/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef SPU_MAIN_H #define SPU_MAIN_H #include #include "pipe/cell/common.h" #include "pipe/draw/draw_vertex.h" #include "pipe/p_state.h" struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; enum pipe_format depth_format; uint width, height; /**< size in pixels */ uint width_tiles, height_tiles; /**< width and height in tiles */ uint color_clear_value; uint depth_clear_value; uint zsize; /**< 0, 2 or 4 bytes per Z */ } ALIGN16_ATTRIB; /** * All SPU global/context state will be in singleton object of this type: */ struct spu_global { struct cell_init_info init; struct spu_framebuffer fb; struct pipe_depth_stencil_alpha_state depth_stencil; struct pipe_blend_state blend; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct cell_command_texture texture; struct vertex_info vertex_info; /* XXX more state to come */ } ALIGN16_ATTRIB; extern struct spu_global spu; extern boolean Debug; /* DMA TAGS */ #define TAG_SURFACE_CLEAR 10 #define TAG_VERTEX_BUFFER 11 #define TAG_READ_TILE_COLOR 12 #define TAG_READ_TILE_Z 13 #define TAG_WRITE_TILE_COLOR 14 #define TAG_WRITE_TILE_Z 15 #define TAG_INDEX_BUFFER 16 #define TAG_BATCH_BUFFER 17 #define TAG_MISC 18 #define TAG_TEXTURE_TILE 19 static INLINE void wait_on_mask(unsigned tagMask) { mfc_write_tag_mask( tagMask ); /* wait for completion of _any_ DMAs specified by tagMask */ mfc_read_tag_status_any(); } static INLINE void wait_on_mask_all(unsigned tagMask) { mfc_write_tag_mask( tagMask ); /* wait for completion of _any_ DMAs specified by tagMask */ mfc_read_tag_status_all(); } static INLINE void memset16(ushort *d, ushort value, uint count) { uint i; for (i = 0; i < count; i++) d[i] = value; } static INLINE void memset32(uint *d, uint value, uint count) { uint i; for (i = 0; i < count; i++) d[i] = value; } #endif /* SPU_MAIN_H */