/* $Id: points.c,v 1.31 2001/03/29 21:16:25 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "context.h" #include "macros.h" #include "mmath.h" #include "points.h" #include "texstate.h" #include "mtypes.h" #endif void _mesa_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (size <= 0.0) { _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" ); return; } if (ctx->Point.Size == size) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Size = size; ctx->Point._Size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); if (ctx->Point._Size == 1.0F) ctx->_TriangleCaps &= ~DD_POINT_SIZE; else ctx->_TriangleCaps |= DD_POINT_SIZE; if (ctx->Driver.PointSize) (*ctx->Driver.PointSize)(ctx, size); } void _mesa_PointParameterfEXT( GLenum pname, GLfloat param) { _mesa_PointParameterfvEXT(pname, ¶m); } void _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); switch (pname) { case GL_DISTANCE_ATTENUATION_EXT: { const GLboolean tmp = ctx->Point._Attenuated; if (TEST_EQ_3V(ctx->Point.Params, params)) return; FLUSH_VERTICES(ctx, _NEW_POINT); COPY_3V(ctx->Point.Params, params); /* Update several derived values now. This likely to be * more efficient than trying to catch this statechange in * state.c. */ ctx->Point._Attenuated = (params[0] != 1.0 || params[1] != 0.0 || params[2] != 0.0); if (tmp != ctx->Point._Attenuated) { ctx->_TriangleCaps ^= DD_POINT_ATTEN; ctx->_NeedEyeCoords ^= NEED_EYE_POINT_ATTEN; } } break; case GL_POINT_SIZE_MIN_EXT: if (*params < 0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" ); return; } if (ctx->Point.MinSize == *params) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.MinSize = *params; break; case GL_POINT_SIZE_MAX_EXT: if (*params < 0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" ); return; } if (ctx->Point.MaxSize == *params) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.MaxSize = *params; break; case GL_POINT_FADE_THRESHOLD_SIZE_EXT: if (*params < 0.0F) { _mesa_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" ); return; } if (ctx->Point.Threshold == *params) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Threshold = *params; break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glPointParameterfvEXT" ); return; } if (ctx->Driver.PointParameterfv) (*ctx->Driver.PointParameterfv)(ctx, pname, params); }