/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_compile_struct.c * slang front-end compiler * \author Michal Krol */ #include "imports.h" #include "slang_utility.h" #include "slang_compile_variable.h" #include "slang_compile_struct.h" /* slang_struct_scope */ int slang_struct_scope_construct (slang_struct_scope *scope) { scope->structs = NULL; scope->num_structs = 0; scope->outer_scope = NULL; return 1; } void slang_struct_scope_destruct (slang_struct_scope *scope) { unsigned int i; for (i = 0; i < scope->num_structs; i++) slang_struct_destruct (scope->structs + i); slang_alloc_free (scope->structs); /* do not free scope->outer_scope */ } int slang_struct_scope_copy (slang_struct_scope *x, const slang_struct_scope *y) { slang_struct_scope z; unsigned int i; if (!slang_struct_scope_construct (&z)) return 0; z.structs = (slang_struct *) slang_alloc_malloc (y->num_structs * sizeof (slang_struct)); if (z.structs == NULL) { slang_struct_scope_destruct (&z); return 0; } for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++) if (!slang_struct_construct (&z.structs[z.num_structs])) { slang_struct_scope_destruct (&z); return 0; } for (i = 0; i < z.num_structs; i++) if (!slang_struct_copy (&z.structs[i], &y->structs[i])) { slang_struct_scope_destruct (&z); return 0; } z.outer_scope = y->outer_scope; slang_struct_scope_destruct (x); *x = z; return 1; } slang_struct *slang_struct_scope_find (slang_struct_scope *stru, slang_atom a_name, int all_scopes) { unsigned int i; for (i = 0; i < stru->num_structs; i++) if (a_name == stru->structs[i].a_name) return &stru->structs[i]; if (all_scopes && stru->outer_scope != NULL) return slang_struct_scope_find (stru->outer_scope, a_name, 1); return NULL; } /* slang_struct */ int slang_struct_construct (slang_struct *stru) { stru->a_name = SLANG_ATOM_NULL; stru->fields = (slang_variable_scope *) slang_alloc_malloc (sizeof (slang_variable_scope)); if (stru->fields == NULL) return 0; if (!slang_variable_scope_construct (stru->fields)) { slang_alloc_free (stru->fields); return 0; } stru->structs = (slang_struct_scope *) slang_alloc_malloc (sizeof (slang_struct_scope)); if (stru->structs == NULL) { slang_variable_scope_destruct (stru->fields); slang_alloc_free (stru->fields); return 0; } if (!slang_struct_scope_construct (stru->structs)) { slang_variable_scope_destruct (stru->fields); slang_alloc_free (stru->fields); slang_alloc_free (stru->structs); return 0; } return 1; } void slang_struct_destruct (slang_struct *stru) { slang_variable_scope_destruct (stru->fields); slang_alloc_free (stru->fields); slang_struct_scope_destruct (stru->structs); slang_alloc_free (stru->structs); } int slang_struct_copy (slang_struct *x, const slang_struct *y) { slang_struct z; if (!slang_struct_construct (&z)) return 0; z.a_name = y->a_name; if (!slang_variable_scope_copy (z.fields, y->fields)) { slang_struct_destruct (&z); return 0; } if (!slang_struct_scope_copy (z.structs, y->structs)) { slang_struct_destruct (&z); return 0; } slang_struct_destruct (x); *x = z; return 1; } int slang_struct_equal (const slang_struct *x, const slang_struct *y) { unsigned int i; if (x->fields->num_variables != y->fields->num_variables) return 0; for (i = 0; i < x->fields->num_variables; i++) { slang_variable *varx = &x->fields->variables[i]; slang_variable *vary = &y->fields->variables[i]; if (varx->a_name != vary->a_name) return 0; if (!slang_type_specifier_equal (&varx->type.specifier, &vary->type.specifier)) return 0; if (varx->type.specifier.type == slang_spec_array) if (varx->array_len != vary->array_len) return GL_FALSE; } return 1; }