/* $Id: texstate.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ /* * Mesa 3-D graphics library * Version: 3.1 * * Copyright (C) 1999 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef TEXSTATE_H #define TEXSTATE_H #include "types.h" /*** Called from API ***/ extern void gl_GetTexEnvfv( GLcontext *ctx, GLenum target, GLenum pname, GLfloat *params ); extern void gl_GetTexEnviv( GLcontext *ctx, GLenum target, GLenum pname, GLint *params ); extern void gl_GetTexGendv( GLcontext *ctx, GLenum coord, GLenum pname, GLdouble *params ); extern void gl_GetTexGenfv( GLcontext *ctx, GLenum coord, GLenum pname, GLfloat *params ); extern void gl_GetTexGeniv( GLcontext *ctx, GLenum coord, GLenum pname, GLint *params ); extern void gl_GetTexLevelParameterfv( GLcontext *ctx, GLenum target, GLint level, GLenum pname, GLfloat *params ); extern void gl_GetTexLevelParameteriv( GLcontext *ctx, GLenum target, GLint level, GLenum pname, GLint *params ); extern void gl_GetTexParameterfv( GLcontext *ctx, GLenum target, GLenum pname, GLfloat *params ); extern void gl_GetTexParameteriv( GLcontext *ctx, GLenum target, GLenum pname, GLint *params ); extern void gl_TexEnvfv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param ); extern void gl_TexParameterfv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *params ); extern void gl_TexGenfv( GLcontext *ctx, GLenum coord, GLenum pname, const GLfloat *params ); extern void gl_SelectTextureTransform( GLcontext *ctx, GLenum target ); /* * GL_ARB_multitexture */ extern void gl_ActiveTexture( GLcontext *ctx, GLenum target ); extern void gl_ClientActiveTexture( GLcontext *ctx, GLenum target ); /*** Internal functions ***/ extern void gl_put_texobj_on_dirty_list( GLcontext *ctx, struct gl_texture_object *t ); #ifdef VMS #define gl_remove_texobj_from_dirty_list gl_remove_texobj_from_dirty_lis #endif extern void gl_remove_texobj_from_dirty_list( struct gl_shared_state *shared, struct gl_texture_object *tObj ); extern void gl_update_dirty_texobjs( GLcontext *ctx ); #endif