/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "sp_context.h" #include "sp_state.h" #include "sp_surface.h" #include "pipe/p_defines.h" #include "main/imports.h" #include "main/macros.h" /** * Softpipe surface functions. * Basically, create surface of a particular type, then plug in default * read/write_quad functions. * Note that these quad funcs assume the buffer/region is in a linear * layout with Y=0=bottom. * If we had swizzled/AOS buffers the read/write functions could be * simplified a lot.... */ #if 000 /* OLD... should be recycled... */ static void rgba8_read_quad_f( struct softpipe_surface *gs, GLint x, GLint y, GLfloat (*rgba)[NUM_CHANNELS] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; rgba[k][0] = ptr[0] * (1.0 / 255.0); rgba[k][1] = ptr[1] * (1.0 / 255.0); rgba[k][2] = ptr[2] * (1.0 / 255.0); rgba[k][3] = ptr[3] * (1.0 / 255.0); } } } static void rgba8_read_quad_f_swz( struct softpipe_surface *gs, GLint x, GLint y, GLfloat (*rrrr)[QUAD_SIZE] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; rrrr[0][k] = ptr[0] * (1.0 / 255.0); rrrr[1][k] = ptr[1] * (1.0 / 255.0); rrrr[2][k] = ptr[2] * (1.0 / 255.0); rrrr[3][k] = ptr[3] * (1.0 / 255.0); } } } static void rgba8_write_quad_f( struct softpipe_surface *gs, GLint x, GLint y, GLfloat (*rgba)[NUM_CHANNELS] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; ptr[0] = rgba[k][0] * 255.0; ptr[1] = rgba[k][1] * 255.0; ptr[2] = rgba[k][2] * 255.0; ptr[3] = rgba[k][3] * 255.0; } } } static void rgba8_write_quad_f_swz( struct softpipe_surface *gs, GLint x, GLint y, GLfloat (*rrrr)[QUAD_SIZE] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; ptr[0] = rrrr[0][k] * 255.0; ptr[1] = rrrr[1][k] * 255.0; ptr[2] = rrrr[2][k] * 255.0; ptr[3] = rrrr[3][k] * 255.0; } } } static void rgba8_read_quad_ub( struct softpipe_surface *gs, GLint x, GLint y, GLubyte (*rgba)[NUM_CHANNELS] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; rgba[k][0] = ptr[0]; rgba[k][1] = ptr[1]; rgba[k][2] = ptr[2]; rgba[k][3] = ptr[3]; } } } static void rgba8_write_quad_ub( struct softpipe_surface *gs, GLint x, GLint y, GLubyte (*rgba)[NUM_CHANNELS] ) { GLuint i, j, k = 0; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++, k++) { GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; ptr[0] = rgba[k][0]; ptr[1] = rgba[k][1]; ptr[2] = rgba[k][2]; ptr[3] = rgba[k][3]; } } } #endif static void z16_read_quad_z(struct softpipe_surface *sps, GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) { const GLushort *src = (GLushort *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_Z16); /* converting GLushort to GLuint: */ zzzz[0] = src[0]; zzzz[1] = src[1]; src += sps->surface.region->pitch; zzzz[2] = src[0]; zzzz[3] = src[1]; } static void z16_write_quad_z(struct softpipe_surface *sps, GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) { GLushort *dst = (GLushort *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_Z16); /* converting GLuint to GLushort: */ dst[0] = zzzz[0]; dst[1] = zzzz[1]; dst += sps->surface.region->pitch; dst[0] = zzzz[2]; dst[1] = zzzz[3]; } static void z32_read_quad_z(struct softpipe_surface *sps, GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) { const GLuint *src = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_Z32); zzzz[0] = src[0]; zzzz[1] = src[1]; src += sps->surface.region->pitch; zzzz[2] = src[0]; zzzz[3] = src[1]; } static void z32_write_quad_z(struct softpipe_surface *sps, GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) { GLuint *dst = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_Z32); dst[0] = zzzz[0]; dst[1] = zzzz[1]; dst += sps->surface.region->pitch; dst[0] = zzzz[2]; dst[1] = zzzz[3]; } static void s8z24_read_quad_z(struct softpipe_surface *sps, GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) { static const GLuint mask = 0x00ffffff; const GLuint *src = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_S8_Z24); zzzz[0] = src[0] & mask; zzzz[1] = src[1] & mask; src += sps->surface.region->pitch; zzzz[2] = src[0] & mask; zzzz[3] = src[1] & mask; } static void s8z24_write_quad_z(struct softpipe_surface *sps, GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) { static const GLuint mask = 0xff000000; GLuint *dst = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_S8_Z24); assert(zzzz[0] <= 0xffffff); dst[0] = (dst[0] & mask) | zzzz[0]; dst[1] = (dst[1] & mask) | zzzz[1]; dst += sps->surface.region->pitch; dst[0] = (dst[0] & mask) | zzzz[2]; dst[1] = (dst[1] & mask) | zzzz[3]; } static