/* $Id: varray.c,v 1.35 2000/12/28 22:11:05 keithw Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef PC_HEADER #include "all.h" #else #include "glheader.h" #include "context.h" #include "enable.h" #include "enums.h" #include "dlist.h" #include "light.h" #include "macros.h" #include "mmath.h" #include "state.h" #include "texstate.h" #include "mtypes.h" #include "varray.h" #include "math/m_translate.h" #endif void _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size<2 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); return; } if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); return; } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) fprintf(stderr, "glVertexPointer( sz %d type %s stride %d )\n", size, gl_lookup_enum_by_nr( type ), stride); ctx->Array.Vertex.StrideB = stride; if (!stride) { switch (type) { case GL_SHORT: ctx->Array.Vertex.StrideB = size*sizeof(GLshort); break; case GL_INT: ctx->Array.Vertex.StrideB = size*sizeof(GLint); break; case GL_FLOAT: ctx->Array.Vertex.StrideB = size*sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.Vertex.StrideB = size*sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type)" ); return; } } ctx->Array.Vertex.Size = size; ctx->Array.Vertex.Type = type; ctx->Array.Vertex.Stride = stride; ctx->Array.Vertex.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.VertexPointer) ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); } void _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); return; } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) fprintf(stderr, "glNormalPointer( type %s stride %d )\n", gl_lookup_enum_by_nr( type ), stride); ctx->Array.Normal.StrideB = stride; if (!stride) { switch (type) { case GL_BYTE: ctx->Array.Normal.StrideB = 3*sizeof(GLbyte); break; case GL_SHORT: ctx->Array.Normal.StrideB = 3*sizeof(GLshort); break; case GL_INT: ctx->Array.Normal.StrideB = 3*sizeof(GLint); break; case GL_FLOAT: ctx->Array.Normal.StrideB = 3*sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.Normal.StrideB = 3*sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type)" ); return; } } ctx->Array.Normal.Type = type; ctx->Array.Normal.Stride = stride; ctx->Array.Normal.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.NormalPointer) ctx->Driver.NormalPointer( ctx, type, stride, ptr ); } void _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size<3 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" ); return; } if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); return; } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) fprintf(stderr, "glColorPointer( sz %d type %s stride %d )\n", size, gl_lookup_enum_by_nr( type ), stride); ctx->Array.Color.StrideB = stride; if (!stride) { switch (type) { case GL_BYTE: ctx->Array.Color.StrideB = size*sizeof(GLbyte); break; case GL_UNSIGNED_BYTE: ctx->Array.Color.StrideB = size*sizeof(GLubyte); break; case GL_SHORT: ctx->Array.Color.StrideB = size*sizeof(GLshort); break; case GL_UNSIGNED_SHORT: ctx->Array.Color.StrideB = size*sizeof(GLushort); break; case GL_INT: ctx->Array.Color.StrideB = size*sizeof(GLint); break; case GL_UNSIGNED_INT: ctx->Array.Color.StrideB = size*sizeof(GLuint); break; case GL_FLOAT: ctx->Array.Color.StrideB = size*sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.Color.StrideB = size*sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glColorPointer(type)" ); return; } } ctx->Array.Color.Size = size; ctx->Array.Color.Type = type; ctx->Array.Color.Stride = stride; ctx->Array.Color.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.ColorPointer) ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); } void _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); return; } ctx->Array.FogCoord.StrideB = stride; if (!stride) { switch (type) { case GL_FLOAT: ctx->Array.FogCoord.StrideB = sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.FogCoord.StrideB = sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); return; } } ctx->Array.FogCoord.Type = type; ctx->Array.FogCoord.Stride = stride; ctx->Array.FogCoord.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.FogCoordPointer) ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); } void _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); return; } ctx->Array.Index.StrideB = stride; if (!stride) { switch (type) { case GL_UNSIGNED_BYTE: ctx->Array.Index.StrideB = sizeof(GLubyte); break; case GL_SHORT: ctx->Array.Index.StrideB = sizeof(GLshort); break; case GL_INT: ctx->Array.Index.StrideB = sizeof(GLint); break; case GL_FLOAT: ctx->Array.Index.StrideB = sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.Index.StrideB = sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); return; } } ctx->Array.Index.Type = type; ctx->Array.Index.Stride = stride; ctx->Array.Index.