/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "imports.h" #include "slang_error.h" static char ErrorText[10000]; static char FormattedErrorText[10000]; static int ErrorPos; void _slang_reset_error(void) { ErrorText[0] = 0; ErrorPos = -1; } /** * Record an error message, if one hasn't been recorded already. */ void _slang_record_error(const char *msg1, const char *msg2, GLint pos, const char *file, int line) { /* don't overwrite a previously recorded error */ if (!ErrorText[0]) { _mesa_sprintf(ErrorText, "%s %s", msg1, msg2); ErrorPos = -1; #ifdef DEBUG fprintf(stderr, "Mesa shader compile error: %s %s at %d (%s line %d)\n", msg1, msg2, pos, file, line); #endif } abort(); } /** * Return formatted error text. */ const char * _slang_error_text(void) { /* * NVIDIA formats errors like this: * (LINE_NUMBER) : error ERROR_CODE: ERROR_TEXT * Example: * (7) : error C1048: invalid character 'P' in swizzle "P" */ _mesa_sprintf(FormattedErrorText, "(%d) : error: %s", ErrorPos, ErrorText); return FormattedErrorText; }