/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2005-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_execute.c * intermediate code interpreter * \author Michal Krol */ #include "imports.h" #include "context.h" #include "swrast/s_context.h" #include "colormac.h" #include "slang_execute.h" #include "slang_library_noise.h" #define DEBUG_SLANG 0 GLvoid slang_machine_ctr (slang_machine *self) { slang_machine_init (self); #if defined(USE_X86_ASM) || defined(SLANG_X86) self->x86.compiled_func = NULL; #endif } GLvoid slang_machine_dtr (slang_machine *self) { #if defined(USE_X86_ASM) || defined(SLANG_X86) /* TODO: free self->x86.compiled_func */ #endif } void slang_machine_init (slang_machine *mach) { mach->ip = 0; mach->sp = SLANG_MACHINE_STACK_SIZE; mach->bp = 0; mach->kill = 0; mach->exit = 0; } int _slang_execute (const slang_assembly_file *file) { slang_machine mach; slang_machine_ctr (&mach); return _slang_execute2 (file, &mach); } #if DEBUG_SLANG static void dump_instruction (FILE *f, slang_assembly *a, unsigned int i) { fprintf (f, "%.5u:\t", i); switch (a->type) { /* core */ case slang_asm_none: fprintf (f, "none"); break; case slang_asm_float_copy: fprintf (f, "float_copy\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_float_move: fprintf (f, "float_move\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_float_push: fprintf (f, "float_push\t%f", a->literal); break; case slang_asm_float_deref: fprintf (f, "float_deref"); break; case slang_asm_float_add: fprintf (f, "float_add"); break; case slang_asm_float_multiply: fprintf (f, "float_multiply"); break; case slang_asm_float_divide: fprintf (f, "float_divide"); break; case slang_asm_float_negate: fprintf (f, "float_negate"); break; case slang_asm_float_less: fprintf (f, "float_less"); break; case slang_asm_float_equal_exp: fprintf (f, "float_equal"); break; case slang_asm_float_equal_int: fprintf (f, "float_equal\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_float_to_int: fprintf (f, "float_to_int"); break; case slang_asm_float_sine: fprintf (f, "float_sine"); break; case slang_asm_float_arcsine: fprintf (f, "float_arcsine"); break; case slang_asm_float_arctan: fprintf (f, "float_arctan"); break; case slang_asm_float_power: fprintf (f, "float_power"); break; case slang_asm_float_log2: fprintf (f, "float_log2"); break; case slang_asm_float_floor: fprintf (f, "float_floor"); break; case slang_asm_float_ceil: fprintf (f, "float_ceil"); break; case slang_asm_float_noise1: fprintf (f, "float_noise1"); break; case slang_asm_float_noise2: fprintf (f, "float_noise2"); break; case slang_asm_float_noise3: fprintf (f, "float_noise3"); break; case slang_asm_float_noise4: fprintf (f, "float_noise4"); break; case slang_asm_int_copy: fprintf (f, "int_copy\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_int_move: fprintf (f, "int_move\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_int_push: fprintf (f, "int_push\t%d", (GLint) a->literal); break; case slang_asm_int_deref: fprintf (f, "int_deref"); break; case slang_asm_int_to_float: fprintf (f, "int_to_float"); break; case slang_asm_int_to_addr: fprintf (f, "int_to_addr"); break; case slang_asm_bool_copy: fprintf (f, "bool_copy\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_bool_move: fprintf (f, "bool_move\t%d, %d", a->param[0], a->param[1]); break; case slang_asm_bool_push: fprintf (f, "bool_push\t%d", a->literal != 0.0f); break; case slang_asm_bool_deref: fprintf (f, "bool_deref"); break; case slang_asm_addr_copy: fprintf (f, "addr_copy"); break; case slang_asm_addr_push: fprintf (f, "addr_push\t%u", a->param[0]); break; case slang_asm_addr_deref: fprintf (f, "addr_deref"); break; case slang_asm_addr_add: fprintf (f, "addr_add"); break; case slang_asm_addr_multiply: fprintf (f, "addr_multiply"); break; case slang_vec4_tex2d: fprintf (f, "vec4_tex2d"); break; case slang_asm_jump: fprintf (f, "jump\t%u", a->param[0]); break; case slang_asm_jump_if_zero: fprintf (f, "jump_if_zero\t%u", a->param[0]); break; case slang_asm_enter: fprintf (f, "enter\t%u", a->param[0]); break; case slang_asm_leave: