/* * Mesa 3-D graphics library * Version: 6.5 * * Copyright (C) 2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if !defined SLANG_EXPORT_H #define SLANG_EXPORT_H #include "slang_utility.h" #if defined __cplusplus extern "C" { #endif /* * Basic data quantity to transfer between application and assembly. * The is the actual size of the data quantity including padding, if any. It is * used to calculate offsets from the beginning of the data. * If the is not 0, the data quantity is an array of size. * If the is not NULL, the data quantity is a struct. The is * invalid and the holds the size of the array. * The values match those of parameter for glGetActiveUniformARB. */ typedef struct slang_export_data_quant_ { slang_atom name; GLuint size; GLuint array_len; struct slang_export_data_quant_ *structure; union { GLenum basic_type; GLuint field_count; } u; } slang_export_data_quant; GLvoid slang_export_data_quant_ctr (slang_export_data_quant *); GLvoid slang_export_data_quant_dtr (slang_export_data_quant *); slang_export_data_quant *slang_export_data_quant_add_field (slang_export_data_quant *); /* * Returns GL_FALSE if the quant is not an array. */ GLboolean slang_export_data_quant_array (slang_export_data_quant *); /* * Returns GL_FALSE if the quant is not a structure. */ GLboolean slang_export_data_quant_struct (slang_export_data_quant *); /* * Returns GL_TRUE if the quant is neither an array nor a structure. */ GLboolean slang_export_data_quant_simple (slang_export_data_quant *); /* * Returns basic type of the quant. It must not be a structure. */ GLenum slang_export_data_quant_type (slang_export_data_quant *); /* * Returns number of fields in the quant that is a structure. */ GLuint slang_export_data_quant_fields (slang_export_data_quant *); /* * Return number of elements in the quant. * For arrays, return the size of the array. * Otherwise, return 1. */ GLuint slang_export_data_quant_elements (slang_export_data_quant *); /* * Returns total number of components withing the quant element. */ GLuint slang_export_data_quant_components (slang_export_data_quant *); /* * Returns size of the quant element. */ GLuint slang_export_data_quant_size (slang_export_data_quant *); /* * Data access pattern. Specifies how data is accessed at what frequency. */ typedef enum { slang_exp_uniform, slang_exp_varying, slang_exp_attribute } slang_export_data_access; /* * Data export entry. Holds the data type information, access pattern and base address. */ typedef struct { slang_export_data_quant quant; slang_export_data_access access; GLuint address; } slang_export_data_entry; GLvoid slang_export_data_entry_ctr (slang_export_data_entry *); GLvoid slang_export_data_entry_dtr (slang_export_data_entry *); /* * Data export table. */ typedef struct { slang_export_data_entry *entries; GLuint count; slang_atom_pool *atoms; } slang_export_data_table; GLvoid slang_export_data_table_ctr (slang_export_data_table *); GLvoid slang_export_data_table_dtr (slang_export_data_table *); slang_export_data_entry *slang_export_data_table_add (slang_export_data_table *); /* * Code export entry. Contains label name and its entry point (label, address). */ typedef struct { slang_atom name; GLuint address; } slang_export_code_entry; /* * Code export table. */ typedef struct { slang_export_code_entry *entries; GLuint count; slang_atom_pool *atoms; } slang_export_code_table; GLvoid slang_export_code_table_ctr (slang_export_code_table *); GLvoid slang_export_code_table_dtr (slang_export_code_table *); slang_export_code_entry *slang_export_code_table_add (slang_export_code_table *); /* * _slang_find_exported_data() * * Parses the name string and returns corresponding data entry, data quantity and offset. * Returns GL_TRUE if the data is found, returns GL_FALSE otherwise. */ GLboolean _slang_find_exported_data (slang_export_data_table *, const char *, slang_export_data_entry **, slang_export_data_quant **, GLuint *); #ifdef __cplusplus } #endif #endif