/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SLANG_COMPILE_FUNCTION_H #define SLANG_COMPILE_FUNCTION_H struct slang_code_unit_; /** * Types of functions. */ typedef enum slang_function_kind_ { SLANG_FUNC_ORDINARY, SLANG_FUNC_CONSTRUCTOR, SLANG_FUNC_OPERATOR } slang_function_kind; /** * When we need to fill in addresses which we won't know until the future, * we keep track of them with a fix-up table. */ typedef struct slang_fixup_table_ { GLuint *table; /**< array[count] of addresses */ GLuint count; } slang_fixup_table; extern void slang_fixup_table_init(slang_fixup_table *); extern void slang_fixup_table_free(slang_fixup_table *); extern GLboolean slang_fixup_save(slang_fixup_table *fixups, GLuint address); /** * Description of a compiled shader function. */ typedef struct slang_function_ { slang_function_kind kind; slang_variable header; /**< The function's name and return type */ slang_variable_scope *parameters; /**< formal parameters AND local vars */ unsigned int param_count; /**< number of formal params (no locals) */ slang_operation *body; /**< The instruction tree */ unsigned int address; /**< Address of this func in memory */ slang_fixup_table fixups; /**< Mem locations which need func's address */ } slang_function; extern int slang_function_construct(slang_function *); extern void slang_function_destruct(slang_function *); /** * Basically, a list of compiled functions. */ typedef struct slang_function_scope_ { slang_function *functions; GLuint num_functions; struct slang_function_scope_ *outer_scope; } slang_function_scope; extern GLvoid _slang_function_scope_ctr(slang_function_scope *); extern void slang_function_scope_destruct(slang_function_scope *); extern GLboolean _slang_function_has_return_value(const slang_function *fun); extern int slang_function_scope_find_by_name(slang_function_scope *, slang_atom, int); extern slang_function * slang_function_scope_find(slang_function_scope *, slang_function *, int); #endif /* SLANG_COMPILE_FUNCTION_H */