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.IndexPointer) ctx->Driver.IndexPointer( ctx, type, stride, ptr ); } void _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size != 3 && size != 4) { gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" ); return; } if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); return; } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) fprintf(stderr, "glColorPointer( sz %d type %s stride %d )\n", size, gl_lookup_enum_by_nr( type ), stride); ctx->Array.SecondaryColor.StrideB = stride; if (!stride) { switch (type) { case GL_BYTE: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLbyte); break; case GL_UNSIGNED_BYTE: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLubyte); break; case GL_SHORT: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLshort); break; case GL_UNSIGNED_SHORT: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLushort); break; case GL_INT: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLint); break; case GL_UNSIGNED_INT: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLuint); break; case GL_FLOAT: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.SecondaryColor.StrideB = size*sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type)" ); return; } } ctx->Array.SecondaryColor.Size = 3; /* hardwire */ ctx->Array.SecondaryColor.Type = type; ctx->Array.SecondaryColor.Stride = stride; ctx->Array.SecondaryColor.Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.SecondaryColorPointer) ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); } void _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); GLuint texUnit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (size<1 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); return; } if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); return; } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) fprintf(stderr, "glTexCoordPointer( unit %u sz %d type %s stride %d )\n", texUnit, size, gl_lookup_enum_by_nr( type ), stride); ctx->Array.TexCoord[texUnit].StrideB = stride; if (!stride) { switch (type) { case GL_SHORT: ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLshort); break; case GL_INT: ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLint); break; case GL_FLOAT: ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLfloat); break; case GL_DOUBLE: ctx->Array.TexCoord[texUnit].StrideB = size*sizeof(GLdouble); break; default: gl_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type)" ); return; } } ctx->Array.TexCoord[texUnit].Size = size; ctx->Array.TexCoord[texUnit].Type = type; ctx->Array.TexCoord[texUnit].Stride = stride; ctx->Array.TexCoord[texUnit].Ptr = (void *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; /* fprintf(stderr, "%s ptr %p\n", __FUNCTION__, ptr); */ if (ctx->Driver.TexCoordPointer) ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); } void _mesa_EdgeFlagPointer(GLsizei stride, const void *vptr) { GET_CURRENT_CONTEXT(ctx); const GLboolean *ptr = (GLboolean *)vptr; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); return; } ctx->Array.EdgeFlag.Stride = stride; ctx->Array.EdgeFlag.StrideB = stride ? stride : sizeof(GLboolean); ctx->Array.EdgeFlag.Ptr = (GLboolean *) ptr; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_VERTEX; if (ctx->Driver.EdgeFlagPointer) ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); } void _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { (void) count; _mesa_VertexPointer(size, type, stride, ptr); } void _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { (void) count; _mesa_NormalPointer(type, stride, ptr); } void _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { (void) count; _mesa_ColorPointer(size, type, stride, ptr); } void _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { (void) count; _mesa_IndexPointer(type, stride, ptr); } void _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { (void) count; _mesa_TexCoordPointer(size, type, stride, ptr); } void _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) { (void) count; _mesa_EdgeFlagPointer(stride, ptr); } void _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); GLboolean tflag, cflag, nflag; /* enable/disable flags */ GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ GLenum ctype; /* color type */ GLint coffset, noffset, voffset;/* color, normal, vertex offsets */ GLint defstride; /* default stride */ GLint c, f; GLint