#include "pipe/draw/draw_private.h" #include "pipe/p_util.h" #include "nv50_context.h" struct nv50_draw_stage { struct draw_stage draw; struct nv50_context *nv50; }; static void nv50_draw_begin(struct draw_stage *draw) { NOUVEAU_ERR("\n"); } static void nv50_draw_end(struct draw_stage *draw) { NOUVEAU_ERR("\n"); } static void nv50_draw_point(struct draw_stage *draw, struct prim_header *prim) { NOUVEAU_ERR("\n"); } static void nv50_draw_line(struct draw_stage *draw, struct prim_header *prim) { NOUVEAU_ERR("\n"); } static void nv50_draw_tri(struct draw_stage *draw, struct prim_header *prim) { NOUVEAU_ERR("\n"); } static void nv50_draw_reset_stipple_counter(struct draw_stage *draw) { NOUVEAU_ERR("\n"); } struct draw_stage * nv50_draw_render_stage(struct nv50_context *nv50) { struct nv50_draw_stage *nv50draw = CALLOC_STRUCT(nv50_draw_stage); nv50draw->nv50 = nv50; nv50draw->draw.draw = nv50->draw; nv50draw->draw.begin = nv50_draw_begin; nv50draw->draw.point = nv50_draw_point; nv50draw->draw.line = nv50_draw_line; nv50draw->draw.tri = nv50_draw_tri; nv50draw->draw.end = nv50_draw_end; nv50draw->draw.reset_stipple_counter = nv50_draw_reset_stipple_counter; return &nv50draw->draw; }