void s8z24_read_quad_stencil(struct softpipe_surface *sps, GLint x, GLint y, GLubyte ssss[QUAD_SIZE]) { const GLuint *src = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_S8_Z24); ssss[0] = src[0] >> 24; ssss[1] = src[1] >> 24; src += sps->surface.region->pitch; ssss[2] = src[0] >> 24; ssss[3] = src[1] >> 24; } static void s8z24_write_quad_stencil(struct softpipe_surface *sps, GLint x, GLint y, const GLubyte ssss[QUAD_SIZE]) { static const GLuint mask = 0x00ffffff; GLuint *dst = (GLuint *) sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_S8_Z24); dst[0] = (dst[0] & mask) | (ssss[0] << 24); dst[1] = (dst[1] & mask) | (ssss[1] << 24); dst += sps->surface.region->pitch; dst[0] = (dst[0] & mask) | (ssss[2] << 24); dst[1] = (dst[1] & mask) | (ssss[3] << 24); } static void s8_read_quad_stencil(struct softpipe_surface *sps, GLint x, GLint y, GLubyte ssss[QUAD_SIZE]) { const GLubyte *src = sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_S8); ssss[0] = src[0]; ssss[1] = src[1]; src += sps->surface.region->pitch; ssss[2] = src[0]; ssss[3] = src[1]; } static void s8_write_quad_stencil(struct softpipe_surface *sps, GLint x, GLint y, const GLubyte ssss[QUAD_SIZE]) { GLubyte *dst = sps->surface.region->map + y * sps->surface.region->pitch + x; assert(sps->surface.format == PIPE_FORMAT_U_S8); dst[0] = ssss[0]; dst[1] = ssss[1]; dst += sps->surface.region->pitch; dst[0] = ssss[2]; dst[1] = ssss[3]; } static void a8r8g8b8_get_tile(struct pipe_surface *ps, GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p) { const GLuint *src = ((const GLuint *) ps->region->map) + y * ps->region->pitch + x; GLuint i, j; for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { p[0] = UBYTE_TO_FLOAT((src[j] >> 16) & 0xff); p[1] = UBYTE_TO_FLOAT((src[j] >> 8) & 0xff); p[2] = UBYTE_TO_FLOAT((src[j] >> 0) & 0xff); p[3] = UBYTE_TO_FLOAT((src[j] >> 24) & 0xff); p += 4; } src += ps->region->pitch; } } static void a1r5g5b5_get_tile(struct pipe_surface *ps, GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p) { const GLushort *src = ((const GLushort *) ps->region->map) + y * ps->region->pitch + x; GLuint i, j; for (i = 0; i < h; i++) { for (j = 0; j < w; j++) { p[0] = ((src[j] >> 10) & 0x1f) * (1.0 / 31); p[1] = ((src[j] >> 5) & 0x1f) * (1.0 / 31); p[2] = ((src[j] ) & 0x1f) * (1.0 / 31); p[3] = src[j] >> 15; p += 4; } src += ps->region->pitch; } } static void init_quad_funcs(struct softpipe_surface *sps) { switch (sps->surface.format) { case PIPE_FORMAT_U_Z16: sps->read_quad_z = z16_read_quad_z; sps->write_quad_z = z16_write_quad_z; break; case PIPE_FORMAT_U_Z32: sps->read_quad_z = z32_read_quad_z; sps->write_quad_z = z32_write_quad_z; break; case PIPE_FORMAT_S8_Z24: sps->read_quad_z = s8z24_read_quad_z; sps->write_quad_z = s8z24_write_quad_z; sps->read_quad_stencil = s8z24_read_quad_stencil; sps->write_quad_stencil = s8z24_write_quad_stencil; break; case PIPE_FORMAT_U_S8: sps->read_quad_stencil = s8_read_quad_stencil; sps->write_quad_stencil = s8_write_quad_stencil; break; case PIPE_FORMAT_U_A8_R8_G8_B8: sps->surface.get_tile = a8r8g8b8_get_tile; break; case PIPE_FORMAT_U_A1_R5_G5_B5: sps->surface.get_tile = a1r5g5b5_get_tile; break; default: /* assert(0); */ ; } } static struct pipe_surface * sp_surface_alloc(struct pipe_context *pipe, GLenum format) { struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface); if (!sps) return NULL; sps->surface.format = format; sps->surface.refcount = 1; init_quad_funcs(sps); return &sps->surface; } /** * Called via pipe->get_tex_surface() * XXX is this in the right place? */ struct pipe_surface * softpipe_get_tex_surface(struct pipe_context *pipe, struct pipe_mipmap_tree *mt, GLuint face, GLuint level, GLuint zslice) { struct pipe_surface *ps; GLuint offset; /* in bytes */ offset = mt->level[level].level_offset; if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) { offset += mt->level[level].image_offset[face] * mt->cpp; } else if (mt->target == GL_TEXTURE_3D) { offset += mt->level[level].image_offset[zslice] * mt->cpp; } else { assert(face == 0); assert(zslice == 0); } ps = pipe->surface_alloc(pipe, mt->format); if (ps) { assert(ps->format); assert(ps->refcount); ps->region = mt->region; ps->width = mt->level[level].width; ps->height = mt->level[level].height; ps->offset = offset; } return ps; } void sp_init_surface_functions(struct softpipe_context *sp) { sp->pipe.surface_alloc = sp_surface_alloc; }