coordUnitSave; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); f = sizeof(GLfloat); c = f * ((4*sizeof(GLubyte) + (f-1)) / f); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); return; } switch (format) { case GL_V2F: tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; tcomps = 0; ccomps = 0; vcomps = 2; voffset = 0; defstride = 2*f; break; case GL_V3F: tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; tcomps = 0; ccomps = 0; vcomps = 3; voffset = 0; defstride = 3*f; break; case GL_C4UB_V2F: tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; tcomps = 0; ccomps = 4; vcomps = 2; ctype = GL_UNSIGNED_BYTE; coffset = 0; voffset = c; defstride = c + 2*f; break; case GL_C4UB_V3F: tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; tcomps = 0; ccomps = 4; vcomps = 3; ctype = GL_UNSIGNED_BYTE; coffset = 0; voffset = c; defstride = c + 3*f; break; case GL_C3F_V3F: tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; tcomps = 0; ccomps = 3; vcomps = 3; ctype = GL_FLOAT; coffset = 0; voffset = 3*f; defstride = 6*f; break; case GL_N3F_V3F: tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; tcomps = 0; ccomps = 0; vcomps = 3; noffset = 0; voffset = 3*f; defstride = 6*f; break; case GL_C4F_N3F_V3F: tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; tcomps = 0; ccomps = 4; vcomps = 3; ctype = GL_FLOAT; coffset = 0; noffset = 4*f; voffset = 7*f; defstride = 10*f; break; case GL_T2F_V3F: tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; tcomps = 2; ccomps = 0; vcomps = 3; voffset = 2*f; defstride = 5*f; break; case GL_T4F_V4F: tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; tcomps = 4; ccomps = 0; vcomps = 4; voffset = 4*f; defstride = 8*f; break; case GL_T2F_C4UB_V3F: tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; tcomps = 2; ccomps = 4; vcomps = 3; ctype = GL_UNSIGNED_BYTE; coffset = 2*f; voffset = c+2*f; defstride = c+5*f; break; case GL_T2F_C3F_V3F: tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; tcomps = 2; ccomps = 3; vcomps = 3; ctype = GL_FLOAT; coffset = 2*f; voffset = 5*f; defstride = 8*f; break; case GL_T2F_N3F_V3F: tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; tcomps = 2; ccomps = 0; vcomps = 3; noffset = 2*f; voffset = 5*f; defstride = 8*f; break; case GL_T2F_C4F_N3F_V3F: tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; tcomps = 2; ccomps = 4; vcomps = 3; ctype = GL_FLOAT; coffset = 2*f; noffset = 6*f; voffset = 9*f; defstride = 12*f; break; case GL_T4F_C4F_N3F_V4F: tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; tcomps = 4; ccomps = 4; vcomps = 4; ctype = GL_FLOAT; coffset = 4*f; noffset = 8*f; voffset = 11*f; defstride = 15*f; break; default: gl_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); return; } if (stride==0) { stride = defstride; } _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); _mesa_DisableClientState( GL_INDEX_ARRAY ); /* Texcoords */ coordUnitSave = ctx->Array.ActiveTexture; if (tflag) { GLint i; GLint factor = ctx->Array.TexCoordInterleaveFactor; for (i = 0; i < factor; i++) { _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, (GLubyte *) pointer + i * coffset ); } for (i = factor; i < ctx->Const.MaxTextureUnits; i++) { _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } } else { GLint i; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } } /* Restore texture coordinate unit index */ _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) ); /* Color */ if (cflag) { _mesa_EnableClientState( GL_COLOR_ARRAY ); _mesa_ColorPointer( ccomps, ctype, stride, (GLubyte*) pointer + coffset ); } else { _mesa_DisableClientState( GL_COLOR_ARRAY ); } /* Normals */ if (nflag) { _mesa_EnableClientState( GL_NORMAL_ARRAY ); _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte*) pointer + noffset ); } else { _mesa_DisableClientState( GL_NORMAL_ARRAY ); } _mesa_EnableClientState( GL_VERTEX_ARRAY ); _mesa_VertexPointer( vcomps, GL_FLOAT, stride, (GLubyte *) pointer + voffset ); } void _mesa_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glLockArrays %d %d\n", first, count); if (first == 0 && count > 0 && count <= ctx->Const.MaxArrayLockSize) { ctx->Array.LockFirst = first; ctx->Array.LockCount = count; } else { ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; } ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; if (ctx->Driver.LockArraysEXT) ctx->Driver.LockArraysEXT( ctx, first, count ); } void _mesa_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) fprintf(stderr, "glUnlockArrays\n"); ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; if (ctx->Driver.UnlockArraysEXT) ctx->Driver.UnlockArraysEXT( ctx ); }