// //Copyright (C) 2002-2005 3Dlabs Inc. Ltd. //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #ifndef _TYPES_INCLUDED #define _TYPES_INCLUDED #include "../Include/Common.h" #include "../Include/BaseTypes.h" // // Need to have association of line numbers to types in a list for building structs. // class TType; struct TTypeLine { TType* type; int line; }; typedef TVector TTypeList; inline TTypeList* NewPoolTTypeList() { void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList)); return new(memory) TTypeList; } // // This is a workaround for a problem with the yacc stack, It can't have // types that the compiler thinks non-trivial constructors. It should // just be used while recognizing the grammar, not anything else. Pointers // could be used, but also trying to avoid lots of memory management overhead. // // Not as bad as it looks, there is no actual assumption that the fields // match up or are name the same or anything like that. // class TPublicType { public: TBasicType type; TQualifier qualifier; int size; // size of vector or matrix, not size of array bool matrix; bool array; TType* userDef; int line; }; typedef std::map TStructureMap; typedef std::map::iterator TStructureMapIterator; // // Base class for things that have a type. // class TType { public: POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator) explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) : type(t), qualifier(q), size(s), matrix(m), array(a), arraySize(0), structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), typeName(0), mangled(0) { } explicit TType(TPublicType p) : type(p.type), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(0), structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0), fieldName(0), typeName(0), mangled(0) { if (p.userDef) { structure = p.userDef->getStruct(); structureSize = setStructSize(p.userDef->getStruct()); typeName = NewPoolTString(p.userDef->getTypeName().c_str()); } } explicit TType(TTypeList* userDef, TString n) : type(EbtStruct), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0), structure(userDef), maxArraySize(0), arrayInformationType(0), fieldName(0), mangled(0) { structureSize = setStructSize(userDef); typeName = NewPoolTString(n.c_str()); } explicit TType() {} virtual ~TType() {} TType (const TType& type) { *this = type; } void copyType(const TType& copyOf, TStructureMap& remapper) { type = copyOf.type; qualifier = copyOf.qualifier; size = copyOf.size; matrix = copyOf.matrix; array = copyOf.array; arraySize = copyOf.arraySize; TStructureMapIterator iter; if (copyOf.structure) { if ((iter = remapper.find(structure)) == remapper.end()) { // create the new structure here structure = NewPoolTTypeList(); for (unsigned int i = 0; i < copyOf.structure->size(); ++i) { TTypeLine typeLine; typeLine.line = (*copyOf.structure)[i].line; typeLine.type = (*copyOf.structure)[i].type->clone(remapper); structure->push_back(typeLine); } } else { structure = iter->second; } } else structure = 0; fieldName = 0; if (copyOf.fieldName) fieldName = NewPoolTString(copyOf.fieldName->c_str()); typeName = 0; if (copyOf.typeName) typeName = NewPoolTString(copyOf.typeName->c_str()); mangled = 0; if (copyOf.mangled) mangled = NewPoolTString(copyOf.mangled->c_str()); structureSize = copyOf.structureSize; maxArraySize = copyOf.maxArraySize; assert (copyOf.arrayInformationType == 0); arrayInformationType = 0; // arrayInformationType should not be set for builtIn symbol table level } TType* clone(TStructureMap& remapper) { TType *newType = new TType(); newType->copyType(*this, remapper); return newType; } int setStructSize(TTypeList* userDef) { int stSize = 0; for (TTypeList::iterator tl = userDef->begin(); tl != userDef->end(); tl++) { if (((*tl).type)->isArray()) { if (((*tl).type)->getStruct()) { int structSize = setStructSize(((*tl).type)->getStruct()); stSize += structSize * ((*tl).type)->getArraySize(); } else { stSize += ((*tl).type)->getInstanceSize() * ((*tl).type)->getArraySize(); } } else if (((*tl).type)->isMatrix() || ((*tl).type)->isVector()){ stSize += ((*tl).type)->getInstanceSize(); } else if (((*tl).type)->getStruct()) { //?? We should actually be calling getStructSize() function and not setStructSize. This problem occurs in case // of nested/embedded structs. stSize += setStructSize(((*tl).type)->getStruct()); } else stSize += 1; } structureSize = stSize; return stSize; } virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0) { type = t; size = s; matrix = m; array = a; arraySize = aS; } virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0) { type = t; size = s; matrix = m; if (userDef) structure = userDef->getStruct(); // leave array information intact. } virtual void setTypeName(const TString& n) { typeName = NewPoolTString(n.c_str()); } virtual void setFieldName(const TString& n) { fieldName = NewPoolTString(n.c_str()); } virtual const TString& getTypeName() const { assert (typeName); return *typeName; } virtual const TString& getFieldName() const { assert (fieldName); return *fieldName; } virtual TBasicType getBasicType() const { return type; } virtual TQualifier getQualifier() const { return qualifier; } virtual void changeQualifier(TQualifier q) { qualifier = q; } // One-dimensional size of single instance type virtual int getNominalSize() const { return size; } // Full-dimensional size of single instance of type virtual int getInstanceSize() const { if (matrix) return size * size; else return size; } virtual bool isMatrix() const { return matrix ? true : false; } virtual bool isArray() const { return array ? true : false; } int getArraySize() const { return arraySize; } void setArraySize(int s) { array = true; arraySize = s; } void setMaxArraySize (int s) { maxArraySize = s; } int getMaxArraySize () const { return maxArraySize; } void setArrayInformationType(TType* t) { arrayInformationType = t; } TType* getArrayInformationType() { return arrayInformationType; } virtual bool isVector() const { return size > 1 && !matrix; } static char* getBasicString(TBasicType t) { switch (t) { case EbtVoid: return "void"; break; case EbtFloat: return "float"; break; case EbtInt: return "int"; break; case EbtBool: return "bool"; break; case EbtSampler1D: return "sampler1D"; break; case EbtSampler2D: return "sampler2D"; break; case EbtSampler3D: return "sampler3D"; break; case EbtSamplerCube: return "samplerCube"; break; case EbtSampler1DShadow: return "sampler1DShadow"; break; case EbtSampler2DShadow: return "sampler2DShadow"; break; case EbtStruct: return "structure"; break; default: return "unknown type"; } } const char* getBasicString() const { return TType::getBasicString(type); } const char* getQualifierString() const { return ::getQualifierString(qualifier); } TTypeList* getStruct() { return structure; } int getStructSize() const { return structureSize; } TTypeList* getStruct() const { return structure; } TString& getMangledName() { if (!mangled) { mangled = NewPoolTString(""); buildMangledName(*mangled); *mangled+=';'; } return *mangled; } bool operator==(const TType& right) const { return type == right.type && size == right.size && matrix == right.matrix && array == right.array && structure == right.structure; // don't check the qualifier, it's not ever what's being sought after } bool operator!=(const TType& right) const { return !operator==(right); } TString getCompleteString() const; protected: void buildMangledName(TString&); TBasicType type : 6; TQualifier qualifier : 7; int size : 8; // size of vector or matrix, not size of array unsigned int matrix : 1; unsigned int array : 1; int arraySize; TTypeList* structure; // 0 unless this is a struct int structureSize; int maxArraySize; TType* arrayInformationType; TString *fieldName; // for structure field names TString *typeName; // for structure field type name TString *mangled; }; #endif // _TYPES_INCLUDED_