/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Authors: * Brian Paul */ #include "pipe/p_util.h" #include "sp_context.h" #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" #include "pipe/draw/draw_context.h" void * softpipe_create_sampler_state(struct pipe_context *pipe, const struct pipe_sampler_state *sampler) { return mem_dup(sampler, sizeof(*sampler)); } void softpipe_bind_sampler_state(struct pipe_context *pipe, unsigned unit, void *sampler) { struct softpipe_context *softpipe = softpipe_context(pipe); draw_flush(softpipe->draw); assert(unit < PIPE_MAX_SAMPLERS); softpipe->sampler[unit] = (struct pipe_sampler_state *)sampler; softpipe->dirty |= SP_NEW_SAMPLER; } void softpipe_delete_sampler_state(struct pipe_context *pipe, void *sampler) { FREE( sampler ); } void softpipe_set_sampler_texture(struct pipe_context *pipe, unsigned unit, struct pipe_texture *texture) { struct softpipe_context *softpipe = softpipe_context(pipe); draw_flush(softpipe->draw); assert(unit < PIPE_MAX_SAMPLERS); softpipe->texture[unit] = softpipe_texture(texture); /* ptr, not struct */ sp_tile_cache_set_texture(softpipe->tex_cache[unit], texture); softpipe->dirty |= SP_NEW_TEXTURE; }