fprintf (f, "leave"); break; case slang_asm_local_alloc: fprintf (f, "local_alloc\t%u", a->param[0]); break; case slang_asm_local_free: fprintf (f, "local_free\t%u", a->param[0]); break; case slang_asm_local_addr: fprintf (f, "local_addr\t%u, %u", a->param[0], a->param[1]); break; case slang_asm_global_addr: fprintf (f, "global_addr\t%u", a->param[0]); break; case slang_asm_call: fprintf (f, "call\t%u", a->param[0]); break; case slang_asm_return: fprintf (f, "return"); break; case slang_asm_discard: fprintf (f, "discard"); break; case slang_asm_exit: fprintf (f, "exit"); break; /* mesa-specific extensions */ case slang_asm_float_print: fprintf (f, "float_print"); break; case slang_asm_int_print: fprintf (f, "int_print"); break; case slang_asm_bool_print: fprintf (f, "bool_print"); break; default: break; } fprintf (f, "\n"); } static void dump (const slang_assembly_file *file) { unsigned int i; static unsigned int counter = 0; FILE *f; char filename[256]; counter++; _mesa_sprintf (filename, "~mesa-slang-assembly-dump-(%u).txt", counter); f = fopen (filename, "w"); if (f == NULL) return; for (i = 0; i < file->count; i++) dump_instruction (f, file->code + i, i); fclose (f); } #endif static void fetch_texel (GLuint sampler, const GLfloat texcoord[4], GLfloat lambda, GLfloat color[4]) { GET_CURRENT_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan rgba[4]; /* XXX: the function pointer is NULL! */ swrast->TextureSample[sampler] (ctx, ctx->Texture.Unit[sampler]._Current, 1, (const GLfloat (*)[4]) texcoord, &lambda, &rgba); color[0] = CHAN_TO_FLOAT(rgba[0]); color[1] = CHAN_TO_FLOAT(rgba[1]); color[2] = CHAN_TO_FLOAT(rgba[2]); color[3] = CHAN_TO_FLOAT(rgba[3]); } int _slang_execute2 (const slang_assembly_file *file, slang_machine *mach) { slang_machine_slot *stack; #if DEBUG_SLANG static unsigned int counter = 0; char filename[256]; FILE *f; #endif /* assume 32-bit floats and uints; should work fine also on 64-bit platforms */ static_assert(sizeof (GLfloat) == 4); static_assert(sizeof (GLuint) == 4); #if DEBUG_SLANG dump (file); counter++; _mesa_sprintf (filename, "~mesa-slang-assembly-exec-(%u).txt", counter); f = fopen (filename, "w"); #endif #if defined(USE_X86_ASM) || defined(SLANG_X86) if (mach->x86.compiled_func != NULL) { mach->x86.compiled_func (mach); return 1; } #endif stack = mach->mem + SLANG_MACHINE_GLOBAL_SIZE; while (!mach->exit) { slang_assembly *a = &file->code[mach->ip]; #if DEBUG_SLANG if (f != NULL && a->type != slang_asm_none) { unsigned int i; dump_instruction (f, file->code + mach->ip, mach->ip); fprintf (f, "\t\tsp=%u bp=%u\n", mach->sp, mach->bp); for (i = mach->sp; i < SLANG_MACHINE_STACK_SIZE; i++) fprintf (f, "\t%.5u\t%6f\t%u\n", i, stack[i]._float, stack[i]._addr); fflush (f); } #endif mach->ip++; switch (a->type) { /* core */ case slang_asm_none: break; case slang_asm_float_copy: case slang_asm_int_copy: case slang_asm_bool_copy: mach->mem[(stack[mach->sp + a->param[0] / 4]._addr + a->param[1]) / 4]._float = stack[mach->sp]._float; mach->sp++; break; case slang_asm_float_move: case slang_asm_int_move: case slang_asm_bool_move: stack[mach->sp + a->param[0] / 4]._float = stack[mach->sp + (stack[mach->sp]._addr + a->param[1]) / 4]._float; break; case slang_asm_float_push: case slang_asm_int_push: case slang_asm_bool_push: mach->sp--; stack[mach->sp]._float = a->literal; break; case slang_asm_float_deref: case slang_asm_int_deref: case slang_asm_bool_deref: stack[mach->sp]._float = mach->mem[stack[mach->sp]._addr / 4]._float; break; case slang_asm_float_add: stack[mach->sp + 1]._float += stack[mach->sp]._float; mach->sp++; break; case slang_asm_float_multiply: stack[mach->sp + 1]._float *= stack[mach->sp]._float; mach->sp++; break; case slang_asm_float_divide: stack[mach->sp + 1]._float /= stack[mach->sp]._float; mach->sp++; break; case slang_asm_float_negate: stack[mach->sp]._float = -stack[mach->sp]._float; break; case slang_asm_float_less: stack[mach->sp + 1]._float = stack[mach->sp + 1]._float < stack[mach->sp]._float ? (GLfloat) 1 : (GLfloat) 0; mach->sp++; break; case slang_asm_float_equal_exp: