/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ /* * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. * (C) Copyright IBM Corporation 2004 * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL, IBM, * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "glapioffsets.h" #ifdef __arch64__ # define GL_STUB(fn,off) \ fn: \ sethi %hi(0xDEADBEEF), %g4 ; \ sethi %hi(0xDEADBEEF), %g1 ; \ or %g4, %lo(0xDEADBEEF), %g4 ; \ or %g1, %lo(0xDEADBEEF), %g1 ; \ sllx %g4, 32, %g4 ; \ ldx [%g1 + %g4], %g1 ; \ sethi %hi(8 * off), %g4 ; \ or %g4, %lo(8 * off), %g4 ; \ ldx [%g1 + %g4], %g5 ; \ jmpl %g5, %g0 ; \ nop #else # define GL_STUB(fn,off) \ fn: \ sethi %hi(0xDEADBEEF), %g1 ; \ ld [%g1 + %lo(0xDEADBEEF)], %g1 ; \ ld [%g1 + (4 * off)], %g5 ; \ jmpl %g5, %g0 ; \ nop #endif #define GL_STUB_ALIAS(fn,alias) fn = alias .text .align 32 .globl __glapi_sparc_icache_flush ; .type __glapi_sparc_icache_flush,#function __glapi_sparc_icache_flush: /* %o0 = insn_addr */ flush %o0 retl nop .data .align 64 .globl glNewList ; .type glNewList,#function .globl glEndList ; .type glEndList,#function .globl glCallList ; .type glCallList,#function .globl glCallLists ; .type glCallLists,#function .globl glDeleteLists ; .type glDeleteLists,#function .globl glGenLists ; .type glGenLists,#function .globl glListBase ; .type glListBase,#function .globl glBegin ; .type glBegin,#function .globl glBitmap ; .type glBitmap,#function .globl glColor3b ; .type glColor3b,#function .globl glColor3bv ; .type glColor3bv,#function .globl glColor3d ; .type glColor3d,#function .globl glColor3dv ; .type glColor3dv,#function .globl glColor3f ; .type glColor3f,#function .globl glColor3fv ; .type glColor3fv,#function .globl glColor3i ; .type glColor3i,#function .globl glColor3iv ; .type glColor3iv,#function .globl glColor3s ; .type glColor3s,#function .globl glColor3sv ; .type glColor3sv,#function .globl glColor3ub ; .type glColor3ub,#function .globl glColor3ubv ; .type glColor3ubv,#function .globl glColor3ui ; .type glColor3ui,#function .globl glColor3uiv ; .type glColor3uiv,#function .globl glColor3us ; .type glColor3us,#function .globl glColor3usv ; .type glColor3usv,#function .globl glColor4b ; .type glColor4b,#function .globl glColor4bv ; .type glColor4bv,#function .globl glColor4d ; .type glColor4d,#function .globl glColor4dv ; .type glColor4dv,#function .globl glColor4f ; .type glColor4f,#function .globl glColor4fv ; .type glColor4fv,#function .globl glColor4i ; .type glColor4i,#function .globl glColor4iv ; .type glColor4iv,#function .globl glColor4s ; .type glColor4s,#function .globl glColor4sv ; .type glColor4sv,#function .globl glColor4ub ; .type glColor4ub,#function .globl glColor4ubv ; .type glColor4ubv,#function .globl glColor4ui ; .type glColor4ui,#function .globl glColor4uiv ; .type glColor4uiv,#function .globl glColor4us ; .type glColor4us,#function .globl glColor4usv ; .type glColor4usv,#function .globl glEdgeFlag ; .type glEdgeFlag,#function .globl glEdgeFlagv ; .type glEdgeFlagv,#function .globl glEnd ; .type glEnd,#function .globl glIndexd ; .type glIndexd,#function .globl glIndexdv ; .type glIndexdv,#function .globl glIndexf ; .type glIndexf,#function .globl glIndexfv ; .type glIndexfv,#function .globl glIndexi ; .type glIndexi,#function .globl glIndexiv ; .type glIndexiv,#function .globl glIndexs ; .type glIndexs,#function .globl glIndexsv ; .type glIndexsv,#function .globl glNormal3b ; .type glNormal3b,#function .globl glNormal3bv ; .type glNormal3bv,#function .globl glNormal3d ; .type glNormal3d,#function .globl glNormal3dv ; .type glNormal3dv,#function .globl glNormal3f ; .type glNormal3f,#function .globl glNormal3fv ; .type glNormal3fv,#function .globl glNormal3i ; .type glNormal3i,#function .globl glNormal3iv ; .type glNormal3iv,#function .globl glNormal3s ; .type glNormal3s,#function .globl glNormal3sv ; .type glNormal3sv,#function .globl glRasterPos2d ; .type glRasterPos2d,#function .globl glRasterPos2dv ; .type glRasterPos2dv,#function .globl glRasterPos2f ; .type glRasterPos2f,#function .globl glRasterPos2fv ; .type glRasterPos2fv,#function .globl glRasterPos2i ; .type glRasterPos2i,#function .globl glRasterPos2iv ; .type glRasterPos2iv,#function .globl glRasterPos2s ; .type glRasterPos2s,#function .globl glRasterPos2sv ; .type glRasterPos2sv,#function .globl glRasterPos3d ; .type glRasterPos3d,#function .globl glRasterPos3dv ; .type glRasterPos3dv,#function .globl glRasterPos3f ; .type glRasterPos3f,#function .globl glRasterPos3fv ; .type glRasterPos3fv,#function .globl glRasterPos3i ; .type glRasterPos3i,#function .globl glRasterPos3iv ; .type glRasterPos3iv,#function .globl glRasterPos3s ; .type glRasterPos3s,#function .globl glRasterPos3sv ; .type glRasterPos3sv,#function .globl glRasterPos4d ; .type glRasterPos4d,#function .globl glRasterPos4dv ; .type glRasterPos4dv,#function .globl glRasterPos4f ; .type glRasterPos4f,#function .globl glRasterPos4fv ; .type glRasterPos4fv,#function .globl glRasterPos4i ; .type glRasterPos4i,#function .globl glRasterPos4iv ; .type glRasterPos4iv,#function .globl glRasterPos4s ; .type glRasterPos4s,#function .globl glRasterPos4sv ; .type glRasterPos4sv,#function .globl glRectd ; .type glRectd,#function .globl glRectdv ; .type glRectdv,#function .globl glRectf ; .type glRectf,#function .globl glRectfv ; .type glRectfv,#function .globl glRecti ; .type glRecti,#function .globl glRectiv ; .type glRectiv,#function .globl glRects ; .type glRects,#function .globl glRectsv ; .type glRectsv,#function .globl glTexCoord1d ; .type glTexCoord1d,#function .globl glTexCoord1dv ; .type glTexCoord1dv,#function .globl glTexCoord1f ; .type glTexCoord1f,#function .globl glTexCoord1fv ; .type glTexCoord1fv,#function .globl glTexCoord1i ; .type glTexCoord1i,#function .globl glTexCoord1iv ; .type glTexCoord1iv,#function .globl glTexCoord1s ; .type glTexCoord1s,#function .globl glTexCoord1sv ; .type glTexCoord1sv,#function .globl glTexCoord2d ; .type glTexCoord2d,#function .globl glTexCoord2dv ; .type glTexCoord2dv,#function .globl glTexCoord2f ; .type glTexCoord2f,#function .globl glTexCoord2fv ; .type glTexCoord2fv,#function .globl glTexCoord2i ; .type glTexCoord2i,#function .globl glTexCoord2iv ; .type glTexCoord2iv,#function .globl glTexCoord2s ; .type glTexCoord2s,#function .globl glTexCoord2sv ; .type glTexCoord2sv,#function .globl glTexCoord3d ; .type glTexCoord3d,#function .globl glTexCoord3dv ; .type glTexCoord3dv,#function .globl glTexCoord3f ; .type glTexCoord3f,#function .globl glTexCoord3fv ; .type glTexCoord3fv,#function .globl glTexCoord3i ; .type glTexCoord3i,#function .globl glTexCoord3iv ; .type glTexCoord3iv,#function .globl glTexCoord3s ; .type glTexCoord3s,#function .globl glTexCoord3sv ; .type glTexCoord3sv,#function .globl glTexCoord4d ; .type glTexCoord4d,#function .globl glTexCoord4dv ; .type glTexCoord4dv,#function .globl glTexCoord4f ; .type glTexCoord4f,#function .globl glTexCoord4fv ; .type glTexCoord4fv,#function .globl glTexCoord4i ; .type glTexCoord4i,#function .globl glTexCoord4iv ; .type glTexCoord4iv,#function .globl glTexCoord4s ; .type glTexCoord4s,#function .globl glTexCoord4sv ; .type glTexCoord4sv,#function .globl glVertex2d ; .type glVertex2d,#function .globl glVertex2dv ; .type glVertex2dv,#function .globl glVertex2f ; .type glVertex2f,#function .globl glVertex2fv ; .type glVertex2fv,#function .globl glVertex2i ; .type glVertex2i,#function .globl glVertex2iv ; .type glVertex2iv,#function .globl glVertex2s ; .type glVertex2s,#function .globl glVertex2sv ; .type glVertex2sv,#function .globl glVertex3d ; .type glVertex3d,#function .globl glVertex3dv ; .type glVertex3dv,#function .globl glVertex3f ; .type glVertex3f,#function .globl glVertex3fv ; .type glVertex3fv,#function .globl glVertex3i ; .type glVertex3i,#function .globl glVertex3iv ; .type glVertex3iv,#function .globl glVertex3s ; .type glVertex3s,#function .globl glVertex3sv ; .type glVertex3sv,#function .globl glVertex4d ; .type glVertex4d,#function .globl glVertex4dv ; .type glVertex4dv,#function .globl glVertex4f ; .type glVertex4f,#function .globl glVertex4fv ; .type glVertex4fv,#function .globl glVertex4i ; .type glVertex4i,#function .globl glVertex4iv ; .type glVertex4iv,#function .globl glVertex4s ; .type glVertex4s,#function .globl glVertex4sv ; .type glVertex4sv,#function .globl glClipPlane ; .type glClipPlane,#function .globl glColorMaterial ; .type glColorMaterial,#function .globl glCullFace ; .type glCullFace,#function .globl glFogf ; .type glFogf,#function .globl glFogfv ; .type glFogfv,#function .globl glFogi ; .type glFogi,#function .globl glFogiv ; .type glFogiv,#function .globl glFrontFace ; .type glFrontFace,#function .globl glHint ; .type glHint,#function .globl glLightf ; .type glLightf,#function .globl glLightfv ; .type glLightfv,#function .globl glLighti ; .type glLighti,#function .globl glLightiv ; .type glLightiv,#function .globl glLightModelf ; .type glLightModelf,#function .globl glLightModelfv ; .type glLightModelfv,#function .globl glLightModeli ; .type glLightModeli,#function .globl glLightModeliv ; .type glLightModeliv,#function .globl glLineStipple ; .type glLineStipple,#function .globl glLineWidth ; .type glLineWidth,#function .globl glMaterialf ; .type glMaterialf,#function .globl glMaterialfv ; .type glMaterialfv,#function .globl glMateriali ; .type glMateriali,#function .globl glMaterialiv ; .type glMaterialiv,#function .globl glPointSize ; .type glPointSize,#function .globl glPolygonMode ; .type glPolygonMode,#function .globl glPolygonStipple ; .type glPolygonStipple,#function .globl glScissor ; .type glScissor,#function .globl glShadeModel ; .type glShadeModel,#function .globl glTexParameterf ; .type glTexParameterf,#function .globl glTexParameterfv ; .type glTexParameterfv,#function .globl glTexParameteri ; .type glTexParameteri,#function .globl glTexParameteriv ; .type glTexParameteriv,#function .globl glTexImage1D ; .type glTexImage1D,#function .globl glTexImage2D ; .type glTexImage2D,#function .globl glTexEnvf ; .type glTexEnvf,#function .globl glTexEnvfv ; .type glTexEnvfv,#function .globl glTexEnvi ; .type glTexEnvi,#function .globl glTexEnviv ; .type glTexEnviv,#function .globl glTexGend ; .type glTexGend,#function .globl glTexGendv ; .type glTexGendv,#function .globl glTexGenf ; .type glTexGenf,#function .globl glTexGenfv ; .type glTexGenfv,#function .globl glTexGeni ; .type glTexGeni,#function .globl glTexGeniv ; .type glTexGeniv,#function .globl glFeedbackBuffer ; .type glFeedbackBuffer,#function .globl