/* * Mesa 3-D graphics library * Version: 6.1 * * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #define DEBUG_VP 0 /** * \file arbvertparse.c * ARB_vertex_program parser. * \author Karl Rasche */ #include "glheader.h" #include "context.h" #include "arbvertparse.h" #include "hash.h" #include "imports.h" #include "macros.h" #include "mtypes.h" #include "nvprogram.h" #include "nvvertparse.h" #include "nvvertprog.h" #include "arbprogparse.h" static GLvoid debug_vp_inst(GLint num, struct vp_instruction *vp) { GLint a; for (a=0; aBase.NumInstructions = ap.Base.NumInstructions; program->Base.NumTemporaries = ap.Base.NumTemporaries; program->Base.NumParameters = ap.Base.NumParameters; program->Base.NumAttributes = ap.Base.NumAttributes; program->Base.NumAddressRegs = ap.Base.NumAddressRegs; program->IsPositionInvariant = ap.HintPositionInvariant; program->InputsRead = ap.InputsRead; program->OutputsWritten = ap.OutputsWritten; program->Parameters = ap.Parameters; /* Parse error. Allocate a dummy program and return */ if (retval) { program->Instructions = (struct vp_instruction *) _mesa_malloc ( sizeof(struct vp_instruction) ); program->Instructions[0].Opcode = VP_OPCODE_END; return; } /* Eh.. we parsed something that wasn't a vertex program. doh! */ /* this wont happen any more */ /* if (ap.Base.Target != GL_VERTEX_PROGRAM_ARB) { program->Instructions = (struct vp_instruction *) _mesa_malloc ( sizeof(struct vp_instruction) ); program->Instructions[0].Opcode = VP_OPCODE_END; _mesa_error (ctx, GL_INVALID_OPERATION, "Parsed a non-vertex program as a vertex program"); return; } */ program->Instructions = ap.VPInstructions; #if DEBUG_VP debug_vp_inst(ap.Base.NumInstructions, ap.VPInstructions); #else (void) debug_vp_inst; #endif }