Id == id) return; /* decrement refcount on previously bound fragment program */ if (ctx->FragmentProgram.Current) { ctx->FragmentProgram.Current->Base.RefCount--; /* and delete if refcount goes below one */ if (ctx->FragmentProgram.Current->Base.RefCount <= 0) _mesa_delete_program(ctx, ctx->FragmentProgram.Current->Base.Id); } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV"); return; } /* NOTE: binding to a non-existant program is not an error. * That's supposed to be caught in glBegin. */ if (id == 0) { /* OK, the null program object */ prog = NULL; } else { prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!prog && id > 0){ /* allocate new program */ if (target == GL_VERTEX_PROGRAM_NV) { struct vertex_program *vprog = CALLOC_STRUCT(vertex_program); if (!vprog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV"); return; } prog = &(vprog->Base); } else if (target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = CALLOC_STRUCT(fragment_program); if (!fprog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV"); return; } prog = &(fprog->Base); } else { _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV(target)"); return; } prog->Id = id; prog->Target = target; prog->Resident = GL_TRUE; prog->RefCount = 1; _mesa_HashInsert(ctx->Shared->Programs, id, prog); } } /* bind now */ if (target == GL_VERTEX_PROGRAM_NV) { ctx->VertexProgram.Current = (struct vertex_program *) prog; } else if (target == GL_FRAGMENT_PROGRAM_NV) { ctx->FragmentProgram.Current = (struct fragment_program *) prog; } if (prog) prog->RefCount++; } /** * Delete a list of programs. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_DeleteProgramsNV(GLsizei n, const GLuint *ids) { GLint i; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" ); return; } for (i = 0; i < n; i++) { if (ids[i] != 0) { struct program *prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]); if (prog) { if (prog->Target == GL_VERTEX_PROGRAM_NV || prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { if (ctx->VertexProgram.Current && ctx->VertexProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgramNV(prog->Target, 0); } } else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) { if (ctx->FragmentProgram.Current && ctx->FragmentProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgramNV(prog->Target, 0); } } else { _mesa_problem(ctx, "bad target in glDeleteProgramsNV"); return; } prog->RefCount--; if (prog->RefCount <= 0) { _mesa_delete_program(ctx, ids[i]); } } } } } /** * Execute a vertex state program. * \note Called from the GL API dispatcher. */ void _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { struct vertex_program *vprog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_VERTEX_STATE_PROGRAM_NV) { _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV"); return; } vprog = (struct vertex_program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) { _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV"); return; } _mesa_init_vp_registers(ctx); _mesa_init_tracked_matrices(ctx); COPY_4V(ctx->VertexProgram.Machine.Registers[VP_INPUT_REG_START], params); _mesa_exec_vertex_program(ctx, vprog); } /** * Generate a list of new program identifiers. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GenProgramsNV(GLsizei n, GLuint *ids) { GLuint first; GLuint i; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGenProgramsNV"); return; } if (!ids) return; first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n); for (i = 0; i < (GLuint) n; i++) { const int bytes = MAX2(sizeof(struct vertex_program), sizeof(struct fragment_program)); struct program *prog = (struct program *) CALLOC(bytes); if (!prog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramsNV"); return; } prog->RefCount = 1; prog->Id = first + i; _mesa_HashInsert(ctx->Shared->Programs, first + i, prog); } /* Return the program names */ for (i = 0; i < (GLuint) n; i++) { ids[i] = first + i; } } /** * Determine if a set of programs is resident in hardware. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences) { GLint i, j; GLboolean allResident = GL_TRUE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)"); return GL_FALSE; } for (i = 0; i < n; i++) { const struct program *prog; if (ids[i] == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); return GL_FALSE; } prog = (const struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]); if (!prog) { _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); return GL_FALSE; } if (prog->Resident) { if (!allResident) residences[i] = GL_TRUE; } else { if (allResident) { allResident = GL_FALSE; for (j = 0; j < i; j++) residences[j] = GL_TRUE; } residences[i] = GL_FALSE; } } return allResident; } /** * Request that a set of programs be resident in hardware. * \note Called from the GL API dispatcher. */ void _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) { GLint i; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)"); return; } /* just error checking for now */ for (i = 0; i < n; i++) { struct program *prog; if (ids[i] == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); return; } prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]); if (!prog) { _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); return; } prog->Resident = GL_TRUE; } } /** * Get a program parameter register. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { if (pname == GL_PROGRAM_PARAMETER_NV) { if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { index += VP_PROG_REG_START; COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]); } else { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramParameterfvNV(index)"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)"); return; } } /** * Get a program parameter register. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { if (pname == GL_PROGRAM_PARAMETER_NV) { if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { index += VP_PROG_REG_START; COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]); } else { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramParameterdvNV(index)"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)"); return; } } /** * Get a program attribute. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) { struct program *prog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!prog) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); return; } switch (pname) { case GL_PROGRAM_TARGET_NV: *params = prog->Target; return; case GL_PROGRAM_LENGTH_NV: *params = prog->String ? _mesa_strlen((char *) prog->String) : 0; return; case GL_PROGRAM_RESIDENT_NV: *params = prog->Resident; return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); return; } } /** * Get the program source code. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { struct program *prog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (pname != GL_PROGRAM_STRING_NV) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); return; } prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!prog) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); return; } if (prog->String) { MEMCPY(program, prog->String, _mesa_strlen((char *) prog->String)); } else { program[0] = 0; } } /** * Get matrix tracking information. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { GLuint i; if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)"); return; } i = address / 4; switch (pname) { case GL_TRACK_MATRIX_NV: params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i]; return; case GL_TRACK_MATRIX_TRANSFORM_NV: params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i]; return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); return; } } /** * Get a vertex (or vertex array) attribute. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (index == 0 || index >= VP_NUM_INPUT_REGS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); return; } switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: params[0] = ctx->Array.VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: params[0] = ctx->Array.VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: params[0] = ctx->Array.VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: COPY_4V(params, ctx->Current.Attrib[index]); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); return; } } /** * Get a vertex (or vertex array) attribute. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (index == 0 || index >= VP_NUM_INPUT_REGS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); return; } switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: COPY_4V(params, ctx->Current.Attrib[index]); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); return; } } /** * Get a vertex (or vertex array) attribute. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (index == 0 || index >= VP_NUM_INPUT_REGS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); return; } switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: params[0] = ctx->Array.VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: params[0] = ctx->Array.VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: params[0] = ctx->Array.VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: COPY_4V_CAST(params, ctx->Current.Attrib[index], GLint); break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); return; } } /** * Get a vertex array attribute pointer. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ void _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)"); return; } if (pname != GL_ATTRIB_ARRAY_POINTER_NV) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)"); return; } *pointer = ctx->Array.VertexAttrib[index].Ptr;; } /** * Determine if id names a program. * \note Not compiled into display lists. * \note Called from the GL API dispatcher. * \param id is the program identifier * \return GL_TRUE if id is a program, else GL_FALSE. */ GLboolean _mesa_IsProgramNV(GLuint id) { struct program *prog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (id == 0) return GL_FALSE; prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (prog && prog->Target) return GL_TRUE; else return GL_FALSE; } /** * Load a program. * \note Called from the GL API dispatcher. */ void _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { struct program *prog; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (id == 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); return; } prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (prog && prog->Target != 0 && prog->Target != target) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)"); return; } /* Reset error pos and string */ _mesa_set_program_error(ctx, -1, NULL); if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_STATE_PROGRAM_NV) { struct vertex_program *vprog = (struct vertex_program *) prog; if (!vprog) { vprog = CALLOC_STRUCT(vertex_program); if (!vprog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } vprog->Base.RefCount = 1; vprog->Base.Resident = GL_TRUE; _mesa_HashInsert(ctx->Shared->Programs, id, vprog); } _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); } else if (target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = (struct fragment_program *) prog; if (!fprog) { fprog = CALLOC_STRUCT(fragment_program); if (!fprog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } fprog->Base.RefCount = 1; fprog->Base.Resident = GL_TRUE; _mesa_HashInsert(ctx->Shared->Programs, id, fprog); } _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); } else { _mesa_error(ctx, GL_INVALID_ENUM, "LoadProgramNV(target)"); } } /** * Set a program parameter register. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { _mesa_ProgramParameter4fNV(target, index, (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w); } /** * Set a program parameter register. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params) { _mesa_ProgramParameter4fNV(target, index, (GLfloat)params[0], (GLfloat)params[1], (GLfloat)params[2], (GLfloat)params[3]); } /** * Set a program parameter register. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { index += VP_PROG_REG_START; ASSIGN_4V(ctx->VertexProgram.Machine.Registers[index], x, y, z, w); } else { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterrNV(index)"); return; } } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterrNV"); return; } } /** * Set a program parameter register. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) { _mesa_ProgramParameter4fNV(target, index, params[0], params[1], params[2], params[3]); } /** * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { GLuint i; if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); return; } index += VP_PROG_REG_START; for (i = 0; i < num; i++) { COPY_4V_CAST(ctx->VertexProgram.Machine.Registers[index + i], params, GLfloat); params += 4; }; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV"); return; } } /** * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ void _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { GLuint i; if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); return; } index += VP_PROG_REG_START; for (i = 0; i < num; i++) { COPY_4V(ctx->VertexProgram.Machine.Registers[index + i], params); params += 4; }; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV"); return; } } /** * Setup tracking of matrices into program parameter registers. * \note Called from the GL API dispatcher. */ void _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV) { if (address & 0x3) { /* addr must be multiple of four */ _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)"); return; } switch (matrix) { case GL_NONE: case GL_MODELVIEW: case GL_PROJECTION: case GL_TEXTURE: case GL_COLOR: case GL_MODELVIEW_PROJECTION_NV: case GL_MATRIX0_NV: case GL_MATRIX1_NV: case GL_MATRIX2_NV: case GL_MATRIX3_NV: case GL_MATRIX4_NV: case GL_MATRIX5_NV: case GL_MATRIX6_NV: case GL_MATRIX7_NV: /* OK, fallthrough */ break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)"); return; } switch (transform) { case GL_IDENTITY_NV: case GL_INVERSE_NV: case GL_TRANSPOSE_NV: case GL_INVERSE_TRANSPOSE_NV: /* OK, fallthrough */ break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)"); return; } ctx->VertexProgram.TrackMatrix[address / 4] = matrix; ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)"); return; } } GLAPI void GLAPIENTRY glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { struct program *prog; struct fragment_program *fragProg; GLint reg; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV"); return; } if (len <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); return; } fragProg = (struct fragment_program *) prog; reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name); if (reg < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); return; } fragProg->LocalParams[reg][0] = x; fragProg->LocalParams[reg][1] = y; fragProg->LocalParams[reg][2] = z; fragProg->LocalParams[reg][3] = w; } GLAPI void GLAPIENTRY glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]) { glProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); } GLAPI void GLAPIENTRY glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { glProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w); } GLAPI void GLAPIENTRY glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]) { glProgramNamedParameter4fNV(id, len, name, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]); } GLAPI void GLAPIENTRY glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { struct program *prog; struct fragment_program *fragProg; GLint reg; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id); if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV"); return; } if (len <= 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); return; } fragProg = (struct fragment_program *) prog; reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name); if (reg < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); return; } params[0] = fragProg->LocalParams[reg][0]; params[1] = fragProg->LocalParams[reg][1]; params[2] = fragProg->LocalParams[reg][2]; params[3] = fragProg->LocalParams[reg][3]; } GLAPI void GLAPIENTRY glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { GLfloat floatParams[4]; glGetProgramNamedParameterfvNV(id, len, name, floatParams); COPY_4V(params, floatParams); } GLAPI void GLAPIENTRY glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = ctx->FragmentProgram.Current; if (!fprog) { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB"); return; } if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameterARB"); return; } fprog->LocalParams[index][0] = x; fprog->LocalParams[index][1] = y; fprog->LocalParams[index][2] = z; fprog->LocalParams[index][3] = w; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB"); return; } } GLAPI void GLAPIENTRY glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { glProgramLocalParameter4fARB(target, index, params[0], params[1], params[2], params[3]); } GLAPI void GLAPIENTRY glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { glProgramLocalParameter4fARB(target, index, (GLfloat)x, (GLfloat)y, (GLfloat)z, (GLfloat)w); } GLAPI void GLAPIENTRY glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { glProgramLocalParameter4fARB(target, index, (GLfloat)params[0], (GLfloat)params[1], (GLfloat)params[2], (GLfloat)params[3]); } GLAPI void GLAPIENTRY glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = ctx->FragmentProgram.Current; if (!fprog) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB"); return; } if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramLocalParameterARB"); return; } params[0] = fprog->LocalParams[index][0]; params[1] = fprog->LocalParams[index][1]; params[2] = fprog->LocalParams[index][2]; params[3] = fprog->LocalParams[index][3]; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB"); return; } } GLAPI void GLAPIENTRY glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { GLfloat floatParams[4]; glGetProgramLocalParameterfvARB(target, index, floatParams); COPY_4V(params, floatParams); }