glSelectBuffer ; .type glSelectBuffer,#function .globl glRenderMode ; .type glRenderMode,#function .globl glInitNames ; .type glInitNames,#function .globl glLoadName ; .type glLoadName,#function .globl glPassThrough ; .type glPassThrough,#function .globl glPopName ; .type glPopName,#function .globl glPushName ; .type glPushName,#function .globl glDrawBuffer ; .type glDrawBuffer,#function .globl glClear ; .type glClear,#function .globl glClearAccum ; .type glClearAccum,#function .globl glClearIndex ; .type glClearIndex,#function .globl glClearColor ; .type glClearColor,#function .globl glClearStencil ; .type glClearStencil,#function .globl glClearDepth ; .type glClearDepth,#function .globl glStencilMask ; .type glStencilMask,#function .globl glColorMask ; .type glColorMask,#function .globl glDepthMask ; .type glDepthMask,#function .globl glIndexMask ; .type glIndexMask,#function .globl glAccum ; .type glAccum,#function .globl glDisable ; .type glDisable,#function .globl glEnable ; .type glEnable,#function .globl glFinish ; .type glFinish,#function .globl glFlush ; .type glFlush,#function .globl glPopAttrib ; .type glPopAttrib,#function .globl glPushAttrib ; .type glPushAttrib,#function .globl glMap1d ; .type glMap1d,#function .globl glMap1f ; .type glMap1f,#function .globl glMap2d ; .type glMap2d,#function .globl glMap2f ; .type glMap2f,#function .globl glMapGrid1d ; .type glMapGrid1d,#function .globl glMapGrid1f ; .type glMapGrid1f,#function .globl glMapGrid2d ; .type glMapGrid2d,#function .globl glMapGrid2f ; .type glMapGrid2f,#function .globl glEvalCoord1d ; .type glEvalCoord1d,#function .globl glEvalCoord1dv ; .type glEvalCoord1dv,#function .globl glEvalCoord1f ; .type glEvalCoord1f,#function .globl glEvalCoord1fv ; .type glEvalCoord1fv,#function .globl glEvalCoord2d ; .type glEvalCoord2d,#function .globl glEvalCoord2dv ; .type glEvalCoord2dv,#function .globl glEvalCoord2f ; .type glEvalCoord2f,#function .globl glEvalCoord2fv ; .type glEvalCoord2fv,#function .globl glEvalMesh1 ; .type glEvalMesh1,#function .globl glEvalPoint1 ; .type glEvalPoint1,#function .globl glEvalMesh2 ; .type glEvalMesh2,#function .globl glEvalPoint2 ; .type glEvalPoint2,#function .globl glAlphaFunc ; .type glAlphaFunc,#function .globl glBlendFunc ; .type glBlendFunc,#function .globl glLogicOp ; .type glLogicOp,#function .globl glStencilFunc ; .type glStencilFunc,#function .globl glStencilOp ; .type glStencilOp,#function .globl glDepthFunc ; .type glDepthFunc,#function .globl glPixelZoom ; .type glPixelZoom,#function .globl glPixelTransferf ; .type glPixelTransferf,#function .globl glPixelTransferi ; .type glPixelTransferi,#function .globl glPixelStoref ; .type glPixelStoref,#function .globl glPixelStorei ; .type glPixelStorei,#function .globl glPixelMapfv ; .type glPixelMapfv,#function .globl glPixelMapuiv ; .type glPixelMapuiv,#function .globl glPixelMapusv ; .type glPixelMapusv,#function .globl glReadBuffer ; .type glReadBuffer,#function .globl glCopyPixels ; .type glCopyPixels,#function .globl glReadPixels ; .type glReadPixels,#function .globl glDrawPixels ; .type glDrawPixels,#function .globl glGetBooleanv ; .type glGetBooleanv,#function .globl glGetClipPlane ; .type glGetClipPlane,#function .globl glGetDoublev ; .type glGetDoublev,#function .globl glGetError ; .type glGetError,#function .globl glGetFloatv ; .type glGetFloatv,#function .globl glGetIntegerv ; .type glGetIntegerv,#function .globl glGetLightfv ; .type glGetLightfv,#function .globl glGetLightiv ; .type glGetLightiv,#function .globl glGetMapdv ; .type glGetMapdv,#function .globl glGetMapfv ; .type glGetMapfv,#function .globl glGetMapiv ; .type glGetMapiv,#function .globl glGetMaterialfv ; .type glGetMaterialfv,#function .globl glGetMaterialiv ; .type glGetMaterialiv,#function .globl glGetPixelMapfv ; .type glGetPixelMapfv,#function .globl glGetPixelMapuiv ; .type glGetPixelMapuiv,#function .globl glGetPixelMapusv ; .type glGetPixelMapusv,#function .globl glGetPolygonStipple ; .type glGetPolygonStipple,#function .globl glGetString ; .type glGetString,#function .globl glGetTexEnvfv ; .type glGetTexEnvfv,#function .globl glGetTexEnviv ; .type glGetTexEnviv,#function .globl glGetTexGendv ; .type glGetTexGendv,#function .globl glGetTexGenfv ; .type glGetTexGenfv,#function .globl glGetTexGeniv ; .type glGetTexGeniv,#function .globl glGetTexImage ; .type glGetTexImage,#function .globl glGetTexParameterfv ; .type glGetTexParameterfv,#function .globl glGetTexParameteriv ; .type glGetTexParameteriv,#function .globl glGetTexLevelParameterfv ; .type glGetTexLevelParameterfv,#function .globl glGetTexLevelParameteriv ; .type glGetTexLevelParameteriv,#function .globl glIsEnabled ; .type glIsEnabled,#function .globl glIsList ; .type glIsList,#function .globl glDepthRange ; .type glDepthRange,#function .globl glFrustum ; .type glFrustum,#function .globl glLoadIdentity ; .type glLoadIdentity,#function .globl glLoadMatrixf ; .type glLoadMatrixf,#function .globl glLoadMatrixd ; .type glLoadMatrixd,#function .globl glMatrixMode ; .type glMatrixMode,#function .globl glMultMatrixf ; .type glMultMatrixf,#function .globl glMultMatrixd ; .type glMultMatrixd,#function .globl glOrtho ; .type glOrtho,#function .globl glPopMatrix ; .type glPopMatrix,#function .globl glPushMatrix ; .type glPushMatrix,#function .globl glRotated ; .type glRotated,#function .globl glRotatef ; .type glRotatef,#function .globl glScaled ; .type glScaled,#function .globl glScalef ; .type glScalef,#function .globl glTranslated ; .type glTranslated,#function .globl glTranslatef ; .type glTranslatef,#function .globl glViewport ; .type glViewport,#function .globl glArrayElement ; .type glArrayElement,#function .globl glBindTexture ; .type glBindTexture,#function .globl glColorPointer ; .type glColorPointer,#function .globl glDisableClientState ; .type glDisableClientState,#function .globl glDrawArrays ; .type glDrawArrays,#function .globl glDrawElements ; .type glDrawElements,#function .globl glEdgeFlagPointer ; .type glEdgeFlagPointer,#function .globl glEnableClientState ; .type glEnableClientState,#function .globl glIndexPointer ; .type glIndexPointer,#function .globl glIndexub ; .type glIndexub,#function .globl glIndexubv ; .type glIndexubv,#function .globl glInterleavedArrays ; .type glInterleavedArrays,#function .globl glNormalPointer ; .type glNormalPointer,#function .globl glPolygonOffset ; .type glPolygonOffset,#function .globl glTexCoordPointer ; .type glTexCoordPointer,#function .globl glVertexPointer ; .type glVertexPointer,#function .globl glAreTexturesResident ; .type glAreTexturesResident,#function .globl glCopyTexImage1D ; .type glCopyTexImage1D,#function .globl glCopyTexImage2D ; .type glCopyTexImage2D,#function .globl glCopyTexSubImage1D ; .type glCopyTexSubImage1D,#function .globl glCopyTexSubImage2D ; .type glCopyTexSubImage2D,#function .globl glDeleteTextures ; .type glDeleteTextures,#function .globl glGenTextures ; .type glGenTextures,#function .globl glGetPointerv ; .type glGetPointerv,#function .globl glIsTexture ; .type glIsTexture,#function .globl glPrioritizeTextures ; .type glPrioritizeTextures,#function .globl glTexSubImage1D ; .type glTexSubImage1D,#function .globl glTexSubImage2D ; .type glTexSubImage2D,#function .globl glPopClientAttrib ; .type glPopClientAttrib,#function .globl glPushClientAttrib ; .type glPushClientAttrib,#function .globl glBlendColor ; .type glBlendColor,#function .globl glBlendEquation ; .type glBlendEquation,#function .globl glDrawRangeElements ; .type glDrawRangeElements,#function .globl glColorTable ; .type glColorTable,#function .globl glColorTableParameterfv ; .type glColorTableParameterfv,#function .globl glColorTableParameteriv ; .type glColorTableParameteriv,#function .globl glCopyColorTable ; .type glCopyColorTable,#function .globl glGetColorTable ; .type glGetColorTable,#function .globl glGetColorTableParameterfv ; .type glGetColorTableParameterfv,#function .globl glGetColorTableParameteriv ; .type glGetColorTableParameteriv,#function .globl glColorSubTable ; .type glColorSubTable,#function .globl glCopyColorSubTable ; .type glCopyColorSubTable,#function .globl glConvolutionFilter1D ; .type glConvolutionFilter1D,#function .globl glConvolutionFilter2D ; .type glConvolutionFilter2D,#function .globl glConvolutionParameterf ; .type glConvolutionParameterf,#function .globl glConvolutionParameterfv ; .type glConvolutionParameterfv,#function .globl glConvolutionParameteri ; .type glConvolutionParameteri,#function .globl glConvolutionParameteriv ; .type glConvolutionParameteriv,#function .globl glCopyConvolutionFilter1D ; .type glCopyConvolutionFilter1D,#function .globl glCopyConvolutionFilter2D ; .type glCopyConvolutionFilter2D,#function .globl glGetConvolutionFilter ; .type glGetConvolutionFilter,#function .globl glGetConvolutionParameterfv ; .type glGetConvolutionParameterfv,#function .globl glGetConvolutionParameteriv ; .type glGetConvolutionParameteriv,#function .globl glGetSeparableFilter ; .type glGetSeparableFilter,#function .globl glSeparableFilter2D ; .type glSeparableFilter2D,#function .globl glGetHistogram ; .type glGetHistogram,#function .globl glGetHistogramParameterfv ; .type glGetHistogramParameterfv,#function .globl glGetHistogramParameteriv ; .type glGetHistogramParameteriv,#function .globl glGetMinmax ; .type glGetMinmax,#function .globl glGetMinmaxParameterfv ; .type glGetMinmaxParameterfv,#function .globl glGetMinmaxParameteriv ; .type glGetMinmaxParameteriv,#function .globl glHistogram ; .type glHistogram,#function .globl glMinmax ; .type glMinmax,#function .globl glResetHistogram ; .type glResetHistogram,#function .globl glResetMinmax ; .type glResetMinmax,#function .globl glTexImage3D ; .type glTexImage3D,#function .globl glTexSubImage3D ; .type glTexSubImage3D,#function .globl glCopyTexSubImage3D ; .type glCopyTexSubImage3D,#function .globl glActiveTextureARB ; .type glActiveTextureARB,#function .globl glClientActiveTextureARB ; .type glClientActiveTextureARB,#function .globl glMultiTexCoord1dARB ; .type glMultiTexCoord1dARB,#function .globl glMultiTexCoord1dvARB ; .type glMultiTexCoord1dvARB,#function .globl glMultiTexCoord1fARB ; .type glMultiTexCoord1fARB,#function .globl glMultiTexCoord1fvARB ; .type glMultiTexCoord1fvARB,#function .globl glMultiTexCoord1iARB ; .type glMultiTexCoord1iARB,#function .globl glMultiTexCoord1ivARB ; .type glMultiTexCoord1ivARB,#function .globl glMultiTexCoord1sARB ; .type glMultiTexCoord1sARB,#function .globl glMultiTexCoord1svARB ; .type glMultiTexCoord1svARB,#function .globl glMultiTexCoord2dARB ; .type glMultiTexCoord2dARB,#function .globl glMultiTexCoord2dvARB ; .type glMultiTexCoord2dvARB,#function .globl glMultiTexCoord2fARB ; .type glMultiTexCoord2fARB,#function .globl glMultiTexCoord2fvARB ; .type glMultiTexCoord2fvARB,#function .globl glMultiTexCoord2iARB ; .type glMultiTexCoord2iARB,#function .globl glMultiTexCoord2ivARB ; .type glMultiTexCoord2ivARB,#function .globl glMultiTexCoord2sARB ; .type glMultiTexCoord2sARB,#function .globl glMultiTexCoord2svARB ; .type glMultiTexCoord2svARB,#function .globl glMultiTexCoord3dARB ; .type glMultiTexCoord3dARB,#function .globl glMultiTexCoord3dvARB ; .type glMultiTexCoord3dvARB,#function .globl glMultiTexCoord3fARB ; .type glMultiTexCoord3fARB,#function .globl glMultiTexCoord3fvARB ; .type glMultiTexCoord3fvARB,#function .globl glMultiTexCoord3iARB ; .type glMultiTexCoord3iARB,#function .globl glMultiTexCoord3ivARB ; .type glMultiTexCoord3ivARB,#function .globl glMultiTexCoord3sARB ; .type glMultiTexCoord3sARB,#function .globl glMultiTexCoord3svARB ; .type glMultiTexCoord3svARB,#function .globl glMultiTexCoord4dARB ; .type glMultiTexCoord4dARB,#function .globl glMultiTexCoord4dvARB ; .type glMultiTexCoord4dvARB,#function .globl glMultiTexCoord4fARB ; .type glMultiTexCoord4fARB,#function .globl glMultiTexCoord4fvARB ; .type glMultiTexCoord4fvARB,#function .globl glMultiTexCoord4iARB ; .type glMultiTexCoord4iARB,#function .