/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "g_context.h" #include "g_state.h" #include "g_prim.h" static void validate_prim_pipe( struct generic_context *generic ) { struct prim_stage *next = generic->prim.setup; /* TODO: make the current primitive part of the state and build * shorter pipelines for lines & points. */ if (generic->setup.fill_cw != FILL_TRI || generic->setup.fill_ccw != FILL_TRI) { generic->prim.unfilled->next = next; next = generic->prim.unfilled; } if (generic->setup.offset_cw || generic->setup.offset_ccw) { generic->prim.offset->next = next; next = generic->prim.offset; } if (generic->setup.light_twoside) { generic->prim.twoside->next = next; next = generic->prim.twoside; } /* Always run the cull stage as we calculate determinant there * also. Fix this.. */ { generic->prim.cull->next = next; next = generic->prim.cull; } /* Clip stage */ { generic->prim.clip->next = next; next = generic->prim.clip; } /* Do software flatshading prior to clipping. XXX: should only do * this for clipped primitives, ie it is a part of the clip * routine. */ if (generic->setup.flatshade) { generic->prim.flatshade->next = next; next = generic->prim.flatshade; } generic->prim.first = next; } void generic_set_setup_state( struct softpipe_context *softpipe, const struct softpipe_setup_state *setup ) { struct generic_context *generic = generic_context(softpipe); memcpy( &generic->setup, setup, sizeof(*setup) ); validate_prim_pipe( generic ); generic->dirty |= G_NEW_SETUP; } void generic_set_scissor_rect( struct softpipe_context *softpipe, const struct softpipe_scissor_rect *scissor ) { struct generic_context *generic = generic_context(softpipe); memcpy( &generic->scissor, scissor, sizeof(*scissor) ); generic->dirty |= G_NEW_SCISSOR; } void generic_set_polygon_stipple( struct softpipe_context *softpipe, const struct softpipe_poly_stipple *stipple ) { struct generic_context *generic = generic_context(softpipe); memcpy( &generic->poly_stipple, stipple, sizeof(*stipple) ); generic->dirty |= G_NEW_STIPPLE; }