/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: * Brian Paul */ #include "pipe/p_util.h" #include "cell_context.h" #include "cell_state.h" #if 0 #include "cell_texture.h" #include "cell_tile_cache.h" #endif void * cell_create_sampler_state(struct pipe_context *pipe, const struct pipe_sampler_state *sampler) { struct pipe_sampler_state *state = MALLOC( sizeof(struct pipe_sampler_state) ); memcpy(state, sampler, sizeof(struct pipe_sampler_state)); return state; } void cell_bind_sampler_state(struct pipe_context *pipe, unsigned unit, void *sampler) { struct cell_context *cell = cell_context(pipe); assert(unit < PIPE_MAX_SAMPLERS); cell->sampler[unit] = (struct pipe_sampler_state *)sampler; cell->dirty |= CELL_NEW_SAMPLER; } void cell_delete_sampler_state(struct pipe_context *pipe, void *sampler) { FREE( sampler ); } void cell_set_texture_state(struct pipe_context *pipe, unsigned unit, struct pipe_texture *texture) { struct cell_context *cell = cell_context(pipe); assert(unit < PIPE_MAX_SAMPLERS); #if 0 cell->texture[unit] = cell_texture(texture); /* ptr, not struct */ cell_tile_cache_set_texture(cell->tex_cache[unit], texture); #endif cell->dirty |= CELL_NEW_TEXTURE; } void cell_set_sampler_units(struct pipe_context *pipe, uint num_samplers, const uint *units ) { struct cell_context *cell = cell_context(pipe); uint i; for (i = 0; i < num_samplers; i++) cell->sampler_units[i] = units[i]; cell->dirty |= CELL_NEW_SAMPLER; }