/* * Mesa 3-D graphics library * Version: 6.5.2 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef SLANG_ERROR_H #define SLANG_ERROR_H extern void _slang_reset_error(void); extern void _slang_record_error(const char *msg1, const char *msg2, GLint pos, const char *file, int line); extern const char * _slang_error_text(void); /** * Record a compilation error, single string message. */ #define RETURN_ERROR(MSG, POS) \ do { \ _slang_record_error(MSG, "", POS, __FILE__, __LINE__); \ return GL_FALSE; \ } while (0) /** * Record a compilation error, two-string message. */ #define RETURN_ERROR2(MSG1, MSG2, POS) \ do { \ _slang_record_error(MSG1, MSG2, POS, __FILE__, __LINE__); \ return GL_FALSE; \ } while (0) /** * Record a nil error. Either a real error message or out of memory should * have already been recorded. */ #define RETURN_NIL() \ do { \ _slang_record_error("unknown", "", -1, __FILE__, __LINE__); \ return GL_FALSE; \ } while (0) /** * Used to report an out of memory condition. */ #define RETURN_OUT_OF_MEMORY() \ do { \ _slang_record_error("Out of memory", "", -1, __FILE__, __LINE__); \ return GL_FALSE; \ } while (0) #endif /* SLANG_ERROR_H */