/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_compile_variable.c * slang front-end compiler * \author Michal Krol */ #include "imports.h" #include "slang_compile.h" /* slang_type_specifier_type */ typedef struct { const char *name; slang_type_specifier_type type; } type_specifier_type_name; static const type_specifier_type_name type_specifier_type_names[] = { {"void", slang_spec_void}, {"bool", slang_spec_bool}, {"bvec2", slang_spec_bvec2}, {"bvec3", slang_spec_bvec3}, {"bvec4", slang_spec_bvec4}, {"int", slang_spec_int}, {"ivec2", slang_spec_ivec2}, {"ivec3", slang_spec_ivec3}, {"ivec4", slang_spec_ivec4}, {"float", slang_spec_float}, {"vec2", slang_spec_vec2}, {"vec3", slang_spec_vec3}, {"vec4", slang_spec_vec4}, {"mat2", slang_spec_mat2}, {"mat3", slang_spec_mat3}, {"mat4", slang_spec_mat4}, {"sampler1D", slang_spec_sampler1D}, {"sampler2D", slang_spec_sampler2D}, {"sampler3D", slang_spec_sampler3D}, {"samplerCube", slang_spec_samplerCube}, {"sampler1DShadow", slang_spec_sampler1DShadow}, {"sampler2DShadow", slang_spec_sampler2DShadow}, {NULL, slang_spec_void} }; slang_type_specifier_type slang_type_specifier_type_from_string(const char *name) { const type_specifier_type_name *p = type_specifier_type_names; while (p->name != NULL) { if (slang_string_compare(p->name, name) == 0) break; p++; } return p->type; } const char * slang_type_specifier_type_to_string(slang_type_specifier_type type) { const type_specifier_type_name *p = type_specifier_type_names; while (p->name != NULL) { if (p->type == type) break; p++; } return p->name; } /* slang_fully_specified_type */ int slang_fully_specified_type_construct(slang_fully_specified_type * type) { type->qualifier = slang_qual_none; slang_type_specifier_ctr(&type->specifier); return 1; } void slang_fully_specified_type_destruct(slang_fully_specified_type * type) { slang_type_specifier_dtr(&type->specifier); } int slang_fully_specified_type_copy(slang_fully_specified_type * x, const slang_fully_specified_type * y) { slang_fully_specified_type z; if (!slang_fully_specified_type_construct(&z)) return 0; z.qualifier = y->qualifier; if (!slang_type_specifier_copy(&z.specifier, &y->specifier)) { slang_fully_specified_type_destruct(&z); return 0; } slang_fully_specified_type_destruct(x); *x = z; return 1; } /* * slang_variable_scope */ slang_variable_scope * _slang_variable_scope_new(slang_variable_scope *parent) { slang_variable_scope *s; s = (slang_variable_scope *) _mesa_calloc(sizeof(slang_variable_scope)); s->outer_scope = parent; return s; } GLvoid _slang_variable_scope_ctr(slang_variable_scope * self) { self->variables = NULL; self->num_variables = 0; self->outer_scope = NULL; } void slang_variable_scope_destruct(slang_variable_scope * scope) { unsigned int i; if (!scope) return; for (i = 0; i < scope->num_variables; i++) slang_variable_destruct(scope->variables + i); slang_alloc_free(scope->variables); /* do not free scope->outer_scope */ } int slang_variable_scope_copy(slang_variable_scope * x, const slang_variable_scope * y) { slang_variable_scope z; unsigned int i; _slang_variable_scope_ctr(&z); z.variables = (slang_variable *) slang_alloc_malloc(y->num_variables * sizeof(slang_variable)); if (z.variables == NULL) { slang_variable_scope_destruct(&z); return 0; } for (z.num_variables = 0; z.num_variables < y->num_variables; z.num_variables++) { if (!slang_variable_construct(&z.variables[z.num_variables])) { slang_variable_scope_destruct(&z); return 0; } } for (i = 0; i < z.num_variables; i++) { if (!slang_variable_copy(&z.variables[i], &y->variables[i])) { slang_variable_scope_destruct(&z); return 0; } } z.outer_scope = y->outer_scope; slang_variable_scope_destruct(x); *x = z; return 1; } /** * Grow the variable list by one. * \return pointer to space for the new variable (will be initialized) */ slang_variable * slang_variable_scope_grow(slang_variable_scope *scope) { const int n = scope->num_variables; scope->variables = (slang_variable *) slang_alloc_realloc(scope->variables, n * sizeof(slang_variable), (n + 1) * sizeof(slang_variable)); if (!scope->variables) return NULL; scope->num_variables++; if (!slang_variable_construct(scope->variables + n)) return NULL; return scope->variables + n; } /* slang_variable */ int slang_variable_construct(slang_variable * var) { if (!slang_fully_specified_type_construct(&var->type)) return 0; var->a_name = SLANG_ATOM_NULL; var->array_len = 0; var->initializer = NULL; var->address = ~0; var->size = 0; var->global = GL_FALSE; var->declared = GL_FALSE; var->used = GL_FALSE; var->aux = NULL; return 1; } void slang_variable_destruct(slang_variable * var) { slang_fully_specified_type_destruct(&var->type); if (var->initializer != NULL) { slang_operation_destruct(var->initializer); slang_alloc_free(var->initializer); } } int slang_variable_copy(slang_variable * x, const slang_variable * y) { slang_variable z; if (!slang_variable_construct(&z)) return 0; if (!slang_fully_specified_type_copy(&z.type, &y->type)) { slang_variable_destruct(&z); return 0; } z.a_name = y->a_name; z.array_len = y->array_len; if (y->initializer != NULL) { z.initializer = (slang_operation *) slang_alloc_malloc(sizeof(slang_operation)); if (z.initializer == NULL) { slang_variable_destruct(&z); return 0; } if (!slang_operation_construct(z.initializer)) { slang_alloc_free(z.initializer); slang_variable_destruct(&z); return 0; } if (!slang_operation_copy(z.initializer, y->initializer)) { slang_variable_destruct(&z); return 0; } } z.address = y->address; z.size = y->size; z.global = y->global; slang_variable_destruct(x); *x = z; return 1; } slang_variable * _slang_locate_variable(const slang_variable_scope * scope, const slang_atom a_name, GLboolean all) { GLuint i; for (i = 0; i < scope->num_variables; i++) if (a_name == scope->variables[i].a_name) return &scope->variables[i]; if (all && scope->outer_scope != NULL) return _slang_locate_variable(scope->outer_scope, a_name, 1); return NULL; } /* * _slang_build_export_data_table() */ static GLenum gl_type_from_specifier(const slang_type_specifier * type) { switch (type->type) { case slang_spec_bool: return GL_BOOL_ARB; case slang_spec_bvec2: return GL_BOOL_VEC2_ARB; case slang_spec_bvec3: return GL_BOOL_VEC3_ARB; case slang_spec_bvec4: return GL_BOOL_VEC4_ARB; case slang_spec_int: return GL_INT; case slang_spec_ivec2: return GL_INT_VEC2_ARB; case slang_spec_ivec3: return GL_INT_VEC3_ARB; case slang_spec_ivec4: return GL_INT_VEC4_ARB; case slang_spec_float: return GL_FLOAT; case slang_spec_vec2: return GL_FLOAT_VEC2_ARB; case slang_spec_vec3: return GL_FLOAT_VEC3_ARB; case slang_spec_vec4: return GL_FLOAT_VEC4_ARB; case slang_spec_mat2: return GL_FLOAT_MAT2_ARB; case slang_spec_mat3: return GL_FLOAT_MAT3_ARB; case slang_spec_mat4: return GL_FLOAT_MAT4_ARB; case slang_spec_sampler1D: return GL_SAMPLER_1D_ARB; case slang_spec_sampler2D: return GL_SAMPLER_2D_ARB; case slang_spec_sampler3D: return GL_SAMPLER_3D_ARB; case slang_spec_samplerCube: return GL_SAMPLER_CUBE_ARB; case slang_spec_sampler1DShadow: return GL_SAMPLER_1D_SHADOW_ARB; case slang_spec_sampler2DShadow: return GL_SAMPLER_2D_SHADOW_ARB; case slang_spec_array: return gl_type_from_specifier(type->_array); default: return GL_FLOAT; } } static GLboolean build_quant(slang_export_data_quant * q, const slang_variable * var) { const slang_type_specifier *spec = &var->type.specifier; q->name = var->a_name; q->size = var->size; if (spec->type == slang_spec_array) { q->array_len = var->array_len; q->size /= var->array_len; spec = spec->_array; } if (spec->type == slang_spec_struct) { GLuint i; q->u.field_count = spec->_struct->fields->num_variables; q->structure = (slang_export_data_quant *) slang_alloc_malloc(q->u.field_count * sizeof(slang_export_data_quant)); if (q->structure == NULL) return GL_FALSE; for (i = 0; i < q->u.field_count; i++) slang_export_data_quant_ctr(&q->structure[i]); for (i = 0; i < q->u.field_count; i++) { if (!build_quant(&q->structure[i], &spec->_struct->fields->variables[i])) return GL_FALSE; } } else q->u.basic_type = gl_type_from_specifier(spec); return GL_TRUE; } GLboolean _slang_build_export_data_table(slang_export_data_table * tbl, slang_variable_scope * vars) { GLuint i; for (i = 0; i < vars->num_variables; i++) { const slang_variable *var = &vars->variables[i]; slang_export_data_entry *e; e = slang_export_data_table_add(tbl); if (e == NULL) return GL_FALSE; if (!build_quant(&e->quant, var)) return GL_FALSE; if (var->type.qualifier == slang_qual_uniform) e->access = slang_exp_uniform; else if (var->type.qualifier == slang_qual_attribute) e->access = slang_exp_attribute; else e->access = slang_exp_varying; e->address = var->address; } if (vars->outer_scope != NULL) return _slang_build_export_data_table(tbl, vars->outer_scope); return GL_TRUE; }