#include "cell_context.h" #include "cell_state.h" void cell_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct cell_context *cell = cell_context(pipe); cell->framebuffer = *fb; cell->dirty |= CELL_NEW_FRAMEBUFFER; #if 0 struct pipe_surface *ps; uint i; for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { /* check if changing cbuf */ if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) { /* flush old */ sp_flush_tile_cache(sp, sp->cbuf_cache[i]); /* unmap old */ ps = sp->framebuffer.cbufs[i]; if (ps && ps->map) pipe_surface_unmap(ps); /* map new */ ps = fb->cbufs[i]; if (ps) pipe_surface_map(ps); /* assign new */ sp->framebuffer.cbufs[i] = fb->cbufs[i]; /* update cache */ sp_tile_cache_set_surface(sp, sp->cbuf_cache[i], ps); } } sp->framebuffer.num_cbufs = fb->num_cbufs; /* zbuf changing? */ if (sp->framebuffer.zbuf != fb->zbuf) { /* flush old */ sp_flush_tile_cache(sp, sp->zbuf_cache); /* unmap old */ ps = sp->framebuffer.zbuf; if (ps && ps->map) pipe_surface_unmap(ps); if (sp->framebuffer.sbuf == sp->framebuffer.zbuf) { /* combined z/stencil */ sp->framebuffer.sbuf = NULL; } /* map new */ ps = fb->zbuf; if (ps) pipe_surface_map(ps); /* assign new */ sp->framebuffer.zbuf = fb->zbuf; /* update cache */ sp_tile_cache_set_surface(sp, sp->zbuf_cache, ps); } /* XXX combined depth/stencil here */ /* sbuf changing? */ if (sp->framebuffer.sbuf != fb->sbuf) { /* flush old */ sp_flush_tile_cache(sp, sp->sbuf_cache_sep); /* unmap old */ ps = sp->framebuffer.sbuf; if (ps && ps->map) pipe_surface_unmap(ps); /* map new */ ps = fb->sbuf; if (ps && fb->sbuf != fb->zbuf) pipe_surface_map(ps); /* assign new */ sp->framebuffer.sbuf = fb->sbuf; /* update cache */ if (fb->sbuf != fb->zbuf) { /* separate stencil buf */ sp->sbuf_cache = sp->sbuf_cache_sep; sp_tile_cache_set_surface(sp, sp->sbuf_cache, ps); } else { /* combined depth/stencil */ sp->sbuf_cache = sp->zbuf_cache; sp_tile_cache_set_surface(sp, sp->sbuf_cache, ps); } } sp->dirty |= SP_NEW_FRAMEBUFFER; #endif }