/* * Mesa 3-D graphics library * Version: 6.5.3 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_compile_struct.c * slang front-end compiler * \author Michal Krol */ #include "main/imports.h" #include "slang_mem.h" #include "slang_compile.h" GLvoid _slang_struct_scope_ctr(slang_struct_scope * self) { self->structs = NULL; self->num_structs = 0; self->outer_scope = NULL; } void slang_struct_scope_destruct(slang_struct_scope * scope) { GLuint i; for (i = 0; i < scope->num_structs; i++) slang_struct_destruct(scope->structs + i); _slang_free(scope->structs); /* do not free scope->outer_scope */ } int slang_struct_scope_copy(slang_struct_scope * x, const slang_struct_scope * y) { slang_struct_scope z; GLuint i; _slang_struct_scope_ctr(&z); z.structs = (slang_struct *) _slang_alloc(y->num_structs * sizeof(slang_struct)); if (z.structs == NULL) { slang_struct_scope_destruct(&z); return 0; } for (z.num_structs = 0; z.num_structs < y->num_structs; z.num_structs++) if (!slang_struct_construct(&z.structs[z.num_structs])) { slang_struct_scope_destruct(&z); return 0; } for (i = 0; i < z.num_structs; i++) if (!slang_struct_copy(&z.structs[i], &y->structs[i])) { slang_struct_scope_destruct(&z); return 0; } z.outer_scope = y->outer_scope; slang_struct_scope_destruct(x); *x = z; return 1; } slang_struct * slang_struct_scope_find(slang_struct_scope * stru, slang_atom a_name, int all_scopes) { GLuint i; for (i = 0; i < stru->num_structs; i++) if (a_name == stru->structs[i].a_name) return &stru->structs[i]; if (all_scopes && stru->outer_scope != NULL) return slang_struct_scope_find(stru->outer_scope, a_name, 1); return NULL; } /* slang_struct */ int slang_struct_construct(slang_struct * stru) { stru->a_name = SLANG_ATOM_NULL; stru->fields = (slang_variable_scope *) _slang_alloc(sizeof(slang_variable_scope)); if (stru->fields == NULL) return 0; _slang_variable_scope_ctr(stru->fields); stru->structs = (slang_struct_scope *) _slang_alloc(sizeof(slang_struct_scope)); if (stru->structs == NULL) { slang_variable_scope_destruct(stru->fields); _slang_free(stru->fields); return 0; } _slang_struct_scope_ctr(stru->structs); stru->constructor = NULL; return 1; } void slang_struct_destruct(slang_struct * stru) { slang_variable_scope_destruct(stru->fields); _slang_free(stru->fields); slang_struct_scope_destruct(stru->structs); _slang_free(stru->structs); } int slang_struct_copy(slang_struct * x, const slang_struct * y) { slang_struct z; if (!slang_struct_construct(&z)) return 0; z.a_name = y->a_name; if (!slang_variable_scope_copy(z.fields, y->fields)) { slang_struct_destruct(&z); return 0; } if (!slang_struct_scope_copy(z.structs, y->structs)) { slang_struct_destruct(&z); return 0; } slang_struct_destruct(x); *x = z; return 1; } int slang_struct_equal(const slang_struct * x, const slang_struct * y) { GLuint i; if (x->fields->num_variables != y->fields->num_variables) return 0; for (i = 0; i < x->fields->num_variables; i++) { const slang_variable *varx = x->fields->variables[i]; const slang_variable *vary = y->fields->variables[i]; if (varx->a_name != vary->a_name) return 0; if (!slang_type_specifier_equal(&varx->type.specifier, &vary->type.specifier)) return 0; if (varx->type.specifier.type == SLANG_SPEC_ARRAY) if (varx->array_len != vary->array_len) return GL_FALSE; } return 1; }