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function .globl glAttachShader ; .type glAttachShader,#function .globl glCreateProgram ; .type glCreateProgram,#function .globl glCreateShader ; .type glCreateShader,#function .globl glDeleteProgram ; .type glDeleteProgram,#function .globl glDeleteShader ; .type glDeleteShader,#function .globl glDetachShader ; .type glDetachShader,#function .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function .globl glGetProgramiv ; .type glGetProgramiv,#function .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function .globl glGetShaderiv ; .type glGetShaderiv,#function .globl glIsProgram ; .type glIsProgram,#function .globl glIsShader ; .type glIsShader,#function .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function .globl glUniformMatrix2x3fv ; .type glUniformMatrix2x3fv,#function .globl glUniformMatrix2x4fv ; .type glUniformMatrix2x4fv,#function .globl glUniformMatrix3x2fv ; .type glUniformMatrix3x2fv,#function .globl glUniformMatrix3x4fv ; .type glUniformMatrix3x4fv,#function .globl glUniformMatrix4x2fv ; .type glUniformMatrix4x2fv,#function .globl glUniformMatrix4x3fv ; .type glUniformMatrix4x3fv,#function .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function .globl glMultTransposeMatrixfARB ; .type glMultTransposeMatrixfARB,#function .globl glSampleCoverageARB ; .type glSampleCoverageARB,#function .globl glCompressedTexImage1DARB ; .type glCompressedTexImage1DARB,#function .globl glCompressedTexImage2DARB ; .type glCompressedTexImage2DARB,#function .globl glCompressedTexImage3DARB ; .type glCompressedTexImage3DARB,#function .globl glCompressedTexSubImage1DARB ; .type glCompressedTexSubImage1DARB,#function .globl glCompressedTexSubImage2DARB ; .type glCompressedTexSubImage2DARB,#function .globl glCompressedTexSubImage3DARB ; .type glCompressedTexSubImage3DARB,#function .globl glGetCompressedTexImageARB ; .type glGetCompressedTexImageARB,#function .globl glDisableVertexAttribArrayARB ; .type glDisableVertexAttribArrayARB,#function .globl glEnableVertexAttribArrayARB ; .type glEnableVertexAttribArrayARB,#function .globl glGetProgramEnvParameterdvARB ; .type glGetProgramEnvParameterdvARB,#function .globl glGetProgramEnvParameterfvARB ; .type glGetProgramEnvParameterfvARB,#function .globl glGetProgramLocalParameterdvARB ; .type glGetProgramLocalParameterdvARB,#function .globl glGetProgramLocalParameterfvARB ; .type glGetProgramLocalParameterfvARB,#function .globl glGetProgramStringARB ; .type glGetProgramStringARB,#function .globl glGetProgramivARB ; .type glGetProgramivARB,#function .globl glGetVertexAttribdvARB ; .type glGetVertexAttribdvARB,#function .globl glGetVertexAttribfvARB ; .type glGetVertexAttribfvARB,#function .globl glGetVertexAttribivARB ; .type glGetVertexAttribivARB,#function .globl glProgramEnvParameter4dARB ; .type glProgramEnvParameter4dARB,#function .globl glProgramEnvParameter4dvARB ; .type glProgramEnvParameter4dvARB,#function .globl glProgramEnvParameter4fARB ; .type glProgramEnvParameter4fARB,#function .globl glProgramEnvParameter4fvARB ; .type glProgramEnvParameter4fvARB,#function .globl glProgramLocalParameter4dARB ; .type glProgramLocalParameter4dARB,#function .globl glProgramLocalParameter4dvARB ; .type glProgramLocalParameter4dvARB,#function .globl glProgramLocalParameter4fARB ; .type glProgramLocalParameter4fARB,#function .globl glProgramLocalParameter4fvARB ; .type glProgramLocalParameter4fvARB,#function .globl glProgramStringARB ; .type glProgramStringARB,#function .globl glVertexAttrib1dARB ; .type glVertexAttrib1dARB,#function .globl glVertexAttrib1dvARB ; .type glVertexAttrib1dvARB,#function .globl glVertexAttrib1fARB ; .type glVertexAttrib1fARB,#function .globl glVertexAttrib1fvARB ; .type glVertexAttrib1fvARB,#function .globl glVertexAttrib1sARB ; .type glVertexAttrib1sARB,#function .globl glVertexAttrib1svARB ; .type glVertexAttrib1svARB,#function .globl glVertexAttrib2dARB ; .type glVertexAttrib2dARB,#function .globl glVertexAttrib2dvARB ; .type glVertexAttrib2dvARB,#function .globl glVertexAttrib2fARB ; .type glVertexAttrib2fARB,#function .globl glVertexAttrib2fvARB ; .type glVertexAttrib2fvARB,#function .globl glVertexAttrib2sARB ; .type glVertexAttrib2sARB,#function .globl glVertexAttrib2svARB ; .type glVertexAttrib2svARB,#function .globl glVertexAttrib3dARB ; .type glVertexAttrib3dARB,#function .globl glVertexAttrib3dvARB ; .type glVertexAttrib3dvARB,#function .globl glVertexAttrib3fARB ; .type glVertexAttrib3fARB,#function .globl glVertexAttrib3fvARB ; .type glVertexAttrib3fvARB,#function .globl glVertexAttrib3sARB ; .type glVertexAttrib3sARB,#function .globl glVertexAttrib3svARB ; .type glVertexAttrib3svARB,#function .globl glVertexAttrib4NbvARB ; .type glVertexAttrib4NbvARB,#function .globl glVertexAttrib4NivARB ; .type glVertexAttrib4NivARB,#function .globl glVertexAttrib4NsvARB ; .type glVertexAttrib4NsvARB,#function .globl glVertexAttrib4NubARB ; .type glVertexAttrib4NubARB,#function .globl glVertexAttrib4NubvARB ; .type glVertexAttrib4NubvARB,#function .globl glVertexAttrib4NuivARB ; .type glVertexAttrib4NuivARB,#function .globl glVertexAttrib4NusvARB ; .type glVertexAttrib4NusvARB,#function .globl glVertexAttrib4bvARB ; .type glVertexAttrib4bvARB,#function .globl glVertexAttrib4dARB ; .type glVertexAttrib4dARB,#function .globl glVertexAttrib4dvARB ; .type glVertexAttrib4dvARB,#function .globl glVertexAttrib4fARB ; .type glVertexAttrib4fARB,#function .globl glVertexAttrib4fvARB ; .type glVertexAttrib4fvARB,#function .globl glVertexAttrib4ivARB ; .type glVertexAttrib4ivARB,#function .globl glVertexAttrib4sARB ; .type glVertexAttrib4sARB,#function .globl glVertexAttrib4svARB ; .type glVertexAttrib4svARB,#function .globl glVertexAttrib4ubvARB ; .type glVertexAttrib4ubvARB,#function .globl glVertexAttrib4uivARB ; .type glVertexAttrib4uivARB,#function .globl glVertexAttrib4usvARB ; .type glVertexAttrib4usvARB,#function .globl glVertexAttribPointerARB ; .type glVertexAttribPointerARB,#function .globl glBindBufferARB ; .type glBindBufferARB,#function .globl glBufferDataARB ; .type glBufferDataARB,#function .globl glBufferSubDataARB ; .type glBufferSubDataARB,#function .globl glDeleteBuffersARB ; .type glDeleteBuffersARB,#function .globl glGenBuffersARB ; .type glGenBuffersARB,#function .globl glGetBufferParameterivARB ; .type glGetBufferParameterivARB,#function .globl glGetBufferPointervARB ; .type glGetBufferPointervARB,#function .globl glGetBufferSubDataARB ; .type glGetBufferSubDataARB,#function .globl glIsBufferARB ; .type glIsBufferARB,#function .globl glMapBufferARB ; .type glMapBufferARB,#function .globl glUnmapBufferARB ; .type glUnmapBufferARB,#function .globl glBeginQueryARB ; .type glBeginQueryARB,#function .globl glDeleteQueriesARB ; .type glDeleteQueriesARB,#function .globl glEndQueryARB ; .type glEndQueryARB,#function .globl glGenQueriesARB ; .type glGenQueriesARB,#function .globl glGetQueryObjectivARB ; .type glGetQueryObjectivARB,#function .globl glGetQueryObjectuivARB ; .type glGetQueryObjectuivARB,#function .globl glGetQueryivARB ; .type glGetQueryivARB,#function .globl glIsQueryARB ; .type glIsQueryARB,#function .globl glAttachObjectARB ; .type glAttachObjectARB,#function .globl glCompileShaderARB ; .type glCompileShaderARB,#function .globl glCreateProgramObjectARB ; .type glCreateProgramObjectARB,#function .globl glCreateShaderObjectARB ; .type glCreateShaderObjectARB,#function .globl glDeleteObjectARB ; .type glDeleteObjectARB,#function .globl glDetachObjectARB ; .type glDetachObjectARB,#function .globl glGetActiveUniformARB ; .type glGetActiveUniformARB,#function .globl glGetAttachedObjectsARB ; .type glGetAttachedObjectsARB,#function .globl glGetHandleARB ; .type glGetHandleARB,#function .globl glGetInfoLogARB ; .type glGetInfoLogARB,#function .globl glGetObjectParameterfvARB ; .type glGetObjectParameterfvARB,#function .globl glGetObjectParameterivARB ; .type glGetObjectParameterivARB,#function .globl glGetShaderSourceARB ; .type glGetShaderSourceARB,#function .globl glGetUniformLocationARB ; .type glGetUniformLocationARB,#function .globl glGetUniformfvARB ; .type glGetUniformfvARB,#function .globl glGetUniformivARB ; .type glGetUniformivARB,#function .globl glLinkProgramARB ; .type glLinkProgramARB,#function .globl glShaderSourceARB ; .type glShaderSourceARB,#function .globl glUniform1fARB ; .type glUniform1fARB,#function .globl glUniform1fvARB ; .type glUniform1fvARB,#function .globl glUniform1iARB ; .type glUniform1iARB,#function .globl glUniform1ivARB ; .type glUniform1ivARB,#function .globl glUniform2fARB ; .type glUniform2fARB,#function .globl glUniform2fvARB ; .type glUniform2fvARB,#function .globl glUniform2iARB ; .type glUniform2iARB,#function .globl glUniform2ivARB ; .type glUniform2ivARB,#function .globl glUniform3fARB ; .type glUniform3fARB,#function .globl glUniform3fvARB ; .type glUniform3fvARB,#function .globl glUniform3iARB ; .type glUniform3iARB,#function .globl glUniform3ivARB ; .type glUniform3ivARB,#function .globl glUniform4fARB ; .type glUniform4fARB,#function .globl glUniform4fvARB ; .type glUniform4fvARB,#function .globl glUniform4iARB ; .type glUniform4iARB,#function .globl glUniform4ivARB ; .type glUniform4ivARB,#function .globl glUniformMatrix2fvARB ; .type glUniformMatrix2fvARB,#function .globl glUniformMatrix3fvARB ; .type glUniformMatrix3fvARB,#function .globl glUniformMatrix4fvARB ; .type glUniformMatrix4fvARB,#function .globl glUseProgramObjectARB ; .type glUseProgramObjectARB,#function .globl glValidateProgramARB ; .type glValidateProgramARB,#function .globl glBindAttribLocationARB ; .type glBindAttribLocationARB,#function .globl glGetActiveAttribARB ; .type glGetActiveAttribARB,#function .