/* * Mesa 3-D graphics library * Version: 6.5.1 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file programopt.c * Vertex/Fragment program optimizations and transformations for program * options, etc. * * \author Brian Paul */ #include "glheader.h" #include "context.h" #include "imports.h" #include "mtypes.h" #include "program.h" #include "programopt.h" #include "program_instruction.h" /** * This function inserts instructions for coordinate modelview * projection * into a vertex program. * May be used to implement the position_invariant option. */ void _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) { struct prog_instruction *newInst; const GLuint origLen = vprog->Base.NumInstructions; const GLuint newLen = origLen + 4; GLuint i; /* * Setup state references for the modelview/projection matrix. * XXX we should check if these state vars are already declared. */ static const GLint mvpState[4][5] = { { STATE_MATRIX, STATE_MVP, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ { STATE_MATRIX, STATE_MVP, 0, 1, 1 }, /* state.matrix.mvp.row[1] */ { STATE_MATRIX, STATE_MVP, 0, 2, 2 }, /* state.matrix.mvp.row[2] */ { STATE_MATRIX, STATE_MVP, 0, 3, 3 }, /* state.matrix.mvp.row[3] */ }; GLint mvpRef[4]; for (i = 0; i < 4; i++) { mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters, mvpState[i]); } /* Alloc storage for new instructions */ newInst = _mesa_alloc_instructions(newLen); if (!newInst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramString(inserting position_invariant code)"); return; } /* * Generated instructions: * newInst[0] = DP4 result.position.x, mvp.row[0], vertex.position; * newInst[1] = DP4 result.position.y, mvp.row[1], vertex.position; * newInst[2] = DP4 result.position.z, mvp.row[2], vertex.position; * newInst[3] = DP4 result.position.w, mvp.row[3], vertex.position; */ for (i = 0; i < 4; i++) { _mesa_init_instruction(newInst + i); newInst[i].Opcode = OPCODE_DP4; newInst[i].DstReg.File = PROGRAM_OUTPUT; newInst[i].DstReg.Index = VERT_RESULT_HPOS; newInst[i].DstReg.WriteMask = (WRITEMASK_X << i); newInst[i].SrcReg[0].File = PROGRAM_STATE_VAR; newInst[i].SrcReg[0].Index = mvpRef[i]; newInst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP; newInst[i].SrcReg[1].File = PROGRAM_INPUT; newInst[i].SrcReg[1].Index = VERT_ATTRIB_POS; newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; } /* Append original instructions after new instructions */ _mesa_memcpy(newInst + 4, vprog->Base.Instructions, origLen * sizeof(struct prog_instruction)); /* free old instructions */ _mesa_free(vprog->Base.Instructions); /* install new instructions */ vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); } /** * Append extra instructions onto the given fragment program to implement * the fog mode specified by program->FogOption. * XXX incomplete. */ void _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) { struct prog_instruction newInst[10]; switch (fprog->FogOption) { case GL_LINEAR: /* lerp */ break; case GL_EXP: break; case GL_EXP2: break; case GL_NONE: /* no-op */ return; default: _mesa_problem(ctx, "Invalid fog option"); return; } (void) newInst; }