/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if !defined SLANG_COMPILE_H #define SLANG_COMPILE_H #include "slang_compile_variable.h" #include "slang_compile_struct.h" #include "slang_compile_operation.h" #include "slang_compile_function.h" #if defined __cplusplus extern "C" { #endif typedef enum slang_unit_type_ { slang_unit_fragment_shader, slang_unit_vertex_shader, slang_unit_fragment_builtin, slang_unit_vertex_builtin } slang_unit_type; typedef struct slang_var_pool_ { GLuint next_addr; } slang_var_pool; typedef struct slang_translation_unit_ { slang_variable_scope globals; slang_function_scope functions; slang_struct_scope structs; slang_unit_type type; struct slang_assembly_file_ *assembly; int free_assembly; slang_var_pool *global_pool; int free_global_pool; struct slang_machine_ *machine; int free_machine; slang_atom_pool *atom_pool; int free_atom_pool; slang_export_data_table exp_data; slang_active_uniforms uniforms; } slang_translation_unit; int slang_translation_unit_construct (slang_translation_unit *); int slang_translation_unit_construct2 (slang_translation_unit *, struct slang_assembly_file_ *, slang_var_pool *, struct slang_machine_ *, slang_atom_pool *); void slang_translation_unit_destruct (slang_translation_unit *); typedef struct slang_info_log_ { char *text; int dont_free_text; } slang_info_log; void slang_info_log_construct (slang_info_log *); void slang_info_log_destruct (slang_info_log *); int slang_info_log_error (slang_info_log *, const char *, ...); int slang_info_log_warning (slang_info_log *, const char *, ...); void slang_info_log_memory (slang_info_log *); int _slang_compile (const char *, slang_translation_unit *, slang_unit_type type, slang_info_log *); #ifdef __cplusplus } #endif #endif