/* * Mesa 3-D graphics library * Version: 6.5.3 * * Copyright (C) 2005-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * \file slang_ir.h * Mesa GLSL Itermediate Representation tree types and constants. * \author Brian Paul */ #ifndef SLANG_IR_H #define SLANG_IR_H #include "imports.h" #include "slang_compile.h" #include "mtypes.h" /** * Intermediate Representation opcode */ typedef enum { IR_NOP = 0, IR_SEQ, IR_LABEL, /* target of a jump or cjump */ IR_JUMP, /* unconditional jump */ IR_CJUMP, /* conditional jump */ IR_CALL, IR_MOVE, IR_ADD, IR_SUB, IR_MUL, IR_DIV, IR_DOT4, IR_DOT3, IR_CROSS, IR_MIN, IR_MAX, IR_SEQUAL, IR_SNEQUAL, IR_SGE, IR_SGT, IR_POW, IR_EXP, IR_EXP2, IR_LOG2, IR_RSQ, IR_RCP, IR_FLOOR, IR_FRAC, IR_ABS, IR_SIN, IR_COS, IR_NOT, IR_VAR, IR_VAR_DECL, IR_FLOAT, IR_FIELD, IR_I_TO_F } slang_ir_opcode; /** * Describes where data storage is allocated. */ typedef struct { enum register_file File; /**< PROGRAM_TEMPORARY, PROGRAM_INPUT, etc */ GLint Index; /**< -1 means unallocated */ GLint Size; /**< number of floats */ } slang_ir_storage; /** * Intermediate Representation (IR) tree node */ typedef struct slang_ir_node_ { slang_ir_opcode Opcode; struct slang_ir_node_ *Children[2]; const char *Comment; const char *Target; GLuint Swizzle; GLuint Writemask; /**< If Op == IR_MOVE */ GLfloat Value[4]; /**< If Op == IR_FLOAT */ slang_variable *Var; slang_ir_storage *Store; } slang_ir_node; #endif /* SLANG_IR_H */