/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "spu_tile.h" uint ctile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB; ushort ztile[TILE_SIZE][TILE_SIZE] ALIGN16_ATTRIB; ubyte tile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; ubyte tile_status_z[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; void get_tile(const struct framebuffer *fb, uint tx, uint ty, uint *tile, int tag, int zBuf) { const uint offset = ty * fb->width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); const ubyte *src = zBuf ? fb->depth_start : fb->color_start; src += offset * bytesPerTile; ASSERT(tx < fb->width_tiles); ASSERT(ty < fb->height_tiles); ASSERT_ALIGN16(tile); /* printf("get_tile: dest: %p src: 0x%x size: %d\n", tile, (unsigned int) src, bytesPerTile); */ mfc_get(tile, /* dest in local memory */ (unsigned int) src, /* src in main memory */ bytesPerTile, tag, 0, /* tid */ 0 /* rid */); } void put_tile(const struct framebuffer *fb, uint tx, uint ty, const uint *tile, int tag, int zBuf) { const uint offset = ty * fb->width_tiles + tx; const uint bytesPerTile = TILE_SIZE * TILE_SIZE * (zBuf ? 2 : 4); ubyte *dst = zBuf ? fb->depth_start : fb->color_start; dst += offset * bytesPerTile; ASSERT(tx < fb->width_tiles); ASSERT(ty < fb->height_tiles); ASSERT_ALIGN16(tile); /* printf("put_tile: src: %p dst: 0x%x size: %d\n", tile, (unsigned int) dst, bytesPerTile); */ mfc_put((void *) tile, /* src in local memory */ (unsigned int) dst, /* dst in main memory */ bytesPerTile, tag, 0, /* tid */ 0 /* rid */); } void clear_tile(uint tile[TILE_SIZE][TILE_SIZE], uint value) { uint i, j; for (i = 0; i < TILE_SIZE; i++) { for (j = 0; j < TILE_SIZE; j++) { tile[i][j] = value; } } } void clear_tile_z(ushort tile[TILE_SIZE][TILE_SIZE], uint value) { uint i, j; for (i = 0; i < TILE_SIZE; i++) { for (j = 0; j < TILE_SIZE; j++) { tile[i][j] = value; } } }