/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/draw/draw_context.h" #include "cell_context.h" #include "cell_state.h" struct spu_rasterizer_state { unsigned flatshade:1; #if 0 unsigned light_twoside:1; unsigned front_winding:2; /**< PIPE_WINDING_x */ unsigned cull_mode:2; /**< PIPE_WINDING_x */ unsigned fill_cw:2; /**< PIPE_POLYGON_MODE_x */ unsigned fill_ccw:2; /**< PIPE_POLYGON_MODE_x */ unsigned offset_cw:1; unsigned offset_ccw:1; #endif unsigned scissor:1; unsigned poly_smooth:1; unsigned poly_stipple_enable:1; unsigned point_smooth:1; #if 0 unsigned point_sprite:1; unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ #endif unsigned multisample:1; /* XXX maybe more ms state in future */ unsigned line_smooth:1; unsigned line_stipple_enable:1; unsigned line_stipple_factor:8; /**< [1..256] actually */ unsigned line_stipple_pattern:16; #if 0 unsigned bypass_clipping:1; #endif unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */ float line_width; float point_size; /**< used when no per-vertex size */ #if 0 float offset_units; float offset_scale; ubyte sprite_coord_mode[PIPE_MAX_SHADER_OUTPUTS]; /**< PIPE_SPRITE_COORD_ */ #endif }; void * cell_create_rasterizer_state(struct pipe_context *pipe, const struct pipe_rasterizer_state *setup) { struct pipe_rasterizer_state *state = MALLOC(sizeof(struct pipe_rasterizer_state)); memcpy(state, setup, sizeof(struct pipe_rasterizer_state)); return state; } void cell_bind_rasterizer_state(struct pipe_context *pipe, void *setup) { struct cell_context *cell = cell_context(pipe); /* pass-through to draw module */ draw_set_rasterizer_state(cell->draw, setup); cell->rasterizer = (struct pipe_rasterizer_state *)setup; cell->dirty |= CELL_NEW_RASTERIZER; } void cell_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer) { FREE(rasterizer); }