/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if !defined SLANG_ASSEMBLE_TYPEINFO_H #define SLANG_ASSEMBLE_TYPEINFO_H #include "slang_assemble_constructor.h" #include "slang_compile.h" #if defined __cplusplus extern "C" { #endif typedef struct slang_assembly_typeinfo_ { GLboolean can_be_referenced; GLboolean is_swizzled; slang_swizzle swz; slang_type_specifier spec; GLuint array_len; } slang_assembly_typeinfo; GLboolean slang_assembly_typeinfo_construct (slang_assembly_typeinfo *); GLvoid slang_assembly_typeinfo_destruct (slang_assembly_typeinfo *); /* * Retrieves type information about an operation. * Returns GL_TRUE on success. * Returns GL_FALSE otherwise. */ GLboolean _slang_typeof_operation (slang_assemble_ctx *, slang_operation *, slang_assembly_typeinfo *); GLboolean _slang_typeof_operation_ (slang_operation *, slang_assembly_name_space *, slang_assembly_typeinfo *, slang_atom_pool *); /* * Retrieves type of a function prototype, if one exists. * Returns GL_TRUE on success, even if the function was not found. * Returns GL_FALSE otherwise. */ GLboolean _slang_typeof_function (slang_atom a_name, slang_operation *params, GLuint num_params, slang_assembly_name_space *, slang_type_specifier *spec, GLboolean *exists, slang_atom_pool *); GLboolean _slang_type_is_matrix (slang_type_specifier_type); GLboolean _slang_type_is_vector (slang_type_specifier_type); slang_type_specifier_type _slang_type_base (slang_type_specifier_type); GLuint _slang_type_dim (slang_type_specifier_type); #ifdef __cplusplus } #endif #endif