/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "i915_context.h" #include "i915_state.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" //#include "main/imports.h" struct i915_surface { struct pipe_surface surface; /* anything else? */ }; /** * Note: this is exactly like a8r8g8b8_get_tile() in sp_surface.c * Share it someday. */ static void i915_get_tile(struct pipe_surface *ps, unsigned x, unsigned y, unsigned w, unsigned h, float *p) { const unsigned *src = ((const unsigned *) (ps->region->map + ps->offset)) + y * ps->region->pitch + x; unsigned i, j; unsigned w0 = w; assert(ps->format == PIPE_FORMAT_U_A8_R8_G8_B8); #if 0 assert(x + w <= ps->width); assert(y + h <= ps->height); #else /* temp clipping hack */ if (x + w > ps->width) w = ps->width - x; if (y + h > ps->height) h = ps->height -y; #endif for (i = 0; i < h; i++) { float *pRow = p; for (j = 0; j < w; j++) { const unsigned pixel = src[j]; pRow[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff); pRow[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff); pRow[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff); pRow[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff); pRow += 4; } src += ps->region->pitch; p += w0 * 4; } } static void i915_put_tile(struct pipe_surface *ps, unsigned x, unsigned y, unsigned w, unsigned h, const float *p) { /* any need to put tiles into i915 surfaces? */ assert(0); } static struct pipe_surface * i915_surface_alloc(struct pipe_context *pipe, unsigned format) { struct i915_surface *surf = CALLOC_STRUCT(i915_surface); if (!surf) return NULL; surf->surface.format = format; surf->surface.refcount = 1; surf->surface.get_tile = i915_get_tile; surf->surface.put_tile = i915_put_tile; return &surf->surface; } void i915_init_surface_functions(struct i915_context *i915) { i915->pipe.surface_alloc = i915_surface_alloc; }