// //Copyright (C) 2002-2004 3Dlabs Inc. Ltd. //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions //are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // // Neither the name of 3Dlabs Inc. Ltd. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // //THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS //"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT //LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS //FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE //COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, //INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, //BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; //LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER //CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT //LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN //ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE //POSSIBILITY OF SUCH DAMAGE. // #ifndef _TYPES_INCLUDED #define _TYPES_INCLUDED #include "../Include/Common.h" #include "../Include/BaseTypes.h" // // Need to have association of line numbers to types in a list for building structs. // class TType; struct TTypeLine { TType* type; int line; }; typedef TVector TTypeList; inline TTypeList* NewPoolTTypeList() { void* memory = GlobalPoolAllocator.allocate(sizeof(TTypeList)); return new(memory) TTypeList; } // // This is a workaround for a problem with the yacc stack, It can't have // types that the compiler thinks non-trivial constructors. It should // just be used while recognizing the grammar, not anything else. Pointers // could be used, but also trying to avoid lots of memory management overhead. // // Not as bad as it looks, there is no actual assumption that the fields // match up or are name the same or anything like that. // class TPublicType { public: TBasicType type; TQualifier qualifier; int size; // size of vector or matrix, not size of array bool matrix; bool array; TType* userDef; int line; }; // // Base class for things that have a type. // class TType { public: POOL_ALLOCATOR_NEW_DELETE(GlobalPoolAllocator) explicit TType(TBasicType t, TQualifier q = EvqTemporary, int s = 1, bool m = false, bool a = false) : type(t), qualifier(q), size(s), matrix(m), array(a), arraySize(0), structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0) { } explicit TType(TPublicType p) : type(p.type), qualifier(p.qualifier), size(p.size), matrix(p.matrix), array(p.array), arraySize(0), structure(0), structureSize(0), maxArraySize(0), arrayInformationType(0) { if (p.userDef) { structure = p.userDef->getStruct(); structureSize = setStructSize(p.userDef->getStruct()); typeName = p.userDef->getTypeName(); } } explicit TType(TTypeList* userDef, TString n) : type(EbtStruct), qualifier(EvqTemporary), size(1), matrix(false), array(false), arraySize(0), structure(userDef), typeName(n), maxArraySize(0), arrayInformationType(0) { structureSize = setStructSize(userDef); } virtual ~TType() {} TType (const TType& type) { *this = type; } int setStructSize(TTypeList* userDef) { int stSize = 0; for (TTypeList::iterator tl = userDef->begin(); tl != userDef->end(); tl++) { if (((*tl).type)->isArray()) { stSize += ((*tl).type)->getInstanceSize() * ((*tl).type)->getArraySize(); } else if (((*tl).type)->isMatrix() || ((*tl).type)->isVector()){ stSize += ((*tl).type)->getInstanceSize(); } else if (((*tl).type)->getStruct()) { //?? We should actually be calling getStructSize() function and not setStructSize. This problem occurs in case // of nested/embedded structs. stSize += setStructSize(((*tl).type)->getStruct()); } else stSize += 1; } structureSize = stSize; return stSize; } virtual void setType(TBasicType t, int s, bool m, bool a, int aS = 0) { type = t; size = s; matrix = m; array = a; arraySize = aS; } virtual void setType(TBasicType t, int s, bool m, TType* userDef = 0) { type = t; size = s; matrix = m; if (userDef) structure = userDef->getStruct(); // leave array information intact. } virtual void setTypeName(const TString& n) { typeName = n; } virtual void setFieldName(const TString& n) { fieldName = n; } virtual const TString& getTypeName() const { return typeName; } virtual const TString& getFieldName() const { return fieldName; } virtual TBasicType getBasicType() const { return type; } virtual TQualifier getQualifier() const { return qualifier; } virtual void changeQualifier(TQualifier q) { qualifier = q; } // One-dimensional size of single instance type virtual int getNominalSize() const { return size; } // Full-dimensional size of single instance of type virtual int getInstanceSize() const { if (matrix) return size * size; else return size; } virtual bool isMatrix() const { return matrix; } virtual bool isArray() const { return array; } int getArraySize() const { return arraySize; } void setArraySize(int s) { array = true; arraySize = s; } void setMaxArraySize (int s) { maxArraySize = s; } int getMaxArraySize () const { return maxArraySize; } void setArrayInformationType(TType* t) { arrayInformationType = t; } TType* getArrayInformationType() { return arrayInformationType; } virtual bool isVector() const { return size > 1 && !matrix; } static char* getBasicString(TBasicType t) { switch (t) { case EbtVoid: return "void"; break; case EbtFloat: return "float"; break; case EbtInt: return "int"; break; case EbtBool: return "bool"; break; case EbtSampler1D: return "sampler1D"; break; case EbtSampler2D: return "sampler2D"; break; case EbtSampler3D: return "sampler3D"; break; case EbtSamplerCube: return "samplerCube"; break; case EbtSampler1DShadow: return "sampler1DShadow"; break; case EbtSampler2DShadow: return "sampler2DShadow"; break; case EbtStruct: return "structure"; break; default: return "unknown type"; } } const char* getBasicString() const { return TType::getBasicString(type); } const char* getQualifierString() const { return ::getQualifierString(qualifier); } TTypeList* getStruct() { return structure; } int getStructSize() { return structureSize; } TTypeList* getStruct() const { return structure; } TString& getMangledName() { if (mangled.size() == 0) { buildMangledName(mangled); mangled+=';'; } return mangled; } bool operator==(const TType& right) const { return type == right.type && size == right.size && matrix == right.matrix && array == right.array && structure == right.structure; // don't check the qualifier, it's not ever what's being sought after } bool operator!=(const TType& right) const { return !operator==(right); } TString getCompleteString() const; protected: TBasicType type; TQualifier qualifier; int size; // size of vector or matrix, not size of array bool matrix; bool array; int arraySize; TTypeList* structure; // 0 unless this is a struct TString fieldName; // for structure field names TString typeName; // for structure field type name TString mangled; int structureSize; int maxArraySize; TType* arrayInformationType; void buildMangledName(TString&); }; #endif // _TYPES_INCLUDED_