#ifndef TEXRENDER_H #define TEXRENDER_H struct gl_context; struct gl_framebuffer; struct gl_renderbuffer_attachment; extern void _mesa_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att); extern void _mesa_finish_render_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att); #endif /* TEXRENDER_H */