/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell */ #include "imports.h" #include "g_context.h" #include "g_prim.h" struct cull_stage { struct prim_stage stage; GLuint mode; }; static INLINE struct cull_stage *cull_stage( struct prim_stage *stage ) { return (struct cull_stage *)stage; } static void cull_begin( struct prim_stage *stage ) { struct cull_stage *cull = cull_stage(stage); cull->mode = stage->generic->setup.cull_mode; stage->next->begin( stage->next ); } static void cull_tri( struct prim_stage *stage, struct prim_header *header ) { /* Window coords: */ GLfloat *v0 = (GLfloat *)&(header->v[0]->data[0]); GLfloat *v1 = (GLfloat *)&(header->v[1]->data[0]); GLfloat *v2 = (GLfloat *)&(header->v[2]->data[0]); GLfloat ex = v0[0] - v2[0]; GLfloat ey = v0[1] - v2[1]; GLfloat fx = v1[0] - v2[0]; GLfloat fy = v1[1] - v2[1]; header->det = ex * fy - ey * fx; _mesa_printf("%s %f\n", __FUNCTION__, header->det ); if (header->det != 0) { GLuint mode = (header->det < 0) ? WINDING_CW : WINDING_CCW; if ((mode & cull_stage(stage)->mode) == 0) stage->next->tri( stage->next, header ); } } static void cull_line( struct prim_stage *stage, struct prim_header *header ) { stage->next->line( stage->next, header ); } static void cull_point( struct prim_stage *stage, struct prim_header *header ) { stage->next->point( stage->next, header ); } static void cull_end( struct prim_stage *stage ) { stage->next->end( stage->next ); } struct prim_stage *prim_cull( struct generic_context *generic ) { struct cull_stage *cull = CALLOC_STRUCT(cull_stage); prim_alloc_tmps( &cull->stage, 0 ); cull->stage.generic = generic; cull->stage.next = NULL; cull->stage.begin = cull_begin; cull->stage.point = cull_point; cull->stage.line = cull_line; cull->stage.tri = cull_tri; cull->stage.end = cull_end; return &cull->stage; }