/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "pipe/p_inlines.h" #include "pipe/p_winsys.h" #include "pipe/util/p_tile.h" #include "sp_context.h" #include "sp_surface.h" #include "sp_texture.h" /** * Called via pipe->get_tex_surface() * XXX is this in the right place? */ struct pipe_surface * softpipe_get_tex_surface(struct pipe_context *pipe, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice) { struct softpipe_texture *spt = softpipe_texture(pt); struct pipe_surface *ps; ps = pipe->winsys->surface_alloc(pipe->winsys); if (ps) { assert(ps->refcount); pipe->winsys->buffer_reference(pipe->winsys, &ps->buffer, spt->buffer); ps->format = pt->format; ps->cpp = pt->cpp; ps->width = pt->width[level]; ps->height = pt->height[level]; ps->pitch = ps->width; ps->offset = spt->level_offset[level]; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * (pt->compressed ? ps->height/4 : ps->height) * ps->width * ps->cpp; } else { assert(face == 0); assert(zslice == 0); } } return ps; } /** * Copy 2D rect from one place to another. * Position and sizes are in pixels. */ static void copy_rect(ubyte * dst, unsigned cpp, unsigned dst_pitch, unsigned dst_x, unsigned dst_y, unsigned width, unsigned height, const ubyte * src, unsigned src_pitch, unsigned src_x, unsigned src_y) { unsigned i; dst_pitch *= cpp; src_pitch *= cpp; dst += dst_x * cpp; src += src_x * cpp; dst += dst_y * dst_pitch; src += src_y * src_pitch; width *= cpp; if (width == dst_pitch && width == src_pitch) memcpy(dst, src, height * width); else { for (i = 0; i < height; i++) { memcpy(dst, src, width); dst += dst_pitch; src += src_pitch; } } } /* Upload data to a rectangular sub-region. Lots of choices how to do this: * * - memcpy by span to current destination * - upload data as new buffer and blit * * Currently always memcpy. */ static void sp_surface_data(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, const void *src, unsigned src_pitch, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { copy_rect(pipe_surface_map(dst), dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); pipe_surface_unmap(dst); } /* Assumes all values are within bounds -- no checking at this level - * do it higher up if required. */ static void sp_surface_copy(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, struct pipe_surface *src, unsigned srcx, unsigned srcy, unsigned width, unsigned height) { assert( dst->cpp == src->cpp ); copy_rect(pipe_surface_map(dst), dst->cpp, dst->pitch, dstx, dsty, width, height, pipe_surface_map(src), src->pitch, srcx, srcy); pipe_surface_unmap(src); pipe_surface_unmap(dst); } static ubyte * get_pointer(struct pipe_surface *dst, unsigned x, unsigned y) { return dst->map + (y * dst->pitch + x) * dst->cpp; } #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) /** * Fill a rectangular sub-region. Need better logic about when to * push buffers into AGP - will currently do so whenever possible. */ static void sp_surface_fill(struct pipe_context *pipe, struct pipe_surface *dst, unsigned dstx, unsigned dsty, unsigned width, unsigned height, unsigned value) { unsigned i, j; assert(dst->pitch > 0); assert(width <= dst->pitch); (void)pipe_surface_map(dst); switch (dst->cpp) { case 1: { ubyte *row = get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { memset(row, value, width); row += dst->pitch; } } break; case 2: { ushort *row = (ushort *) get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = (ushort) value; row += dst->pitch; } } break; case 4: { unsigned *row = (unsigned *) get_pointer(dst, dstx, dsty); for (i = 0; i < height; i++) { for (j = 0; j < width; j++) row[j] = value; row += dst->pitch; } } break; case 8: { /* expand the 4-byte clear value to an 8-byte value */ ushort *row = (ushort *) get_pointer(dst, dstx, dsty); ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); val0 = (val0 << 8) | val0; val1 = (val1 << 8) | val1; val2 = (val2 << 8) | val2; val3 = (val3 << 8) | val3; for (i = 0; i < height; i++) { for (j = 0; j < width; j++) { row[j*4+0] = val0; row[j*4+1] = val1; row[j*4+2] = val2; row[j*4+3] = val3; } row += dst->pitch * 4; } } break; default: assert(0); break; } pipe_surface_unmap( dst ); } void sp_init_surface_functions(struct softpipe_context *sp) { sp->pipe.get_tile = pipe_get_tile_raw; sp->pipe.put_tile = pipe_put_tile_raw; sp->pipe.get_tile_rgba = pipe_get_tile_rgba; sp->pipe.put_tile_rgba = pipe_put_tile_rgba; sp->pipe.surface_data = sp_surface_data; sp->pipe.surface_copy = sp_surface_copy; sp->pipe.surface_fill = sp_surface_fill; }