/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef PIPE_CONTEXT_H #define PIPE_CONTEXT_H #include "mtypes.h" /* Kludge: */ extern struct pipe_context *softpipe_create( void ); /* Drawing currently kludged up via the existing tnl/ module. */ struct vertex_buffer; /** * Software pipeline rendering context. Basically a collection of * state setting functions, plus VBO drawing entrypoint. */ struct pipe_context { void (*destroy)( struct pipe_context * ); /* * Drawing */ void (*draw_vb)( struct pipe_context *pipe, struct vertex_buffer *VB ); /* * State functions */ void (*set_blend_state)( struct pipe_context *, const struct pipe_blend_state * ); void (*set_framebuffer_state)( struct pipe_context *, const struct pipe_framebuffer_state * ); void (*set_cbuf_state)( struct pipe_context *, const struct pipe_surface * ); void (*set_clip_state)( struct pipe_context *, const struct pipe_clip_state * ); void (*set_depth_state)( struct pipe_context *, const struct pipe_depth_state * ); void (*set_fs_state)( struct pipe_context *, const struct pipe_fs_state * ); void (*set_polygon_stipple)( struct pipe_context *, const struct pipe_poly_stipple * ); void (*set_setup_state)( struct pipe_context *, const struct pipe_setup_state * ); void (*set_scissor_rect)( struct pipe_context *, const struct pipe_scissor_rect * ); void (*set_stencil_state)( struct pipe_context *, const struct pipe_stencil_state * ); void (*set_viewport)( struct pipe_context *, const struct pipe_viewport * ); }; #endif