/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef SP_STATE_H #define SP_STATE_H #include "mtypes.h" #include "vf/vf.h" #define WINDING_NONE 0 #define WINDING_CW 1 #define WINDING_CCW 2 #define WINDING_BOTH (WINDING_CW | WINDING_CCW) #define FILL_POINT 1 #define FILL_LINE 2 #define FILL_TRI 3 struct softpipe_setup_state { GLuint flatshade:1; GLuint light_twoside:1; GLuint front_winding:2; GLuint cull_mode:2; GLuint fill_cw:2; GLuint fill_ccw:2; GLuint offset_cw:1; GLuint offset_ccw:1; GLuint scissor:1; GLuint poly_stipple:1; GLuint pad:18; GLfloat offset_units; GLfloat offset_scale; }; struct softpipe_poly_stipple { GLuint stipple[32]; }; struct softpipe_viewport { GLfloat scale[4]; GLfloat translate[4]; }; struct softpipe_scissor_rect { GLshort minx; GLshort miny; GLshort maxx; GLshort maxy; }; #define SP_MAX_CLIP_PLANES 6 struct softpipe_clip_state { GLfloat ucp[SP_MAX_CLIP_PLANES][4]; GLuint nr; }; struct softpipe_fs_state { struct gl_fragment_program *fp; }; #define SP_MAX_CONSTANT 32 struct softpipe_constant_buffer { GLfloat constant[SP_MAX_CONSTANT][4]; GLuint nr_constants; }; struct softpipe_blend_state { GLuint blend_enable:1; GLuint rgb_func:3; GLuint rgb_src_factor:5; GLuint rgb_dst_factor:5; GLuint alpha_func:3; GLuint alpha_src_factor:5; GLuint alpha_dst_factor:5; GLuint logicop_enable:1; GLuint logicop_func:4; }; struct softpipe_blend_color { GLfloat color[4]; }; struct softpipe_stencil_state { GLuint front_enabled:1; GLuint front_func:3; /**< SP_STENCIL_FUNC_x */ GLuint front_fail_op:3; /**< SP_STENCIL_OP_x */ GLuint front_zpass_op:3; /**< SP_STENCIL_OP_x */ GLuint front_zfail_op:3; /**< SP_STENCIL_OP_x */ GLuint back_enabled:1; GLuint back_func:3; GLuint back_fail_op:3; GLuint back_zpass_op:3; GLuint back_zfail_op:3; GLint ref_value[2]; /**< [0] = front, [1] = back */ GLuint value_mask[2]; GLuint write_mask[2]; GLuint clear_value; }; /* This will change for hardware softpipes... */ struct softpipe_surface { GLubyte *ptr; GLint stride; GLuint cpp; GLuint format; }; #endif