stack[mach->sp + 1]._float = stack[mach->sp + 1]._float == stack[mach->sp]._float ? (GLfloat) 1 : (GLfloat) 0; mach->sp++; break; case slang_asm_float_equal_int: mach->sp--; stack[mach->sp]._float = stack[mach->sp + 1 + a->param[0] / 4]._float == stack[mach->sp + 1 + a->param[1] / 4]._float ? (GLfloat) 1 : (GLfloat) 0; break; case slang_asm_float_to_int: stack[mach->sp]._float = (GLfloat) (GLint) stack[mach->sp]._float; break; case slang_asm_float_sine: stack[mach->sp]._float = (GLfloat) _mesa_sin (stack[mach->sp]._float); break; case slang_asm_float_arcsine: stack[mach->sp]._float = _mesa_asinf (stack[mach->sp]._float); break; case slang_asm_float_arctan: stack[mach->sp]._float = _mesa_atanf (stack[mach->sp]._float); break; case slang_asm_float_power: stack[mach->sp + 1]._float = (GLfloat) _mesa_pow (stack[mach->sp + 1]._float, stack[mach->sp]._float); mach->sp++; break; case slang_asm_float_log2: stack[mach->sp]._float = LOG2 (stack[mach->sp]._float); break; case slang_asm_float_floor: stack[mach->sp]._float = FLOORF (stack[mach->sp]._float); break; case slang_asm_float_ceil: stack[mach->sp]._float = CEILF (stack[mach->sp]._float); break; case slang_asm_float_noise1: stack[mach->sp]._float = _slang_library_noise1 (stack[mach->sp]._float); break; case slang_asm_float_noise2: stack[mach->sp + 1]._float = _slang_library_noise2 (stack[mach->sp]._float, stack[mach->sp + 1]._float); mach->sp++; break; case slang_asm_float_noise3: stack[mach->sp + 2]._float = _slang_library_noise3 (stack[mach->sp]._float, stack[mach->sp + 1]._float, stack[mach->sp + 2]._float); mach->sp += 2; break; case slang_asm_float_noise4: stack[mach->sp + 3]._float = _slang_library_noise4 (stack[mach->sp]._float, stack[mach->sp + 1]._float, stack[mach->sp + 2]._float, stack[mach->sp + 3]._float); mach->sp += 3; break; case slang_asm_int_to_float: break; case slang_asm_int_to_addr: stack[mach->sp]._addr = (GLuint) (GLint) stack[mach->sp]._float; break; case slang_asm_addr_copy: mach->mem[stack[mach->sp + 1]._addr / 4]._addr = stack[mach->sp]._addr; mach->sp++; break; case slang_asm_addr_push: case slang_asm_global_addr: mach->sp--; stack[mach->sp]._addr = a->param[0]; break; case slang_asm_addr_deref: stack[mach->sp]._addr = mach->mem[stack[mach->sp]._addr / 4]._addr; break; case slang_asm_addr_add: stack[mach->sp + 1]._addr += stack[mach->sp]._addr; mach->sp++; break; case slang_asm_addr_multiply: stack[mach->sp + 1]._addr *= stack[mach->sp]._addr; mach->sp++; break; case slang_asm_vec4_tex2d: { GLfloat st[4] = { stack[mach->sp]._float, stack[mach->sp + 1]._float, 0.0f, 1.0f }; GLuint sampler = (GLuint) stack[mach->sp + 2]._float; GLfloat *rgba = &mach->mem[stack[mach->sp + 3]._addr / 4]._float; fetch_texel (sampler, st, 0.0f, rgba); } mach->sp += 3; break; case slang_asm_jump: mach->ip = a->param[0]; break; case slang_asm_jump_if_zero: if (stack[mach->sp]._float == 0.0f) mach->ip = a->param[0]; mach->sp++; break; case slang_asm_enter: mach->sp--; stack[mach->sp]._addr = mach->bp; mach->bp = mach->sp + a->param[0] / 4; break; case slang_asm_leave: mach->bp = stack[mach->sp]._addr; mach->sp++; break; case slang_asm_local_alloc: mach->sp -= a->param[0] / 4; break; case slang_asm_local_free: mach->sp += a->param[0] / 4; break; case slang_asm_local_addr: mach->sp--; stack[mach->sp]._addr = SLANG_MACHINE_GLOBAL_SIZE * 4 + mach->bp * 4 - (a->param[0] + a->param[1]) + 4; break; case slang_asm_call: mach->sp--; stack[mach->sp]._addr = mach->ip; mach->ip = a->param[0]; break; case slang_asm_return: mach->ip = stack[mach->sp]._addr; mach->sp++; break; case slang_asm_discard: mach->kill = 1; break; case slang_asm_exit: mach->exit = 1; break; /* mesa-specific extensions */ case slang_asm_float_print: _mesa_printf ("slang print: %f\n", stack[mach->sp]._float); break; case slang_asm_int_print: _mesa_printf ("slang print: %d\n", (GLint) stack[mach->sp]._float); break; case slang_asm_bool_print: _mesa_printf ("slang print: %s\n", (GLint) stack[mach->sp]._float ? "true" : "false"); break; default: assert (0); } } #if DEBUG_SLANG if (f != NULL) fclose (f); #endif return 1; }