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function .globl gl_dispatch_stub_566 ; .type gl_dispatch_stub_566,#function .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function .globl glColorPointerEXT ; .type glColorPointerEXT,#function .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function .globl glNormalPointerEXT ; .type glNormalPointerEXT,#function .globl glTexCoordPointerEXT ; .type glTexCoordPointerEXT,#function .globl glVertexPointerEXT ; .type glVertexPointerEXT,#function .globl glPointParameterfEXT ; .type glPointParameterfEXT,#function .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function .globl glLockArraysEXT ; .type glLockArraysEXT,#function .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function .globl gl_dispatch_stub_580 ; .type gl_dispatch_stub_580,#function .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function .globl glSecondaryColor3dvEXT ; .type glSecondaryColor3dvEXT,#function .globl glSecondaryColor3fEXT ; .type glSecondaryColor3fEXT,#function .globl glSecondaryColor3fvEXT ; .type glSecondaryColor3fvEXT,#function .globl glSecondaryColor3iEXT ; .type glSecondaryColor3iEXT,#function .globl glSecondaryColor3ivEXT ; .type glSecondaryColor3ivEXT,#function .globl glSecondaryColor3sEXT ; .type glSecondaryColor3sEXT,#function .globl glSecondaryColor3svEXT ; .type glSecondaryColor3svEXT,#function .globl glSecondaryColor3ubEXT ; .type glSecondaryColor3ubEXT,#function .globl glSecondaryColor3ubvEXT ; .type glSecondaryColor3ubvEXT,#function .globl glSecondaryColor3uiEXT ; .type glSecondaryColor3uiEXT,#function .globl glSecondaryColor3uivEXT ; .type glSecondaryColor3uivEXT,#function .globl glSecondaryColor3usEXT ; .type glSecondaryColor3usEXT,#function .globl glSecondaryColor3usvEXT ; .type glSecondaryColor3usvEXT,#function .globl glSecondaryColorPointerEXT ; .type glSecondaryColorPointerEXT,#function .globl glMultiDrawArraysEXT ; .type glMultiDrawArraysEXT,#function .globl glMultiDrawElementsEXT ; .type glMultiDrawElementsEXT,#function .globl glFogCoordPointerEXT ; .type glFogCoordPointerEXT,#function .globl glFogCoorddEXT ; .type glFogCoorddEXT,#function .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function .globl gl_dispatch_stub_606 ; .type gl_dispatch_stub_606,#function .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function .globl glCombinerInputNV ; .type glCombinerInputNV,#function .globl glCombinerOutputNV ; .type glCombinerOutputNV,#function .globl glCombinerParameterfNV ; .type glCombinerParameterfNV,#function .globl glCombinerParameterfvNV ; .type glCombinerParameterfvNV,#function .globl glCombinerParameteriNV ; .type glCombinerParameteriNV,#function .globl glCombinerParameterivNV ; .type glCombinerParameterivNV,#function .globl glFinalCombinerInputNV ; .type glFinalCombinerInputNV,#function .globl glGetCombinerInputParameterfvNV ; .type glGetCombinerInputParameterfvNV,#function .globl glGetCombinerInputParameterivNV ; .type glGetCombinerInputParameterivNV,#function .globl glGetCombinerOutputParameterfvNV ; .type glGetCombinerOutputParameterfvNV,#function .globl glGetCombinerOutputParameterivNV ; .type glGetCombinerOutputParameterivNV,#function .globl glGetFinalCombinerInputParameterfvNV ; .type glGetFinalCombinerInputParameterfvNV,#function .globl glGetFinalCombinerInputParameterivNV ; .type glGetFinalCombinerInputParameterivNV,#function .globl glResizeBuffersMESA ; .type glResizeBuffersMESA,#function .globl glWindowPos2dMESA ; .type glWindowPos2dMESA,#function .globl glWindowPos2dvMESA ; .type glWindowPos2dvMESA,#function .globl glWindowPos2fMESA ; .type glWindowPos2fMESA,#function .globl glWindowPos2fvMESA ; .type glWindowPos2fvMESA,#function .globl glWindowPos2iMESA ; .type glWindowPos2iMESA,#function .globl glWindowPos2ivMESA ; .type glWindowPos2ivMESA,#function .globl glWindowPos2sMESA ; .type glWindowPos2sMESA,#function .globl glWindowPos2svMESA ; .type glWindowPos2svMESA,#function .globl glWindowPos3dMESA ; .type glWindowPos3dMESA,#function .globl glWindowPos3dvMESA ; .type glWindowPos3dvMESA,#function .globl glWindowPos3fMESA ; .type glWindowPos3fMESA,#function .globl glWindowPos3fvMESA ; .type glWindowPos3fvMESA,#function .globl glWindowPos3iMESA ; .type glWindowPos3iMESA,#function .globl glWindowPos3ivMESA ; .type glWindowPos3ivMESA,#function .globl glWindowPos3sMESA ; .type glWindowPos3sMESA,#function .globl glWindowPos3svMESA ; .type glWindowPos3svMESA,#function .globl glWindowPos4dMESA ; .type glWindowPos4dMESA,#function .globl glWindowPos4dvMESA ; .type glWindowPos4dvMESA,#function .globl glWindowPos4fMESA ; .type glWindowPos4fMESA,#function .globl glWindowPos4fvMESA ; .type glWindowPos4fvMESA,#function .globl glWindowPos4iMESA ; .type glWindowPos4iMESA,#function .globl glWindowPos4ivMESA ; .type glWindowPos4ivMESA,#function .globl glWindowPos4sMESA ; .type glWindowPos4sMESA,#function .globl glWindowPos4svMESA ; .type glWindowPos4svMESA,#function .globl gl_dispatch_stub_648 ; .type gl_dispatch_stub_648,#function .globl gl_dispatch_stub_649 ; .type gl_dispatch_stub_649,#function .globl gl_dispatch_stub_650 ; .type gl_dispatch_stub_650,#function .globl gl_dispatch_stub_651 ; .type gl_dispatch_stub_651,#function .globl gl_dispatch_stub_652 ; .type gl_dispatch_stub_652,#function .globl gl_dispatch_stub_653 ; .type gl_dispatch_stub_653,#function .globl gl_dispatch_stub_654 ; .type gl_dispatch_stub_654,#function .globl gl_dispatch_stub_655 ; .type gl_dispatch_stub_655,#function .globl gl_dispatch_stub_656 ; .type gl_dispatch_stub_656,#function .globl glAreProgramsResidentNV ; .type glAreProgramsResidentNV,#function .globl glBindProgramNV ; .type glBindProgramNV,#function .globl glDeleteProgramsNV ; .type glDeleteProgramsNV,#function .globl glExecuteProgramNV ; .type glExecuteProgramNV,#function .globl glGenProgramsNV ; .type glGenProgramsNV,#function .globl glGetProgramParameterdvNV ; .type glGetProgramParameterdvNV,#function .globl glGetProgramParameterfvNV ; .type glGetProgramParameterfvNV,#function .globl glGetProgramStringNV ; .type glGetProgramStringNV,#function .globl glGetProgramivNV ; .type glGetProgramivNV,#function .globl glGetTrackMatrixivNV ; .type glGetTrackMatrixivNV,#function .globl glGetVertexAttribPointervNV ; .type glGetVertexAttribPointervNV,#function .globl glGetVertexAttribdvNV ; .type glGetVertexAttribdvNV,#function .globl glGetVertexAttribfvNV ; .type glGetVertexAttribfvNV,#function .globl glGetVertexAttribivNV ; .type glGetVertexAttribivNV,#function .globl glIsProgramNV ; .type glIsProgramNV,#function .globl glLoadProgramNV ; .type glLoadProgramNV,#function .globl glProgramParameters4dvNV ; .type glProgramParameters4dvNV,#function .globl glProgramParameters4fvNV ; .type glProgramParameters4fvNV,#function .globl glRequestResidentProgramsNV ; .type glRequestResidentProgramsNV,#function .globl glTrackMatrixNV ; .type glTrackMatrixNV,#function .globl glVertexAttrib1dNV ; .type glVertexAttrib1dNV,#function .globl glVertexAttrib1dvNV ; .type glVertexAttrib1dvNV,#function .globl glVertexAttrib1fNV ; .type glVertexAttrib1fNV,#function .globl glVertexAttrib1fvNV ; .type glVertexAttrib1fvNV,#function .globl glVertexAttrib1sNV ; .type glVertexAttrib1sNV,#function .globl glVertexAttrib1svNV ; .type glVertexAttrib1svNV,#function .globl glVertexAttrib2dNV ; .type glVertexAttrib2dNV,#function .globl glVertexAttrib2dvNV ; .type glVertexAttrib2dvNV,#function .globl glVertexAttrib2fNV ; .type glVertexAttrib2fNV,#function .globl glVertexAttrib2fvNV ; .type glVertexAttrib2fvNV,#function .globl glVertexAttrib2sNV ; .type glVertexAttrib2sNV,#function .globl glVertexAttrib2svNV ; .type glVertexAttrib2svNV,#function .globl glVertexAttrib3dNV ; .type glVertexAttrib3dNV,#function .globl glVertexAttrib3dvNV ; .type glVertexAttrib3dvNV,#function .globl glVertexAttrib3fNV ; .type glVertexAttrib3fNV,#function .globl glVertexAttrib3fvNV ; .type glVertexAttrib3fvNV,#function .globl glVertexAttrib3sNV ; .type glVertexAttrib3sNV,#function .globl glVertexAttrib3svNV ; .type glVertexAttrib3svNV,#function .globl glVertexAttrib4dNV ; .type glVertexAttrib4dNV,#function .globl glVertexAttrib4dvNV ; .type glVertexAttrib4dvNV,#function .globl glVertexAttrib4fNV ; .type glVertexAttrib4fNV,#function .globl glVertexAttrib4fvNV ; .type glVertexAttrib4fvNV,#function .globl glVertexAttrib4sNV ; .type glVertexAttrib4sNV,#function .globl glVertexAttrib4svNV ; .type glVertexAttrib4svNV,#function .globl glVertexAttrib4ubNV ; .type glVertexAttrib4ubNV,#function .globl glVertexAttrib4ubvNV ; .type glVertexAttrib4ubvNV,#function .globl glVertexAttribPointerNV ; .type glVertexAttribPointerNV,#function .globl glVertexAttribs1dvNV ; .type glVertexAttribs1dvNV,#function .globl glVertexAttribs1fvNV ; .type glVertexAttribs1fvNV,#function .globl glVertexAttribs1svNV ; .type glVertexAttribs1svNV,#function .globl glVertexAttribs2dvNV ; .type glVertexAttribs2dvNV,#function .globl glVertexAttribs2fvNV ; .type glVertexAttribs2fvNV,#function .globl glVertexAttribs2svNV ; .type glVertexAttribs2svNV,#function .globl glVertexAttribs3dvNV ; .type glVertexAttribs3dvNV,#function .globl glVertexAttribs3fvNV ; .type glVertexAttribs3fvNV,#function .globl glVertexAttribs3svNV ; .type glVertexAttribs3svNV,#function .globl glVertexAttribs4dvNV ; .type glVertexAttribs4dvNV,#function .globl glVertexAttribs4fvNV ; .type glVertexAttribs4fvNV,#function .globl glVertexAttribs4svNV ; .type glVertexAttribs4svNV,#function .globl glVertexAttribs4ubvNV ; .type glVertexAttribs4ubvNV,#function .globl glAlphaFragmentOp1ATI ; .type glAlphaFragmentOp1ATI,#function .globl glAlphaFragmentOp2ATI ; .type glAlphaFragmentOp2ATI,#function .globl glAlphaFragmentOp3ATI ; .type glAlphaFragmentOp3ATI,#function .globl glBeginFragmentShaderATI ; .type glBeginFragmentShaderATI,#function .globl glBindFragmentShaderATI ; .type glBindFragmentShaderATI,#function .globl glColorFragmentOp1ATI ; .type glColorFragmentOp1ATI,#function .globl glColorFragmentOp2ATI ; .type glColorFragmentOp2ATI,#function .globl glColorFragmentOp3ATI ; .type glColorFragmentOp3ATI,#function .globl glDeleteFragmentShaderATI ; .type glDeleteFragmentShaderATI,#function .globl glEndFragmentShaderATI ; .type glEndFragmentShaderATI,#function .globl glGenFragmentShadersATI ; .type glGenFragmentShadersATI,#function .globl glPassTexCoordATI ; .type glPassTexCoordATI,#function .globl glSampleMapATI ; .type glSampleMapATI,#function .globl glSetFragmentShaderConstantATI ; .type glSetFragmentShaderConstantATI,#function .globl glPointParameteriNV ; .type glPointParameteriNV,#function .globl glPointParameterivNV ; .type glPointParameterivNV,#function .globl gl_dispatch_stub_733 ; .type gl_dispatch_stub_733,#function .globl gl_dispatch_stub_734 ; .type gl_dispatch_stub_734,#function .globl gl_dispatch_stub_735 ; .type gl_dispatch_stub_735,#function .globl gl_dispatch_stub_736 ; .type gl_dispatch_stub_736,#function .globl gl_dispatch_stub_737 ; .type gl_dispatch_stub_737,#function .globl glGetProgramNamedParameterdvNV ; .type glGetProgramNamedParameterdvNV,#function .globl glGetProgramNamedParameterfvNV ; .type glGetProgramNamedParameterfvNV,#function .globl glProgramNamedParameter4dNV ; .type glProgramNamedParameter4dNV,#function .globl glProgramNamedParameter4dvNV ; .type glProgramNamedParameter4dvNV,#function .globl glProgramNamedParameter4fNV ; .type glProgramNamedParameter4fNV,#function .globl glProgramNamedParameter4fvNV ; .type glProgramNamedParameter4fvNV,#function .globl gl_dispatch_stub_744 ; .type gl_dispatch_stub_744,#function .globl gl_dispatch_stub_745 ; .type gl_dispatch_stub_745,#function .globl glBindFramebufferEXT ; .type glBindFramebufferEXT,#function .globl glBindRenderbufferEXT ; .type glBindRenderbufferEXT,#function .globl glCheckFramebufferStatusEXT ; .type glCheckFramebufferStatusEXT,#function .globl glDeleteFramebuffersEXT ; .type glDeleteFramebuffersEXT,#function .globl glDeleteRenderbuffersEXT ; .type glDeleteRenderbuffersEXT,#function .globl glFramebufferRenderbufferEXT ; .type glFramebufferRenderbufferEXT,#function .globl glFramebufferTexture1DEXT ; .type glFramebufferTexture1DEXT,#function .globl glFramebufferTexture2DEXT ; .type glFramebufferTexture2DEXT,#function .globl glFramebufferTexture3DEXT ; .type glFramebufferTexture3DEXT,#function .globl glGenFramebuffersEXT ; .type glGenFramebuffersEXT,#function .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function .globl gl_dispatch_stub_765 ; .type gl_dispatch_stub_765,#function .globl gl_dispatch_stub_766 ; .type gl_dispatch_stub_766,#function .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function .globl gl_dispatch_stub_768 ; .type gl_dispatch_stub_768,#function .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: GL_STUB(glNewList, _gloffset_NewList) GL_STUB(glEndList, _gloffset_EndList) GL_STUB(glCallList, _gloffset_CallList) GL_STUB(glCallLists, _gloffset_CallLists) GL_STUB(glDeleteLists, _gloffset_DeleteLists) GL_STUB(glGenLists, _gloffset_GenLists) GL_STUB(glListBase, _gloffset_ListBase) GL_STUB(glBegin, _gloffset_Begin) GL_STUB(glBitmap, _gloffset_Bitmap) GL_STUB(glColor3b, _gloffset_Color3b) GL_STUB(glColor3bv, _gloffset_Color3bv) GL_STUB(glColor3d, _gloffset_Color3d) GL_STUB(glColor3dv, _gloffset_Color3dv) GL_STUB(glColor3f, _gloffset_Color3f) GL_STUB(glColor3fv, _gloffset_Color3fv) GL_STUB(glColor3i, _gloffset_Color3i) GL_STUB(glColor3iv, _gloffset_Color3iv) GL_STUB(glColor3s, _gloffset_Color3s) GL_STUB(glColor3sv, _gloffset_Color3sv) GL_STUB(glColor3ub, _gloffset_Color3ub) GL_STUB(glColor3ubv, _gloffset_Color3ubv) GL_STUB(glColor3ui, _gloffset_Color3ui) GL_STUB(glColor3uiv, _gloffset_Color3uiv) GL_STUB(glColor3us, _gloffset_Color3us) GL_STUB(glColor3usv, _gloffset_Color3usv) GL_STUB(glColor4b, _gloffset_Color4b) GL_STUB(glColor4bv, _gloffset_Color4bv) GL_STUB(glColor4d, _gloffset_Color4d) GL_STUB(glColor4dv, _gloffset_Color4dv) GL_STUB(glColor4f, _gloffset_Color4f) GL_STUB(glColor4fv, _gloffset_Color4fv) GL_STUB(glColor4i, _gloffset_Color4i) GL_STUB(glColor4iv, _gloffset_Color4iv) GL_STUB(glColor4s, _gloffset_Color4s) GL_STUB(glColor4sv, _gloffset_Color4sv) GL_STUB(glColor4ub, _gloffset_Color4ub) GL_STUB(glColor4ubv, _gloffset_Color4ubv) GL_STUB(glColor4ui, _gloffset_Color4ui) GL_STUB(glColor4uiv, _gloffset_Color4uiv) GL_STUB(glColor4us, _gloffset_Color4us) GL_STUB(glColor4usv, _gloffset_Color4usv) GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) GL_STUB(glEnd, _gloffset_End) GL_STUB(glIndexd, _gloffset_Indexd) GL_STUB(glIndexdv, _gloffset_Indexdv) GL_STUB(glIndexf, _gloffset_Indexf) GL_STUB(glIndexfv, _gloffset_Indexfv) GL_STUB(glIndexi, _gloffset_Indexi) GL_STUB(glIndexiv, _gloffset_Indexiv) GL_STUB(glIndexs, _gloffset_Indexs) GL_STUB(glIndexsv, _gloffset_Indexsv) GL_STUB(glNormal3b, _gloffset_Normal3b) GL_STUB(glNormal3bv, _gloffset_Normal3bv) GL_STUB(glNormal3d, _gloffset_Normal3d) GL_STUB(glNormal3dv, _gloffset_Normal3dv) GL_STUB(glNormal3f, _gloffset_Normal3f) GL_STUB(glNormal3fv, _gloffset_Normal3fv) GL_STUB(glNormal3i, _gloffset_Normal3i) GL_STUB(glNormal3iv, _gloffset_Normal3iv) GL_STUB(glNormal3s, _gloffset_Normal3s) GL_STUB(glNormal3sv, _gloffset_Normal3sv) GL_STUB(glRasterPos2d, _gloffset_RasterPos2d) GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv) GL_STUB(glRasterPos2f, _gloffset_RasterPos2f) GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv) GL_STUB(glRasterPos2i, _gloffset_RasterPos2i) GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv) GL_STUB(glRasterPos2s, _gloffset_RasterPos2s) GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv) GL_STUB(glRasterPos3d, _gloffset_RasterPos3d) GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv) GL_STUB(glRasterPos3f, _gloffset_RasterPos3f) GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv) GL_STUB(glRasterPos3i, _gloffset_RasterPos3i) GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv) GL_STUB(glRasterPos3s, _gloffset_RasterPos3s) GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv) GL_STUB(glRasterPos4d, _gloffset_RasterPos4d) GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv) GL_STUB(glRasterPos4f, _gloffset_RasterPos4f) GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv) GL_STUB(glRasterPos4i, _gloffset_RasterPos4i) GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv) GL_STUB(glRasterPos4s, _gloffset_RasterPos4s) GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv) GL_STUB(glRectd, _gloffset_Rectd) GL_STUB(glRectdv, _gloffset_Rectdv) GL_STUB(glRectf, _gloffset_Rectf) GL_STUB(glRectfv, _gloffset_Rectfv) GL_STUB(glRecti, _gloffset_Recti) GL_STUB(glRectiv, _gloffset_Rectiv) GL_STUB(glRects, _gloffset_Rects) GL_STUB(glRectsv, _gloffset_Rectsv) GL_STUB(glTexCoord1d, _gloffset_TexCoord1d) GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv) GL_STUB(glTexCoord1f, _gloffset_TexCoord1f) GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv) GL_STUB(glTexCoord1i, _gloffset_TexCoord1i) GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv) GL_STUB(glTexCoord1s, _gloffset_TexCoord1s) GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv) GL_STUB(glTexCoord2d, _gloffset_TexCoord2d) GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv) GL_STUB(glTexCoord2f, _gloffset_TexCoord2f) GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv) GL_STUB(glTexCoord2i, _gloffset_TexCoord2i) GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv) GL_STUB(glTexCoord2s, _gloffset_TexCoord2s) GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv) GL_STUB(glTexCoord3d, _gloffset_TexCoord3d) GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv) GL_STUB(glTexCoord3f, _gloffset_TexCoord3f) GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv) GL_STUB(glTexCoord3i, _gloffset_TexCoord3i) GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv) GL_STUB(glTexCoord3s, _gloffset_TexCoord3s) GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv) GL_STUB(glTexCoord4d, _gloffset_TexCoord4d) GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv) GL_STUB(glTexCoord4f, _gloffset_TexCoord4f) GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv) GL_STUB(glTexCoord4i, _gloffset_TexCoord4i) GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv) GL_STUB(glTexCoord4s, _gloffset_TexCoord4s) GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv) GL_STUB(glVertex2d, _gloffset_Vertex2d) GL_STUB(glVertex2dv, _gloffset_Vertex2dv) GL_STUB(glVertex2f, _gloffset_Vertex2f) GL_STUB(glVertex2fv, _gloffset_Vertex2fv) GL_STUB(glVertex2i, _gloffset_Vertex2i) GL_STUB(glVertex2iv, _gloffset_Vertex2iv) GL_STUB(glVertex2s, _gloffset_Vertex2s) GL_STUB(glVertex2sv, _gloffset_Vertex2sv) GL_STUB(glVertex3d, _gloffset_Vertex3d) GL_STUB(glVertex3dv, _gloffset_Vertex3dv) GL_STUB(glVertex3f, _gloffset_Vertex3f) GL_STUB(glVertex3fv, _gloffset_Vertex3fv) GL_STUB(glVertex3i, _gloffset_Vertex3i) GL_STUB(glVertex3iv, _gloffset_Vertex3iv) GL_STUB(glVertex3s, _gloffset_Vertex3s) GL_STUB(glVertex3sv, _gloffset_Vertex3sv) GL_STUB(glVertex4d, _gloffset_Vertex4d) GL_STUB(glVertex4dv, _gloffset_Vertex4dv) GL_STUB(glVertex4f, _gloffset_Vertex4f) GL_STUB(glVertex4fv, _gloffset_Vertex4fv) GL_STUB(glVertex4i, _gloffset_Vertex4i) GL_STUB(glVertex4iv, _gloffset_Vertex4iv) GL_STUB(glVertex4s, _gloffset_Vertex4s) GL_STUB(glVertex4sv, _gloffset_Vertex4sv) GL_STUB(glClipPlane, _gloffset_ClipPlane) GL_STUB(glColorMaterial, _gloffset_ColorMaterial) GL_STUB(glCullFace, _gloffset_CullFace) GL_STUB(glFogf, _gloffset_Fogf) GL_STUB(glFogfv, _gloffset_Fogfv) GL_STUB(glFogi, _gloffset_Fogi) GL_STUB(glFogiv, _gloffset_Fogiv) GL_STUB(glFrontFace, _gloffset_FrontFace) GL_STUB(glHint, _gloffset_Hint) GL_STUB(glLightf, _gloffset_Lightf) GL_STUB(glLightfv, _gloffset_Lightfv) GL_STUB(glLighti, _gloffset_Lighti) GL_STUB(glLightiv, _gloffset_Lightiv) GL_STUB(glLightModelf, _gloffset_LightModelf) GL_STUB(glLightModelfv, _gloffset_LightModelfv) GL_STUB(glLightModeli, _gloffset_LightModeli) GL_STUB(glLightModeliv, _gloffset_LightModeliv) GL_STUB(glLineStipple, _gloffset_LineStipple) GL_STUB(glLineWidth, _gloffset_LineWidth) GL_STUB(glMaterialf, _gloffset_Materialf) GL_STUB(glMaterialfv, _gloffset_Materialfv) GL_STUB(glMateriali, _gloffset_Materiali) GL_STUB(glMaterialiv, _gloffset_Materialiv) GL_STUB(glPointSize, _gloffset_PointSize) GL_STUB(glPolygonMode, _gloffset_PolygonMode) GL_STUB(glPolygonStipple, _gloffset_PolygonStipple) GL_STUB(glScissor, _gloffset_Scissor) GL_STUB(glShadeModel, _gloffset_ShadeModel) GL_STUB(glTexParameterf, _gloffset_TexParameterf) GL_STUB(glTexParameterfv, _gloffset_TexParameterfv) GL_STUB(glTexParameteri, _gloffset_TexParameteri) GL_STUB(glTexParameteriv, _gloffset_TexParameteriv) GL_STUB(glTexImage1D, _gloffset_TexImage1D) GL_STUB(glTexImage2D, _gloffset_TexImage2D) GL_STUB(glTexEnvf, _gloffset_TexEnvf) GL_STUB(glTexEnvfv, _gloffset_TexEnvfv) GL_STUB(glTexEnvi, _gloffset_TexEnvi) GL_STUB(glTexEnviv, _gloffset_TexEnviv) GL_STUB(glTexGend, _gloffset_TexGend) GL_STUB(glTexGendv, _gloffset_TexGendv) GL_STUB(glTexGenf, _gloffset_TexGenf) GL_STUB(glTexGenfv, _gloffset_TexGenfv) GL_STUB(glTexGeni, _gloffset_TexGeni) GL_STUB(glTexGeniv, _gloffset_TexGeniv) GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer) GL_STUB(glSelectBuffer, _gloffset_SelectBuffer) GL_STUB(glRenderMode, _gloffset_RenderMode) GL_STUB(glInitNames, _gloffset_InitNames) GL_STUB(glLoadName, _gloffset_LoadName) GL_STUB(glPassThrough, _gloffset_PassThrough) GL_STUB(glPopName, _gloffset_PopName) GL_STUB(glPushName, _gloffset_PushName) GL_STUB(glDrawBuffer, _gloffset_DrawBuffer) GL_STUB(glClear, _gloffset_Clear) GL_STUB(glClearAccum, _gloffset_ClearAccum) GL_STUB(glClearIndex, _gloffset_ClearIndex) GL_STUB(glClearColor, _gloffset_ClearColor) GL_STUB(glClearStencil, _gloffset_ClearStencil) GL_STUB(glClearDepth, _gloffset_ClearDepth) GL_STUB(glStencilMask, _gloffset_StencilMask) GL_STUB(glColorMask, _gloffset_ColorMask) GL_STUB(glDepthMask, _gloffset_DepthMask) GL_STUB(glIndexMask, _gloffset_IndexMask) GL_STUB(glAccum, _gloffset_Accum) GL_STUB(glDisable, _gloffset_Disable) GL_STUB(glEnable, _gloffset_Enable) GL_STUB(glFinish, _gloffset_Finish) GL_STUB(glFlush, _gloffset_Flush) GL_STUB(glPopAttrib, _gloffset_PopAttrib) GL_STUB(glPushAttrib, _gloffset_PushAttrib) GL_STUB(glMap1d, _gloffset_Map1d) GL_STUB(glMap1f, _gloffset_Map1f) GL_STUB(glMap2d, _gloffset_Map2d) GL_STUB(glMap2f, _gloffset_Map2f) GL_STUB(glMapGrid1d, _gloffset_MapGrid1d) GL_STUB(glMapGrid1f, _gloffset_MapGrid1f) GL_STUB(glMapGrid2d, _gloffset_MapGrid2d) GL_STUB(glMapGrid2f, _gloffset_MapGrid2f) GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d) GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv) GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f) GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv) GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d) GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv) GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f) GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv) GL_STUB(glEvalMesh1, _gloffset_EvalMesh1) GL_STUB(glEvalPoint1, _gloffset_EvalPoint1) GL_STUB(glEvalMesh2, _gloffset_EvalMesh2) GL_STUB(glEvalPoint2, _gloffset_EvalPoint2) GL_STUB(glAlphaFunc, _gloffset_AlphaFunc) GL_STUB(glBlendFunc, _gloffset_BlendFunc) GL_STUB(glLogicOp, _gloffset_LogicOp) GL_STUB(glStencilFunc, _gloffset_StencilFunc) GL_STUB(glStencilOp, _gloffset_StencilOp) GL_STUB(glDepthFunc, _gloffset_DepthFunc) GL_STUB(glPixelZoom, _gloffset_PixelZoom) GL_STUB(glPixelTransferf, _gloffset_PixelTransferf) GL_STUB(glPixelTransferi, _gloffset_PixelTransferi) GL_STUB(glPixelStoref, _gloffset_PixelStoref) GL_STUB(glPixelStorei, _gloffset_PixelStorei) GL_STUB(glPixelMapfv, _gloffset_PixelMapfv) GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv) GL_STUB(glPixelMapusv, _gloffset_PixelMapusv) GL_STUB(glReadBuffer, _gloffset_ReadBuffer) GL_STUB(glCopyPixels, _gloffset_CopyPixels) GL_STUB(glReadPixels, _gloffset_ReadPixels) GL_STUB(glDrawPixels, _gloffset_DrawPixels) GL_STUB(glGetBooleanv, _gloffset_GetBooleanv) GL_STUB(glGetClipPlane, _gloffset_GetClipPlane) GL_STUB(glGetDoublev, _gloffset_GetDoublev) GL_STUB(glGetError, _gloffset_GetError) GL_STUB(glGetFloatv, _gloffset_GetFloatv) GL_STUB(glGetIntegerv, _gloffset_GetIntegerv) GL_STUB(glGetLightfv, _gloffset_GetLightfv) GL_STUB(glGetLightiv, _gloffset_GetLightiv) GL_STUB(glGetMapdv, _gloffset_GetMapdv) GL_STUB(glGetMapfv, _gloffset_GetMapfv) GL_STUB(glGetMapiv, _gloffset_GetMapiv) GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv) GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv) GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv) GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv) GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv) GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple) GL_STUB(glGetString, _gloffset_GetString) GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv) GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv) GL_STUB(glGetTexGendv, _gloffset_GetTexGendv) GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv) GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv) GL_STUB(glGetTexImage, _gloffset_GetTexImage) GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv) GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv) GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv) GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv) GL_STUB(glIsEnabled, _gloffset_IsEnabled) GL_STUB(glIsList, _gloffset_IsList) GL_STUB(glDepthRange, _gloffset_DepthRange) GL_STUB(glFrustum, _gloffset_Frustum) GL_STUB(glLoadIdentity, _gloffset_LoadIdentity) GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf) GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd) GL_STUB(glMatrixMode, _gloffset_MatrixMode) GL_STUB(glMultMatrixf, _gloffset_MultMatrixf) GL_STUB(glMultMatrixd, _gloffset_MultMatrixd) GL_STUB(glOrtho, _gloffset_Ortho) GL_STUB(glPopMatrix, _gloffset_PopMatrix) GL_STUB(glPushMatrix, _gloffset_PushMatrix) GL_STUB(glRotated, _gloffset_Rotated) GL_STUB(glRotatef, _gloffset_Rotatef) GL_STUB(glScaled, _gloffset_Scaled) GL_STUB(glScalef, _gloffset_Scalef) GL_STUB(glTranslated, _gloffset_Translated) GL_STUB(glTranslatef, _gloffset_Translatef) GL_STUB(glViewport, _gloffset_Viewport) GL_STUB(glArrayElement, _gloffset_ArrayElement) GL_STUB(glBindTexture, _gloffset_BindTexture) GL_STUB(glColorPointer, _gloffset_ColorPointer) GL_STUB(glDisableClientState, _gloffset_DisableClientState) GL_STUB(glDrawArrays, _gloffset_DrawArrays) GL_STUB(glDrawElements, _gloffset_DrawElements) GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer) GL_STUB(glEnableClientState, _gloffset_EnableClientState) GL_STUB(glIndexPointer, _gloffset_IndexPointer) GL_STUB(glIndexub, _gloffset_Indexub) GL_STUB(glIndexubv, _gloffset_Indexubv) GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays) GL_STUB(glNormalPointer, _gloffset_NormalPointer) GL_STUB(glPolygonOffset, _gloffset_PolygonOffset) GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer) GL_STUB(glVertexPointer, _gloffset_VertexPointer) GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident) GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D) GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D) GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D) GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D) GL_STUB(glDeleteTextures, _gloffset_DeleteTextures) GL_STUB(glGenTextures, _gloffset_GenTextures) GL_STUB(glGetPointerv, _gloffset_GetPointerv) GL_STUB(glIsTexture, _gloffset_IsTexture) GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures) GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D) GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D) GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib) GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib) GL_STUB(glBlendColor, _gloffset_BlendColor) GL_STUB(glBlendEquation, _gloffset_BlendEquation) GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements) GL_STUB(glColorTable, _gloffset_ColorTable) GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv) GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv) GL_STUB(glCopyColorTable, _gloffset_CopyColorTable) GL_STUB(glGetColorTable, _gloffset_GetColorTable) GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv) GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv) GL_STUB(glColorSubTable, _gloffset_ColorSubTable) GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable) GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D) GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D) GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf) GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv) GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri) GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv) GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D) GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D) GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter) GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv) GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv) GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter) GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D) GL_STUB(glGetHistogram, _gloffset_GetHistogram) GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv) GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv) GL_STUB(glGetMinmax, _gloffset_GetMinmax) GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv) GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv) GL_STUB(glHistogram, _gloffset_Histogram) GL_STUB(glMinmax, _gloffset_Minmax) GL_STUB(glResetHistogram, _gloffset_ResetHistogram) GL_STUB(glResetMinmax, _gloffset_ResetMinmax) GL_STUB(glTexImage3D, _gloffset_TexImage3D) GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D) GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D) GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB) GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB) GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB) GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB) GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB) GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB) GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB) GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB) GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB) GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB) GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB) GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB) GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB) GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB) GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB) GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB) GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB) GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB) GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB) GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB) GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB) GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB) GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB) GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB) GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB) GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB) GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB) GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB) GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB) GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB) GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB) GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) GL_STUB(glAttachShader, _gloffset_AttachShader) GL_STUB(glCreateProgram, _gloffset_CreateProgram) GL_STUB(glCreateShader, _gloffset_CreateShader) GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) GL_STUB(glDeleteShader, _gloffset_DeleteShader) GL_STUB(glDetachShader, _gloffset_DetachShader) GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) GL_STUB(glIsProgram, _gloffset_IsProgram) GL_STUB(glIsShader, _gloffset_IsShader) GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB) GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB) GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB) GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB) GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB) GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB) GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB) GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB) GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB) GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB) GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB) GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB) GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB) GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB) GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB) GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB) GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB) GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564) GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565) GL_STUB(gl_dispatch_stub_566, _gloffset__dispatch_stub_566) GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567) GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568) GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) GL_STUB(gl_dispatch_stub_580, _gloffset__dispatch_stub_580) GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) GL_STUB(gl_dispatch_stub_606, _gloffset__dispatch_stub_606) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) GL_STUB(gl_dispatch_stub_648, _gloffset__dispatch_stub_648) GL_STUB(gl_dispatch_stub_649, _gloffset__dispatch_stub_649) GL_STUB(gl_dispatch_stub_650, _gloffset__dispatch_stub_650) GL_STUB(gl_dispatch_stub_651, _gloffset__dispatch_stub_651) GL_STUB(gl_dispatch_stub_652, _gloffset__dispatch_stub_652) GL_STUB(gl_dispatch_stub_653, _gloffset__dispatch_stub_653) GL_STUB(gl_dispatch_stub_654, _gloffset__dispatch_stub_654) GL_STUB(gl_dispatch_stub_655, _gloffset__dispatch_stub_655) GL_STUB(gl_dispatch_stub_656, _gloffset__dispatch_stub_656) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV) GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV) GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV) GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV) GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV) GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV) GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV) GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV) GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV) GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV) GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV) GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV) GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV) GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV) GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV) GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV) GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV) GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV) GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV) GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV) GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) GL_STUB(gl_dispatch_stub_733, _gloffset__dispatch_stub_733) GL_STUB(gl_dispatch_stub_734, _gloffset__dispatch_stub_734) GL_STUB(gl_dispatch_stub_735, _gloffset__dispatch_stub_735) GL_STUB(gl_dispatch_stub_736, _gloffset__dispatch_stub_736) GL_STUB(gl_dispatch_stub_737, _gloffset__dispatch_stub_737) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) GL_STUB(gl_dispatch_stub_744, _gloffset__dispatch_stub_744) GL_STUB(gl_dispatch_stub_745, _gloffset__dispatch_stub_745) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(gl_dispatch_stub_765, _gloffset__dispatch_stub_765) GL_STUB(gl_dispatch_stub_766, _gloffset__dispatch_stub_766) GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) GL_STUB(gl_dispatch_stub_768, _gloffset__dispatch_stub_768) GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: .globl glArrayElementEXT ; .type glArrayElementEXT,#function ; glArrayElementEXT = glArrayElement .globl glBindTextureEXT ; .type glBindTextureEXT,#function ; glBindTextureEXT = glBindTexture .globl glDrawArraysEXT ; .type glDrawArraysEXT,#function ; glDrawArraysEXT = glDrawArrays #ifndef GLX_INDIRECT_RENDERING .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function ; glAreTexturesResidentEXT = glAreTexturesResident #endif .globl glCopyTexImage1DEXT ; .type glCopyTexImage1DEXT,#function ; glCopyTexImage1DEXT = glCopyTexImage1D .globl glCopyTexImage2DEXT ; .type glCopyTexImage2DEXT,#function ; glCopyTexImage2DEXT = glCopyTexImage2D .globl glCopyTexSubImage1DEXT ; .type glCopyTexSubImage1DEXT,#function ; glCopyTexSubImage1DEXT = glCopyTexSubImage1D .globl glCopyTexSubImage2DEXT ; .type glCopyTexSubImage2DEXT,#function ; glCopyTexSubImage2DEXT = glCopyTexSubImage2D #ifndef GLX_INDIRECT_RENDERING .globl glDeleteTexturesEXT ; .type glDeleteTexturesEXT,#function ; glDeleteTexturesEXT = glDeleteTextures #endif #ifndef GLX_INDIRECT_RENDERING .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function ; glGenTexturesEXT = glGenTextures #endif .globl glGetPointervEXT ; .type glGetPointervEXT,#function ; glGetPointervEXT = glGetPointerv #ifndef GLX_INDIRECT_RENDERING .globl glIsTextureEXT ; .type glIsTextureEXT,#function ; glIsTextureEXT = glIsTexture #endif .globl glPrioritizeTexturesEXT ; .type glPrioritizeTexturesEXT,#function ; glPrioritizeTexturesEXT = glPrioritizeTextures .globl glTexSubImage1DEXT ; .type glTexSubImage1DEXT,#function ; glTexSubImage1DEXT = glTexSubImage1D .globl glTexSubImage2DEXT ; .type glTexSubImage2DEXT,#function ; glTexSubImage2DEXT = glTexSubImage2D .globl glBlendColorEXT ; .type glBlendColorEXT,#function ; glBlendColorEXT = glBlendColor .globl glBlendEquationEXT ; .type glBlendEquationEXT,#function ; glBlendEquationEXT = glBlendEquation .globl glDrawRangeElementsEXT ; .type glDrawRangeElementsEXT,#function ; glDrawRangeElementsEXT = glDrawRangeElements .globl glColorTableEXT ; .type glColorTableEXT,#function ; glColorTableEXT = glColorTable #ifndef GLX_INDIRECT_RENDERING .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTable #endif #ifndef GLX_INDIRECT_RENDERING .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfv #endif #ifndef GLX_INDIRECT_RENDERING .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameteriv #endif .globl glTexImage3DEXT ; .type glTexImage3DEXT,#function ; glTexImage3DEXT = glTexImage3D .globl glTexSubImage3DEXT ; .type glTexSubImage3DEXT,#function ; glTexSubImage3DEXT = glTexSubImage3D .globl glCopyTexSubImage3DEXT ; .type glCopyTexSubImage3DEXT,#function ; glCopyTexSubImage3DEXT = glCopyTexSubImage3D .globl glActiveTexture ; .type glActiveTexture,#function ; glActiveTexture = glActiveTextureARB .globl glClientActiveTexture ; .type glClientActiveTexture,#function ; glClientActiveTexture = glClientActiveTextureARB .globl glMultiTexCoord1d ; .type glMultiTexCoord1d,#function ; glMultiTexCoord1d = glMultiTexCoord1dARB .globl glMultiTexCoord1dv ; .type glMultiTexCoord1dv,#function ; glMultiTexCoord1dv = glMultiTexCoord1dvARB .globl glMultiTexCoord1f ; .type glMultiTexCoord1f,#function ; glMultiTexCoord1f = glMultiTexCoord1fARB .globl glMultiTexCoord1fv ; .type glMultiTexCoord1fv,#function ; glMultiTexCoord1fv = glMultiTexCoord1fvARB .globl glMultiTexCoord1i ; .type glMultiTexCoord1i,#function ; glMultiTexCoord1i = glMultiTexCoord1iARB .globl glMultiTexCoord1iv ; .type glMultiTexCoord1iv,#function ; glMultiTexCoord1iv = glMultiTexCoord1ivARB .globl glMultiTexCoord1s ; .type glMultiTexCoord1s,#function ; glMultiTexCoord1s = glMultiTexCoord1sARB .globl glMultiTexCoord1sv ; .type glMultiTexCoord1sv,#function ; glMultiTexCoord1sv = glMultiTexCoord1svARB .globl glMultiTexCoord2d ; .type glMultiTexCoord2d,#function ; glMultiTexCoord2d = glMultiTexCoord2dARB .globl glMultiTexCoord2dv ; .type glMultiTexCoord2dv,#function ; glMultiTexCoord2dv = glMultiTexCoord2dvARB .globl glMultiTexCoord2f ; .type glMultiTexCoord2f,#function ; glMultiTexCoord2f = glMultiTexCoord2fARB .globl glMultiTexCoord2fv ; .type glMultiTexCoord2fv,#function ; glMultiTexCoord2fv = glMultiTexCoord2fvARB .globl glMultiTexCoord2i ; .type glMultiTexCoord2i,#function ; glMultiTexCoord2i = glMultiTexCoord2iARB .globl glMultiTexCoord2iv ; .type glMultiTexCoord2iv,#function ; glMultiTexCoord2iv = glMultiTexCoord2ivARB .globl glMultiTexCoord2s ; .type glMultiTexCoord2s,#function ; glMultiTexCoord2s = glMultiTexCoord2sARB .globl glMultiTexCoord2sv ; .type glMultiTexCoord2sv,#function ; glMultiTexCoord2sv = glMultiTexCoord2svARB .globl glMultiTexCoord3d ; .type glMultiTexCoord3d,#function ; glMultiTexCoord3d = glMultiTexCoord3dARB .globl glMultiTexCoord3dv ; .type glMultiTexCoord3dv,#function ; glMultiTexCoord3dv = glMultiTexCoord3dvARB .globl glMultiTexCoord3f ; .type glMultiTexCoord3f,#function ; glMultiTexCoord3f = glMultiTexCoord3fARB .globl glMultiTexCoord3fv ; .type glMultiTexCoord3fv,#function ; glMultiTexCoord3fv = glMultiTexCoord3fvARB .globl glMultiTexCoord3i ; .type glMultiTexCoord3i,#function ; glMultiTexCoord3i = glMultiTexCoord3iARB .globl glMultiTexCoord3iv ; .type glMultiTexCoord3iv,#function ; glMultiTexCoord3iv = glMultiTexCoord3ivARB .globl glMultiTexCoord3s ; .type glMultiTexCoord3s,#function ; glMultiTexCoord3s = glMultiTexCoord3sARB .globl glMultiTexCoord3sv ; .type