/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if !defined SLANG_COMPILE_VARIABLE_H #define SLANG_COMPILE_VARIABLE_H #include "slang_export.h" #if defined __cplusplus extern "C" { #endif typedef enum slang_type_qualifier_ { slang_qual_none, slang_qual_const, slang_qual_attribute, slang_qual_varying, slang_qual_uniform, slang_qual_out, slang_qual_inout, slang_qual_fixedoutput, /* internal */ slang_qual_fixedinput /* internal */ } slang_type_qualifier; typedef enum slang_type_specifier_type_ { slang_spec_void, slang_spec_bool, slang_spec_bvec2, slang_spec_bvec3, slang_spec_bvec4, slang_spec_int, slang_spec_ivec2, slang_spec_ivec3, slang_spec_ivec4, slang_spec_float, slang_spec_vec2, slang_spec_vec3, slang_spec_vec4, slang_spec_mat2, slang_spec_mat3, slang_spec_mat4, slang_spec_sampler1D, slang_spec_sampler2D, slang_spec_sampler3D, slang_spec_samplerCube, slang_spec_sampler1DShadow, slang_spec_sampler2DShadow, slang_spec_struct, slang_spec_array } slang_type_specifier_type; slang_type_specifier_type slang_type_specifier_type_from_string (const char *); const char *slang_type_specifier_type_to_string (slang_type_specifier_type); typedef struct slang_type_specifier_ { slang_type_specifier_type type; struct slang_struct_ *_struct; /* type: spec_struct */ struct slang_type_specifier_ *_array; /* type: spec_array */ } slang_type_specifier; int slang_type_specifier_construct (slang_type_specifier *); void slang_type_specifier_destruct (slang_type_specifier *); int slang_type_specifier_copy (slang_type_specifier *, const slang_type_specifier *); int slang_type_specifier_equal (const slang_type_specifier *, const slang_type_specifier *); typedef struct slang_fully_specified_type_ { slang_type_qualifier qualifier; slang_type_specifier specifier; } slang_fully_specified_type; int slang_fully_specified_type_construct (slang_fully_specified_type *); void slang_fully_specified_type_destruct (slang_fully_specified_type *); int slang_fully_specified_type_copy (slang_fully_specified_type *, const slang_fully_specified_type *); typedef struct slang_variable_scope_ { struct slang_variable_ *variables; unsigned int num_variables; struct slang_variable_scope_ *outer_scope; } slang_variable_scope; int slang_variable_scope_construct (slang_variable_scope *); void slang_variable_scope_destruct (slang_variable_scope *); int slang_variable_scope_copy (slang_variable_scope *, const slang_variable_scope *); typedef struct slang_variable_ { slang_fully_specified_type type; slang_atom a_name; GLuint array_len; /* type: spec_array */ struct slang_operation_ *initializer; unsigned int address; unsigned int size; int global; } slang_variable; int slang_variable_construct (slang_variable *); void slang_variable_destruct (slang_variable *); int slang_variable_copy (slang_variable *, const slang_variable *); slang_variable *_slang_locate_variable (slang_variable_scope *, slang_atom a_name, GLboolean all); typedef struct { slang_export_data_quant *quant; char *name; } slang_active_uniform; typedef struct { slang_active_uniform *table; GLuint count; } slang_active_uniforms; GLvoid slang_active_uniforms_ctr (slang_active_uniforms *); GLvoid slang_active_uniforms_dtr (slang_active_uniforms *); GLboolean slang_active_uniforms_add (slang_active_uniforms *, slang_export_data_quant *, const char *); GLboolean _slang_build_export_data_table (slang_export_data_table *, slang_variable_scope *); GLboolean _slang_gather_active_uniforms (slang_active_uniforms *, slang_export_data_table *); #ifdef __cplusplus } #endif #endif