/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_util.h" #include "cell_context.h" #include "cell_state.h" #include "cell_state_emit.h" #include "cell_batch.h" void cell_emit_state(struct cell_context *cell) { if (cell->dirty & CELL_NEW_FRAMEBUFFER) { struct pipe_surface *cbuf = cell->framebuffer.cbufs[0]; struct pipe_surface *zbuf = cell->framebuffer.zsbuf; struct cell_command_framebuffer *fb = cell_batch_alloc(cell, sizeof(*fb)); fb->opcode = CELL_CMD_STATE_FRAMEBUFFER; fb->color_start = cell->cbuf_map[0]; fb->color_format = cbuf->format; fb->depth_start = cell->zsbuf_map; fb->depth_format = zbuf ? zbuf->format : PIPE_FORMAT_NONE; fb->width = cell->framebuffer.cbufs[0]->width; fb->height = cell->framebuffer.cbufs[0]->height; } if (cell->dirty & CELL_NEW_DEPTH_STENCIL) { uint cmd = CELL_CMD_STATE_DEPTH_STENCIL; cell_batch_append(cell, &cmd, 4); cell_batch_append(cell, cell->depth_stencil, sizeof(struct pipe_depth_stencil_alpha_state)); } if (cell->dirty & CELL_NEW_SAMPLER) { uint cmd = CELL_CMD_STATE_SAMPLER; cell_batch_append(cell, &cmd, 4); cell_batch_append(cell, cell->sampler[0], sizeof(struct pipe_sampler_state)); } if (cell->dirty & CELL_NEW_VERTEX_INFO) { uint cmd = CELL_CMD_STATE_VERTEX_INFO; cell_batch_append(cell, &cmd, 4); cell_batch_append(cell, &cell->vertex_info, sizeof(struct vertex_info)); } }