/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * Types and tokens which are common to the SPU and PPU code. */ #ifndef CELL_COMMON_H #define CELL_COMMON_H #include "pipe/p_compiler.h" #include "pipe/p_util.h" #include "pipe/p_format.h" /** for sanity checking */ #define ASSERT_ALIGN16(ptr) \ assert((((unsigned long) (ptr)) & 0xf) == 0); #define TILE_SIZE 32 #define CELL_CMD_EXIT 1 #define CELL_CMD_FRAMEBUFFER 2 #define CELL_CMD_CLEAR_SURFACE 3 #define CELL_CMD_FINISH 4 #define CELL_CMD_RENDER 5 #define CELL_CMD_RENDER_VBUF 6 /** * Tell SPUs about the framebuffer size, location */ struct cell_command_framebuffer { int width, height; void *color_start, *depth_start; enum pipe_format color_format, depth_format; } ALIGN16_ATTRIB; /** * Clear framebuffer to the given value/color. */ struct cell_command_clear_surface { uint surface; /**< Temporary: 0=color, 1=Z */ uint value; } ALIGN16_ATTRIB; struct cell_command_render { uint prim_type; uint num_verts, num_attribs; float xmin, ymin, xmax, ymax; void *vertex_data; } ALIGN16_ATTRIB; #define CELL_MAX_VBUF_SIZE (16 * 1024) #define CELL_MAX_VBUF_INDEXES 1024 struct cell_command_render_vbuf { uint prim_type; uint num_verts, num_attribs; uint num_indexes; const void *vertex_data; const ushort *index_data; float xmin, ymin, xmax, ymax; } ALIGN16_ATTRIB; /** XXX unions don't seem to work */ struct cell_command { struct cell_command_framebuffer fb; struct cell_command_clear_surface clear; struct cell_command_render render; struct cell_command_render_vbuf render_vbuf; } ALIGN16_ATTRIB; /** This is the object passed to spe_create_thread() */ struct cell_init_info { unsigned id; unsigned num_spus; struct cell_command *cmd; } ALIGN16_ATTRIB; /** Temporary */ #define CELL_MAX_VERTS 240 #define CELL_MAX_ATTRIBS 2 struct cell_prim_buffer { float vertex[CELL_MAX_VERTS][CELL_MAX_ATTRIBS][4] ALIGN16_ATTRIB; float xmin, ymin, xmax, ymax; uint num_verts; } ALIGN16_ATTRIB; #endif /* CELL_COMMON_H */