/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: Keith Whitwell */ #include "sp_context.h" #include "sp_state.h" #include "pipe/draw/draw_context.h" void softpipe_set_clip_state( struct pipe_context *pipe, const struct pipe_clip_state *clip ) { struct softpipe_context *softpipe = softpipe_context(pipe); /* pass the clip state to the draw module */ draw_set_clip_state(softpipe->draw, clip); } /* Called when driver state tracker notices changes to the viewport * matrix: */ void softpipe_set_viewport_state( struct pipe_context *pipe, const struct pipe_viewport_state *viewport ) { struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->viewport = *viewport; /* struct copy */ softpipe->dirty |= SP_NEW_VIEWPORT; /* pass the viewport info to the draw module */ draw_set_viewport_state(softpipe->draw, viewport); /* Using tnl/ and vf/ modules is temporary while getting started. * Full pipe will have vertex shader, vertex fetch of its own. */ } void softpipe_set_scissor_state( struct pipe_context *pipe, const struct pipe_scissor_state *scissor ) { struct softpipe_context *softpipe = softpipe_context(pipe); memcpy( &softpipe->scissor, scissor, sizeof(*scissor) ); softpipe->dirty |= SP_NEW_SCISSOR; } void softpipe_set_polygon_stipple( struct pipe_context *pipe, const struct pipe_poly_stipple *stipple ) { struct softpipe_context *softpipe = softpipe_context(pipe); memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) ); softpipe->dirty |= SP_NEW_STIPPLE; }