glMultiTexCoord3sv,#function ; glMultiTexCoord3sv = glMultiTexCoord3svARB .globl glMultiTexCoord4d ; .type glMultiTexCoord4d,#function ; glMultiTexCoord4d = glMultiTexCoord4dARB .globl glMultiTexCoord4dv ; .type glMultiTexCoord4dv,#function ; glMultiTexCoord4dv = glMultiTexCoord4dvARB .globl glMultiTexCoord4f ; .type glMultiTexCoord4f,#function ; glMultiTexCoord4f = glMultiTexCoord4fARB .globl glMultiTexCoord4fv ; .type glMultiTexCoord4fv,#function ; glMultiTexCoord4fv = glMultiTexCoord4fvARB .globl glMultiTexCoord4i ; .type glMultiTexCoord4i,#function ; glMultiTexCoord4i = glMultiTexCoord4iARB .globl glMultiTexCoord4iv ; .type glMultiTexCoord4iv,#function ; glMultiTexCoord4iv = glMultiTexCoord4ivARB .globl glMultiTexCoord4s ; .type glMultiTexCoord4s,#function ; glMultiTexCoord4s = glMultiTexCoord4sARB .globl glMultiTexCoord4sv ; .type glMultiTexCoord4sv,#function ; glMultiTexCoord4sv = glMultiTexCoord4svARB .globl glLoadTransposeMatrixd ; .type glLoadTransposeMatrixd,#function ; glLoadTransposeMatrixd = glLoadTransposeMatrixdARB .globl glLoadTransposeMatrixf ; .type glLoadTransposeMatrixf,#function ; glLoadTransposeMatrixf = glLoadTransposeMatrixfARB .globl glMultTransposeMatrixd ; .type glMultTransposeMatrixd,#function ; glMultTransposeMatrixd = glMultTransposeMatrixdARB .globl glMultTransposeMatrixf ; .type glMultTransposeMatrixf,#function ; glMultTransposeMatrixf = glMultTransposeMatrixfARB .globl glSampleCoverage ; .type glSampleCoverage,#function ; glSampleCoverage = glSampleCoverageARB .globl glCompressedTexImage1D ; .type glCompressedTexImage1D,#function ; glCompressedTexImage1D = glCompressedTexImage1DARB .globl glCompressedTexImage2D ; .type glCompressedTexImage2D,#function ; glCompressedTexImage2D = glCompressedTexImage2DARB .globl glCompressedTexImage3D ; .type glCompressedTexImage3D,#function ; glCompressedTexImage3D = glCompressedTexImage3DARB .globl glCompressedTexSubImage1D ; .type glCompressedTexSubImage1D,#function ; glCompressedTexSubImage1D = glCompressedTexSubImage1DARB .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB .globl glProgramParameter4dNV ; .type glProgramParameter4dNV,#function ; glProgramParameter4dNV = glProgramEnvParameter4dARB .globl glProgramParameter4dvNV ; .type glProgramParameter4dvNV,#function ; glProgramParameter4dvNV = glProgramEnvParameter4dvARB .globl glProgramParameter4fNV ; .type glProgramParameter4fNV,#function ; glProgramParameter4fNV = glProgramEnvParameter4fARB .globl glProgramParameter4fvNV ; .type glProgramParameter4fvNV,#function ; glProgramParameter4fvNV = glProgramEnvParameter4fvARB .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB .globl glDeleteBuffers ; .type glDeleteBuffers,#function ; glDeleteBuffers = glDeleteBuffersARB .globl glGenBuffers ; .type glGenBuffers,#function ; glGenBuffers = glGenBuffersARB .globl glGetBufferParameteriv ; .type glGetBufferParameteriv,#function ; glGetBufferParameteriv = glGetBufferParameterivARB .globl glGetBufferPointerv ; .type glGetBufferPointerv,#function ; glGetBufferPointerv = glGetBufferPointervARB .globl glGetBufferSubData ; .type glGetBufferSubData,#function ; glGetBufferSubData = glGetBufferSubDataARB .globl glIsBuffer ; .type glIsBuffer,#function ; glIsBuffer = glIsBufferARB .globl glMapBuffer ; .type glMapBuffer,#function ; glMapBuffer = glMapBufferARB .globl glUnmapBuffer ; .type glUnmapBuffer,#function ; glUnmapBuffer = glUnmapBufferARB .globl glBeginQuery ; .type glBeginQuery,#function ; glBeginQuery = glBeginQueryARB .globl glDeleteQueries ; .type glDeleteQueries,#function ; glDeleteQueries = glDeleteQueriesARB .globl glEndQuery ; .type glEndQuery,#function ; glEndQuery = glEndQueryARB .globl glGenQueries ; .type glGenQueries,#function ; glGenQueries = glGenQueriesARB .globl glGetQueryObjectiv ; .type glGetQueryObjectiv,#function ; glGetQueryObjectiv = glGetQueryObjectivARB .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT .globl glPointParameterfARB ; .type glPointParameterfARB,#function ; glPointParameterfARB = glPointParameterfEXT .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT .globl glPointParameterfvARB ; .type glPointParameterfvARB,#function ; glPointParameterfvARB = glPointParameterfvEXT .globl glSecondaryColor3b ; .type glSecondaryColor3b,#function ; glSecondaryColor3b = glSecondaryColor3bEXT .globl glSecondaryColor3bv ; .type glSecondaryColor3bv,#function ; glSecondaryColor3bv = glSecondaryColor3bvEXT .globl glSecondaryColor3d ; .type glSecondaryColor3d,#function ; glSecondaryColor3d = glSecondaryColor3dEXT .globl glSecondaryColor3dv ; .type glSecondaryColor3dv,#function ; glSecondaryColor3dv = glSecondaryColor3dvEXT .globl glSecondaryColor3f ; .type glSecondaryColor3f,#function ; glSecondaryColor3f = glSecondaryColor3fEXT .globl glSecondaryColor3fv ; .type glSecondaryColor3fv,#function ; glSecondaryColor3fv = glSecondaryColor3fvEXT .globl glSecondaryColor3i ; .type glSecondaryColor3i,#function ; glSecondaryColor3i = glSecondaryColor3iEXT .globl glSecondaryColor3iv ; .type glSecondaryColor3iv,#function ; glSecondaryColor3iv = glSecondaryColor3ivEXT .globl glSecondaryColor3s ; .type glSecondaryColor3s,#function ; glSecondaryColor3s = glSecondaryColor3sEXT .globl glSecondaryColor3sv ; .type glSecondaryColor3sv,#function ; glSecondaryColor3sv = glSecondaryColor3svEXT .globl glSecondaryColor3ub ; .type glSecondaryColor3ub,#function ; glSecondaryColor3ub = glSecondaryColor3ubEXT .globl glSecondaryColor3ubv ; .type glSecondaryColor3ubv,#function ; glSecondaryColor3ubv = glSecondaryColor3ubvEXT .globl glSecondaryColor3ui ; .type glSecondaryColor3ui,#function ; glSecondaryColor3ui = glSecondaryColor3uiEXT .globl glSecondaryColor3uiv ; .type glSecondaryColor3uiv,#function ; glSecondaryColor3uiv = glSecondaryColor3uivEXT .globl glSecondaryColor3us ; .type glSecondaryColor3us,#function ; glSecondaryColor3us = glSecondaryColor3usEXT .globl glSecondaryColor3usv ; .type glSecondaryColor3usv,#function ; glSecondaryColor3usv = glSecondaryColor3usvEXT .globl glSecondaryColorPointer ; .type glSecondaryColorPointer,#function ; glSecondaryColorPointer = glSecondaryColorPointerEXT .globl glMultiDrawArrays ; .type glMultiDrawArrays,#function ; glMultiDrawArrays = glMultiDrawArraysEXT .globl glMultiDrawElements ; .type glMultiDrawElements,#function ; glMultiDrawElements = glMultiDrawElementsEXT .globl glFogCoordPointer ; .type glFogCoordPointer,#function ; glFogCoordPointer = glFogCoordPointerEXT .globl glFogCoordd ; .type glFogCoordd,#function ; glFogCoordd = glFogCoorddEXT .globl glFogCoorddv ; .type glFogCoorddv,#function ; glFogCoorddv = glFogCoorddvEXT .globl glFogCoordf ; .type glFogCoordf,#function ; glFogCoordf = glFogCoordfEXT .globl glFogCoordfv ; .type glFogCoordfv,#function ; glFogCoordfv = glFogCoordfvEXT .globl glBlendFuncSeparate ; .type glBlendFuncSeparate,#function ; glBlendFuncSeparate = glBlendFuncSeparateEXT .globl glWindowPos2d ; .type glWindowPos2d,#function ; glWindowPos2d = glWindowPos2dMESA .globl glWindowPos2dARB ; .type glWindowPos2dARB,#function ; glWindowPos2dARB = glWindowPos2dMESA .globl glWindowPos2dv ; .type glWindowPos2dv,#function ; glWindowPos2dv = glWindowPos2dvMESA .globl glWindowPos2dvARB ; .type glWindowPos2dvARB,#function ; glWindowPos2dvARB = glWindowPos2dvMESA .globl glWindowPos2f ; .type glWindowPos2f,#function ; glWindowPos2f = glWindowPos2fMESA .globl glWindowPos2fARB ; .type glWindowPos2fARB,#function ; glWindowPos2fARB = glWindowPos2fMESA .globl glWindowPos2fv ; .type glWindowPos2fv,#function ; glWindowPos2fv = glWindowPos2fvMESA .globl glWindowPos2fvARB ; .type glWindowPos2fvARB,#function ; glWindowPos2fvARB = glWindowPos2fvMESA .globl glWindowPos2i ; .type glWindowPos2i,#function ; glWindowPos2i = glWindowPos2iMESA .globl glWindowPos2iARB ; .type glWindowPos2iARB,#function ; glWindowPos2iARB = glWindowPos2iMESA .globl glWindowPos2iv ; .type glWindowPos2iv,#function ; glWindowPos2iv = glWindowPos2ivMESA .globl glWindowPos2ivARB ; .type glWindowPos2ivARB,#function ; glWindowPos2ivARB = glWindowPos2ivMESA .globl glWindowPos2s ; .type glWindowPos2s,#function ; glWindowPos2s = glWindowPos2sMESA .globl glWindowPos2sARB ; .type glWindowPos2sARB,#function ; glWindowPos2sARB = glWindowPos2sMESA .globl glWindowPos2sv ; .type glWindowPos2sv,#function ; glWindowPos2sv = glWindowPos2svMESA .globl glWindowPos2svARB ; .type glWindowPos2svARB,#function ; glWindowPos2svARB = glWindowPos2svMESA .globl glWindowPos3d ; .type glWindowPos3d,#function ; glWindowPos3d = glWindowPos3dMESA .globl glWindowPos3dARB ; .type glWindowPos3dARB,#function ; glWindowPos3dARB = glWindowPos3dMESA .globl glWindowPos3dv ; .type glWindowPos3dv,#function ; glWindowPos3dv = glWindowPos3dvMESA .globl glWindowPos3dvARB ; .type glWindowPos3dvARB,#function ; glWindowPos3dvARB = glWindowPos3dvMESA .globl glWindowPos3f ; .type glWindowPos3f,#function ; glWindowPos3f = glWindowPos3fMESA .globl glWindowPos3fARB ; .type glWindowPos3fARB,#function ; glWindowPos3fARB = glWindowPos3fMESA .globl glWindowPos3fv ; .type glWindowPos3fv,#function ; glWindowPos3fv = glWindowPos3fvMESA .globl glWindowPos3fvARB ; .type glWindowPos3fvARB,#function ; glWindowPos3fvARB = glWindowPos3fvMESA .globl glWindowPos3i ; .type glWindowPos3i,#function ; glWindowPos3i = glWindowPos3iMESA .globl glWindowPos3iARB ; .type glWindowPos3iARB,#function ; glWindowPos3iARB = glWindowPos3iMESA .globl glWindowPos3iv ; .type glWindowPos3iv,#function ; glWindowPos3iv = glWindowPos3ivMESA .globl glWindowPos3ivARB ; .type glWindowPos3ivARB,#function ; glWindowPos3ivARB = glWindowPos3ivMESA .globl glWindowPos3s ; .type glWindowPos3s,#function ; glWindowPos3s = glWindowPos3sMESA .globl glWindowPos3sARB ; .type glWindowPos3sARB,#function ; glWindowPos3sARB = glWindowPos3sMESA .globl glWindowPos3sv ; .type glWindowPos3sv,#function ; glWindowPos3sv = glWindowPos3svMESA .globl glWindowPos3svARB ; .type glWindowPos3svARB,#function ; glWindowPos3svARB = glWindowPos3svMESA .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV .globl glGetVertexAttribPointerv ; .type glGetVertexAttribPointerv,#function ; glGetVertexAttribPointerv = glGetVertexAttribPointervNV .globl glGetVertexAttribPointervARB ; .type glGetVertexAttribPointervARB,#function ; glGetVertexAttribPointervARB = glGetVertexAttribPointervNV .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV .globl glPointParameteriv ; .type glPointParameteriv,#function ; glPointParameteriv = glPointParameterivNV .globl glBlendEquationSeparate ; .type glBlendEquationSeparate,#function ; glBlendEquationSeparate = glBlendEquationSeparateEXT